if-archive/art/if-artshow: -------------------------- These are exhibits from Marnie Parker's (aka Doe aka FemaleDeer) IF Art Show contests. The complete information can be found at Marnie's IF Art Gallery: -------------------------------------------------------------------------------- Index this file concept.txt The Concept Behind IF Art: two news postings that gave rise to the idea. visual.z5 Visualizing, an IF Art example by Marnie Parker Version 1.70 / Release 1 / Serial number 000218 visual.inf Source code for Visualizing, an IF Art example by Marnie Parker. if-archive/art/if-artshow/spring1999: ------------------------------------- These are the entries into Marnie Parker's (aka Doe aka FemaleDeer) Spring 1999 IF Art Show. The complete information can be found at Marnie's IF Art Gallery: -------------------------------------------------------------------------------- Index this file crystal.zip Crystal Ball, an exhibit in Alan, by Marian Taylor Serial 990407, Release 1.0 This entry earned the "Best of Show" award. pillow10.gam Pillow, Interactive Art by Chad Schultz Release 1.0 (this is the original entry the reviews refer to) pillow11.gam Pillow, Interactive Art by Chad Schultz Release 1.1 (bug-fixed version delivered after the competition) tpold.z5 The Possibility of Life's Destruction, by Gunther Schmidl Release 1 / Serial number 990417 -------------------------------------------------------------------------------- reviews.txt the judges' reviews of the competition entries rules.txt the rules of the competition guidelines.txt guidelines for participants winners.txt the categories and the winners if-archive/art/if-artshow/summer1999: ------------------------------------- These are the entries into Marnie Parker's (aka Doe aka FemaleDeer) Summer 1999 IF Art Show. The complete information can be found at Marnie's IF Art Gallery: -------------------------------------------------------------------------------- Index this file statue01.z5 Statue, an interactive sculpture by David A. Clysdale Release 1 / Serial number 990827 This is the version submitted to the Art Show and reviewed by the judges. statue11.z5 Statue, an interactive sculpture by David A. Clysdale Release 1 / Serial number 990903 This is the debugged version, submitted after the deadline. wheel.z5 Wheel, by John Toomey. Release 1 / Serial number 990824 - this is the original entry wheel_r3.z5 Wheel, by John Toomey. Release 3 / Serial number 001128 - updated version -------------------------------------------------------------------------------- reviews.txt the judges' reviews of the competition entries rules.txt the rules of the competition winners.txt the winners if-archive/art/if-artshow/year2000: ----------------------------------- These are the entries into Marnie Parker's (aka Doe aka FemaleDeer) 2000 IF Art Show. The complete information can be found at Marnie's IF Art Gallery: -------------------------------------------------------------------------------- Index this file art.z4 Untitled, by Gunther Schmidl untitled.txt Short note about Gunther Schmidl's entry cove.z5 The Cove, an Interactive Seascape by Kathleen M. Fischer Release 1 / Serial number 000322 custard.z7 Custard, an interactive dessert by Evin Robertson Release 1 / Serial number 000314 custard.txt Short note about Custard galatea.z5 Galatea, by Emily Short Release 1 / Serial number 000324 (an updated version is in games/zcode/Galatea.z8) guitar.z5 Guitar of the Immortal Bard, an Interactive Still Life by Jason Burns Release 1 / Serial number 000323 sprkboot.z5 Sparky and Boots, an interactive portrait by James Bernsen Release 1 / Serial number 000324 stat1.z5 The Statuette, an Interactive statue by Ian Ball Release 1 / Serial number 000324 visitor.z5 The Visitor, a Chat by Peter Polkinghorne Release 1 / Serial number 000321 (an updated version is in games/zcode/visitor.z5) visitor.txt Short note about The Visitor -------------------------------------------------------------------------------- reviews.txt the judges' reviews of the competition entries rules.txt the rules of the competition winners.txt the winners if-archive/art/if-artshow/year2001: ----------------------------------- These are the entries into Marnie Parker's (aka Doe aka FemaleDeer) 2001 IF Art Show. The complete information can be found at Marnie's IF Art Gallery: -------------------------------------------------------------------------------- Index this file esgarden.z5 English Suburban Garden, an interactive landscape by "Dan D. Lyons" (C.V.F. Knight). Release 1 / Serial number 010417 lagoon.z5 La Lagune de Montaigne, by Caleb Wilson. Release 1 / Serial number 010406 memories.gam Memories, by Guilherme Holt De Sousa. Release 1.0 / Serial No. 05042001 ribbons.z5 Ribbons, an IF Art Show 2001 Still Life, by J.D. Berry. if-archive/art/if-artshow/year2003: ----------------------------------- These are the entries into Marnie Parker's (aka Doe aka FemaleDeer) 2003 IF Art Show. The complete information can be found at Marnie's IF Art Gallery: -------------------------------------------------------------------------------- Index this file friendly.gam Friendly Foe, by Fred Demul. Release 1, April 23, 2003. friendly.txt Short note about Friendly Foe. ogres.txt Short note about Ogres. ogres1.zip Ogres, by Alan DeNiro (written in Alan). This is the original version submitted to the judges. ogres2.zip Ogres, by Alan DeNiro (written in Alan). This is the updated version shown at the Gallery. queen.z5 The Queen of Swords, An Interactive Fencing Lesson, by Jessica Knoch. Release 1 / Serial number 030426 queenwalkthru.txt Walkthrough for The Queen of Swords. redeem.z5 Redemption, by Kathleen M. Fischer. Release 1 / Serial number 030425 stopnight.z5 A Stop For the Night, by Joe Mason. Release 1 / Serial number 030425 tarotreading.gam The Tarot Reading, by Michael Penman. Release 1.0, serial no. 030425 -------------------------------------------------------------------------------- reviews.txt The judges' reviews of the competition entries. rules.txt The rules of the competition. winners.txt The winners. if-archive/art/if-artshow/year2004: ----------------------------------- These are the entries into Marnie Parker's (aka Doe aka FemaleDeer) 2004 IF Art Show. The complete information can be found at Marnie's IF Art Gallery: -------------------------------------------------------------------------------- Index this file battle.t3 The Battle of Walcot Keep, version 1.0, by Steve Breslin, Eric Eve and Lindsey Hair. firetower.z8 The Fire Tower, a virtual summer hike, by Jacqueline A. Lott. Release 1 / Serial number 040528 firetower_map.jpg Map of The Fire Tower. Note that this map may be considered a spoiler for the game, so view with caution. flametop.z5 Flametop, by David J. Malaguti. Release 1 / Serial number 040528 lrotn.gam Last Ride of the Night, release 1.0, by Mordechai Shinefield. lrotn.txt Notes about Last Ride of the Night. swanglass.gif Image of a Swanglass, by Yoon Ha Lee. swanglass.z5 Swanglass, version 0.4, by Yoon Ha Lee. Release 1 / Serial number 160702 if-archive/art/if-artshow/year2007: ----------------------------------- These are the entries into Marnie Parker's (aka Doe aka FemaleDeer) 2007 IF Art Show. The complete information can be found at Marnie's IF Art Gallery: -------------------------------------------------------------------------------- Index this file Engine.zblorb The Symbolic Engine, an interactive object by Evan Schull. Release 1 / Serial number 070518 VM.z8 Varronis Museum, by David Garcia. Release 1 / Serial number 070518 rendition.z5 Rendition, an interactive war on terror, by nespresso. Release 1 / Serial number 070407 if-archive/art/mhto: -------------------- The Mystery House Taken Over project is housed at and includes a Web-based system for editing Mystery House, the 1980 game by Roberta and Ken Williams, and additional modded versions of the game. -------------------------------------------------------------------------------- Index this file mhto-kit.tgz The Mystery House Taken Over Occupation Kit by Nick Montfort, Dan Shiovitz, and Emily Short. mhto-cadre.blb Mystery House Makeover by Adam Cadre. mhto-dhan.blb Casa Tomada by dhan (in Spanish, release 0). mhto-flippy-disk.blb Mystery House Kracked by the Flippy Disk. mhto-gentry.zip [You wake up itching.] by Michael Gentry. mhto-lee-and-lee.zip Glass Boxes by Yune Kyung Lee and Yoon Ha Lee. mhto-original.blb The MHTO reimplementation of Mystery House. mhto-rettberg.blb Mystery House Remixedup by Scott Rettberg. mhto-shiovitz.z5 Where There's a Will by Dan Shiovitz. if-archive/articles: -------------------- Index this file ComputorEdge.txt IF article from ComputorEdge Magazine, February 1998, by Charles Carr. SoftwareOnTheIslandOfMisfitToys.pdf A research paper on abandonware for a University of Maryland course on Ethics in the Information age, written by Laura Peters. Infocom and Magnetic Scrolls are main subjects. ahoy88.zip Text and accompanying program of the article "Programming Your Own Text Games", by Cleveland M. Blakemore, which appeared in issues 54 and 55 (June and July 1988) of Ahoy! (an 8-bit Commodore magazine). Transcribed by Patrick Kellum byte80_nicholson.html "Creating a Fantasy World on the 8080", by Robert T. Nicholson. An article originally published in the July 1980 issue of BTYE magazine, transcribed into HTML by David Welbourn. byte87_betz.html "An Adventure Authoring System", by David Betz. The article gives in-depth information about the AdvSys authoring system. Originally published in the May 1987 issue of BTYE magazine, and transcribed into HTML by David Welbourn. byte87_buckles.html "Interactive Fiction as Literature", an early literary analysis of interactive fiction. Originally written by Mary Ann Buckles and published in the May 1987 issue of BYTE magazine, and transcribed into HTML by David Welbourn. egames85.html Two articles originally published in Electronic Games, circa 1985: "The infinitely improbable DOUG ADAMS" by Roe R. Adams III, and "Booted Up Any Good Books Lately?" by Charles Ardai. Transcribed into HTML by David Welbourn. german_articles.zip Three German reviews, typed in by Miron Schmidt: Infocom: Arthur, from ASM 10/98 Magnetic Scrolls: The Pawn, from DOS 2/88 Romantic Encounters at the Dome, from DOS 4/89 original_adventure.zip "Somewhere Nearby is Colossal Cave: Examining Will Crowther's Original 'Adventure' in Code and in Kentucky", by Dennis G. Jerz. Published in Digital Humanities Quarterly, Summer 2007. if-archive/books: ----------------- Index this file astrobok.zip Astronomy Without a Telescope, an interactive story book by George Jenner. DOS executable. zx81adv.zip A chapter from "The ZX81 Pocket Book" by Trevor Toms (printed in 1981), describing an archaic text adventure authoring system, somewhat reminiscent of the one used by Scott Adams. "Authentic looking" HTML with GIFs. Scanned and converted by Vasyl Tsvirkunov. if-archive/download-tools: -------------------------- This directory is intended for software that you might need to read the packed and/or encoded files in this archive. It is organized by machine or operating system type, except for the multi-system files below. -------------------------------------------------------------------------------- Index this file gzip124.tar C source code of gzip version 1.2.4 for Amiga, Atari, MSDOS, Windows, UNIX, and other OSes. tc.zip A utility to convert text files between PC and non-PC format line-endings. C source, written by Fredrik Ramsberg. unzip550.tar.gz C source code of Info-ZIP's UnZip version 5.50 for Amiga, Atari, Macintosh, MSDOS, Windows, UNIX, and other OSes, in a tarred gzipped archive. unzip550.zip C source code of Info-ZIP's UnZip version 5.50 for Amiga, Atari, Macintosh, MSDOS, Windows, UNIX, and other OSes, in a zipped archive. zip23.tar.gz C source code of Zip 2.3 (compatible with PKZIP 2.04g) for Amiga, Atari, Macintosh, MSDOS, Windows, UNIX, and other OSes, in a tarred gzipped archive. zip23.zip C source code of Zip 2.3 (compatible with PKZIP 2.04g) for Amiga, Atari, Macintosh, MSDOS, Windows, UNIX, and other OSes, in a zipped archive. if-archive/download-tools/amiga: -------------------------------- Index this file DMS DMS disk archiver/dearchiver. Produces raw diskette images and recreates the diskettes from stored images LhA_e138.run LhA 1.38 file archiver/dearchiver, by Stefan Boberg Self-extracting executable Unzip550x.lha UnZip 5.50, Info-Zip dearchiver for ZIP files untgz.lha UnTGZ 1.5 tar/gzip dearchiver, by Oliver Wagner if-archive/download-tools/appleII: ---------------------------------- Index this file Angel0.81b.shk Angel 0.81 beta, an extractor for zip, lha, arc, zoo and Unix .z archives, by Tony Marques binscii.exe BinSCII 1.0.3 (= rev.3) by Todd Whitesel encodes and decodes Apple II ProDOS files for transmission over email networks binscii.txt description of binscii.exe shrinkit34.bsc ShrinkIt version 3.4 in BinSCII format unzipiie.shk an 8-bit UnZip program in ShrinkIt format if-archive/download-tools/appleIIGS: ------------------------------------ Index this file gscii231.shk GSCII = BinSCII for the Apple II GS in ShrinkIt format. For a description of BinSCII see download-tools/appleII/binscii.txt gshk11.bsc ShrinkIt for the Apple II GS in BinSCII format lhex.bxy lhex version 2.1, a Sys16 program to extract files from lha and lzh archives pmpunzip2.0.shk pmpunzip version 2.0, an extractor for zip archives if-archive/download-tools/atari: -------------------------------- Index this file arc602.tos self-extracting archive with Arc version 6.02 and a shell with a graphical user-interfece stzip24.tos self-extracting archive with STZip version 2.4 (corresponding to version 2.0.x on other machines). This archive doesn't create a folder when it extracts; it needs 290 kB free disk space. zoo-atar.tos ZOO 2.1 for Atari ST; self-extracting archive if-archive/download-tools/c64: ------------------------------ Index this file dsk2file.prg Converts a D64 image to an ordinary file, for transferring files between a PC and a C64. Requires a C64 drive capable of reading DOS disks, e.g. the 1581. file2dsk.prg Converts a file to a D64 disk image, for transferring files between a PC and a C64. Requires a C64 drive capable of reading DOS disks, e.g. the 1581. lhx64.sfx LZH extractor for C64 and C128; self-extracting archive. pkunzip64-v1.01.sfx Zip extractor for C64 and C128; self-extracting archive. if-archive/download-tools/mac: ------------------------------ Index this file IFDropFile-310.hqx IFDropFile version 3.1.0, a file typing utility for Macintosh IF game files, by Andrew C. Plotkin. Just drop your TADS or Infocom format game file on IFDropFile to change it to the proper file type. aladdin_exp_513_installer.bin Aladddin Systems StuffIt Expander V5.1.3. Freeware utility to decode and uncompress many formats. de-arj.hqx DeArj 0.9.7. Shareware utility to uncompress but not compress ARJ (.arj) files on the Mac. disk-dup-plus-27.hqx DiskDup+ version 2.7, a utility for creating disk images on a Macintosh (Useful for getting datafiles off those old, copy-protected 400k Infocom disks; the disk image can be fed to ZCut) disk-dup-plus-27.txt a short description of DiskDup+ gzip-124.hqx MacGzip 0.0beta = gzip 1.2.4. Freeware port of GNU ZIP (.Z, .gz, .z) to the Macintosh. maccompress-32.hqx MacCompress V3.2. Freeware utility that can compress and decompress UNIX compress (.Z) files on the Macintosh. stuffit-lite-35.hqx StuffIt Lite V3.5. Shareware utility that can both compress and decompress files in StuffIt (.sit), Compact Pro (.cpt), and other formats. stuffit-lite-35.txt a short description of StuffIt Lite V3.5 tar-30.hqx Tar for the Macintosh V3.0; can read and write UNIX .tar archives. unshar-15.hqx Unshar V1.5. Minimal freeware implementation of unshar (.shar) for the Macintosh. unz532x.hqx UnZip 5.32 (7nov97) by Info-ZIP decompresses .zip files uu-lite-15.hqx UULite V1.5. Shareware utility that permits uudecoding of files on a Macintosh. Also does multipart file decoding of Usenet postings saved as text files. zipit1.35.cpt.hqx ZipIt V1.3.5 Shareware utility that can compress and decompress (deflate, implode, shrink and store) ZIP (.zip) format files. Also handles MacBinary (.bin) files and automatic linefeed conversion. if-archive/download-tools/pc: ----------------------------- Index this file arj241a.exe ARJ version 2.41a, by Robert K Jung; self-extracting archive gzip124.zip GNU zip version 1.2.4; uncompresses *.z, *.gz, and *.Z files lha213.exe LHA version 2.13, by Haruyasu Yoshizaki; self-extracting archive nulibsrc.zip NuLib v3.24 (January 1993), an archiver for NuFX (Apple II ShrinkIt) files, by Andy McFadden. C source code for Unix and DOS. [source for NuLib v3.25 is available as download-tools/unix/nulib-3.25.tar.Z, but the current maintainer of NuLib has not tested v3.25 under DOS] nulib324.zip NuLib v3.24 (January 1993), an archiver for NuFX (Apple II ShrinkIt) files, by Andy McFadden. DOS executable and documentation. [file is linked to emulators/appleII/nulib324.zip] pk361.exe PKpak version 3.61; last version of Phil Katz' ARC file utility; self-extracting archive sciibin.zip Extracts or views BinSCII files and several other Apple II formats, by Marcel J.E. Mol. C source code version 3.10 for UNIX and DOS. [same contents as download-tools/unix/sciibin-3.1-et-al.tar.Z] tar4dos.zip Reads and writes Unix tar (tape archive) files under DOS by Mark H. Colburn teled212.zip TELEDISK version 2.12, by Sydex. Transfers any diskette into a file and vice versa unz542x3.exe UnZip 5.42 (28jun2001) by Info-ZIP, decompresses .zip files; self-extracting archive zoo210.exe ZOO version 2.10, by Rahul Dhesi; self-extracting archive if-archive/download-tools/unix: ------------------------------- Index this file lha-114g.tar.gz Lha for Unix, version 1.14g (7 May 2000), by Tsugio Okamoto. nulib-3.25.tar.Z NuLib v3.25 (January 1997), an archiver for NuFX (Apple II ShrinkIt) files, by Andy McFadden and Devin Reade. C source code for Unix and DOS (though the current maintainer of NuLib has not tested the source under DOS). [source code for NuLib v3.24 is available as download-tools/pc/nulibsrc.zip] sciibin-3.1.tar.Z Extracts or views BinSCII files and several other Apple II formats, by Marcel J.E. Mol. C source code version 3.10 for UNIX and DOS. [same contents as download-tools/pc/sciibin.zip] if-archive/emulators/appleII: ----------------------------- Index this file ApplePC_252.zip ApplePC v2.52beta, by David Ellsworth, an Apple ][+, //e, and //c emulator for DOS, based on Randy Spurlock's Apl2Emu version 1. Includes boot disks for Apple II DOS 3.3 and ProDOS. AppleWin_1.10.zip AppleWin Version 1.10, by Michael O'Brien an Apple //e Emulator for Windows 95 and NT, also runs under Windows 3.1 with the Win32s extensions. AppleWin_1.10_src.zip Source code for AppleWin Version 1.10. a2.tar.gz a2, an Apple II emulator in C, by Rich Skrenta and Tom Markson. Designed to be as fast as possible. Does not support graphics. mapper.zip A program by Andy McFadden that converts files with Apple II ProDOS mapping (e.g. the output of NuLib, see below) to Apple II DOS 3.3 mapping (e.g. for use with ApplePC, see above) and vice versa. DOS executable and C source code. nulib324.zip NuLib v3.24 (January 1993), an archiver for NuFX (Apple II ShrinkIt) files, by Andy McFadden. DOS executable and documentation. (C source code is in download-tools/pc/nulibsrc.zip) [file is linked to download-tools/pc/nulib324.zip] if-archive/emulators/atari: --------------------------- Index this file atari800winPLus31.zip Atari800winPLus 3.1, an Atari 800/800XL/130XE/ 320XE/5200 emulator for Windows. atari_roms.zip Atari ROM images for emulators. pcxf360.zip PC Xformer Classic, an Atari 800/800XL emulator for MS-DOS. Written by Darek Mihocka, Emulators Inc. Version 3.60 pokey062.zip Pokey, Atari 800/800XL/5200 emulator for DOS, by Mike Hill, version 0.62 (10sep96). xlit020.zip XL-it! Atari 8-bit emulator by Markus Gietzen, version 0.20. if-archive/emulators/c64: ------------------------- For more advanced C64 emulators see CCS64 and VICE -------------------------------------------------------------------------------- Index this file 64cpy221.zip 64COPY 2.21, by Peter Schepers. A C64 archive file converter for the PC, modelled after Norton Commander 3.0. c64s.zip C64S, Commodore 64 Software Emulator for PC by Miha Peternel. Demo version 1.0F (sep94), several games included. c64tools.zip Rick's C=64 Emulator Tools, by Rick Brennan pc64d122.zip Personal C64, The C64 Emulator for the PC, German version, by Wolfgang Lorenz. pc64e122.zip Personal C64, The C64 Emulator for the PC, English version, by Wolfgang Lorenz. sc082.zip The Star Commander version 0.82, by Joe Forster. "The ultimate copy utility that handles the disk and tape images of the C64S emulator ... very similar to the Norton Commander." su082.zip External programs for Star Commander 0.82 (see above) to read and write many different archive formats. tr64_125.zip Trans64 version 1.25, by Bernhard Schwall. Transfers files between a PC and a C64 floppy drive; comes with English and German documentation and user interface. if-archive/emulators/spectrum: ------------------------------ See for information about the ZX Spectrum, its emulators, snapshots, and tools. -------------------------------------------------------------------------------- Index this file jpp.zip JPP version 1.0, by Arnt Gulbrandsen. Emulates a Sinclair Spectrum 48k Z80-based computer on any PC with at least a 386 processor and VGA graphics. 14 games included. mac-spectacle-155.hqx Mac Spectacle, a ZX Spectrum emulator for the Macintosh, version 1.5.5, by Guenter Woigk. Needs System 7, an 68020+ or PowerPC, Color QuickDraw, and QuickTime. spconv-110.zip Spectrum Emulator Snapshot File Converter version 1.10, originally by Henk de Groot, this version by Damien Burke, converts between the snapshot formats of different emulators unquill.zip UnQuill v0.8.5, by John Elliott. Reads a snapshot (Spectrum, Commodore and CPC formats are supported) of an adventure game written with the Quill, and can: Output textual listings of the game's data tables; Output Inform source code for the game; Output a Z-code version of the game; Run the game without an emulator. C source code, CP/M and DOS executables, plus documentation. [file is linked from programming/quill/unquill.zip] z80-305.zip Sinclair ZX Spectrum Emulator by Gerton A. Lunter, shareware version 3.05 (11nov96). Emulates ZX Spectrum 48k model 2 or 3 and Spectrum 128k on any PC with 640k base memory or EMS. if-archive/emulators/trs80: --------------------------- Index this file SA-Copyright.txt Copyright notice from Scott Adams, dated 24nov97 [file is linked to games/spectrum/SA-Copyright.txt, games/trs80/SA-Copyright.txt, and scott-adams/Copyright.txt] trs.zip TRS-80 Adventure Game Pack for MS-DOS, compiled by Gunther Schmidl. Contains TRSF-80 revision 0.1, a TRS-80 Model I emulator for DOS by Ron Fries, some walkthroughs, and the following games: Adventureland Pirate Adventure Mission Impossible Voodoo Castle The Count Strange Odyssey Mystery Fun House Pyramid of Doom Ghost Town Savage Island Parts 1 and 2 The Golden Voyage Adventure 13 Pharaoh White Palm Martec's Tomb Atlantis Lost Island Quest The House of the Seven Gables Gargoyle Castle Ice World War Time Adventure Crowley Manor Escape from Traan Lucifer's Realm Saigon: The Final Days Enchanted Island The Domes of Kilgari Devil's Palace World's Edge Dragon-Quest Death Dreadnought Pyramid [file is linked to games/trs80/trs.zip] if-archive/games: ----------------- Index this file int-fiction-1.0.tar.gz int-fiction 1.0, a game frontend for Unix, by Alan Shutko. Shows you the IF games on your disk and selects the proper interpreter. playgame.FAQ Playing the Interactive Fiction Archive Games version 1.74 (March 2002), by Stephen Griffiths. [file is linked to info/playgame.FAQ] wanted.txt copy of a Usenet posting asking for copies of Penguin/Polarware games that have been released for public distribution if-archive/games/aas: --------------------- This directory contains AAS .aas files, which can be used on any machine that runs the AAS interpreters. AAS interpreters are in if-archive/programming/aas. -------------------------------------------------------------------------------- Index this file CaveOfAdventure.aas Cave of Adventure, the sample game described in the AAS manual, by "Roddy Ramieson". (Actually by Stephen Granade.) CavernsOfDoom.aas Caverns of Doom, by "Roddy Ramieson". (Actually by Iain Merrick.) FabledCavesOfRthnylch.aas Fabled Caves of R'th-nylch!, by "Pat Vickers". (Actually by Adam Biltcliffe.) OfficeAhoy.aas Office Ahoy!, by "Ken Taylor". (Actually by Storme Winfield.) PleasurePalace.aas Pleasure Palace, by "Cindy 'CandyFox' Phillips". (Actually by Storme Winfield.) PrideAndPrejudice.aas Pride and Prejudice, a game based on Jane Austen's venerable novel. (Actually by Iain Merrick.) SexualConquest.aas SEXUAL CONQUEST, an adult text adventure (XXXTA) by "Linc Abrahams". (Actually by Gunther Schmidl.) aasmasters.aas AAS Masters, in which all is revealed, by "David Banner." (Actually by Stephen Granade.) (a zcode version of this game is in games/zcode/aasmasters.z5) advent.aas ADVENT, a Christian text adventure by "Arthur Tavistock Jnr". (Actually by Iain Merrick.) darkness.aas Cloak of Ultimate Darkness, by "Roddy Ramieson." (Actually by Iain Merrick.) deadbym.aas Dead By Morning, an adult text adventure (XXXTA) by "ninjaschlong". (Actually by Sam Kabo Ashwell.) if-archive/games/adrift: ------------------------ This directory contains games created with ADRIFT. Interpreters are in programming/adrift/. -------------------------------------------------------------------------------- Index this file 3monkeys.taf Three Monkeys, One Cage, by Robert Goodwin. Requires ADRIFT 4.00.42 or later. ASDFA.taf A Short Damn Fantasy Adventure, by David Whyld. Alive.taf Buried Alive, version 3, by David Whyld. Requires ADRIFT 4.00.45 or later. BarneysProblem.taf Barney's Problem, by David Whyld. Beanstalk.taf "Beanstalk the and Jack", version 1.0, by David Welbourn. Winner of "The Comp With No Name". CBN1.taf The Revenge Of Clueless Bob Newbie! by David Whyld. CBN2.taf The Revenge Of Clueless Bob Newbie, Part 2: This Time It's Personal, by David Whyld. ChooseYourOwn.taf Choose Your Own..., by David Whyld. CityInFear.taf City in Fear, by David Whyld. CowboyBlues.taf Cowboy Blues, by David Whyld. Crime_Adventure.taf Crime Adventure, by Mark Whitmore. DayAtTheOffice.taf A Day at the Office, by David Whyld. DeadReckoning.taf Dead Reckoning, by David Whyld. DoorToUtopia.zip The Door to Utopia, by David Whyld. DragonShrine.zip The Curse of DragonShrine, by Mystery. GhostTown.zip Ghost Town, version 1.05, by Finn Rosenloev. GoblinHunt.taf Goblin Hunt, by David Whyld. Goldilocks.zip Goldilocks is a FOX!, by J.J. Guest. Archive includes Adrift game and a walkthrough. (an Inform port is in games/zcode/gold.z5) HalloweenHijinks.taf Halloween Hijinks, by David Whyld. HauntedHouseOfHideousHorror.zip The Haunted House of Hideous Horror, by David Whyld. JGrim.taf Jonathan Grimshaw: Space Tourist, Version 1.3, by Ren. Winner of the ADRIFT Writing Challenge Comp 2006. JimPond.taf Jim Pond 1, by David Whyld. LairOfTheVampire.zip Lair of the Vampire, by David Whyld. LegacyOfAPrincess.zip Legacy of a Princess, by Red Jett. An adventure set in the world of the Zelda games. Monsters.zip Monsters, Release 2, by Daniel Hiebert. MysteryOfDarkhavenCaves.taf The Mystery Of The Darkhaven Caves, by David Whyld. NeighboursFromHell.taf Neighbours From Hell, by David Whyld. ONNAFA.zip Oh No, Not Another Fantasy Adventure, by David Whyld. Paint.taf Paint!!!, version 2, by David Whyld. PercyTheViking.taf The Saga Of Percy The Viking, by David Whyld. PrincessInTheTower.zip The Princess in the Tower, by David Whyld. Professor.zip Professor von Witt's Fabulous Flying Machine, by Mystery. Winner of the ADRIFT Summer Minicomp 2002. SceneOfTheCrime.zip Scene of the Crime, by David Whyld. SelmasWill.zip Selma's Will, by Mystery. Sommeril.zip Sommeril Special Edition 1.0, by H. Lee Parten. TheLastHour.zip The Last Hour, by Roberto Grassi, written for the 2004 ADRIFT "One Room" Competition. Archive includes game file and documentation. ToHellInAHamper.zip To Hell in a Hamper, by J. J. Guest. Winner of the ADRIFT Spring Competition 2003. Requires ADRIFT 4.00.36 or later. (a TADS version is in games/tads/hamper.gam) Unfortunately.taf Back To Life... Unfortunately, version 3, by David Whyld. Requires ADRIFT 4.00.45 or later. UnravelingGod11.zip Unraveling God, version 1.1, by Todd Watson. Archive includes Adrift Runner 4.00.36: Playing the game with later versions may cause problems. (the original competition entry is in games/competition2002/adrift/unravel/unravel.taf) WoodsAreDark.zip The Woods Are Dark, by Cannibal. "An old and abandoned cottage on the outskirts of Black Hill and two of your closest friends are missing. It's time to be very scared." WorstGameInTheWorld.taf The Worst Game In The World... Ever!!! by David Whyld. YADFA.zip Yet Another Damn Fantasy Adventure, by David Whyld. abyss.zip Abyss, by Tony Ash, written using TAG, the precursor to Adrift. Archive includes game and interpreter executable. akron.taf Akron, by Markus Kolic. albridgemanor.zip Albridge Manor, by Woody Ross. beer.taf When Beer Isn't Enough, version 2, by Matt. cave.taf Cave of Wonders, by Campbell Wild. circus.zip Menagerie!, by David Good. Winner of the ADRIFT Spring 2001 MiniComp. "You are an animal lover who works for PETA. Your goal is to get videotape of the animals at the circus, whom you suspect are mistreated." compendium.zip The Woodfish Compendium, a collection of all Woodfish's games: The Game to End All Games Forum Forum 2 ImagiDroids Saffire Topaz competitions A symbolic link to games entered into various Adrift mini-competitions. cyber.zip Cyber Warp 1 and 2, by Robby L. darkness.zip Darkness, by Richard Otter, version 1.05. Requires ADRIFT 4.00.45 or later. delight.taf Crawler's Delight, by Atrios Troll. WARNING: Contains adult content. dr-who-vortex-lust.zip Doctor Who and The Vortex of Lust, by Christopher Cole. WARNING: Contains adult content. dusk.taf A Walk At Dusk, version 2. An interactive essay by Eric Mayer. enc1.zip Encounter 1 : Tim's Mom, by Christopher Cole. WARNING: Contains adult content. enc2.zip Encounter 2 : The Study Group, by Christopher Cole. WARNING: Contains adult content. exercise.taf Too Much Exercise, by Robert Street. farfromhome.zip Far From Home, version 1.2, by The Mad Monk. freedom.zip Escape to Freedom (revisited), version 1.00. Originally written for the C64 by Mario Moeller, and ported to ADRIFT by Richard Otter. Requires ADRIFT 4.00.46 or later. (the original C64 game is in games/c64/mario-moeller/EscapeToFreedom.zip) frustrated.taf Frustrated Interviewee, version 2.0, by Robert Rafgon. gamma.zip The Gamma Gals, by Christopher Cole. Version 1.2. WARNING: Contains adult content. haunt.taf House of the Damned, by Campbell Wild. journey.zip The Long Journey Home, by Danny Chabino. lost.zip Lost, an interactive short story by Eric Mayer. Archive includes the game, a readme and a walkthrough. magicshow.zip The Magic Show, version 1.9g, by Jason MacInnes. marooned.taf Marooned, by Bruce Davis. mustescape.taf Must Escape! version 2.0, by Robert Rafgon. over_the_edge.zip Over the Edge, version 1.1, by Ren. Placed 11th in the 2006 Hourglass Competition. pathway.zip Pathway to Destruction, by Richard Otter. Winner of the Adrift 2005 'Finish the Game' competition. (a Z-code version by the game's author is in games/zcode/pathway.zip) pbc.zip Pick Up the Phone Booth and Cry, by Danny Miok. pestilence.zip Pestilence, by Richard Otter. Placed 2nd in the 2006 ADRIFT Summer Competition. Requires ADRIFT 4.00.46 or later. provenance.zip Provenance, version 1.12.16, by Corey W. Arnett. rachels-bad-day.zip Rachel has a bad day, by Sly. WARNING: Contains adult content. (an Inform port is in games/zcode/RBD.z8) shardsofmemory.taf Shards of Memory, by David Whyld. stowaway.zip Stowaway, version 1.0, by J. Freebase. WARNING: Contains adult content. takeone.taf Take One, by Robert Street. target.zip Target, by Richard Otter. the_pk_girl.taf The PK Girl, version 4, by Robert Goodwin, with graphics by Nanami Nekono and music by Helen Trevillion and OYA-G. (the original competition entry is in games/competition2002/adrift/the_pk_girl/the_pk_girl.taf) the_view_is_better_here.taf The View Is Better Here, by Echo. ticket.zip Ticket to No Where by Richard Otter, version 1.1. topaz.taf Topaz, by Woodfish. This is an update to the version of this game in "compendium.zip". twilight.taf The Twilight, by Patrick Kelly. vetknow.taf Veteran Knowledge, version 2.0, by Robert Rafgon. waxworx.taf Wax Worx, version 2, by Eric Mayer. windy.zip Camp Windy Lake, by Christopher Cole. Version 1.2. WARNING: Contains adult content. wrecked.taf Wrecked, by Campbell Wild. xycanthus.taf Doomed Xycanthus, by Eric Mayer. yonastoundingcastle.taf Yon Astounding Castle! of some sort, Post-Comp version, by Tiberius Thingamus. (the original competition entry is in games/competition2009/adrift/astoundingcastle/astoundingcastle.taf) if-archive/games/adventions: ---------------------------- Index this file adventions.tar.gz All the Adventions games in a tar archive, by David M. Baggett and David A. Leary. This collection was intended for the Great Underground Adventures CD and was released to the public when the CD project folded. It contains the latest registered versions of the games; in particular, this is the first time that the complete versions of Unnkulia Zero and The Horror of Rylvania are made publicly available. adventions.zip All the Adventions games as above, but in a zip archive. if-archive/games/adventions/atari: ---------------------------------- Index this file unnkhz10.arc Unnkulia One-Half: The Salesman Triumphant, AND Unnkulia Zero: The Search for Amanda (playable demo) Both are version 1.0, by D. A. Leary [file is linked to games/atari/unnkhz10.arc] uu1v301.arc Unnkulian Underworld: The Unknown Unventure version 3.0 by D. A. Leary [file is linked to games/atari/uu1v301.arc] uu2v30.arc Unnkulian Unventure II: The Secret of Acme version 3.0 by David M. Baggett [file is linked to games/atari/uu2v30.arc] if-archive/games/adventions/mac: -------------------------------- Index This file ccr.sit.bin Colossal Cave Revisited v1.0. A remake of Crowther and Woods' original adventure with a full sentence parser, with complete TADS source. TADS version by Dave Baggett. Freeware. Macbinary format. [file is linked to games/mac/ccr.sit.bin and to games/source/tads/ccr.sit.bin] ccr.sit.hqx Same as above, but BinHex format. [file is linked to games/mac/ccr.sit.hqx and to games/source/tads/ccr.sit.hqx] legend.bin The Legend Lives! v1.0 An Unnkulian Universe Unventure by Dave Baggett. Self-extracting archive in MacBinary format. [file is linked to games/mac/legend.bin] legend.hqx Same as above, but BinHex format. [file is linked to games/mac/legend.hqx] rylvania.sea.bin The Horror of Rylvania, by D. A. Leary. Playable DEMO v1.0, Macbinary format. [file is linked to games/mac/rylvania.sea.bin] rylvania.sea.hqx Same as above, but BinHex format. [file is linked to games/mac/rylvania.sea.hqx] unnk1v301.sit.bin Unnkulian Underworld: The Unknown Unventure version 3.0.1 by D. A. Leary. Macbinary format. [file is linked to games/mac/unnk1v301.sit.bin] unnk1v301.sit.hqx Same as above, but BinHex format. [file is linked to games/mac/unnk1v301.sit.hqx] unnk2v30.sit.bin Unnkulian Unventure II: The Secret of Acme version 3.0 by David M. Baggett. Macbinary format. [file is linked to games/mac/unnk2v30.sit.bin] unnk2v30.sit.hqx Same as above, but BinHex format. [file is linked to games/mac/unnk2v30.sit.hqx] unnkhz10.sit.bin Unnkulia One-Half: The Salesman Triumphant version 1.0 Includes a playable demo of Unnkulia Zero! both games by D. A. Leary. Macbinary format. [file is linked to games/mac/unnkhz10.sit.bin] unnkhz10.sit.hqx Same as above, but BinHex format. [file is linked to games/mac/unnkhz10.sit.hqx] if-archive/games/adventions/others: ----------------------------------- *-----------------------------------------------------------------------------* NOTE: You must have the TADS 2 run-time for your machine before you can play these games. You will find it in the TADS distribution for you machine in if-archive/programming/tads2. See the file How-To-Run-These-Games in this directory for more information. These files are packed with "tar" and "compress", which are standard Unix programs. To unpack these archives, type the following on any Unix machine: uncompress filename.tar.Z tar xvf filename.tar *-----------------------------------------------------------------------------* Index This file How-To-Run-These-Games Important information you should read ccr.tar.Z Colossal Cave Revisited. A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett. [file is linked to games/tads/ccr.tar.Z and to games/source/tads/ccr.tar.Z] ccr.oldtr.tar.Z Colossal Cave Revisited. A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time. [file is linked to games/tads/ccr.oldtr.tar.Z and to games/source/tads/ccr.oldtr.tar.Z] legend.tar.Z The Legend Lives! An Unnkulian Universe Unventure by David Baggett. Freeware, v1.0 [file is linked to games/tads/legend.tar.Z] legend-src.tar.Z Source code for The Legend Lives! [file is linked to games/source/tads/legend-src.tar.Z] rylvania.tar.Z The Horror of Rylvania, by D. A. Leary. Playable DEMO v1.0 [file is linked to games/tads/rylvania.tar.Z] unnkhz10.tar.Z Unnkulia One-Half: The Salesman Triumphant, AND Unnkulia Zero: The Search for Amanda (playable demo) Both are version 1.0, by D. A. Leary. [file is linked to games/tads/unnkhz10.tar.Z] unnkhz10.oldtr.tar.Z Unnkulia One-Half: The Salesman Triumphant, AND Unnkulia Zero: The Search for Amanda (playable demo) Both are version 1.0, by D. A. Leary. Contains .GAM files that work with older (< 2.1) versions of the TADS run-time. [file is linked to games/tads/unnkhz10.oldtr.tar.Z] uu1v301.tar.Z Unnkulian Underworld: The Unknown Unventure, Version 3.01, by D. A. Leary. [file is linked to games/tads/uu1v301.tar.Z] uu1v301.oldtr.tar.Z Unnkulian Underworld: The Unknown Unventure, Version 3.01, by D. A. Leary. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time. [file is linked to games/tads/uu1v301.oldtr.tar.Z] uu2v30.tar.Z Unnkulian Unventure II: The Secret of Acme, Version 3.0, by David M. Baggett. [file is linked to games/tads/uu2v30.tar.Z] uu2v30.oldtr.tar.Z Unnkulian Unventure II: The Secret of Acme, Version 3.0, by David M. Baggett. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time. [file is linked to games/tads/uu2v30.tar.Z] if-archive/games/adventions/pc: ------------------------------- Index this file ccr.zip Colossal Cave Revisited v1.0. Crowther and Woods' classic adventure with a full sentence parser. Comes with source. TADS version by Dave Baggett. [file is linked to games/pc/ccr.zip and to games/source/tads/ccr.zip] legend386.zip The Legend Lives! v1.0 An Unnkulian Universe Unventure by David Baggett. 386SX or later CPU required. [file is linked to games/pc/legend386.zip and to games/tads/legend386.zip] legndsrc.zip Source code for above. [file is linked to games/source/tads/legndsrc.zip] rylvania.zip The Horror of Rylvania by D. A. Leary. Playable DEMO v1.0 [file is linked to games/pc/rylvania.zip] unnk1v30.zip Unnkulian Underworld: The Unknown Unventure version 3.0 by D. A. Leary. [file is linked to games/pc/unnk1v30.zip] unnk2v30.zip Unnkulian Unventure II: The Secret of Acme version 3.0 by David M. Baggett. [file is linked to games/pc/unnk2v30.zip] unnkhz10.zip Unnkulia One-Half: The Salesman Triumphant, AND Unnkulia Zero: The Search for Amanda (playable demo). Both are version 1.0, by D. A. Leary. [file is linked to games/pc/unnkhz10.zip] if-archive/games/advsys: ------------------------ These games must be played with the AdvSys game interpreter advint. The source code for AdvSys is in programming/advsys. ------------------------------------------------------------------- Index this file busted.dat BUSTED! release 1 - psychedelic interactive fiction by Scumbag Software, Inc. (Jon Drukman). Machine-independent data file for AdvSys 1.2 elves87.tar.Z Elves '87, by BOA! (Burnt Out Adventurers! aka Bruce MacKay and Marlene Abriel) AdvSys source code and compiled .dat file (version 1.2), because this game is too large to be compiled under DOS. (Thanks to David A. Graves!) (an AGT version is in games/source/agt/elf.zip) elves87.zip Same contents as above. key.dat The Key to Time, by Jon Drukman. Machine-independent data file for AdvSys 1.2 onehand.tar.Z The Sound of One Hand Clapping - A Riddle in Subtlety Release 1a, by Erica Sadun: This file contains the machine-independent AdvSys 1.2 data files and source code of the AdvSys interpreter for Unix. onehand.zip The Sound of One Hand Clapping - A Riddle in Subtlety Release 1a, by Erica Sadun: This file contains the machine-independent AdvSys 1.2 data files, source code of the AdvSys interpreter for DOS, and a DOS executable of the AdvSys interpreter. [file is linked from games/pc/onehand.zip] starship.zip Starship Columbus version 1.2, by Gary McGath/ Machine-independent data file and DOS executable of AdvInt. This game is Shareware; at some point it requires you to send $10 to the author so you can continue playing the game. [file is linked from games/pc/starship.zip] if-archive/games/agt: --------------------- This directory contains AGT game files, which can be played on any platform that runs AGiliTy; most also come packaged with a DOS executable. To get the version of AGiliTy for your favorite system, look in if-archive/programming/agt/agility/. -------------------------------------------------------------------------------- Index this file ABloodyLife.zip A Bloody Life: A day in the life of an unfortunate physician caught up in a soap opera, written by Quentin D. Thompson. AGT game files, DOS interpreter, and pop-up hints. [file is linked to games/pc/ABloodyLife.zip] Aland_sw.zip The Search for Princess Alandria, version 1.0, by Jason Billard [file is linked to games/pc/Aland_sw.zip] Alchemist.zip Castle of the Alchemists, version 1.2 (1991) by Super Chicken Productions. Arthur.zip Sir Arthur, version .0a, by Lyn. Cardigan2.zip Still Laughing at my Cardigan, a parody of the AGT game "Space Aliens Laughed At My Cardigan", by Bev Truter. Cercla.zip Cercla, by Jeffery P. Robinson. Dragons.zip Dragons In Chocolate Land, by Eclipse. Helvera.zip Helvera, Mistress of the Park, by Bob Adams. JoH.zip Jack of Hartz, a fantasy adventure by Bev Truter. LSMansion.zip Lost Stone Mansion, by Paul Merkley/Lost Stone Games, Version 1, Demo 2 (1992). [file is linked to games/pc/LSMansion.zip] LSMansion11.zip Lost Stone Mansion, by Paul Merkley/Lost Stone Games, Version 1.1, Full Version, supplied by the author. Archive also contains reviews of the game. [file is linked to games/pc/LSMansion11.zip] Property.zip Lost Property, by Edward McArdle. Shifter.zip Shape Shifter Adventure! written by Eric Colomb. (A self-extracting MS-DOS executable version is in games/pc/shifter.zip) SirGuy.zip Sir Guy Gallant and the Deadly Warning, by Eddie R. Wright. Tarab_sw.zip Escape from Tarabithia, by Jason Billard [file is linked to games/pc/Tarab_sw.zip] Tarot.zip The Books of Tarotia: Book 1 - Restoring the Cups by Shaun Jensen. Shareware AGT adventure - Fantasy genre. NOTE: You must register (US$10) to complete the game. TheRift.zip The Rift, version 1.0, by Michael A. Buonaccorsi. Wanderer1.zip The Darkest Road, part one of The Black Wanderer trilogy, version 1.0a, written by Clive Wilson. Wanderer2.zip The Unborn One, part two of The Black Wanderer trilogy, version 1.0a, written by Clive Wilson. Wanderer3.zip Twas a Time of Dread, part three of The Black Wanderer trilogy, version 1.0a, written by Clive Wilson. Witch.zip Witchfinder, by "Kanga and Yak". WizCastle2.zip The Wizard's Castle, by Edward McArdle, originally written for the C64 and Apple II using The Quill. alice.zip The Adventures of Alice Who Went Through the Looking-Glass and Came Back Though Not Much Changed, by Douglas A. Asherman. Compiled AGT version of the original GAGS game; source code is in games/source/gags/alice-s.zip. This game won the GAGS game writing contest 1986. [file is linked to games/pc/alice.zip] apprenti.zip Apprentice - The Testing of a Magical Novice, by Bert Lee. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/appr-src.zip) [file is linked to games/pc/apprenti.zip] cardigan.zip Space Aliens Laughed at My Cardigan, by Andre M. Boyle. Humorous game, a takeoff of Hitchhiker's Guide with some Star Trek thrown in. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/aliens.zip) [file is linked to games/pc/cardigan.zip] clause.zip Sanity Clause or, Why Santa Didn't Make It to YOUR House that Year, version 1.11, by Mike McCauley. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/cla-src.zip) [file is linked to games/pc/clause.zip] cliff.zip Cliff Diver: Investigator for Hire - Case 1: The Case of Crime to the Ninth Power. version 1.5, by Patrick Farley. Winner of the 4th annual AGT game contest. (pop-up hints are in solutions/pophints/cliffpop.zip) [file is linked to games/pc/cliff.zip] cliff2.zip Cliff Diver: Investigator for Hire - Case 2: Purchased Sight Unseen. An AGT adventure, by Patrick Farley. Winner of the 6th annual AGT game contest. [file is linked to games/pc/cliff2.zip] cosmos97.zip CosmoServe - An Adventure Game for the BBS-Enslaved by Judith Pintar. This is the final release of CosmoServe (January 1997). [file is linked to games/pc/cosmos97.zip] cosmosrv.zip CosmoServe - An Adventure Game for the BBS-Enslaved by Judith Pintar. This game won the 5th Annual AGT Game Writing Contest (together with The Multi-Dimensional Thief). [file is linked to games/pc/cosmosrv.zip] crusade.zip Crusade, by David Malmberg (AGT source code is in games/source/agt/crusade-src.zip) [file is linked to games/pc/crusade.zip] detect13.zip Detective, A Text Adventure Game (version 1.3?) written by Matt Barringer [file is linked to games/pc/detect13.zip] dsenchnt.zip Disenchanted, a parody of Enchanter by Joseph S. Licari. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/dsen-src.zip) [file is linked to games/pc/dsenchnt.zip] ducksoup.zip Ducksoup, version 3.0, a private investigator adventure by C. Evans. Written in AGT. [file is linked to games/pc/ducksoup.zip] dudley.zip A Dudley Dilemma version 1.2, an AGT adventure by Lane Barrow. This game won the 2nd Annual AGT Game Writing Contest. (A Macintosh version is in games/mac/dudley.sit.hqx, and source code is in games/source/agt/dudley_s.zip) [file is linked to games/pc/dudley.zip] dudley2.zip A Dudley Dilemma version 2.0, an AGT adventure by Lane Barrow. This version includes sounds and pictures, mostly views of the Harvard campus. [file is linked to games/pc/dudley2.zip] dyanty.zip Caves of Dyanty: A Science Fiction Adventure version 1.3, by Nathan Fritz. An archeological dig on the planet Dyanty uncovers signs of an incredibly advanced race that vanished long ago. Honorable mention, 6th annual AGT game contest. [file is linked to games/pc/dyanty.zip] earth.zip Destination: Earth v1.4, by Karl Bengtsson. Trapped by an alien attack on a moon of Jupiter, you must get back to Earth. [file is linked to games/pc/earth.zip] easter.arc Heather's Easter Egg Hunt version 0.91, AGT adventure for children (age 7 - 12) by Tom and Ginnie Reynolds. Honorable mention, 3rd Annual AGT game contest. (AGT source code is in games/source/agt/easter.zip) [file is linked to games/pc/education/easter.arc] eighty.zip Around the World in Eighty Days, version 1.1 AGT adventure by Lloyd Holliday [file is linked to games/pc/education/eighty.zip] electra.zip Electrabot, by Woody Hunt [file is linked to games/pc/electra.zip] elf20.zip The Elf's Christmas Adventure or God Bless Frosty the Snowman! (Version 2.0) by Bruce McKay and Marlene Abriel, a musical text adventure, converted to AGT by David Malmberg. (I think "Version 2.0" and "musical" applies only the AGT port by David Malmberg; it is written with the Master's Edition of AGT, which (among other features) supports sound, i.e. in this case it plays Christmas songs through the PC speaker.) (The original game is in games/source/advsys/elves87.zip; version 1 of the AGT port is in games/source/agt/elf.zip) [file is linked to games/pc/elf20.zip] elfquest.zip Elf Quest, a Young Elf's Adventures in a Kingdom of Ogres, by Chris Roddy. eli.zip Escape from the ELI, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. A simple AGT adventure, based on a foreign student's first day at the English Language Institute of the University of Delaware; written to demonstrate utility of text adventures to teach English as a second language. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/eli-src.zip) [file is linked to games/pc/education/eli.zip] escape.zip Escape from Prison Island, by Christian Andersen. Written in AGT. [file is linked to games/pc/escape.zip] fable.zip A Fable, a small AGT adventure by Stan Heller (source code is in games/source/agt/fablesrc.zip) [file is linked to games/pc/fable.zip] first My First Stupid Game, by Dan McPherson (symbolic link to 1996 IF competition entry) firstadv.zip Colossal Cave - The First Adventure, version 1.4. An AGT version of the original Woods/Crowther 350 points adventure, by David Gasior. [file is linked to games/pc/firstadv.zip] ggollek.zip Ggollek I: The Dissolution, an illustrated text adventure by "The Missing", Pusrocket Software. Written using the Master's Edition of AGT. [file is linked to games/pc/ggollek.zip] ghosttwn.zip Ghost Town, a GAGS adventure by E. L. (Ev) Cheney (source code is in games/source/gags/ghos-src.zip) [file is linked to games/pc/ghosttwn.zip] gigantic.zip Secrets of the Gigantic, a treasure hunt set aboard the salvaged wreck of a cruise liner. Written in AGT by Sean M. Doane. [file is linked to games/pc/escape.zip] gothic.zip New England Gothic, an AGT adventure by Simba. Honorable mention, 5th annual AGT game contest. [file is linked to games/pc/gothic.zip] grail.zip The Misadventure of the Holy Grail v2.1, December 1989. A silly entertainment (not a difficult game, actually) from the Apple II Eamon FRP game by Evan Hodson. Very loosely translated to AGT and expanded by Michael Detlefsen. Honorable mention, 3rd annual AGT game contest. (AGT source code is in games/source/agt/grail-s.zip) [file is linked to games/pc/grail.zip] hardest.zip The World's Hardest Adventure, an AGT game by A. Fielding. [file is linked to games/pc/hardest.zip] highe.zip Highe, the Adventures of Elizabeth ("El") Highe an AGT adventure by Bill Larkins [file is linked to games/pc/highe.zip] hobbs.zip Sir Ramic Hobbs and the High Level Gorilla, by Gil Williamson. Honorable mention, 3rd annual AGT game contest. (AGT source code is in games/source/agt/hobb-src.zip) [file is linked to games/pc/hobbs.zip] holmes.zip The Casebook of Sherlock Holmes, by Michael W. Bayley, based on the board game "221B Baker Street", adapted for AGT by David Malmberg. There are 18 cases to be solved; you interact with the game by selecting commands and objects from a context-sensitive menu. (source code to this game is in programming/agt/agtmastr.zip) [file is linked to games/pc/holmes.zip] hotel.zip Hotel Notell, by R. Baribault [file is linked to games/pc/hotel.zip] hou2hou.zip House 2 House, version 2.0, by Jason and Keith Billard [file is linked to games/pc/hou2hou.zip] hugecave.zip Adventure in Humongous Cave (Version 2.0) - 1000 points version of Colossal Cave by David Malmberg, based on the 550 points version (source code to this game is in programming/agt/agtmastr.zip and a later version with a complete transcript is in games/source/agt/hugecv-s.zip) [file is linked to games/pc/hugecave.zip] hurry.zip Hurry! Hurry! Hurry!! Visit the Great Florian's Traveling Circus and Flourishing Florilegium of Flamboyant Wonders An Illustrated, Musical Text Adventure by David Malmberg (The PC speaker "music" can be turned off (Esc) and the illustrations are displayed only on request (view ...).) (source code to this game is in programming/agt/agtmastr.zip) [file is linked to games/pc/hurry.zip] jubilee.zip Jubilee Road, an AGT adventure by D. Ellis [file is linked to games/pc/jubilee.zip] justin.zip Kill Justin, by Will Mistretta [file is linked to games/pc/justin.zip] klaus.zip Klaustrophobia, a tortuous odyssey through life's more annoying moments in three parts, by Carol Hovick Part I: Fear of Flying, Airplanes, Airports and Re-Booking Part II: What This Country Really Needs Is A Good $250.00 Dalmation Part III: It's that Ol' Deja Vu All Over Again Winner of the 7th annual AGT game contest. [file is linked to games/pc/klaus.zip] klinrpg.zip In the Year 2366, Klingon Role Playing Game v1.1, AGT adventure by Robert Ferguson. This looks like a minimal variation of the AGT sample game In the Year 2093 by Mark J. Welch, contained in the AGT distribution files in directory programming/agt. [file is linked to games/pc/klinrpg.zip] labyrint.zip The Deadly Labyrinth, by Frank West (inspired by the Death Gate Cycle by Margaret Weis and Tracy Hickman) Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/lab-src.zip) [file is linked to games/pc/labyrint.zip] library.zip Library - An Adventure Game Based on the Library of Guilford College (or Something Like It) but with Added Puzzles and Danger, by Frederick D. King. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/lib-src.zip) [file is linked to games/pc/library.zip] lostinsp.zip Lost in Space: Dr. Smith Goes Home; an introductory mini-text game designed to play in a single sitting, by Graeme Cree. DOS executable (AGT runtime), map, and walkthrough. This is the original version of the game; another version, slightly modified for widespread circulation, is called Tossed into Space (see tossed.zip). Honorable mention, 7th annual AGT game contest. [file is linked to games/pc/lostinsp.zip] lottery.zip Lottery, a GAGS adventure by E. L. (Ev) Cheney [file is linked to games/pc/lottery.zip] lstdm15.zip Lost Gold v1.55, The Search For The Lost Dutchman Gold Mine An AGT adventure by Ray Johnson [file is linked to games/pc/lstdm15.zip] mars.zip The Pyramids of Mars, an AGT adventure by Patrick John Wigfull based on the Doctor Who Serial by Stephen Harris [file is linked to games/pc/mars.zip] mdthief1.zip The Multi-Dimensional Thief, Release 1.5: Version 3.05 (text only) by Joel Finch This game won the 5th Annual AGT Game Writing Contest (together with CosmoServe). With pop-up hints, a map and a minimal walkthrough by the author. (AGT source code is in games/source/agt/mdthf1-s.zip) [file is linked to games/pc/mdthief1.zip] mhpquest.zip Quest for the Magic Healing Plant, by Adam Crutchlow. (an Inform port is in games/zcode/mhpquest.z5) [file is linked to games/pc/mhpquest.zip] mmurder.zip Mop and Murder - a masterful mystery in one room - by Brad Friedman. Pop-up hints included. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/mm-src.zip) [file is linked to games/pc/mmurder.zip] mst1agt.zip Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman. This AGT conversion was written by Graeme Cree. (The original Inform version is in games/zcode/mst3k1.z5) [file is linked to games/pc/mst1agt.zip] mst3k2.zip Mystery Science Theater 3000, Adventure 102, Reel 1. A Fable: An Interactive MiSTing of Stan Heller's GAGS game "A Fable", by Graeme Cree. [file is linked to games/pc/mst3k2.zip] mst2snds.zip Sound package for Mystery Science Theater 3000, Adventure 102, Reel 1. Needs mst3k2.zip to play. [file is linked to games/pc/mst2snds.zip] mule.zip Space Mule, an Unexpected Encounter with the Unknown, written by Bruce David Loving. Honorable mention, 7th annual AGT game contest (1993) (source code is in games/source/agt/mule_s.zip) [file is linked to games/pc/mule.zip] myopia_1.zip Myopia, a puzzleless AGT game, by Quentin D. Thompson. Magx game files, description, and walkthrough; runs with AGiliTy. oceana.zip Oceana, an adventure in a world of the future, written Philip Boswell. Honorable mention, 7th annual AGT game contest (1993) [file is linked to games/source/agt/oceana.zip] odieus.zip Odieus's Quest for the Magic Flingshot, author unknown converted from LADS to AGT and "embellished" by David Malmberg (AGT source code is in games/source/agt/odieusrc.zip; an Inform port is in games/zcode/odieus.zip) [file is linked to games/pc/odieus.zip] oklib.zip Oklib's Revenge, by Sue Medley. A quest to find the King's missing staff. Solution included. Honorable mention, 6th annual AGT game contest. [file is linked to games/pc/oklib.zip] (source code is in games/source/agt/oklib_src.zip) ovanpelt.zip Orientation to Van Pelt Library of the University of Pennsylvania, by Richard Young [file is linked to games/pc/education/ovanpelt.zip] patzer1.zip The Adventures of Peter Patzer, Who Sought Masterhood and Returned Not Quite the Same, Episode I, by John C. Knudsen. pearl.zip Quest for the Black Pearl version 1.5, by Ralph W. Varble. Your old professor tells you where to find the fabled black pearl; find it before the volcano erupts. Honorable mention, 6th annual AGT game contest. [file is linked to games/pc/pearl.zip] philip.zip The Battle of Philip against the Forces of Creation. Honorable mention, 3nd annual AGT game contest. (AGT source code is in games/source/agt/phil-src.zip) [file is linked to games/pc/philip.zip] pilot.zip The Pilot or A Flight into Fantasy, another exercise in hyperactive hijinks from The Adventure Game Jockey playable demo (about 1/3 of the game). (AGT source code is in games/source/agt/pilotsrc.zip) [file is linked to games/pc/pilot.zip] pp20.zip Pastoral Pitfalls 2.0, an AGT adventure in which the player takes on the role of a Lutheran minister. Written by Guy M. Marquardt. [file is linked to games/pc/pp20.zip] pork.zip PORK I: The Great Underground Sewer System (version -4.26/1), a parody of Zork I by David Malmberg, written with AGT (source code to this game is in games/source/agt/pork-src.zip) [file is linked to games/pc/pork.zip] pork2a.zip PORK II, The Gizzard of Showbiz, a parody of Zork II by Bill Larkins (AGT source code is in games/source/agt/pork2src.zip) [file is linked to games/pc/pork2a.zip] portal.zip The Star Portal, a science fiction adventure game suggested by the Damon Knight short story "Ticket to Anywhere", version 1.03 by Michael Detlefsen. DOS executable and a walkthrough. Honorable mention, 2nd annual AGT game contest. (AGT source code of version 1.01 is in games/source/agt/portal_s.zip) [file is linked to games/pc/portal.zip] recovery.zip The Game of Recovery; an Allegorical Adventure by Daniel J. Pallotta. Version 1.03. Honorable mention, 7th annual AGT game contest. [file is linked to games/pc/recovery.zip] reruns.zip Reruns Again version 1.3, by Neil Sorenson. You are trapped in a world made of television reruns. (Isn't that Gilligan, the Bradys, and the crew of the Enterprise?). Honorable mention, 6th annual AGT game contest. [file is linked to games/pc/reruns.zip] ring.zip Der Ring des Nibelungen, a text adventure based on the operas of Richard Wagner, by Michael R. Harris. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/ring-src.zip) [file is linked to games/pc/ring.zip] sherwood.zip Adventures in Sherwood, An Interactive Adventure Simulation by Charles Williams. A D&D type adventure, complete with melee. You, Robin Hood, must rescue Marion from the Sheriff of Nottingham. Honorable mention, 5th annual AGT game contest. [file is linked to games/pc/sherwood.zip] soggy.zip Shades of Gray, An Adventure in Black and White; 7 authors. Winner of the 6th annual AGT game contest. (pop-up hints are in solutions/pophints/sogpop.zip) [file is linked to games/pc/soggy.zip] soggy97.zip Shades of Gray, An Adventure in Black and White; 7 authors. The archive includes pop-up hints. This is the final release of Shades of Gray (January 1997). [file is linked to games/pc/soggy97.zip] sos.zip Son of Stagefright - A Pleasant Day at the Theater in Three Paranatural Acts, by Mike McCauley. This game won the 3rd Annual AGT Game Writing Contest. (A Macintosh executable is in games/mac/sos.sit, AGT source code is in games/source/agt/sos-src.zip) [file is linked to games/pc/sos.zip] spatent.zip The Spatent Obstruction, version 2.55. An Interactive Novel by Christopher Canavan. [file is linked to games/pc/spatent.zip] squyn15.zip The Squynchia Adventure version 1.5, by M. & T. Frank, converted from LADS to AGT by David Malmberg. File contains compiled AGT game files, a DOS interpreter (version 1.5 beta), and a walkthrough. (source code of this game is in programming/agt/agtmastr.zip; a different version is in games/source/agt/squynch.zip) [file is linked to games/pc/squyn15.zip] stiffy2.zip The Incredible Erotic Adventures of Stiffy Makane! version 2.0 AGT adventure by Mark Ryan [file is linked to games/pc/stiffy2.zip] storms.zip Storms I, An Interactive Mystery by Ryan Burrus Release II / Version 5.50: Shareware Release. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/storms-s.zip) [file is linked to games/pc/storms.zip] susan.zip Susan (A Lustful Game), by Bill Larkins; R-rated by author. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/susan_s.zip) [file is linked to games/pc/susan.zip] tamoret.zip Tamoret, The Adventure to the Fourth Dimension, by Michael J. Lyons. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/tamoret-s.zip) [file is linked to games/pc/tamoret.zip] tark.zip The Adventure of Tark Simmons, Priestess of the First Church, in her battle against The Demon of Dark Desire, by W.P. Kegelmeyer. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/tark_s.zip) [file is linked to games/pc/tark.zip] tempest.zip The Tempest, an Adventure Game by David R Grigg based on The Tempest by William Shakespeare, version 21jul92. Honorable mention, 6th annual AGT game contest. [file is linked to games/pc/tempest.zip] the-game.zip "Whatever We Decide To Call This Game" by The Three Engineers: Joel Finch, Glen Henville and little bits by Matthew Newbery. Your first day at Tumbulgum University (must be in Australia). Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/thegame-s.zip) [file is linked to games/pc/the-game.zip] tja.zip The Jeweled Arena version 1.0, AGT adventure by David S. Raley with pop-up hints. Winner of the 7th annual AGT game contest. [file is linked to games/pc/tja.zip] toho.zip Toho Academy, an illustrated AGT adventure by Simon Barber. Honorable mention, 7th annual AGT game contest. [file is linked to games/pc/toho.zip] tossed.zip Tossed into Space: Dr. Schmidt Goes Home, by Graeme Cree, short SF adventure for beginners. DOS executable, AGT source code, and a complete walkthrough. This version was slightly modified for widespread circulation; the original was called Lost in Space (see lostinsp.zip). [file is linked to games/pc/tossed.zip and to games/source/agt/tossed.zip] tsquared.zip TimeSquared, Chapter One: Centroplis, by Bert Lee. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/tsquar-s.zip) [file is linked to games/pc/tsquared.zip] vita.zip Murder at the Folkestone Inn, a Weekend Adventure with Vita Sackville-West and Violet Trefusis, written by Anne Laughlin. Honorable mention, 7th annual AGT game contest (1993) [file is linked to games/source/agt/vita.zip] weekend.zip Weekend Survival, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. Written to demonstrate utility of text adventures to teach English as a second language. Input is reduced to 1/2/3 choices. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/weeknd-s.zip) [file is linked to games/pc/education/weekend.zip] wok Sir Ramic Hobbs and the Oriental Wok, by Gil Williamson Version 1.1s (symbolic link to 1996 IF competition entry) wraith.zip Wraith Blaster version 1.0, by Ken Dibble. A text based space trader game: earn money, become master trader, and find a place to retire. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/wraithsrc.zip) [file is linked to games/pc/wraith.zip] xanth.zip A Journey into Xanth version 1.2 by Neil Sorenson, based on the works and characters of Piers Anthony. Walkthrough and maps included. Honorable mention, 6th annual AGT game contest. [file is linked to games/pc/xanth.zip] zanfar.zip Zanfar, an AGT adventure by YAK (Your Adventure Kreator) [file is linked to games/pc/zanfar.zip] if-archive/games/alan: ---------------------- ALAN interpreters for these games are available in the directory programming/alan/executables/ -------------------------------------------------------------------------------- Index this file Fish-Mess.zip A Very Hairy Fish-Mess, written with ALAN 3 by Byron Alexander Campbell. HollywoodMurders.zip The Hollywood Murders, An Interactive Mystery written in ALAN 3 by Michael Zerbo. (An installable Windows version of this game is in games/pc/HollywoodMurders.exe, and a BeOS version is in games/beos/HollywoodMurders.zip) MisGuided.zip Mis/Guided, a game created as a school project at The Game Assembly. Version 1.01, written by Jari Sarajärvi, Patrik Dekhla, Tara Fkri and Rasmus Gunnarsson. Room206.zip Room 206, written with ALAN 3 by Byron Alexander Campbell. bugged.zip Bugged, version 1.2, by Anssi Raisanen. chasing.zip The Chasing, version 1.1, by Anssi Raisanen. (the original competition entry is in games/competition2001/alan/chasing/) closet.zip Closet, release 3, a short one one-location adventure, written by Mikko Vuorinen. Alan 2.8 game file hebgb.zip The HeBGB Horror! version 2, by Eric Mayer (the original competition entry is in games/competition99/alan/hebgb/) liny.zip Lost in New York, written by Mikko Vuorinen plsg.zip "Painless Little Stupid Games", a collection of five small Alan games ("Dinnertime", "To Get To The Other Side", "They're After You!", "Mazemapper" and "The Mean Story"), by Bob Reeves. Includes Alan data files and MS-DOS interpreter executable. [file is linked to games/pc/plsg.zip] sardoria.zip Sardoria, version 1.1, by Anssi Raisanen. (the original competition entry is in games/competition2003/alan/sardoria/) study.zip Out Of The Study, version 1.3, by Anssi Raisanen. (the original competition entry is in games/competition2002/alan/study/) if-archive/games/alan/german: ----------------------------- Index this file dad.zip Papa wird vermisst, a German interactive story by Ulrike Pilz (11 years old), programmed by Uwe Pilz. ALAN 2.7 game file and source code. hermet.zip Hermetisch verschlossen v1.1.1, a German mystery by Uwe Pilz. ALAN game files and DOS executable. Source code available on request from the author. [file is linked to games/pc/german/hermet.zip] oskar.zip Oskar und der Tod v1.1, a German detective story by Uwe Pilz. Source code available on request from the author. if-archive/games/amiga: ----------------------- Note: The .dms games below must be run from a self-booting floppy disk as the directory structure has been modified to stop people reading the game text. The .dms files are raw diskette images created with DMS; you can find DMS in directory download-tools/amiga. Note: Some of the archives in this directory contain ADF disk images, which are files in a format suitable for use with the Amiga emulator program UAE. To use these files on a real Amiga, it is necessary to unpack the archive with Unzip (in the /if-archive/download-tools/amiga directory) and then write the ADF disk image back to a real Amiga disk with Adf2Amiga (available from any of the Aminet mirror sites). ------------------------------------------------------------------------------ Index this file Adventure.lha A collection of the original Colossal Cave (aka Adventure) game, plus derivative works, ported by David Kinder. (The games included here are all available separately as the files games/amiga/adv*.lha) Box.lha Box, by James Lean. Written in AMOS. CM1.lha The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 1 CM2.lha The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 2 CM3.lha The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 3 CM_1-3.Readme Description of The Child Murderer, files CM1.lha, CM2.lha and CM3.lha Child_Murderer.lha Hard disk version of The Child Murderer, by Michael Zerbo Child_Murderer.readme Description of file Child_Murderer.lha Child_Murderer_AGA.lha Hard disk version of The Child Murderer for AGA machines, by Michael Zerbo Child_Murderer_AGA.readme Description of file Child_Murderer_AGA.lha Dark_Obsession.lha Dark Obsession, a text/graphics adventure by Michael Zerbo. Dark_Obsession.Readme Description of Dark_Obsession.lha Dinkum_2.14.lha Dinkum, the Australian Adventure Game version 2.14 by Gary A. Allen, Jr. Amiga release 1, ported by Bill Hoggett. (the original C source code is in games/source/dinkum-2.14.tar.gz) Dungeon.lha Dungeon (the more or less public domain version of the original MIT Zork) version 2.7A from games/source/dungn27s.zip ported to the Amiga by David Kinder Dungeon.lzh Amiga port of Dungeon, the more or less public domain version of the original MIT Zork Exorcism.lha Exorcism, by David Lacey and Adam Balcomb. Written with the CAG adventure generator. This archive provides a text-only adventure, use with Exorcism_gfx.lha for graphics. Exorcism_gfx.lha The graphics files for Exorcism. Not compatible with the AGA chipset. Frustration.dms Frustration, by Jim MacBrayne. Serial no. 890713 (see games/tads/frust.zip for a machine-independent TADS version) Getaway1.zip Kelly's Rescue, Part2: The Getaway, a text/graphics adventure by Peter Clement and René van Hasselaar (text) and No One Incorporated (graphics). The game consists of two Amiga disks; this is disk 1. Uploaded and declared to be in the public domain by René. Getaway2.zip Kelly's Rescue, Part2: The Getaway; this is disk 2. Uploaded and declared to be in the public domain by René. GoldenFleece.dms The Golden Fleece, by Jim MacBrayne. Serial no. 891229 (see games/pc/fleece.zip for the 1989 DOS version and games/tads/gfleece.zip for a machine-independent TADS version) Gory_Story.dms Gory Story, by Philip Richmond Hazardous_Holiday.dms Hazardous Holiday, by Philip Richmond. HolyGrail.dms The Holy Grail, by Jim MacBrayne. Serial no. 920420 (see games/tads/hgrail.zip for a machine-independent TADS version) Inner_Demons.Readme Description of Inner Demons, files Inner_Demons1-4.lha below Inner_Demons1.lha Inner Demons, a text/graphics adventure by Michael Zerbo, disk 1 Inner_Demons2.lha Inner Demons, a text/graphics adventure by Michael Zerbo, disk 2 Inner_Demons3.lha Inner Demons, a text/graphics adventure by Michael Zerbo, disk 3 Inner_Demons4.lha Inner Demons, a text/graphics adventure by Michael Zerbo, disk 4 Inner_DemonsHD.readme Description of Inner Demons HD Inner_DemonsHD.lha Hard drive version of Inner Demons, by Michael Zerbo. KellTres.zip An Amiga disk with two games: Treasure Hunt and Kelly's Rescue, Part 1, both by Peter Clement and René van Hasselaar. The games are simple noun/verb text adventures originally written on the Commodore64 and later ported to the Amiga. Treasure Hunt is a simple search for treasures in an abandoned city; Kelly's Rescue is a thriller/spy story. Uploaded and declared to be in the public domain by René. Macabre.zip A set of three horror adventures: Severed Heads; Inner Demons and Dark Obsession, all written by Michael Zerbo. Recommended for mature players only. The games are stored as ADF Amiga emulator disk images. Macabre.txt Author's description of the files in Macabre.zip. Mipric_Basic.lha Mipric Story System v3.00. Programs for playing text adventure games written with the author's MIPRIC system, plus Infocom v3+4 games. This archive contains the interpreter plus a hintbook system and an adventure game database. Requires Kickstart 2.04 and MUI. Written by Ruediger Hanke. Mipric_Basic.readme Description of Mipric_Basic.lha Mipric_IP_4.lha The Ice Princess, an interactive novel by Ruediger Hanke, Release 4. Requires the interpreter from the archive Mipric_Basic.lha (an Inform port of this game by the author himself is in games/zcode/princess.zip) Mipric_IP_4.readme Description of Mipric_IP_4.lha Mipric_MustRead.txt A note by Ruediger Hanke containing his new address and information about the future of his software Mipric_TEI_7.lha The Timeless Empire I - Return of the True Gods. An interactive novel by Ruediger Hanke, Release 7. Requires the interpreter from the archive Mipric_Basic.lha Mipric_TEI_7.readme Description of Mipric_TEI_7.lha Mission.zip The Mission, by Jim MacBrayne. Serial no. 901127 (see games/tads/mission.zip for a machine-independent TADS version) Napoleon_1.02.lha Napoleon version 1.02, by Pete Chown. Amiga release 1, ported by Bill Hoggett. (the original C source code is in games/source/napoleon-1.02.tar.gz) PsychoWard.lha PsychoWard v1.5, a text adventure with graphics, by Robert Sedler Rescue_Elvis.lha I Rescued Elvis From Communist Alien Jerks v1.0, a text adventure with graphics, by Robert Sedler. Severed_Heads.Readme Sescription of Severed Heads, see below. Severed_Heads1.lha Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 1 of 2. Severed_Heads2.lha Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 2 of 2. Severed_HeadsHD.lha Version 1.1 for hard drive. Thrallbound.lha Thrallbound, a Norse adventure by Torgeir Dingsxyr, Tor-Martin Tveit and Cristian Fiatt. World_1.07.lha World version 1.07, by J. Doug McDonald, ported to the Amiga by Patrick Kellum. (a DOS version is in games/pc/world107.zip; an Archimedes port is in games/archimedes/world.spk; a Macintosh port is in games/mac/World107.sit; source code of the DOS/Unix version is in games/source/worldsrc.zip) ZutAlors.lha Zut Alors, a parody of The Three Musketeers, by Brian Asbury. adv350.lha Amiga executable of the original 350 points version of Colossal Cave by Don Ekman, ported to the Amiga by David Kinder. (the original FORTRAN source code and a DOS executable is in games/source/adv350de.zip) adv350jg.lha Amiga executable of the original 350 points version of Colossal Cave by Jim Gillogly, ported to the Amiga by David Kinder. (the original C source code is in games/source/adv350jg.zip) adv350r4.lha Amiga executable of the 350 point version of Colossal Cave, DECUS release 4 (February 1994), ported to the Amiga by David Kinder. (the original FORTRAN-77 source code is in games/source/adv350r4_f77.tar.gz) adv430.lha Amiga executable and C source code of Adventure 2.5, the 430 points version of Colossal Cave by Donald R. Woods (1995), ported to the Amiga by David Kinder. (the original generic C source code is in games/source/Adventure2.5.tar.gz, a DOS executable is in games/pc/advent25.zip) adv550.lha Amiga executable and C source code of the 550 points version of Colossal Cave by Ken C. Wellsch, August 1985, ported to the Amiga by David Kinder. adv551.lha Amiga executable of the 551 points version of Colossal Cave by Doug McDonald, ported to the Amiga by David Kinder. (the original Fortran source code is in games/source/advsrc.zip, a DOS executable is in games/pc/pcadvent.zip) adv660.lha Amiga executable and C source code of 660 points version of Colossal Cave: Adventure4+ version 10.06 (26jul95), by Mike Arnautov, ported to the Amiga by David Kinder. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. Requires at least Kickstart 2.04. battlestar1_1.lha Battlestar for the Amiga, release 1.1, a stellar-tropical adventure game from BSD Unix C source code and Amiga exutable, ported by David Ingebretsen. cannibaladv.lha Cannibal Adventure, a short graphics/text adventure by John Olsen. A demonstration of the capabilities of Aegis Visionary, an authoring system for text or text/graphics games for the Amiga. hugecave.lzh Adventure in Humongous Cave - 1000 points version of Colossal Cave, based on the 550 points version written with AGT by David Malmberg genocide_earth.lha Genocide Earth, by Darryl Sloan. A sci-fi text adventure with digitized graphics and music. if-archive/games/amiga/german: ------------------------------ This directory contains German Amiga text adventures. ADF disk images are files in a format suitable for use with the Amiga emulator program UAE. To use these files on a real Amiga, it is necessary to unpack the archive with Unzip (in the /if-archive/download-tools/amiga directory) and then write the ADF disk image back to a real Amiga disk with Adf2Amiga (available from any of the Aminet mirror sites). -------------------------------------------------------------------------------- Index this file DasFest.zip Das Fest, a text adventure with graphics, by Steffen Göbbels. if-archive/games/amiga/spanish: ------------------------------- This directory contains Spanish Amiga text adventures. ADF disk images are files in a format suitable for use with the Amiga emulator program UAE. To use these files on a real Amiga, it is necessary to unpack the archive with Unzip (in the /if-archive/download-tools/amiga directory) and then write the ADF disk image back to a real Amiga disk with Adf2Amiga (available from any of the Aminet mirror sites). -------------------------------------------------------------------------------- Index this file anillos1.dms El senor de los Anillos, a Spanish text adventure by Dimas Caparros Gomez. Disk 1 of 2. These 2 disks represent the shareware version of the game; the full version has one disk more. anillos2.dms El senor de los Anillos, a Spanish text adventure by Dimas Caparros Gomez. Disk 2 of 2. chichen.zip Chichen Itza; book three (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. You enter the Mayan city of Chichen Itza, meet with their old spirits, and travel to the Mayan underworld to break free Kukulkan, the good Mayan god. Archive contains ADF Amiga disk image. (A DOS version of this game is in games/pc/spanish/chichen.exe, and a Spectrum version is in games/spectrum/spanish/Chichen_Itza.zip) cozumel.zip La Diosa de Cozumel; book one (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. You are an archeologist, shipwrecked near the island of Cozumel, and you must defeat its evil goddess Ix-Chell. Archive contains ADF Amiga disk image. (An Amstrad version is in games/amstrad/spanish/cozumel.zip, a C64 version is in games/c64/spanish/cozumel.zip, and a DOS version is in games/pc/spanish/cozumel.exe) jabato.zip El Jabato, an illustrated Spanish text adventure by Manuel Gonzalez, Paco Zarco, Juan Antonio Darder and Carlos Marques. Archive contains ADF Amiga disk image. (An Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, a DOS version is in games/pc/spanish/jabato.exe, and a Spectrum version is in games/spectrum/spanish/Jabato.zip, and an MSX version is in games/msx/spanish/Jabato.zip) original.zip La Aventura Original, an illustrated Spanish text adventure by Andres Samudio, Manuel Gonzalez, and Carlos Marques, based on Colossal Cave. Archive contains ADF Amiga disk image. (A DOS version of this game is in games/pc/spanish/original.exe, and a Spectrum version is in games/spectrum/spanish/La_Aventura_Original.zip, and an MSX version is in games/msx/spanish/AventuraOriginal.zip) if-archive/games/amstrad/spanish: --------------------------------- Index this file cozumel.zip La Diosa de Cozumel; book one (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. (An Amiga version of this game is in games/amiga/spanish/cozumel.zip, a C64 version is in games/c64/spanish/cozumel.zip, and a DOS version is in games/pc/spanish/cozumel.exe) espacial.zip La Aventura Espacial (the Space Adventure), a menu driven Spanish adventure created by Aventuras AD. (A C64 version of this game is in games/c64/spanish/espacial.zip, a DOS version is in games/pc/spanish/espacial.exe, and a Spectrum version is in games/spectrum/spanish/Aventura_Espacial.zip, and an MSX version is in games/msx/spanish/AventuraEspacial.zip) jabato.zip El Jabato, an illustrated Spanish text adventure by Manuel Gonzalez, Paco Zarco, Juan Antonio Darder and Carlos Marques. (An Amiga version of this game is in games/amiga/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, a DOS version is in games/pc/spanish/jabato.exe, and a Spectrum version is in games/spectrum/spanish/Jabato.zip, and an MSX version is in games/msx/spanish/Jabato.zip) if-archive/games/appleII: ------------------------- This directory contains games for the Apple II, stored as Apple II disk images -------------------------------------------------------------------------------- Index this file bd1985.zip Bronze Dragon: Conquest of Infinity, by CrossCut Games, Inc. Originally commercially released, and now made public domain by the authors. bdman.zip Manual for Bronze Dragon: Conquest of Infinity, HTML format. ds21985.zip Dragon Side II: The Twisted Speare, by CrossCut Games, Inc., an add-on for Bronze Dragon. Originally commercially released, and now made public domain by the authors. ds2man.zip Manual for Dragon Side II: The Twisted Speare, HTML format. france1.zip A collection of French adventure games and solutions in DSK format. france1.zip.txt Description of the contents of france1.zip. mindtrap.zip Mindtrap: Escape from Belsaena, test/demo scenario, by the Izard of Woz. Apple 128K MDOS version 1.0 of 10/88; See contained file readme.txt for history and instructions. mystery.dsk Sierra On-Line's "Mystery House", released into the public domain by Roberta Williams on the occasion of Sierra's 10th anniversary. Boot a DOS 3.3 disk, then insert the Mystery House disk and type RUN HELLO sacred_stone.zip The Sacred Stone, by Oliver Berman. sc.zip StarCrystal, Episode 1 - Mertactor: The Volentine Gambit. Originally commercially released in the mid-1980s for the role-playing game "Traveller". The copyright holder (Marc Miller) has now allowed this games to be freely distributed. Converted to .dsk format by Paul Sanders. space1.zip Space I. Originally commercially released in the mid-1980s for the role-playing game "Traveller". The copyright holder (Marc Miller) has now allowed this games to be freely distributed. Converted to .dsk format by Paul Sanders. space2.zip Space II. Originally commercially released in the mid-1980s for the role-playing game "Traveller". The copyright holder (Marc Miller) has now allowed this games to be freely distributed. Converted to .dsk format by Paul Sanders. softporn.zip Softporn Adventure, by Chuck Benton, which Sierra On-Line later published as Leisure Suit Larry I. (DOS ports of this game are in games/pc/softporn.zip (Gary Thompson, executable only) and games/pc/softporp.zip (Paul Schlyter, executable and source), an Inform port is in games/zcode/softporn.zip) if-archive/games/appleII/eamon: ------------------------------- This directory and its subdirectories contain Eamon adventure games for the Apple II computer or an appropriate emulator. All the files that once resided in this directory have been superseded by the collection in subdirectory tree 'guild', q.v.. -------------------------------------------------------------------------------- Index this file guild a subdirectory for Tom Zuchowski's original, complete, up-to-date Eamon Adventurer's Guild material if-archive/games/appleII/eamon/guild: ------------------------------------- For more information on Eamon, see The Eamon Adventurer's Guild Online at -------------------------------------------------------------------------------- Index this file original this directory contains the original, complete collection of the Eamon Adventurer's Guild, maintained by Tom Zuchowski. The files there are in ShrinkIt format for a real Appple II; DOS-3.3-specific files are in subdirectory dos33, ProDOS-specific files are in subdirectory prodos. newsletter this directory contains issues of The Eamon Adventurer's Guild Newsletter and The Eamon Adventurer's Log. dsk this directory contains copies of the original, complete collection of the Eamon Adventurer's Guild, converted to .dsk images by Paul David Doherty for use by Apple II emulators. if-archive/games/appleII/eamon/guild/newsletter: ------------------------------------------------ Index this file eag-news.zip The Eamon Adventurer's Guild Newsletter, edited by Tom Zuchowski. Issues June 88 through June 2000 in TXT or RTF format. eag-news-rtf.zip The Eamon Adventurer's Guild Newsletter, issues April 89 through January 2004 in RTF format. eagy2k09.rtf The Eamon Adventurer's Guild Newsletter, edited by Tom Zuchowski. September 2000 issue, in RTF format. neuc8403.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 1 - March 1984 neuc8403.txt Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 1 - March 1984 neuc8405.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 2 - May 1984 neuc8405.txt Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 2 - May 1984 neuc8408.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 3 - August 1984 neuc8410.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 4 - October 1984 neuc8501.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 5 - January 1985 neuc8503.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 6 - March 1985 neuc8505.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 7 - May 1985 neuc8508.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 2 * Number 1 - August 1985 neuc8510.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 2 * Number 2 - October 1985 neuc8606.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 2 * Number 3 - June 1986 neuc8701.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 2 * Number 4 - January 1987 neuc8710.pdf Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 2 * Number 5 - October 1987 if-archive/games/appleII/eamon/guild/original: ---------------------------------------------- This directory and its subdirectories contain the original, complete collection of the Eamon Adventurer's Guild, maintained by Tom Zuchowski. The files are in ShrinkIt format for a real Appple II. -------------------------------------------------------------------------------- Index this file EAGREAD.ME Tom Zuchowski's explanation of the contents of the Eamon Adventurer's Guild archive. Read this first. BLNKMAPS.SHK A generic blank map generator for mapping dungeons EAGBUGS.SHK Appleworks database of bugs; mostly DOS 3.3 but some ProDOS. All of these bugs are fixed in the Eamons found here. EAMONADB.SHK Appleworks 3.0 database of the data included in the LST texts EAMONLST.SHK Six text lists of the Eamon adventures, arranged in different ways to help you see which Eamon might interest you most, last updated 26may96 eamonlst.tar.gz Same as above in a different format EAMONRV1.SHK Collection of Eamon adventure reviews from the Eamon Adventurer's Guild newsletter, part 1 EAMONRV2.SHK Collection of Eamon adventure reviews from the Eamon Adventurer's Guild newsletter, part 2 EAMONRV3.SHK Collection of Eamon adventure reviews from the Eamon Adventurer's Guild newsletter, part 3 EAMONRV4.SHK Collection of Eamon adventure reviews from the Eamon Adventurer's Guild newsletter, part 4 EAMONTU1.SHK Collection of design tips and tutorials from the Eamon Adventurer's Guild newsletter, part 1 EAMONTU2.SHK Collection of design tips and tutorials from the Eamon Adventurer's Guild newsletter, part 2 EAMONTU3.SHK Collection of design tips and tutorials from the Eamon Adventurer's Guild newsletter, part 3 MPGMTOUR.SHK An English-language description of every program line in the DOS 3.3 Eamon main program. About 95% of this program is identical to the ProDOS version, so it will be very useful to programmers for either system. dos33 This subdirectory contains the files for DOS 3.3 prodos This subdirectory contains the files for ProDOS if-archive/games/appleII/eamon/guild/original/dos33: ---------------------------------------------------- This directory contains the DOS 3.3 part of the Eamon archive. The .SDK files are compressions of entire 5.25" DOS 3.3 floppy disks, the .SHK files contain multiple SDK compressions. The EDOS3xxx.SDK files contain the 40-column DOS 3.3 Eamons -------------------------------------------------------------------------------- Index this file DESC3xxx.TXT descriptions of all the EDOS3xxx.SDK files and the supplemental files for DOS 3.3 ED340117.SDK 40-column version of Eamon 117 ED380117.SDK 80-column version of Eamon 117 ED3149A.SHK part 1 of Eamon 149 ED3149B.SHK part 2 of Eamon 149 EPDOS233.SHK 80-column ProDOS version of Eamon 233; 80-column card is required; Videx is supported EDOS3D62.SDK Eamon Dungeon Designer Disk v6.2 EDOS3D7R.SDK Eamon Dungeon Designer Disk v7.0R (Sam Ruby version) EDOS3D71.SDK Eamon Dungeon Designer Disk v7.1 EDOS3MDS.SDK Eamon Dungeon Designer Disk v7.1 Multi-Disk Supplement EDOS3GMH.SDK Eamon Graphics Main Hall EDOS3UTL.SDK Eamon Adventurer's Guild Eamon Utilities Disk if-archive/games/appleII/eamon/guild/original/prodos: ----------------------------------------------------- This directory contains the ProDOS part of the Eamon archive. The EAMONxxx.SHK files contain 80-column ProDOS Eamons; a subset of the DOS 3.3 Eamons except Eamon 233 which exists only as 80-column ProDOS version -------------------------------------------------------------------------------- Index this file EAMOND71.SHK Dungeon Designer Disk v7.1 for ProDOS EAMONGMH.SHK Graphic Main Hall for ProDOS EAMONUTL.SHK Eamon Adventurer's Guild Eamon Utilites Disk for ProDOS if-archive/games/appleII/penguin: --------------------------------- This directory contains games released commercially by a company called Penguin (later known as Polarware). The current copyright holder, Mark Pelczarski, has permitted their free distribution. The games are the Comprehend(tm) versions, not the earlier releases. Mark has a WWW site at -------------------------------------------------------------------------------- Index this file crown.clue Transcription of a parchment which was included in the packaging of The Crimson Crown. crown.zip The Crimson Crown (Transylvania II), by Antonio Antiochia. mirror.zip The Coveted Mirror, by Eagle Berns and Holly Thomason. ootopos.zip Oo-Topos, by Mike Berlyn and Muffy Berlyn. trans.clue Transcription of business card which was included in the packaging of Transylvania. trans.zip Transylvania, by Antonio Antiochia trans3.1.sdk Transylvania III for the Apple ][GS, disk 1, by Antonio Antiochia. trans3.2.sdk Transylvania III for the Apple ][GS, disk 2, by Antonio Antiochia. if-archive/games/archetype: --------------------------- This directory contains data files of games written and compiled with Derek T. Jones' Archetype programming laguange. You need the interpreter from programming/archetype to play these games. ------------------------------------------------------------------------------- Index this file gorreven.acx The Gorreven Papers, by Derek T. Jones. To think of them was unspeakable; to speak of them was unthinkable. They're in the wrong hands, and you, intrepid agent that you are, went after them. But something went wrong and now you're their prisoner! Escape with the Gorreven Papers - and your life, if you can. starship.acx The Starship Solitaire adventure, by Derek T. Jones. Hidden objective - you've got to play it to find out what you have to do! Awakened from suspended animation, alone on a starship, the fate of the slumbering crew depends on you. if-archive/games/archimedes: ---------------------------- This directory contains games for the Acorn Archimedes. -------------------------------------------------------------------------------- Index this file bunbro.ddc The Bungle Brothers, written for the the BBC Micro and released into the public domain. Ported to the Archimedes in BBC BASIC 5 by J.J.Farmer. dragon.zip Dragon Adventure, a simple text adventure for players aged 9 and over, by William Stott. (a Z-code version is in games/zcode/dragon.zip, and a Glulx version is in games/glulx/dragon.zip) dungeon.spk Dungeon, the more or less public domain version of the original MIT Zork, version 2.7A, 11-Mar-91, ported to the Archimedes by Julian Arnold. (the original C source code is in games/source/dungn27s.zip) frankie.zip Frankenstein Adventure. Originally published in the Cload TRS-80 magazine, October 1981 (author unknown), and converted to Inform by William Stott. (a Z-code version is in games/zcode/frankie.zip) great_adventure.zip The Great Adventure, by Gordon Pickard kryten98.zip Kryten 98, by Robert Titman. Play as Kryten from Red Dwarf as he tries to find the missing crew. ptt.spk Prehistoric Time Trip, version 2.00, by David Lodge. A series of three text adventures. schaos.arc Spheres of Chaos, by Chris Grant (Spark archive) "another simple single-tasking Arc adventure of the old school. As such games go, this is quite good." secret_garden.zip The Secret Garden, by The Sleeping Sphinx world.spk World version 1.07 by J. Doug McDonald, ported to the Archimedes and enhanced by Julian Arnold (a DOS version is in games/pc/world107.zip; an Amiga version is in games/amiga/World_1.07.lha; a Macintosh version is in games/mac/World107.sit; source code of the DOS/Unix version is in games/source/worldsrc.zip) if-archive/games/atari-8bit: ---------------------------- Index this file BASIC_Adventures1.atr Atari disk image containing the following BASIC adventures: Treasures of Barboz, by Chris Smith, from ANALOG magazine, 1985. The Black Hole. Softside Magazine Adventure-of-the-Month, Dec 1981. Assignment 46: A Harry Flynn Adventure, by Victor T Albino, Atari version by Mike Andruschak, original game in 80 Micro Magazine, August 1982. Kidnapped, by Peter Kirsch, Atari version by Rich Bouchard and Alan J. Zett. BASIC_Adventures2.atr Atari disk image containing the following BASIC adventures: Menagarie Curse of the Pharaoh. Atari Adventure #1 (with graphics) by Peter Kirsch, May 1981. Dateline: Titanic. May 3, 1982. Adventure at Vandenburg Air Force Base, by Tom Hudson, 1984 Analog Computing. BASIC_Adventures3.atr Atari disk image containing the following BASIC adventures: Dr. Livingston Nightshade, by Clayton Walnum. It's About Time (aka Time Adventure). Kismet - An Arabian Nightmare, by Carl H Arendt 10/14/84. atari8gm.zip A collection of text adventure games for Atari 8 bit computers. dm.bin Dark Mage, by Greg Troutman, a console-based text adventure for the Atari 2600 VCS, written in 1997. Works with any 2600 emulator, or a real 2600 by downloading the image via a Supercharger add-on. fotr.bin Fellowship of the Rings, by Adam Thornton. Atari 2600 cartridge image. fotr2600.tgz Fellowship of the Rings, by Adam Thornton. Archive contains the Atari 2600 cartridge image, manual and source code. if-archive/games/atari-ST: -------------------------- Index this file CrimsonCrown.zip The Crimson Crown (Transylvania II), by Antonio Antiochia. Originally released commercially by Penguin (later known as Polarware). The current copyright holder, Mark Pelczarski, has permitted free distribution. adventr.arc Crowther & Woods' Colossal Cave (aka "Adventure"), converted to Megamax C by Marvin W. Rasmussen. (Source is not included in this archive, but there is a pointer to the source.) bluesun.st Operation Blue Sunrise, by Creative Insanity. Atari ST emulator disk image. dungeon.zoo Atari version of Dungeon, the game that evolved into Zork. Source included. mind.zip Mindfighter from Delta 4, now free according to their web site. tess.arc Beyond the Tesseract version 2.0p for the Atari ST, by David Lo. (Source code is in games/source/tess.tar.gz) titan.zip Titan Find from Delta 4, now free according to their web site. unnkhz10.arc Unnkulia One-Half: The Salesman Triumphant, AND Unnkulia Zero: The Search for Amanda (playable demo) Both are version 1.0, by D. A. Leary [file is linked to games/adventions/atari/unnkhz10.arc] uu1v301.arc Unnkulian Underworld: The Unknown Unventure version 3.0 by D. A. Leary [file is linked to games/adventions/atari/uu1v301.arc] uu2v30.arc Unnkulian Unventure II: The Secret of Acme version 3.0 by David M. Baggett [file is linked to games/adventions/atari/uu2v30.arc] if-archive/games/atari-ST/spanish: ---------------------------------- Index this file jabato.exe El Jabato, an illustrated Spanish text adventure by Manuel Gonzalez, Paco Zarco, Juan Antonio Darder and Carlos Marques. PC self-extracting archive; contains two files ready to be loaded with an Atari ST emulator. (An Amiga version of this game is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, a C64 version is in games/c64/spanish/jabato.zip, a DOS version is in games/pc/spanish/jabato.exe, and a Spectrum version is in games/spectrum/spanish/Jabato.zip, and an MSX version is in games/msx/spanish/Jabato.zip) templos.exe Tulum y Coba: Los Templos Sagrados; book two (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. You are in the peninsula of Yucatan, near Cozumel, and you must cross the Mayan temples of Tulum and Coba. PC self-extracting archive with two files inside, TEMPLOS1.ST and TEMPLOS2.ST, ready to be loaded with an Atari ST emulator. (A DOS version of this game is in games/pc/spanish/templos.exe, and a Spectrum version is in games/spectrum/spanish/Los_Templos_Sagrados.zip) if-archive/games/bbc: --------------------- This directory contains text adventures for the BBC. See also phoenix/games/bbc/ for Acornsoft/Topologika games. --------------------------------------------------------------------------- Index this file 9Dancers.zip The Nine Dancers (Larsoft Adventure number 4). Written by G.H. Larsen (1986) and released as public domain in 2002. (a Z-code version is in games/zcode/9Dancers.zip) Adventure.zip Adventure Ascape.zip An interpreter and dictionary dumper for the Adventurescape authoring system that was released for the Acorn BBC platform, written by David Lodge. EldoradoGold.zip Eldorado Gold Puppet.zip The Puppet-Man (Larsoft Adventure number 5). Written by G.H. Larsen (1987) and released as public domain in 2002. (a Z-code version is in games/zcode/Puppet.zip) Runestaff_E.zip Runestaff, for the Acorn Electron, written with the Quill by Martyn Amos. Winner of the 1987 Electron User amateur authors' competition. beebgames.zip A collection of text adventures for the BBC B 8-bit computer. The included games are: Adventure Adventure 2 Pirate Adventure Adventure 4 Voodoo Castle Adventure 6 Strange Odyssey Adventure 15 Buckaroo Banzai Adventureland Adventure Quest Castle of Riddles Colossal Adventure Countdown to Doom (tape) Dragonstooth Dungeon Adventure Gateway to Karos Growing Pains of Adrian Mole Hampstead (tape) Haunted Abbey Hobbit (disk) Hunt Search for Shauna Killing of Kayleth Labyrinths of Lacoshe Lancelot Lord of the Rings game 1 Lords of Time Oxbridge Questprobe One Red Moon Return to Eden Saga of a Spy 1 Rick Hanson Saga of a Spy 2 Project Thesius Saga of a Spy 3 Myorem Secret Diary of Adrian Mole Secret Sam mission 2 Snowball Star Trek Stolen Lamp Twin Kingdom Valley Village of Lost Souls if-archive/games/beos: ---------------------- Index this file HollywoodMurders.zip The Hollywood Murders, An Interactive Mystery written in ALAN 3 by Michael Zerbo. (A machine independent ALAN 3 game file is in games/alan/HollywoodMurders.zip, and an installable Windows version of this game is in games/pc/HollywoodMurders.exe) if-archive/games/c64: --------------------- Index this file Adult_Int-Fic_1.zip A collection of "adult" games, compiled by Patrick Kellum, stored as a D64 disk image. Please read contained plain text file ReadMe.txt. Contains the following games: Farmers Daughter Sweet Sixteen Naughty Tales Madam Fifi's Whore House Adventure Mad Party Fucker AdvPac.zip A set of adventure games for the C64 and emulators, stored as a D64 disk image. Contains the following games: Sorcerer's Castle Cavern Of Riches Trip To Atlantis Castle Adventure C64adv.zip 43 D64 disk images with one or more adventures each, for the C64 and emulators. Int-Fic.zip A set of adventure games for the C64 and emulators, stored as a D64 disk image. Contains the following games: Adventure-1, a BASIC text adventure Vampyre Hunter, a two part adventure from the magazine Compute!'s Gazette. The first part is text only, while the seond is a graphical adventure. Caves of Silver, a BASIC text adventure. Colossal Adventure, a version of Adventure. Naughty_Boy.sda Naughty Boy, an updated version of Naughty Tales. SexVixen.zip D64 disk image of the adult text adventure "Sex Vixens from Space". You are Captain Brad Stallion, owner and operator of the one-man space vehicle known throughout the galaxy as the "Big Thruster". WernersQuest.zip Werner's Quest Parts 1-4, a series of parodies of Zork and Enchanter. Originally written by Jan Aberg and converted to ZCode by Fredrik Ramsberg. Archive includes ZCode game files and the C64 originals in a D64 disk image. [file is linked to games/zcode/WernersQuest.zip] WillGac.zip A collection of games written using GAC by William Quinn: Back to the Present Parts 1 to 6 LA Adventure Parts 1 and 2 Lifeform Nightmare 1 and 2 Squeak Parts 1 and 2 Undercover adv-txtg.zip A collection of text adventures with graphics. Included are the following games: Hitch Hikers Guide to the Galaxy (NOT Infocom game) Federation Graver Robbers Lost City Adventure Castle of Mydor Mystery of Munroe Manor Murder on the Waterfront Mystery Island Thermonuclear Wargames advc64.zip A set of adventure games for the C64 and emulators. D64 disk image and de-tokenized BASIC source code. Contains the following games: A condensed port of Adventure (aka Colossal Cave), by Jim Butterfield Haunted Mansion, by John O'Hare Quest, by Roger Chaffee, adapted by David A. Hook african.sfx African Adventure or, In Search of Dr. Livingston, by R. & B. Fullerton and C. & K. Russell, 9/80, adapted and expanded by David Malmberg, with save routines modified and compiled with Blitz! by Gary Driggs. (an MS-DOS port is in games/pc/african.zip) afrsrc.lzh ASCII and tokenized BASIC source code of African Adventure. asylum.zip Asylum version 3.0C, D64 disk image of an illustrated text adventure by William F. Denman, Jr. bastow.zip Escape from Bastow Manor, D64 disk image of an illustrated text adventure, circa 1983, with bug fixes by Dark Fiber. castle-quest Castle Quest, by Ben Petroff and Paul Birkett, revised by Mike Demmer (Commodore educational software, 1983). crazy.zip Crazy Adventure, written by Richard Bayliss using GAC. dogstar.sfx Dog Star Adventure, a Star Wars game by Lance Miklus. PET conversion by David Malmberg. dragondi.zip The Dragon Diamond, an adventure in 2 parts, written using GAC by Kenneth Pedersen. Archive containing C64 files. dragondi.d64 The Dragon Diamond, an adventure in 2 parts, written using GAC by Kenneth Pedersen. D64 disk image. framed.zip Framed, written by Richard Bayliss using GAC. garyd.txt A note from Gary Driggs about the games he compiled. haunted.sfx Haunted Mansion, by John O'Hare, 1980, with save routines modified and compiled with Blitz! by Gary Driggs. hausrc.lzh ASCII and tokenized BASIC source code of Haunted Mansion. inheritance.prg The Inheritance, by Alex Dijkstra, a translation of the author's Dutch game De Erfenis. (the Dutch original is in games/c64/dutch/de_erfenis.prg) lifetime.zip Adventure of a Lifetime, written by Richard Bayliss using GAC. minizork.zip The Mini-Zork demo from Infocom, put onto a C64 disk along with the text accompanying it from the UK C64 magazine Zzap! 64. D64 disk image. [file is linked to infocom/demos/minizork.zip] miser.sfx Miser, by Mary Jean Winter, 1983, with save routines modified and compiled with Blitz! by Gary Driggs. misersrc.lzh ASCII and tokenized BASIC source code of Miser. ohare2.zip O'Hare's Adventure #2, a treasure hunt set in a desert. scott-adams Scott Adam's games for the C64. sorcadvt.sfx Sorcerer's Castle Adventure, by Greg Hassett. sorcerer.sfx Sorcerer's Castle Adventure, by Greg Hassett, adapted by John O'Hare, with save routines modified and compiled with Blitz! by Gary Driggs. sorsrc.lzh ASCII and tokenized BASIC source code of Sorcerer's Castle. swb.sfx Station Wagon Blues, by Gary Driggs. swb.txt A short introduction to Station Wagon Blues. if-archive/games/c64/dorothy-millard: ------------------------------------- This directory contains C64 text adventures written with the Quill by Dorothy Millard. All the archives contain .d64 disk images. ----------------------------------------------------------------------------- Index this file Aussie-a.zip The Great Aussie Adventure, parts 1 and 2. Part 1 - Canberra CANBERRA: To raise money for charity you go to the Australia Capital, Canberra, to take photographs of the local area - although things aren't as simple as they first appear. Part 2 - Treasure Hunt: Not a traditional treasure hunt, you must find a vast array of weird objects and be first back, in order to win first prize. Blacpool.zip Blackpool Tower, A re-write of an early magazine game. The Blackpool Tower beckons you, but first you must escape from the house. Bridgton.zip Trouble At Bridgton. You have been left in charge of Bridgton for the afternoon but something is very wrong. Conblues.zip Convention Blues. Prove yourself worthy to attend the Adventurer's Convention by completing at least one adventure. Harboro.zip Harboro. You are Special Inspector Francis and have been sent to Harboro, a small market town in England, where a murder has been committed and the suspect arrested. However, they are unable to convict him because of lack of evidence. Your job is to find the murder weapon. J-heist.zip The Million Dollar Great Jewel Heist. An old-fashioned treasure hunt. You awake with a headache and blurry memory in the living room of a large mansion. L-amazon.zip Lost in the Amazon. You are the lone survivor of an expedition to South America to find the famed Golden Condor. Your plane has crashed in the jungle and you are completely lost. L-giants.zip Land of the Giants. A children's adventure based on the Jack and the Beanstalk fairytale. Misty-is.zip Misty Island. You know too much and have been dumped unceremoniously to die on Misty Island. Your objective is to survive this nightmare, find evidence to catch the spies and escape back to civilization. Purp-sea.zip land of the Purple Sea. In this fantasy you've completed your experiment against all advice and now find yourself on a lonely beach with a purple sky and sea. Rev-vamp.zip Revenge of the Toothless Vampire. Help poor old Cedric, the Toothless Vampire, collect his false teeth and get out of Weirdsville. Rjs-ulti.zip RJ's Ultimatum. Your parents have thrown you out, vowing never to let you return until you prove yourself worthy - they want you to go out and get a job! Shadows.zip Shadows in the Night. Discover hidden passages and other secrets in a haunted mansion - or is it? St-jives.zip St. Jives. A mad scientist is terrorising the village of St. Jives and a spell must be cast to stop him taking over. Survival.zip Survival of the Fittest. A re-write of a game originally published in PC Computer Games. After a plane crash investigate a mysterious light before being rescued. TandS.zip Adventure in Time and Space. A two-part adventure taking you to many places in your search for the gold key which must be returned to its proper place in time. Thedare.zip The Dare. You have been studying hard for a degree in law. The examinations are over and it's Friday night, so you and your friends decide to "let your hair down" and go out for a night on the town to celebrate. After a heavy drinking session you are dared to try to get out of a large department store in town after it has closed. Westbury.zip Westbury Mystery. A horror story set in the derelict Westbury House. Ye-peril.zip Yellow Peril. A fantasy where you have continued your experiments against all advice and this time find yourself in a world where everything is Yellow. You must return before it is too late. if-archive/games/c64/dutch: --------------------------- Index this file de_erfenis.prg De erfenis, by Alex Dijkstra. (an English translation is in games/c64/inheritance.prg) ontsnap.prg De ontsnapping, by Alex Dijkstra. if-archive/games/c64/german: ---------------------------- Index this file Freiheit.t64 Freiheit, a German text adventure, written by Bodo Mertins and originally published in 64'er magazine. Placed here with the author's permission. (a print-out of a walkthrough is in solutions/german/Freiheit-Loesung.pdf, and a map is in solutions/german/Freiheit-Karte.txt) klhobbit Der kleine Hobbit, by Michael Nickles. An illustrated German text adventure, first published in 64'er Sonderheft 4/86. Tokenized BASIC source code. klhobbit.txt A description of Der kleine Hobbit, requested by the author. punktum.zip Punktum, by Oliver Moeller. tinvalley.zip Tinvalley and Tinvalley 2, both by Oliver Moeller. zauberland Pacy-Face und seine Abenteuer in Zauberland. A simple German text adventure by Philipp Koehn, 1985. (a QBASIC port for DOS is in games/source/basic/german/zauber.zip) if-archive/games/c64/mario-moeller: ----------------------------------- This directory contains C64 adventures written by Mario Moeller. For more information see file Overview.txt See directory games/quill for versions that can be played with MultiAventures, the universal game interpreter for the Macintosh by Pierre Tremblay -------------------------------------------------------------------------------- Index this file Dracula_II.zip Dracula II; text-only adventure EscapeToFreedom.zip Escape to Freedom; text-only adventure EscapeToFreedom.txt User's Manual for Escape to Freedom HotelHell.zip Hotel Hell; adventure with digitized graphics HotelHell.txt User's Manual for Hotel Hell My_House.zip My House; small joke game, text-only Overview.txt Information about the games, how to play them and how to reach the author Stowaway.zip Stowaway!; text-only adventure Stowaway.txt User Guide for Stowaway! if-archive/games/c64/paul-panks: -------------------------------- This directory contains adventures written by Paul Panks, for the VIC-20, C64, C128 and Plus4. -------------------------------------------------------------------------------- Index this file 8kadv.zip 8K Adventure for the Commodore 64, release 1.1. SeaHunter.zip Sea Hunter, for the Commodore 64, 128 and Plus/4. alesia.zip Alesian Plains, version 1.14, for the C64. bvent.zip B-Venture, version 1.26, by Paul Panks. Included is an MS-DOS executable and a disk image for the C64/C128/Vic20. [file is linked from games/pc/paul-panks/bvent.zip] casdrag.zip Dragon Castle, for the C64. draconia.zip Castle Draconia, version 1.01, for the Commodore 64. drax.zip Drax, for the Commodore 64. esotera.zip Esotera: The Stones of Esotera, for the Plus/4. markvamp.zip Mark... of the Vampire!, version 1.20, for the C64. merlinq.zip Merlin's Quest, version 1.02 for the C16 and Plus/4. myscast.zip Mystic Castle, version 1.25, for the C64. orathan.zip Orathan, version 0.82, for the C64, C128 and Plus/4. pauladv.zip A compilation of Paul's adventures for the C64 and Plus/4, version 1.10. pdata2.zip Paul's 4K Adventure, for the C64. shinan.zip Shinan Road, version 1.01 for the C64. vc.zip Vampyre Cross, for the Plus/4. vcross.zip Vampyre Cross, for the C64. wf64.zip Westfront 64, version 3.21, for the C64 and C128. wfaps64.zip West Front to Apse, for the C64. wfapse.zip West Front to Apse, for the C128. wfc128.zip Westfront II: Eight Trials of a Warrior, version 1.01 for the C128. wfvic.zip Westfront VIC-20, version 1.10 for the expanded VIC-20 with at least 16K. wizcast.zip Wizard Castle, for the C64. if-archive/games/c64/penguin: ----------------------------- This directory contains games released commercially by a company called Penguin (later known as Polarware). The current copyright holder, Mark Pelczarski, has permitted their free distribution. Mark has a WWW site at -------------------------------------------------------------------------------- Index this file ootopos.zip Oo-Topos, by Mike Berlyn and Muffy Berlyn. trans.clue Transcription of a business card which was included in the packaging of Transylvania. transylvania.zip C64 disk image of Transylvania, by Antonio Antiochia. if-archive/games/c64/spanish: ----------------------------- Index this file cozumel.zip La Diosa de Cozumel; book one (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. (An Amiga version of this game is in games/amiga/spanish/cozumel.zip, an Amstrad version is in games/amstrad/spanish/cozumel.zip, a DOS version is in games/pc/spanish/cozumel.exe) espacial.zip La Aventura Espacial (the Space Adventure), a menu driven Spanish adventure created by Aventuras AD. (An Amstrad version of this game is in games/amstrad/spanish/espacial.zip, a DOS version is in games/pc/spanish/espacial.exe, and a Spectrum version is in games/spectrum/spanish/Aventura_Espacial.zip, and an MSX version is in games/msx/spanish/AventuraEspacial.zip) jabato.zip El Jabato, an illustrated Spanish text adventure by Manuel Gonzalez, Paco Zarco, Juan Antonio Darder and Carlos Marques. (An Amiga version of this game is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a DOS version is in games/pc/spanish/jabato.exe, and a Spectrum version is in games/spectrum/spanish/Jabato.zip, and an MSX version is in games/msx/spanish/Jabato.zip) if-archive/games/competition2000: --------------------------------- Index this file readme.txt Stephen Granade's note about this year's competition: read this to find out where to get more information. Comp00.z5 The 'front-end' game for the 2000 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 001002 comp00.zip All the entries in this year's competition in one package, plus walkthroughs and the competition front end "Comp00.z5". Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is over 9MB in size. c00rsc.zip Resource files for the competition games "Kaged" and "A Crimson Spring". This file is over 27MB in size. IFComp2000.exe All the entries in this year's competition, plus walkthroughs and the competition front end "Comp00.z5", in one Windows self extracting archive. This file is over 20.5MB in size. WinExtras.zip Resource files for the competition game "A Crimson Spring". This file is over 15MB in size. WinInterpreters.exe All the Windows interpreters needed to play the competition games. Comp00Mac.sea.bin All the entries in this year's competition, plus walkthroughs and the competition front end "Comp00.z5", in one Mac archive. This file is over 6.5MB in size. CRsc00Mac.sea.bin Resource files for the competition games "Kaged" and "A Crimson Spring". This file is over 11.5MB in size. C00MacInterps.sea.bin All the Mac interpreters needed to play the competition games. results.txt the results of the competition, posted by Stephen Granade if-archive/games/competition2001: --------------------------------- Index this file readme.txt Stephen Granade's note about this year's competition: read this to find out where to get more information. Comp01.z5 The 'front-end' game for the 2001 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 010930 Comp01Text.zip All of the non-multimedia entries in this year's competition in one package, plus walkthroughs and the competition front-end "Comp01.z5". Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 5.7MB in size. Comp01Multimedia.zip Resource files for several competition games, as well as the multimedia competition games, walkthroughs for those games, and the competition front-end "Comp01.z5". This file is over 23MB in size. IFComp2001.exe All the entries in this year's competition, plus walkthroughs and the competition front-end "Comp01.z5", in one Windows self extracting archive. This file is over 30MB in size. WinInterpreters.exe All the Windows interpreters needed to play the competition games. Comp01Text_Mac.sit The non-multimedia games from Comp01Text.zip packaged for MacOS. Comp01Multimedia_Mac.sit The multimedia games and resource files from Comp01Multimedia.zip packaged for MacOS. MacInterpreters.sit.hqx All the Mac interpreters needed to play the competition games. results.txt The results of the competition, posted by Stephen Granade if-archive/games/competition2002: --------------------------------- Index this file readme.txt Stephen Granade's note about the 2002 competition. Read this to find out where to get more information. results.txt The results of the competition, posted by Stephen Granade Comp02.z5 The "front-end" game for the 2002 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 020928 Comp02.sit All of the entries in the 2002 competition which can be played under MacOS, plus walkthroughs and the front-end "Comp02.z5". This file is around 4.9MB in size. Comp02.zip All of the entries in the 2002 competition in one package, plus walkthroughs and the competition front-end "Comp02.z5". Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 6.3MB in size. IFComp2002.exe All of the entries in the 2002 competition, plus walkthroughs and the competition front-end "Comp02.z5", in one Windows self extracting archive. This file is around 6.4MB in size. MacInterpreters.sit All of the MacOS interpreters needed to play the competition games. WinInterpreters.exe All of the Windows interpreters needed to play the competition games. if-archive/games/competition2003: --------------------------------- Index this file readme.txt Stephen Granade's note about the 2003 competition. Read this to find out where to get more information. results.txt The results of the competition, posted by Stephen Granade Comp03.z5 The "front-end" game for the 2003 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 030928 Comp03.sit All of the entries in the 2003 competition which can be played under MacOS, plus walkthroughs and the front-end "Comp03.z5". This file is around 4.9MB in size. Comp03.zip All of the entries in the 2003 competition in one package, plus walkthroughs and the competition front-end "Comp03.z5". Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 14MB in size. IFComp2003.exe All of the entries in the 2003 competition, plus walkthroughs and the competition front-end "Comp03.z5", in one Windows self extracting archive. This file is around 13MB in size. MacInterpreters.sit All of the MacOS interpreters needed to play the competition games. WinInterpreters.exe All of the Windows interpreters needed to play the competition games. if-archive/games/competition2004: --------------------------------- Index this file readme.txt Stephen Granade's note about the 2004 competition. Read this to find out where to get more information. results.txt The results of the competition, posted by Stephen Granade. Comp04.z5 The "front-end" game for the 2004 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 041001 Comp04.zip All of the entries in the 2004 competition in one package, plus walkthroughs and the competition front-end "Comp04.z5". Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 22MB in size. IFComp2004.exe All of the entries in the 2004 competition, plus walkthroughs and the competition front-end "Comp04.z5", in one Windows self extracting archive. This file is around 20MB in size. MacInterpreters.sit All of the MacOS interpreters needed to play the competition games. WinInterpreters.exe All of the Windows interpreters needed to play the competition games. if-archive/games/competition2005: --------------------------------- Index this file readme.txt Stephen Granade's note about the 2005 competition. Read this to find out where to get more information. results.txt The results of the competition, posted by Stephen Granade. Comp05.z5 The unofficial "front-end" game for the 2005 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 2 / Serial number 051001 Comp05.zip All of the entries in the 2005 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 11MB in size. IFComp2005.exe All of the entries in the 2005 competition in one Windows self extracting archive. This file is around 9MB in size. MacInterpreters.sit All of the MacOS interpreters needed to play the competition games. WinInterpreters.exe All of the Windows interpreters needed to play the competition games. if-archive/games/competition2006: --------------------------------- Index this file readme.txt Stephen Granade's note about the 2006 competition. Read this to find out where to get more information. Comp06.z5 The unofficial "front-end" game for the 2006 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 2 / Serial number 061002 Comp06.zip All of the entries in the 2006 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 10MB in size. IFComp2006.exe All of the entries in the 2006 competition in one Windows self extracting archive. This file is around 8MB in size. WinInterpreters.exe All of the Windows interpreters needed to play the competition games. if-archive/games/competition2007: --------------------------------- Index this file readme.txt Stephen Granade's note about the 2007 competition. Read this to find out where to get more information. Comp07.z5 The unofficial "front-end" game for the 2007 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 070930 Comp07.zip All of the entries in the 2007 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 12MB in size. IFComp2007.exe All of the entries in the 2007 competition in one Windows self extracting archive. This file is around 9MB in size. WinInterpreters.exe All of the Windows interpreters needed to play the competition games. if-archive/games/competition2008: --------------------------------- Index this file readme.txt Stephen Granade's note about the 2008 competition. Read this to find out where to get more information. Comp08.z5 The unofficial "front-end" game for the 2008 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 2 / Serial number 081003 Comp08.zip All of the entries in the 2008 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 65MB in size. IFComp2008.exe All of the entries in the 2008 competition in one Windows self extracting archive. This file is around 63MB in size. WinInterpreters.exe All of the Windows interpreters needed to play the competition games. results.txt The results of the 2008 competition. if-archive/games/competition2009: --------------------------------- Index this file readme.txt Stephen Granade's note about the 2009 competition. Read this to find out where to get more information. Comp09.z5 The unofficial "front-end" game for the 2009 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 091001 Comp09.zip All of the entries in the 2009 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 8MB in size. IFComp2009.exe All of the entries in the 2009 competition in one Windows self extracting archive. This file is around 7MB in size. WinInterpreters.exe All of the Windows interpreters needed to play the competition games. if-archive/games/competition95: ------------------------------- This directory contains the original entries for the 1995 Text Adventure Authorship Competition. Later updates to the games, if available, are in the general game directories games/tads or games/zcode as indicated below. The *.z5 files are written with Inform and must be played with an Infocom interpreter (infocom/interpreters), the *.gam files are written with TADS 2 and must be played with the TADS 2 runtime system (programming/tads2). -------------------------------------------------------------------------------- Index this file Museum.zip A Night at the Museum Forever, version 1.0, by Chris Angelini. TADS game file, description, and a walkthrough. [file is linked to games/tads/Museum.zip] TheOne.zip The One That Got Away, version 1.0; anonymous entry. TADS game file and walkthrough. (an updated version of this game (game file only) is in games/tads/The_One.gam) library.z5 All Quiet on the Library Front, An Interactive Vignette by Michael S. Phillips. Release 1 / serial number 950829. (an updated version of this game is in games/zcode/library.z5) magic-toyshop.z5 The Magic Toyshop, a fun game for all the family by Gareth Rees. Release 1, serial number 950726. (An updated version of this game is in games/zcode/magic-toyshop.z5, source code to the updated version is in games/source/inform/magic-toyshop.inf) mindelec.z5 The Mind Electric, An Interactive Vision by Jason Dyer. Release 2 / serial number 950830 (an updated version of this game is in games/zcode/mindelec.z5) mst3k1.zip Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman. Release 101, serial number 950814. Inform source code, compiled game file, and a walkthrough. (an updated version of this game is in games/zcode/mst3k1.z5, source code to the updated version is in games/source/inform/mst3k1.inf) results.txt the results of the competition, by Gerry Kevin Wilson rules.txt the rules of the competition, by Gerry Kevin Wilson toonesia.gam Toonesia, A Mini Text-Adventure Game, version 1.0 by "C. J. T. Spaulding". (an updated version of this game is in games/tads/toonesia.gam) tow.zip Undertow v1.00 (29aug95), by Stephen Granade. TADS game file and instructions. (an updated version of this game (game file only) is in games/tads/tow11.gam) tube.z5 Tube Trouble, a mini-adventure by Richard Tucker. Release 0 / serial number 950831 (an updated version of this game is in games/zcode/tube.z5) undo.gam Undo, version 1.0.1, by null dogmas. [file is linked to games/tads/undo.gam] weather.z5 A Change in the Weather, An Interactive Short Story by Andrew Plotkin. Release 4, serial number 950819. (an updated version of this game is in games/zcode/weather.z5) zebulon.zip Uncle Zebulon's Will, an Interactive Inheritance. Release 1.0 / 950831, by Magnus Olsson. TADS game file and description. (a machine-independent TADS .gam file is in games/tads/zebulon2.zip; and TADS source is in games/source/zeb2_src.zip) if-archive/games/competition96: ------------------------------- The subdirectories contain all the games in unpacked, directly usable format. -------------------------------------------------------------------------------- Index this file README Whizzard's note about the package judging-rules.txt how to judge and vote for this year's competition by Whizzard results.txt the results of the competition, by Whizzard submission-rules.txt the original rules for the game writers and the prizes to win, by Whizzard -------------------------------------------------------------------------------- aayela Aayela, an Interactive Vision by Magnus Olsson (TADS) Release 1.1 / 961015 abduct Alien Abduction? An Interactive Fiction Story by Charles Gerlach (TADS) (an updated version of this game is in games/tads/abductv2.gam) claw Wearing the Claw, an Interactive Fantasy by Paul O'Brian (Inform) Release 2 / Serial number 961003 (an updated version of this game is in games/zcode/claw.z5) dbl Don't Be Late! An Interactive Snippet by Grew Ewing (Alan) delusns Delusions, an Interactive Self-Discovery (Inform) Release 2 / Serial number 961021 (An updated version of this game is in games/zcode/delusns.z5) fear Fear, an Interactive Nightmare (Inform) Release 1 / Serial number 961012 first My First Stupid Game, by Dan McPherson (AGT) AGT runtime for DOS included forms Of Forms Unknown, an Interactive Excursion by Chris Markwyn (Inform) Release 2 / Serial number 961021 intheend In the End, by Joe Mason (Inform) Release 1 / Serial number 961010 jacl The Curse of Eldor, an Adventure by Stuart Allen (J.A.C.L.) Release 3; J.A.C.L. engine for DOS and Linux included kissing Kissing the Buddha's Feet, an Interactive Cramming (TADS) Version 1.00 (an updated version of this game is in games/tads/kissing.zip) liquid Punkirita Quest One: Liquid, a Viking's Funeral by Rybread Celsius (Inform) Release 1 / Serial number 960927 lists Lists and Lists, an Interactive Tutorial by Andrew Plotkin (Inform) Release 3 / Serial number 960823 (an updated version of this game is in games/zcode/lists.z5, source code to the updated version is in games/source/inform/lists.tar.Z) maiden Maiden of the Moonlight, by Brian P. Dean (TADS) Release 1.1b phlegm Phlegm, an Interactive Interactive by Adjacent Drooler (Inform) Release 1 / Serial number 961014 (an updated version of this game is in games/zcode/phlegm.z5) picket The Land beyond the Picket Fence, by Martin Oehm (stand-alone DOS program) Version 1.0 piece Piece of Mind, an Interactive Short Story by Giles Boutel (Inform) Release 1 / Serial number 961015 (an updated version of this game is in games/zcode/piece_v3.z5) promoted Promoted! By Mike DeSanto (REXX Adventure - OS/2 only) You have to fetch the current beta version of REXX Adventure from Mike's ftp site; it may not be distributed otherwise. (a port of this game to Inform is in games/zcode/promoted.z5) ralph Ralph, an Interactive Sniffing by Miron Schmidt (Inform) Release 2 / Serial number 961005 reverb Reverberations, a Hectic Voltairian Adventure by Russell Wain Glasser (Inform) Release 1 / Serial number 961015 (an updated version of this game is in games/zcode/reverb.z5) ripflesh Rippled Flesh, an Interactive Goosing by Rybread Celsius (Inform) Release 1 / Serial number 960914 sherbet The Meteor, the Stone and a Long Glass of Sherbet: The Interactive Memoirs of a Diplomat, by Angela M. Horns (Inform) Release 1 / Serial number 960928 smallwld Small World, Interactive Fiction by Andrew D. Pontious (TADS) Release 1.0 (an updated version of this game is in games/mac/SmallW3.sit and in games/tads/SmallW3.gam) stalker The House of the Stalker (gamma 0.9), by Jason Clayton White (Inform) Release 1 / Serial number 960930 stargaze Stargazer: Prologue, an Adventure in Outfitting by Jonathan Fry (Inform) Release 1 / Serial number 961015 tapestry Tapestry, an Interactive Destiny by Daniel Ravipinto (Inform) Release 1 / Serial number 961010 wok Sir Ramic Hobbs and the Oriental Wok, by Gil Williamson (AGT) Version 1.1s; AGT runtime for DOS included if-archive/games/competition97: ------------------------------- This directory contains all the games, each one in its own directory, sorted by programming language. -------------------------------------------------------------------------------- Index this file announcement.txt Announcing the Third Annual Text Adventure Authorship Competition, Administered by "Whizzard" Gerry Kevin Wilson comp97.z5 The 'front-end' game for the 1997 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith Release 3 / Serial number 971009 complete-results.txt complete list of the results of the competition, by the vote taker, LucFrench everything.zip all the entries in this year's competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. official-results.txt the results of the competition, by Gerry Kevin Wilson read.me Whizzard's note about this year's competition: read this to find out where to get more information AcornJACL.spk a quick port of the JACL engine to the Acorn RISC OS by Julian Arnold, so that Acorn users can play the JACL competition game -------------------------------------------------------------------------------- agt/emailbox E-Mailbox v0.3 (beta), a true story based on actual events that occurred to a real individual, by Jay A. Goemmer alan/leaves Leaves, a Short Interactive Journey by Mikko Vuorinen, release 3 hugo/down Down, by Kent Tessman, Release 1, 30sep97 inform/agb A Good Breakfast, an Interactive Feeding by Stuart Adair. Release 2 / Serial number 971107 inform/bear A Bear's Night Out, an Interactive Children's Story by David Dyte. Release 2 / Serial number 971011 (an updated version of this game is in games/zcode/bear.z5) inform/cask Cask, my first stab at Interactive Fiction, by Harry M. Hardjono. Release 1 / Serial number 970917 inform/congrats Congratulations! by Frederick J. Hirsch. Release 1 / Serial number 970929 inform/edifice The Edifice, an Interactive Allegory by Lucian Smith. Competition Release 1 / Serial number 970930 (an updated version of this game is in games/zcode/edifice.z5) [the walkthrough edifice.rec is linked to solutions/edifice.rec] inform/erden Travels in the Land of Erden: In Quest of the Adventure by Laura A. Knauth. Release 1 / Serial number 970930 (an updated version of this game is in games/zcode/erden.zip) inform/friday Friday Afternoon or: Escape from MicroSun, by Mischa Schweitzer. Release 1 / Serial number 970927 inform/home Coming Home, A Simple Home Adventure by Andrew Katz. Release 1 / Serial number 970919 inform/house Aunt Nancy's House, an Interactive Simulation. by Nate Schwartzman. Release 1 / Serial number 970906 inform/legacy The Family Legacy, an Interactive Ghost (???) Story by The Tame Computer, Marnie Parker (aka Female Deer). Release 1 / Serial number 971011 Note: This game was withdrawn from the competition, but for historical reasons it stays here with the author's consent. Please play the game if you like and tell the author what you think. inform/lest Madame L'Estrange and the Troubled Spirit, an Interactive Fiction by Ian Ball and Marcus Young. Release 1 / Serial number 970929 inform/lost The Lost Spellmaker, an Interactive Mission by Neil James Brown. Release 1 / Serial number 970927 (an updated version of this game is in games/zcode/lost.z5) inform/mimesis Sins Against Mimesis, an Interactive Theosophy by One of the Bruces. Release 1 / Serial number 970925 (an updated version of this game is in games/zcode/mimesis.z5 (compiled game file) and in games/source/inform/mimesis.zip (source code and makefile)) inform/newday A New Day, by Jonathan Fry. Release 1 / Serial number 970929 (an updated version of this game is in games/zcode/newday.z5) inform/pintown Pintown, by Stefan Blixt. Release 1 / Serial number 970902 inform/pizza Phred Phontious and the Quest for Pizza, an Interactive Errand by Michael Zey. Release 1 / Serial number 970929 inform/reflect Symetry, a Matter of Self Trust by Rybread Celsius. Release 1 / Serial number 970925 inform/spring She's Got a Thing for a Spring, an Interactive Dip in a Hot Spring by Brent VanFossen. Release 1 / Serial number 970926 inform/sylenius Sylenius Mysterium, an Interactive Transcendence. by whomever wrote it. Release 1 / Serial number 970928 inform/tdragon The Town Dragon, by David A. Cornelson. Release 2 / Serial number 970929 inform/tempest The Tempest, an interactive performance by William Shakespeare. Release 3 / Serial number 970929 jacl/grail The Unholy Grail, by Stuart Allen, release 1 NOTE: edit file "config" to point to your game file. tads/aardvark The Obscene Quest of Dr. Aardvarkbarf, by Gary Roggin. tads/almanac Poor Zefron's Almanac: an interactive cross-genre romp by Carl W. Klutzke. Version 1.0, 30sep97 tads/babel Babel, by Ian Finley. tads/frenfive The Frenetic Five vs. Sturm und Drang, interactive fiction by Anonymous. Competition version. (an updated version of this game is in games/tads/frenfive.gam games/mac/frenfive.sit.hqx, and in games/pc/frenfive.zip) tads/glow Glowgrass, an Interactive Short Story by Nate Cull. Release 1 tads/savannah Sunset Over Savannah, an Existential Vacation by Ivan Cockrum. Release 1.0, 30sep97 (an updated version of this game is in games/tads/savannah.gam) tads/temple Temple of the Orc Mage (level one), by Gary Roggin. tads/vtech VirtuaTech, by David Glasser, Release 1 tads/zero Zero Sum Game, an Exercise in Fantastic Futility by Cody Sandifer. Release 1. tads/zombie Zombie! The Interactive Creepshow by Scott W. Starkey if-archive/games/competition98: ------------------------------- This directory contains all the games, each one in its own directory, sorted by programming language. The following files were added after the creation of the archives comp98.zip and Comp98.sit.bin. All files submitted by the game authors with permission from David Dyte. inform/atrox/atrox.txt walkthrough for Cattus Atrox inform/photopia/bug.txt a bug in Photopia and how not to run into it tads/arrival/bug.txt a bug in Arrival and how to circumvent it tads/arrival/arrival.rs1 sound resource file for Arrival -------------------------------------------------------------------------------- Index this file comp98.z5 The 'front-end' game for the 1998 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith comp98.zip all the entries in this year's competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. See also the note above about files that were added after comp98.zip was created. Comp98.sit.bin comp98.zip converted to Macintosh format by Andrew Plotkin. Download in binary mode! pre-announcement.txt David Dyte's announcement that he is the organiser of the 1998 IF Writing Competition prizes.txt a list of which author chose which prize in the 1998 competition. readme.txt David Dyte's note about this year's competition: read this to find out where to get more information results.txt The results of the 1998 competition schedule.txt some important dates, by David Dyte -------------------------------------------------------------------------------- alan/cc CC, by Mikko Vuorinen. Requires Alan interpreter (Arun) 2.8 to run. hugo/memory Persistence of Memory, by Anonymous (an updated version of this game is in games/hugo/memory.hex) inform/acid Acid Whiplash, by Anonymous, or rather: Rybread Celsius Can't Find a Dictionary, by Rybread Celsius and Cody Sandifer Release 1 / Serial number 980928 inform/atrox Cattus Atrox, by David A. Cornelson Release 3.981001 (source code is in games/source/inform/AtroxSrc.zip) inform/bluemen Little Blue Men, an interactive object lesson by Michael S. Gentry Release 1 / Serial number 980923 inform/city The City version 2, an interactive short-experience by Sam Barlow Release 1 / Serial number 980930 inform/dilly Trapped in a One-Room Dilly, by Laura A. Knauth Release 1 / Serial number 980917 inform/enlighte Enlightenment: a One Room Absurdity by Taro Stephen Ogawa Release 7 / Serial number 891001 inform/evil Where Evil Dwells, by Paul Johnson and Steve Owens Release 1 / Serial number 980930 inform/fifteen Fifteen, by Ricardo Dague Release 1 / Serial number 980926 inform/hrs Human Resources Stories: In Search of Employment by Harry M. Hardjono Release 1 / Serial number 980930 inform/informat Informatory, by William S. Shlaer Release 1 / Serial number 980929 (an updated version of this game is in games/zcode/Informat.z5) inform/loose Mother Loose, an Interactive Nursery Rhyme by Irene Callaci Release 1 / Serial number 980928 (an updated version of this game is in games/zcode/loose.z5) inform/muse Muse: An Autumn Romance, by Christopher Huang Release 1 / Serial number 980927 (an updated version of this game is in games/zcode/muse.z5) inform/photopia Photopia, by Opal O'Donnell (an updated version of this game is in games/zcode/photopia.z5 and games/pc/photopia.exe) inform/purple Purple, a passage through disaster, by Stefan Blixt Release 1 / Serial number 980929 inform/research Research Dig, by Chris Armitage Release 1 / Serial number 980930 inform/ritual The Ritual of Purification, an Interactive Cleansing by Sable Release 1 / Serial number 980927 inform/space_st Spacestation, by David Ledgard Release 1 / Serial number 980819 (an updated version of this game is in games/zcode/spacest2.z5) inform/spotlite In the Spotlight, an Unexpected Intelligence Test by John Byrd Release 5 / Serial number 980929 inform/tokyo Downtown Tokyo Present Day, by Digby McWiggle Release 1 / Serial number 980930 msdos/commute The Commute msdos/yodel I Didn't Know You Could Yodel! by Michael R. Eisenman and Andrew J. Indovina Ver 1.12 / Release 24 / Serial number 8675309 tads/arrival Arrival or, Attack of the B-Movie Cliches by Samantha Clark Version 1 (Sep 30 1998) (an updated version of this game is in games/tads/arrival.zip; source code is in games/source/tads/arrsrc.zip) tads/fourin1 Four In One, an Interactive Comedy by J. Robinson Wheeler Version 1.0 (an updated version of this game is in games/tads/Fin1_gam.sit and games/tads/Fin1_gam.zip; source code is in games/source/tads/Fin1_src.sit and games/source/tads/Fin1_src.zip) tads/light Lightiania, by Gustav Bodell Version 1.14.00 tads/plant The Plant, by Michael J. Roberts (an updated version of this game is in games/tads/plant_2.zip and its source code is in games/source/tads/plantsrc_2.zip) if-archive/games/competition99: ------------------------------- This directory contains all the games, each one in its own directory, sorted by programming language. -------------------------------------------------------------------------------- Index this file readme.txt Stephen Granade's note about this year's competition: read this to find out where to get more information rules.txt The rules for the 1999 competition, by Stephen Granade results.txt The results of the 1999 competition, by Stephen Granade comp99.z5 The 'front-end' game for the 1999 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 2 / Serial number 991005 comp99.zip All the entries in this year's competition in one package, plus walkthroughs and the competition front end "comp99.z5" release 2. Unzip into a directory with the -d option to preserve the original subdirectory structure. c99rsc.zip Resource files for the HTML TADS competition games "Exhibit" and "Six", and for the MS-DOS game "Lunatix". NB: This file is over 11MB in size. c99_mac_games.hqx All the entries in this year's competition plus walkthroughs in one self-extracting archive for the Macintosh, complete with correct files types etc. Built by Iain Merrick. NOTE: The competition front end "comp99.z5" in this package is release 1; download release 2 separately (file comp.z5 in this directory). c99_mac_multimedia.hqx Resource files for the HTML TADS competition games "Exhibit" and "Six", and for the MS-DOS game "Lunatix" in one self-extracting archive for the Macintosh, complete with correct files types etc. Self-extracting archive, built by Iain Merrick. NB: This file is over 15MB in size. c99_mac_interpreters.hqx The interpreters needed to play the games on a Mac: Arun, HyperTADS 1.1.3, MaxZIP 1.7.7. Self-extracting archive, built by Iain Merrick. IFComp1999.exe Self-installing executable for Windows, containing all of the competition games, the resources, and all interpreters needed to run the games. NB: This file is over 17MB in size. -------------------------------------------------------------------------------- alan/arthur King Arthur's Night Out, by Mikko Vuorinen Release 2 alan/hebgb The HeBGB Horror! by Eric Mayer (an updated version of this game is in games/alan/hebgb.zip) inform/banana Pass the Banana, an interactive banana passing Release 1 / Serial number 990921 inform/btd2 Beat the Devil, an interactive spree by Robert M Camisa Release 4 / Serial number 990926 inform/calliope Calliope, an interactive obtrusion by J McIntosh Release 1 / Serial number 991001 inform/change For a Change, by Dan Schmidt Release 1 / Serial number 990930 inform/chix Chicks Dig Jerks, interactive fiction by Robb Sherwin Release 1 / Serial number 990930 WARNING: This game contains adult language and situations and is not intended for children. (updated versions of this game are in games/mac/chix.hqx, games/pc/chix.exe, and in games/zcode/chix.z5) inform/death Death to My Enemies, an interactive tale of revenge by Roody Yogurt Release 1 / Serial number 990930 inform/guard Guard Duty, an interactive vigil by Jason F. Finx Release 1 / Serial number 990930 inform/halo Halothane, an interactive restoration by Quentin.D.Thompson Release 1 / Serial number 990928 inform/huntdark Hunter, in Darkness, a cave crawl by Dave Ahl Jr. Release 3 / Serial number 990918 (updated versions of this game are in games/mac/HuntDark-R4.hqx and in games/zcode/huntdark.z5) inform/jacks Jacks or Better to Murder, Aces to Win, a short story by J.D. Berry Release 1 / Serial number 990924 inform/lomalow Lomalow, by Brendan Barnwell Release 0 / Serial number 888888 inform/ludite Lurk, Unite. Die. Invent. Think. Expire. Words: Ten Thousand Monkeys on Typewriters Compiled: Rybread Celsius Release 1 / Serial number 990930 inform/me Music Education, an interactive fiasco by Bill Linney Release 1 / Serial number 990911 inform/oad Only After Dark, interactive fiction Release 1 / Serial number 990915 inform/outsided Outsided, interactive fiction by Chad Elliott Release 1 / Serial number 990929 inform/softfood A Day for Soft Food, by Tod Levi Release 1 / Serial number 990930 inform/tac Thorfinn's Realm, by Robert Hall and Roy Main Release 101 / Serial number 990929 inform/winter Winter Wonderland, by Laura A. Knauth Release 1 / Serial number 990928 inform/wossname Spodgeville Murphy and The Jewelled Eye of Wossname by David Fillmore Release 5 / Serial number 990927 (an updated version of this game is in games/zcode/wossname.z5) msdos/lunatix Lunatix - The Insanity Circle interactive fiction by Mike Snyder (an updated version of this game is in games/pc/luntic11.zip) msdos/skyranch Skyranch, by Jack Driscoll msdos/snosae Snosae, by No Frills Software Version 1.0 tads/4seconds 4 Seconds, by Jason "Trig" Reigstad Release 1 tads/amoment A Moment of Hope, interactive fiction by Simmon Keith Version 0.258 tads/beal Life on Beal Street tads/bliss Bliss: An interactive harrowing by Cameron Wilkin Version 1.1 tads/cell Stone Cell, by Middle Eagle Version 1 tads/chaos Chaos, an interactive explosion by Shay Caron tads/erehwon Erehwon, interactive fiction by Jos. Pinkfoot Release 1.0 tads/exhibit Exhibition, by Anatoly Domokov tads/otf On the Farm, a TADS adventure by Lenny Pitts tads/six Six Stories: multimedia interactive fiction by N.K. Guy Version 1.0 / Serial number 990930-21 tads/stranger Stranger in the Night, an interactive gothic hunt by Rich Pizor Release 1.0contest WARNING: Parents are strongly advised to preview this game before giving it to small children. tads/waterbrd The Water Bird, interactive fiction by Athan Skelley Release 1.0 web/remember Remembrance, an interactive story by Casey Tait NOTE: This game was originally meant to be played interactively through the web on the author's machine. Stephen Granade uploaded the source code (remember.zip) after the beginning of the competition so that the game can be played locally. if-archive/games/competitions-spanish: -------------------------------------- This directory contains files relating to Spanish text adventure competitions. -------------------------------------------------------------------------------- Index this file premiosHispanos.zip The results of the "Premios Hispanos" competitions, as both plain text and Postscript. if-archive/games/competitions-spanish/brevecomp2: ------------------------------------------------- This directory contains entries to BreveComp 2, a competition for short Spanish adventures which can be finished in half an hour. -------------------------------------------------------------------------------- Index this file br2-castillo.zip El castillo de los lamentos, version 2, by Sebastian Balestrieri. Revision 1 / Numero de serie 031122 br2-cubo.zip Cubo, by Santiago Eximeno. Revision 1 / Numero de serie 000001 br2-dwight.zip Basado en el relato de Undeath: El caso de Randolph Dwight, by El Clerigo Urbatain. Revision 1 / Numero de serie 031115 br2-enterrado.zip Enterrado vivo, release 4.1, by Jon. br2-libro_4.zip El libro que se aburria, by Jenesis. Revision 3 / Numero de serie 031202 br2-luna.zip La sombra de la luna negra, by Depresiv. Revision 1 / Numero de serie 030304 br2-mimoso.zip The Mimoso Adventure, by Tenebrofan. Revision 4 / Numero de serie 000001 br2-quenoche.zip Que nochem by Baltasar, el arquero. Revision 1 / Numero de serie 031015 br2-rural.zip La Aventura Rural, by Javier Carrascosa Revision 1 / Numero de serie 031104 if-archive/games/competitions-spanish/caad98: --------------------------------------------- This directory contains games from the 1998 CAAD IF contest. -------------------------------------------------------------------------------- Index this file dragon.exe Dragon Dorado, by David Diaz Pena. Illustrated fantasy adventure about the quest for a dragon. Self-extracting archive. lola.exe Lola Huele Bien y Adora el Marisco, by Alejandro Barcena. Be a real latin-lover and give Lola what she really wants... but with style! Self-extracting archive. pirateer.exe Pirateer II: El Joven Hayes, by F.J.Peinado. You are a young nobleman, trapped in a pirate ship. Your aim is to be a great pirate. Illustrated. Self-extracting archive. sello.exe El Sello Illustrated, Cthulhu myths based adventure. Mysterious and cruel murders have something to do with a strange old seal. Self-extracting archive. if-archive/games/competitions-spanish/ficomp: --------------------------------------------- These are all files relating to FICOMP, a Spanish science-fiction competition. For more information, see ------------------------------------------------------------------------------- Index this file edificio25.zip El Edificio 25. Glulx, written by Jarel. Revision 1 / Numero de serie 070830 errordecopia.blb Error de Copia, una odisea espacial interactiva. Glulx, written by Rasatlab. Revision 1 / Numero de serie 070831 ficompsetup.exe A Windows installer containing all the entries, plus the Gargoyle interpreter. macetas.zip Macetas, un Relato de Ci-Fi "Duro". Z-code, written by Incanus. Revision 1 / Numero de serie 010101 regresoaleden.zip Regreso al Edén. Glulx, written by Jarel. Revision 1 / Numero de serie 070831 if-archive/games/competitions-spanish/medievocomp: -------------------------------------------------- This directory contains entries to I MedievoComp, a Spanish competition for adventures set in medieval times. -------------------------------------------------------------------------------- Index this file LaCajaDeSarimek.zip La Caja de Sarimek (Glulx), by Jarel. ahs.zip Los alegres hombres de Sherwood (Glulx), by Vingthor. bardo.zip El bardo (Z-code), by BruceHum. trono.zip El trono de Inglaterra (Z-code), by Selena y Baltasar. votosMedievoComp.pdf The results of the competition, in Adobe Acrobat format. if-archive/games/competitions-spanish/nanocomp3: ------------------------------------------------ This directory contains entries to NanoComp III, a competition for Spanish games. -------------------------------------------------------------------------------- Index this file n3-age046cinm.zip Los Inmortales, by AxMan. Archive includes Aetheria game files and interpreter (in Java). n3-aveces.zip A veces..., by Jenesis. Revision 4 / Numero de serie 030218 Archive includes Z-code game and Inform source code. n3-bush.zip Indiana Cojones contra G. Bush, by Premutos and Sonic. Archive contains game in compiled Java. n3-cv.zip Curriculum vitae, by Enrique D. Bosch. Revision 1 / Numero de serie 020804 Archive includes Z-code game and Inform source code. n3-declina.zip Declinacion mortal, by Enrique D. Bosch and Dhan. Revision 4 / Numero de serie 020804 Archive includes Z-code game and Inform source code. n3-demoespacio.zip La gema Karssakis, by Baltasar. Revision 1 / Numero de serie 020726 Archive includes Glulx game and Inform source code. n3-insomniov.zip Insomnio de una noche de verano, by Jarel. Revision 2 / Numero de serie 020802 Archive includes Glulx game and Inform source code. n3-legador.zip El legado, by Baltasar. Archive includes Glulx game and source code. n3-ligue.zip Ligue en Ciutat la Nit, by Lorka. Revision 1 / Numero de serie 020923 Archive includes Z-code game, solution and Inform source code. n3-obituario.zip Obituario, by Chryshantemum Adventures. Revision 2 / Numero de serie 000002 Archive contains Z-code game. n3-oder.zip Obituario Deluxe Edition, by Chryshantemum Adventures. Revision 2 / Numero de serie 000002 Archive contains Glulx game. n3-paseo.zip Paseo, by Ghatanothoa. Archive includes MS-DOS executable and assembly language source code. n3-pelotita.zip La pelotita, by Rockersuke Moroboshi. Archive contains Z80 ZX-Spectrum emulator snapshot. n3-pi.zip Pi, by Lumpi. Archive includes MS-DOS executable and Pascal source code. n3-pruebafisicar.zip Prueba fisica, by El Clerigo Urbatain. Revision 3 / Numero de serie 021115 Archive includes Z-code game and Inform source code. n3-reloj.zip La hija del relojero, by Expio. Archive includes Adrift game and source code. n3-rogelio.zip Rogelio-like, by Jarel. Archive includes MS-DOS executable and C source code. n3-salondwight.zip El salon de Randolph Dwight, by El Clerigo Urbatain. Revision 1 / Numero de serie 021116 Archive includes Glulx game and source code. n3-svein.zip Svein "lagartija" skullding, by Jarel. Archive contains MS-DOS executable. n3-ultimo.zip El ultimo aventurero, by Lumpi. Archive contains MS-DOS executable. n3-vizzly.zip Vizzly, by Vizzly. Archive contains MS-DOS executable. if-archive/games/competitions-spanish/nanocomp4: ------------------------------------------------ This directory contains entries to the Spanish NanoComp 4, which was for imaginative or strange games. -------------------------------------------------------------------------------- Index this file n4-aluzine.zip Aluzine, La aventura del trabajo diario, by Baltasar, el arquero. Revision 1 / Numero de serie 122103 n4-dioszaglx.zip Dios en zapatillas, by Jenesis. Revision 1 / Numero de serie 040107 n4-domador.zip El caso del misterioso asesinato del domador de pulgas del circo de Montmartre, by Gaston Cafard. Revision 3 / Numero de serie 030921 n4-duende.zip Duende, by Fray Fernando. n4-etpa.zip ETPA, by Chryshantemum Adventures. n4-faenor.zip Un paseo por Faenor, by IO Group. n4-otrpalab.zip En otras palabras, by Aryekaix Revision 1 / Numero de serie 031226 n4-problemas.zip Problemas, by Hachimorriac Juegos. n4-salfin.zip El monje Salfin, by Harchimorrac Juegos. n4-sinsentido.zip Sin Sentido, by Presi. Revision 1 / Numero de serie 031230 n4-zerogrados.zip ZeroGraDoS, by Jarel. Revision 1 / Numero de serie 030319 if-archive/games/competitions-spanish/retrocomp2004: ---------------------------------------------------- This directory contains entries to I Retrocomp, a Spanish competition for new versions or remakes of old games. -------------------------------------------------------------------------------- Index this file dracula_la_primera_noche.zip Dracula Episodio 1: La Primera Noche, by El Clerigo Urbatain. Revision 2 / Numero de serie 040731 la_mate.zip La Mate Porque Era Mia, by Ferran Montesinos. MS-DOS executable. lola.zip Lola Huela Bien y Adora el Marisco, by Alejandro Barcena. MS-DOS executable. orfeo2.zip Orfeo en los Infiernos, by Javier Carrascosa. Revision 1 / Numero de serie 040805 remakorp.zip Una Revisin de Megacorp. Revision 1 / Numero de serie 040729 regente.zip El Anillo Regente, by Baltasar el Arquero. Revision 5 / Numero de serie 040830 remi.zip ReminiscenciaRol, by Aryekaix. Revision 1 / Numero de serie 040801 if-archive/games/competitions-spanish/retrocomp2006: ---------------------------------------------------- This directory contains entries to Retrocomp 2006, a Spanish competition for new versions or remakes of old games. -------------------------------------------------------------------------------- Index this file cheko.zip El Gato Cheko, by Blag. Revision 1 / Numero de serie 061106 paee.zip PAEE, Primera Aventura Experimental y Extrana, version 1.1, by Presi. remakorp2006.zip Remakorp, by El Lula. Revision 2 / Numero de serie 061020 resaca.z5 Resaca, by Voet. Revision 2 / Numero de serie 060713 wizlair.zip Wiz Lair, by Grendel. Revision 1 / Numero de serie 061116 if-archive/games/competitions-spanish/xcomp2005: ------------------------------------------------ This directory contains entries to the Spanish 2005 Xcomp, whose website is -------------------------------------------------------------------------------- Index this file AgeArena.zip Age Arena, by Al-khwarizmi. (Written with AGE, a Java based system.) AgeXComp.zip A special edition of AGE, a Java based IF programming system, for the Xcomp. Lemniscata.zip Lemniscata, by Depresiv (Z-code). ZendyrsLabyrinth.zip Zendyr's Labyrinth, by Al-khwarizmi (AGE). impulso.zip Impulso, by Expio (ADRIFT). jug2k.zip JUG2K, written in Common Lisp. musa.zip La Musa, by Grendel (Glulx). romanfredo.zip Romanfredo, by Aryekaix (Z-code). if-archive/games/competitions-spanish/xcomp2008: ------------------------------------------------ This directory contains entries to the Spanish 2008 Xcomp, whose website is -------------------------------------------------------------------------------- Index this file damusix_demo.zip Damusix demonstration, by Eliuk Blau (Glulx). diana_balta.blb Diana, by Baltasar el Arquero (Glulx). fuego.zip Fuego, by Al-khwarizmi (AGE). noesculpatuyamaria.zip No es culpa tuya Maria, by Grendel and Depresiv (Z-code). pronto.zip Pronto, by Mel Hython (Z-code). puj.zip Puj, by Jarel (Glulx). results.html The results of the competition, as a HTML page. if-archive/games/cpm: --------------------- Index this file barsoom1.arc Barsoom Adventure #1: The Lost City, by Susan Schnitger. cpm-advent.zip CP/M ports of Colossal Cave Adventure, ported by Mike Goetz. Included are version A02 (350 points) with Fortran source, versions B00 and B01 (both 550 points), version A02 (580 points), and tools to extract some approximation to A-code source from the version B games. [file is linked to games/source/cpm-advent.zip] cpm-advent-b03.zip CP/M port of Colossal Cave Adventure, ported by Mike Goetz. Version B03 (580 points). if-archive/games/cybiko: ------------------------ This directory contains games for the Cybiko handheld platform. -------------------------------------------------------------------------------- Index this file BTT.zip Beyond the Tesseract, an abstract adventure by David Lo, ported to the Cybiko by Athlor. (the original is in games/pc/tess.zip) Cave.zip Cave Adventure, by Russell Wallace, ported to the Cybiko by Athlor. (the original is in games/pc/cave.zoo) LastCity.zip The Last City, by Roger M. Wilcox, ported to the Cybiko by Athlor. Paranoia.zip Paranoia, a menu-driven adventure based on the Paranoia role-playing game world developed by West End Games, ported to the Cybiko by Athlor. Potion.zip The Potion, by Peter Karlsson, ported to the Cybiko by Athlor. if-archive/games/demos: ----------------------- Index this file gw2demo.zip a demo slideshow for Gateway II: Homeworld by Legend Entertainment infocom a symbolic link to the Infocom demos directory textfire a directory that contains the famous TextFire, Inc. demos if-archive/games/demos/textfire: -------------------------------- This directory contains the demos published by TextFire, Inc. They are sorted here in the order they were uploaded in. -------------------------------------------------------------------------------- Index this file 12pack.zip The TextFire 12-Pack, the first in a series of annual demonstration packages by TextFire, Inc. This package contains demos of the following games: Inform: Revenge of the Killer Surf Nazi Robot Babes from Hell Bad guys An Exploration of Colour Flowers for Algernon Once: A Fable for the Lost Zugzwang: The Interactive Life of a Chess Piece TADS: Coma! An Interactive Action Thriller The U.S. Men's Hockey Team Olympic Challenge! The Inanimator Insomnia Jack's Adventures, or On The Run In Fairyland with a Golden Goose and a Magic Guitar Operate! An interactive adaptation of the popular parlor game Pumping! A Tenuous Hold Verb! Hugo: Will The Real Marjorie Hopkirk Please Stand Up? (Source code to Once is in games/source/inform/once.inf; release 2 of Zugzwang (together with source code) is in games/zcode/zugzwang.zip) george.zip George (TADS), by Shea Davis masta.gam Masta'mind (TADS), by Riley Hawkins djinn.gam Djinn! (TADS), by Sean Cassidy. If you think spending 300 years trapped in a bottle at the bottom of the ocean is bad, wait until you see what it takes to earn your freedom! evolve.gam Evolution, the game of evolving life forms (TADS), by Tex "Mex" Brooks if-archive/games/emacs: ----------------------- Index this file dunnet.tar.Z Dunnet version 2.0, by Ron Schnell if-archive/games/glulx: ----------------------- This directory contains games in Glulx format. The games here can be played with the Glulxe interpreter, look in programming/glulx for a version for your system. -------------------------------------------------------------------------------- Index this file ACG.zip Adventurer's Consumer Guide, by Oyvind Thorsby. Release 1 / Serial number 070501 Airport.gblorb The Airport, an interactive waiting, waiting, waiting, waiting, and waiting... by Cascadian_Patriot. Release 1 / Serial number 080204 Alabaster.gblorb Alabaster, a fractured fairy tale by John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton and Ziv Wities, and illustrated by Daniel Allington-Krzysztofiak. Release 3 / Serial number 090609 AnchorheadDemo.gblorb Anchorhead: Special Edition Demo, a prelude to a tale of horror by Michael Gentry. Release 3 / Serial number 070202 (the Z-code original is in games/zcode/anchor.z8) BeastOfTorrackMoor.gblorb The Beast of Torrack Moor, originally written for the ZX Spectrum by Linda Wright, and ported to Inform 7 by Steve Haddon. Release 2 / Serial number 071014 Beyond.zip Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Graphical version. Release 5 / Serial number 100115 (a text-only version is in games/zcode/Beyond_txt.zip, a Windows installer is in games/pc/Beyond.exe, an Italian version is in games/glulx/italian/Beyond.zip, and the original competition entry is in games/competition2005/glulx/beyond/) BlueLacuna.zip Blue Lacuna, an Interactive Novel, by Aaron A. Reed. Release 3 / Serial number 090304 (This is the full version; a sneak preview was released as part of Spring Thing 2008, which is in games/springthing/2008) CaveGlulx.zip Cave, by William Stott. Release 1 / Serial number 040606 A demonstration game, based on Dragon Adventure, showing how to put sounds and pictures into a Glulx game. Archive includes commented source code and compiled Glulx game file. [file is linked to games/source/inform/CaveGlulx.zip] CoS.zip City of Secrets, by Emily Short Release 3 / Serial number 030624 CountingCrabs.gblorb Counting Crabs: How many crabs can you count? by Brandon Scheuerman. "This game is for younger children to begin their experiences with Interactive Fiction." Release 3 / Serial number 090728 DeadCities.gblorb Dead Cities, by Jon Ingold, with illustrations by Lucy Gatfield. Winner of the 2007 Lovecraft Commonplace Book Competition. Release 9 / Serial number 081214 Dracula_The_First_Night.zip Dracula: Part 1, The First Night, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by DEF and El Clerigo Urbatain. Release 8 / Serial number 071227 (a Z-code version is in games/zcode/Dracula_The_First_Night.zip, and a Spanish version is in games/glulx/spanish/Dracula_La_Primera_Noche.zip) Dracula2_The_Arrival.zip Dracula: Part 2, The Arrival, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by Mapache and El Clerigo Urbatain. Release 3 / Serial number 080819 (a Z-code version is in games/zcode/Dracula2_The_Arrival.zip, and a Spanish version is in games/glulx/spanish/Dracula2_La_Llegada.zip) EAS2.zip Another Earth, Another Sky. Earth And Sky: Episode 2, written by Paul O'Brian. Release 2 / Serial number 030112 Winner of the 2002 IF competition. (the original competition entry is in games/competition2002/glulx/eas2/eas2.blb) EquivocalIngredient.zip The Equivocal Ingredient, by James Dingle. Release 1 / Serial number 090509 EverybodyDies.gblorb Everbody Dies, an Interactive Fantasy by Jim Munroe, with illustrations by Michael Cho. Release 2 / Serial number 081116 (the original competition entry is in games/competition2008/glulx/everybodydies/EverybodyDies.gblorb) King.zip The King of Shreds and Patches, an Interactive Supernatural Mystery, by Jimmy Maher, adapted from the Call of Cthulhu tabletop RPG adventure by Justin Tynes. Release 12 / Serial number 090722 LMS_TVG.gblorb LMS The Video Game, an Action Interactive Fiction Game by John Goettle. Release 3 / Serial number 080404 (a Z-code version is in games/zcode/LMS_TVG.zblorb, and source code is in games/source/inform/LMS_TVG.txt) LastResort.zip Last Resort, a sweltering afternoon in the Deep South, a fantasy horror game by Jim Aikin. Release 1 / Serial number 070213. Archive includes the game file and a PDF map. For more information, including the latest version, see Nightfall.zip Nightfall, an Interactive Short Story by Eric Eve. Release 4 / Serial number 090425. Archive contains the game, a map and a walk-through. (the original competition entry is in games/competition2008/glulx/nightfall/Nightfall.gblorb) Ottumwa.gblorb PDFA Ottumwa, a Police Department Forensics Analyst story, by David A. Faught. Release 5 / Serial number 021409 (a Z-code version is in games/zcode/Ottumwa.z5) Rover.gblorb Rover's Day Out, by Jack Welch and Ben Collins-Sussman. Winner of the 2009 IF Competition. Release 12 / Serial number 091116 (the original competition entry is in games/competition2009/glulx/rover/rover.gblorb) SamFortunePrivateInvestigator.gblorb Sam Fortune - Private Investigator: a transcribed drama, by Steve Blanding. Release 1 / Serial number 090510 Shapes.ulx Shapes: an Interactive Surrealism, by DG Ware Company. Release 4 / Serial number 100624 (a Z-code version is in games/zcode/Shapes.z5) Spaceship.zip Spaceship! A Collaborative Interactive Fiction by The Guardian's Gamesblog Community. Release 2 / Serial number 090928 TheAbbey.gblorb The Abbey, a medieval murder mystery, by Steve Blanding. Release 1 / Serial number 080626 TheMuseum.gblorb The Museum, a comedic tale of horror, by Andreas Jörgensen. Release 1 / Serial number 081128 UnscientificFiction.gblorb Unscientific Fiction, by Tom Tervoort. "A very, very soft science fiction IF in which you are abducted by an alien spaceship and must find a way to get back home." Release 2 / Serial number 090803 ThePhoenixMove.gblorb The Phoenix Move, by Daniele Giardini. Release 1 / Serial number 080821 TheTinyHouse.ulx The Tiny House, by Dan Doyle III. Release 1 / Serial number 091210 ZorkI7.ulx Zork: A Computerized Fantasy Simulation Game. This is the more or less public domain version of the original MIT Zork, ported to Inform 7 by Dean Menezes. Release 3 / Serial number 080504 (Source code is in games/source/inform/ZorkI7Source.txt) aafn.ulx An Apple From Nowhere, by Steven Carbone, aka Brendan Barnwell. Post-competition release. (the original competition entry is in games/competition2001/glulx/aafn/aafn.ulx) advent.blb Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Compiled under Glulx by Simon Baldwin, incorporating Simon's GToolBar toolbar extenstion. Release 5 / Serial number 961209 advent.ulx Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited", and compiled under Glulx Inform by Andrew Plotkin. Release 5 / Serial number 961209 atc.ulx ATC, an interactive aviation. Written by Jesse McGrew, based on the Unix version of the game by Ed James. balances.blb Balances, an Interactive Short Story. Originally written by Graham Nelson and ported to Glulx/GWindows by L. Ross Raszewski. Release 5 / Serial number 961216 (the original Z-code version is in games/zcode/Balances.z5) chnlsurf.ulx Channel Surfing, an Interactive Fiction by Mike Vollmer. Release 2 / Serial number 081122 (the original competition entry is in games/competition2008/glulx/chnlsurf/chnlsurf.ulx) comp01tr.ulx Comp01ter Game: N0n C0mp0s Ment1s, by Austin Thorvald, aka Brendan Barnwell. Release 2001 / Serial number 012001 (the original competition entry is in games/competition2000/inform/comp00tr/comp00tr.z5) dragon.zip Dragon Adventure, a simple text adventure for players aged 9 and over, by William Stott. Release 2 / Serial number 040211 (a plain-text Z-code version is in games/zcode/dragon.zip, and a RISC OS version is in games/archimedes/dragon.zip) duel.zip The Duel that Spanned the Ages, Episode 1: The Age of Machines, by Oliver Ullmann. Release 2 / Serial number 100403 (the original competition entry is in games/competition2009/zcode/duelthatspanned/duel.z8) endling.blb The Endling Archive, by Kazuki Mishima. Release 0 / Serial number 090217 glkchess.zip Glk Chess, by Simon Baldwin. A port of the chess playing program MSCP 1.2 (by Marcel van Kervinck) to Glulx. (source code is in games/source/inform/glkchess_src.zip) glkebook.blb GlkeBook, a PalmOS pdb DOC format eBook reader, by Simon Baldwin. (source code is in games/source/inform/glkebook_src.zip) glkebook_mitty.pdb A short story example eBook, for use with GlkeBook. hobbit.blb The Hobbit - The True Story. "A somewhat juvenile parody of Tolkien's Hobbit", ported and extended by Darren Bane from an MS-DOS adventure by Milbus Software. Release 1 (2001-09-11) lock-key.blb Lock and Key, by Adam Cadre. Version 1.12. moments.r2.gblorb Moments out of Time: Renegade Version, by L. Ross Raszewski. Release 1 / Serial number 061113 moments2.gblorb Moments out of Time 2: Adventure Type by L. Ross Raszewski. Release 1 / Serial number 070417 (a Windows installer is in games/pc/moments2.exe) narco.zip Narcolepsy, by Adam Cadre. Version 1.07. (a package with the machine-independent Glulx game file plus the Windows Glulxe interpreter is in games/pc/narco.zip) photo201.zip Photopia, by Adam Cadre. Version 2.01 (23 March 2002) / Serial number 10274 Archive includes the machine-independent Glulx game file plus the Windows Glulxe interpreter. (a Z-Code game file is in games/zcode/photopia.z5, and the original competition entry is in games/competition98/inform/photopia/photopia.z5) [file is linked to games/pc/photo201.zip] pytho.blb Pytho's Mask, by Emily Short. Release 4 / Serial number 020223 risorg.ulx Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 4 / Serial number 060308 (a Z-code version is in games/zcode/risorg.z8, source code is in games/source/risorg_src.zip, and the original competition entry is in games/competition2003/zcode/risorg/risorg.z8) sensory.tar.z Sensory Jam, a demo Glulx game with graphics and sound. Archive includes plain Glulx game file plus resources as separate files. Release 4 / Serial number 000329 sensory.blb Sensory Jam, a demo Glulx game with graphics and sound. Blorb file containing the game and all its resources. Release 4 / Serial number 000329 sensory.ulx Sensory Jam, a demo Glulx game with graphics and sound. Plain Glulx game file. Release 4 / Serial number 000329 (source code is in games/source/inform/sensory.inf) sittm.ulx Stick It To The Man, by H. Joshua Field, aka Brendan Barnwell. Post-competition release. (the original competition entry is in games/competition2001/glulx/sittm/sittm.ulx, and source code is games/source/inform/sittmsrc.zip) wof.zip Works of Fiction, by Jean Benoit Ferrant. Release 1 / Serial number 100515 [file is linked to games/source/inform/wof.zip] words.zip Words of Power, by Stark Springs. Release 4 / Serial number 021229 Archive includes the Glulx game file, as well as a book and a diary in PDF format. words-ns.zip Words of Power, by Stark Springs. Release 4 / Serial number 021229 Archive includes the Glulx game file, as well as a book and a diary in PDF format. This version of the game file does not include any sound. if-archive/games/glulx/french: ------------------------------ This directory contains French games in Glulx format. The games here can be played with the Glulxe interpreter, look in programming/glulx for a version for your system. -------------------------------------------------------------------------------- Index this file ekphrasis.blb Ekphrasis, les Aventures de Gilbert Fontenelle, by Le Jibe. Release 0 / Serial number 050718 lieuxcommuns.blb Lieux communs, une serie d'aventures hors du temps. Written by JB Ferrant, Samuel Verschelde, Eric Forgeot, Hugo Labrande and Jean-Luc Pontico for The HP Lovecraft: The Commonplace Book Project 2007. (a Z-code version is in games/zcode/french/lieuxcommuns.z8, source code is in games/source/inform/french/lieuxcommuns_src.zip and a solution is in solutions/lieuxcommuns.rec) sarvegne.blb Sarvegne, une visite qui conduit loin, by Eric Forgeot. Release 2 / Serial number 061101 (a Z-code version is in games/zcode/french/sarvegne.z5, source code is in games/source/inform/french/sarvegne_source.txt and a solution is in solutions/sarvegne-solution.rec) scarabeekatana.blb Le Scarabee et le Katana, une aventure rapide, by Eric Forgeot. Release 3 / Serial number 070906 (a Z-code version is in games/zcode/french/scarabeekatana.zblorb, and source code is in games/source/inform/french/scarabeekatana_source.txt) templefeu.blb Le Temple de Feu, une aventure dans une vallee lointaine, par Eric Forgeot. Release 3 / Serial number 070731 (a Z-code version is in games/zcode/french/templefeu.z5, source code is in games/source/inform/french/templefeu.inf and a solution is in solutions/templefeu.zip) if-archive/games/glulx/italian: ------------------------------- Index this file Beyond.zip Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Graphical version. Release 5 / Serial number 100115 (a text-only version is in games/zcode/italian/Beyond_txt.zip, a Windows installer is in games/pc/italian/Beyond.exe, an English version is in games/glulx/Beyond.zip, and the original competition entry is in games/competition2005/glulx/beyond/) VillaMorgana_grx.zip Villa Morgana, una dimostrazione interattiva di Paolo Lucchesi. Versione 3 / Numero di serie 090404 (a Z-code version is in games/zcode/italian/VillaMorgana_txt.zip, a Windows installer is in games/pc/italian/VillaMorgana.exe, and source code is in games/source/inform/italian/VillaMorgana_src.zip) schizo.zip Schizo - Escape to the Void, by Tommaso Caldarola, an Italian game about schizophrenia. Release 2 / Serial number 021012 snuff.blb Snuff Movie, by Tommaso Caldarola, based on a short story by Marco Vallarino. Release 1 / Serial number 081125 WARNING: Contains adult content. if-archive/games/glulx/spanish: ------------------------------- Index this file Alien.zip ALIEN: La Aventura, by Alpha Aventuras. Revision 1 / Numero de serie 081124 Dracula_La_Primera_Noche.zip Dracula: Episodio 1, La Primera Noche, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by DEF and El Clerigo Urbatain. Release 8 / Serial number 071227 (a Z-code version is in games/zcode/spanish/Dracula_La_Primera_Noche.zip, and an English version is in games/glulx/Dracula_The_First_Night.zip) Dracula2_La_Llegada.zip Dracula: Episodio 2, La Llegada, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by Mapache and El Clerigo Urbatain. Revision 3 / Numero de serie 080819 (a Z-code version is in games/zcode/spanish/Dracula2_La_Llegada.zip, and an English version is in games/glulx/Dracula2_The_Arrival.zip) conrumbo.zip Con Rumbo, by Enrique D. Bosch. Revision 5 / Numero de serie 010527 Archive includes Glulx game file, Inform source code and a walkthrough. [file is linked to games/source/inform/spanish/conrumbo.zip] elUltimoHogar.zip Misterio en el Último Hogar. El capítulo olvidado por los Hombres y recordado por los Hobbits. Revisión 2 / Número de serie 021225 (a Z-code version is in games/zcode/spanish/elUltimoHogar.zip) kerulen.zip Ke rulen los petas, por Grendelkhan. Remake creado en 2009 del original de 1989 por Iber Soft. Obra ganadora de la Retrocomp 2009. Revisión 1 / Número de serie 090720. [file is linked to games/zcode/spanish/kerulen.zip and games/source/inform/spanish/kerulen.zip] legado.zip El Legado, by Baltasar. Version 2. regente.zip El Anillo Regente, by Baltasar. Revision 3 / Numero de serie 021129 rudolphine_rur.zip Las Aventuras de Rudolphine Rur, by David Carbonell. Illustrated version of the game. rudolphine_texto.zip Las Aventuras de Rudolphine Rur, by David Carbonell. Text only version of the game. if-archive/games/glulx/swedish: ------------------------------- This directory contains Swedish games in Glulx format. The games here can be played with the Glulxe interpreter, look in programming/glulx for a version for your system. -------------------------------------------------------------------------------- Index this file drakmagi.blb Drakmagi (Dragon Magic), by Johan Berntsson. Release 6 / Serial number 080419 (A z-code version of Drakmagi, without graphics, is in games/zcode/swedish/drakmagi.z5, and a Windows installer for this game is in games/pc/swedish/GlulxDrakmagiVanyar.exe) vanyar.blb Vanyar, by Johan Berntsson. Release 1 / Serial number 030613 (A z-code version of Vanyar, without graphics, is in games/zcode/swedish/vanyar.z5, and a Windows installer for this game is in games/pc/swedish/GlulxDrakmagiVanyar.exe) if-archive/games/hugo: ---------------------- This directory contains Hugo game files, which can be used on any machine that runs the Hugo runtime engine. To get the Hugo runtime engine for your favorite system, look in programming/hugo. -------------------------------------------------------------------------------- Index this file NMNL.hex Nothing More, Nothing Less, an Interactive Slice of Life written for Emily Short's SmoochieComp 2001 by Gilles Duchesne. Version 1.21 ScavHunt.hex Scavenger Hunt - A Hugo Game and Tutorial, by Gilles Duchesne. (multimedia resource files and annotated source code are in programming/hugo/examples/ScavHuntFull.zip) annoy2.hex Aggravatron: Annoyotron II, written by Ben Parrish. colossal.hex Colossal Hugo, the original 350 points ADVENT ported to Hugo by Kent Tessman (revised version for Hugo 2.2a). Based on Graham Nelson's Inform port of David Baggett's 1993 TADS reconstruction 'Colossal Cave Revisited' of the 1977 original by Willie Crowther and Don Woods. (source code is in games/source/hugo/colossal.hug) dawn.zip Fallacy of Dawn, by Robb Sherwin. Release 1.05 / Serial number 010930 down.hex Down, release 4, by Kent Tessman. (source code is in games/source/hugo/down_source.zip, and the original competition entry is in games/competition97/hugo/down/down.hex) dragon.zip Dragon Hunt, by Joachim Froholt. east.zip East of Eastwood, a short Western scenario by Cardinal Teulbachs serial #10/09/95 (Hugo v1) future_boy_demo.zip Future Boy!, a superhero adventure by Kent Tessman. Release 1.01 09-18-04 (demo version). Archive includes the game, graphics and sound files, and interpreters for Windows, Macintosh, Linux, BeOS, Palm and PocketPC. guilty.zip Guilty Bastards, a humourous mystery adventure, version 2.09, by Kent Tessman. Contains illustrations and sounds. The archive contains a machine independent Hugo game file, plus graphic and sound data. (a self extracting archive for Windows containing all these files plus the Hugo Engine is in games/pc/guilty.exe) guilty.hex The Hugo game file for Guilty Bastards, version 2.09, for systems where the Hugo Engine does not support graphics and sounds. hammurabi.zip Hammurabi, ported to Hugo by Robb Sherwin. Archive includes Hugo game file and source code. [file is linked from games/source/hugo/hammurabi.zip] htgessay.hex Haunting the Ghosts, by Jason Peter Brown an Interactive Essay on Paul Auster's "The New York Trilogy". Release 0.9d, requires Hugo 2.4 or higher runtime engine. htgpics The Hugo resource file that contains the graphics for htgessay.hex. Requires a graphical port of the Hugo engine. hugozork.hex Zork I, ported to Hugo by John Menichelli and updated for Hugo 2.5 by Kent Tessman. (source code is in games/source/hugo/hugozork.hug) memory.hex Persistence of Memory, second release (15feb99), by Jason Dyer. (the original competition entry is in games/competition98/hugo/memory/memory.hex) ndrift.zip Necrotic Drift, version 1.03, by Robb Sherwin. This is a graphical text adventure game, and as such requires a minimum resolution of 800x600. It does not support text-only mode. The archive contains a machine independent Hugo game file, plus graphics and music. paxless.hex PAXLess, a Quest to the IF Suite, by Royce "Garynar" Odle. Written for the PAX-East Speed-IF competition. pirate.hex Pirate Adventure, the classic Scott Adams game, ported to Hugo 2.4 by Julian Arnold. Version 1.1.0 of the Hugo port. (source code is in games/source/hugo/pirate_src.zip, and there are original C64 versions in games/c64/) playing.txt How to Play Hugo Games, by Kent Tessman pmime.hex Pantomime, by Robb Sherwin. Release 1.02 / Serial number 060426 (the original Spring Thing entry is in games/springthing/2006/pmime.hex) scourge.zip A Crimson Spring by Robb Sherwin Release 1.0.04 / Serial number 001206 Graphics and Audio Enabled (a machine independent game file is in games/hugo/scourgdos.hex, and the original competition entry is in games/competition2000/hugo/scourge/scourge.hex) scourgdos.hex A Crimson Spring by Robb Sherwin Release 1.0.04 / Serial number 001206 (a graphics-and-audio enabled version is in games/hugo/scourge.zip, and the original competition entry is in games/competition2000/hugo/scourge/scourge.hex) spur.hex Spur, A Western Misadventure by Kent Tessman Release 9 (4dec99), Hugo v2.5 (source code to this file is in games/source/hugo/spur_src.zip) squest.zip SceptreQuest: The Quest for the Sceptre, serial #10/10/95. Originally written in BASIC by Sean Givan, now ported to Hugo v1 and embroidered by Cardinal Teulbachs. (Sean Givan's original is in games/source/basic/sceptre1.bas) tetris.zip Tetris for Hugo 2.5, implemented by Kent Tessman, based on Andrew Plotkin's Inform version "Freefall". This version makes use of colour, graphics, sound and music. (source code is in /games/source/hugo/tetris_source.zip) trading.zip Trading Punches, Part 1 of The Convergence Saga, by Sidney Merk. Version 1.9, Hugo v3.1 / Library 31001 (the original competition entry is in games/competition2004/hugo/trading/ and source code is in games/source/hugo/tpsource.zip) if-archive/games/java: ---------------------- Index this file JMines.zip JMines version 2.4, a randomly generated maze exploring game, by James L. Dean. Archive contains Java source code and compile class files. (a C version is in games/pc/CMines.zip, and a Javascript/PDF version is in games/pdf/Mines.pdf) PalaceOfShadows.zip Palace of Shadows, version 1.0, by Christos Stogiannopoulos. Archive contains Java executables (HTML and console versions), game file, documentation and Java source code. catchamonster.zip Catch a Monster, version 1.0, shareware, by Chris Broadribb. "You are a professional monster catcher called to a suburban house to catch a viscous monster lurking within." if-archive/games/linux: ----------------------- Index this file CMines.zip A randomly generated maze exploring game, by James L. Dean. Archive contains Linux and Windows executables, plus C source code. [file is linked to games/pc/CMines.zip] (a Java version is in games/java/JMines.zip, and a Javascript/PDF version is in games/pdf/Mines.pdf) Realm_of_Obsidian_LinuxWine.zip Realm of Obsidian (Preview Edition) v0.63, with sounds and music, by Amy Kerns. This version is packaged to run under Wine on Linux. (a Windows version is in games/pc/Realm_of_Obsidian.zip) Realm_of_Obsidian_NS_LinuxWine.zip Realm of Obsidian (Preview Edition) v0.63, without sounds or music, by Amy Kerns. This version is packaged to run under Wine on Linux. adv440-linux.tgz Linux executable of the 440 point version of Colossal Cave, built by Mike Arnautov. (source code is in games/source/adv440.tgz) adv550_glk_linux.tar.gz Linux Glk executable of David Platt's 550 point version (David's PL-6 release of 9/18/84, which contains text and formatting missing from Ken Wellsch's more widely available C version), built by Mike Arnautov. (source code is in games/source/advent_acode.tar.gz) adv660_glk_linux.tar.gz Linux Glk executable of Mike Arnatov's 660 point version of Colossal Cave: Adventure4+ version 10.07 (5/9/2001). This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. (source code is in games/source/advent_acode.tar.gz) adv770-1.87-linux-glk.tgz Linux Glk executable of Mike Arnatov's 770 point version of Colossal Cave, version 1.87 (9apr2008). (source code is in games/source/adv770-1.87-C-src.tgz, a DOS executable is in games/pc/adv770-1.87-dos.zip, and a Windows executable is in games/pc/adv770-1.87-win-glk.zip) hlaadvlx.tar.gz HLA Adventure, version 3.40, written by Paul Panks. (an MS-DOS version is in games/pc/paul-panks/hlaadv.zip) newcastle.tgz The New Castle, version 5.3. Written by Dan Gahlinger, based on Castle, written by Barry Wilks on a VAX/VMS circa 1983. (an MS-DOS version is in games/pc/newcastle.zip) if-archive/games/mac: --------------------- Index this file Adventure.sit Adventure 2.5.m2, the 430 points version of Colossal Cave by Donald R. Woods (1995), ported by Jacob Munkhammar (C source code is in games/source/Adventure2.5.tar.gz, a DOS executable is in games/pc/advent25.zip, an executable and source code for the Amiga is in games/amiga/adv430.lha = games/source/adv430.lha) DraculasCastle251.sit Dracula's Castle, by Al Staffieri Jr. "Defeat the evil vampire, find the treasure hidden on the island, and leave the island with the treasure." Mac Classic executable. DraculasCastle251_X.sit Dracula's Castle, by Al Staffieri Jr. Mac Carbon executable (OS 8 to OS X). Dungeon-Glk.sit.hqx Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface. (source code is in games/source/dungeon-glk.tar.Z) Dunjin44.cpt.hqx The Dungeons of Dunjin version 4.4, by Magnus Olsson. BinHexed Compact Pro archive. This is not just a port of the MS-DOS game but makes use of the Mac's user interface. Enhanced.sea.hqx Enhanced release 3/941004, the first (and so far the only) part of the Cyberventure trilogy; a cyberpunk SF adventure by Hans Persson and Dominik Zemmler HCMacPkg.sit Adventure in Humongous Cave, David Malmberg's AGT version of Adventure, ported to Inform by Al Golden. Release 1 / Serial number 000001 (a machine-independent Z-code game file is in games/zcode/HugeCave.z8 and a Windows package is in games/pc/HCWinPkg.zip) HuntDark-R4.hqx Hunter, in Darkness. A Cave Crawl by "Dave Ahl Jr." (Andrew Plotkin) Release 4 / Serial number 991119 (a machine-independent zcode game file is in games/zcode/huntdark.z5; the original competition entry is in games/competition99/inform/huntdark/huntdark.z5) KOAMacPkg.sit Kingdom of Amphibia: The Shipwreck, by Al. Release 10 / Serial number 000002 Archive containing the game file and a Mac interpreter. (a machine-independent Z-code game file is in games/zcode/KoA.z5, and a Windows package is in games/pc/KOAWinPkg.zip) Katana.bin Katana, version 2.0, by Matt Rohde, in MacBinary format. (a machine-independent TADS game file is in games/tads/katana.gam) Katana.hqx Katana, version 2.0, by Matt Rohde, in BinHex format. (a machine-independent TADS game file is in games/tads/katana.gam) LASH-r11.hqx Local Asynchronous Satellite Hookup, by Paul O'Brian Release 11 / Serial number 000806 (a machine independent zcode game file is in games/zcode/LASH.z8, and an MS-DOS executable is in games/pc/LASH.zip) LostAdv2.0.2.sit.hqx Lost, a science fiction text adventure, version 2.0.2. Shareware by Jeffrey Hersh; his rating: hard. (TADS source code is in games/source/tads/lost202s.zip, a compiled game file is in games/tads/lost202g.zip, a DOS executable is in games/pc/lost202.zip) MacWes10.sit.hqx MacWesleyan: An Everyday Nightmare, version 1.0 TADS adventure by Neil deMause (PC University, the DOS version, is in games/pc/pcu10.zip) Modernism.sit.hqx Modernism version 1.0, by Jacob Solomon Weinstein includes both "Waiting for Godot" and "No Exit" Parade.comment.txt solution to Everybody Loves a Parade, a commentary on the genesis and development of the game, and some programming tips for TADS beginners, by Cody Sandifer [file is linked to games/pc/parade.txt, to games/tads/Parade.comment.txt, and to solutions/Parade.comment.txt] Parade.sit.hqx Everybody Loves a Parade, by Cody Sandifer release 2.3 (a machine-independent TADS game file is in games/tads/Parade.gam, a DOS executable is in games/pc/paradeDOS.zip, and a Windows executable is in games/pc/paradeWin95.zip) Satyr.app152.sit.hqx Outside Satyricon Version 1.52, an illustrated text adventure by Ben Sharvy (Crunchy Pickle Software). Shade-R3.hqx Shade, a brief story by "Ampe R. Sand" (aka Andrew Plotkin). Release 3 / Serial number 001127 (a machine independent zcode version is in games/zcode/shade.z5, and the original competition entry is in games/competition2000/inform/shade/shade.z5) ShapesMacPkg.sit Shapes: an Interactive Surrealism, by DG Ware Company. Release 3 / Serial number 000001 (a machine-independent Z-code game file is in games/zcode/Shapes.z5, and a Windows package is in games/pc/ShapesWinPkg.zip) Shelby.sit.bin The Light: Shelby's Addendum. Quest Adventure #3, version 2.1, release 19960901, by Colm A. McCarthy. Macintosh package by Neil K. Guy (tela design). Macbinary format. (a PC executable of this game is in games/pc/shelbypc.zip; a system-independent TADS .gam file is in games/tads/shelby.zip) Shelby.sit.hqx Same as above, but BinHex format. SmallW3.sit Small World release 3, a Miniature Text Adventure by Andrew D. Pontious (a machine-independent TADS game file is in games/tads/SmallW3.gam; the original competition entry is in games/competition96/smallwld/smallwld.gam) Sunset_Over_Savannah.hqx Sunset Over Savannah, An Existential Vacation, by Ivan Cockrum. Version 1.0.4, 8/2/98. (a machine-independent TADS version is in games/tads/savannah.gam, a Windows version is in games/pc/savvanah.zip, and the original competition entry is in games/competition97/tads/savannah/savannah.gam) Transylvania.sit Transylvania, by Antonio Antiochia for 16-bit Macintoshes only. See games/appleII/penguin/Index for copyright. World1.07_OSX.sit World version 1.07, by J. Doug McDonald, ported to Macintosh OS X (command line only) by Thomas Magle Brodersen. This version includes the ability to save and restore the game, which was missing from the earlier Mac OS 9 Classic port. World107.sit World version 1.07, by J. Doug McDonald, ported to the Macintosh by Thomas Magle Brodersen. This version can save the game to file world.sav, but it cannot restore. (Source code to the DOS/Unix version is in games/source/worldsrc.zip; a DOS executable is in games/pc/world107.zip; an Archimedes port is in games/archimedes/world.spk; an Amiga port is in games/amiga/World_1.07.lha) adventure-11.hqx Colossal Cave, 550 point version based on the Unix C version by Ken Wellsch Mac version 1.1 by Anthony C. Ard babel-31.hqx Babel, release 3.1, by Ian Finley. (a machine-independent TADS version is in games/tads/Babel31.gam, a DOS executable is in games/pc/Babel.exe and the original competition entry is in games/competition97/tads/babel/babel.gam) ccr.sit.bin Colossal Cave Revisited v1.0 A remake of Crowther and Woods' original adventure with a full sentence parser, with complete TADS source. TADS version by Dave Baggett. Freeware. Macbinary format. [file is linked to games/source/tads/ccr.sit.bin and to games/adventions/mac/ccr.sit.bin] ccr.sit.hqx Same as above, but BinHex format. [file is linked to games/source/tads/ccr.sit.hqx and to games/adventions/mac/ccr.sit.hqx] chix.hqx Chicks Dig Jerks, by Robb Sherwin Release 2 / Serial number 991124 WARNING: This game contains adult language and situations and is not intended for children. (a machine independent zcode game file is in games/zcode/chix.z5, an MS-DOS version is in games/pc/chix.exe, and the original competition entry is in games/competition99/inform/chix/chix.z5) curse.sea Curse of Vengeance, release 1.3 TADS adventure by Scott C. McNab crystalcave2.2.sit.hqx Crystal Cave version 2.2. by Kevin O'Gorman based on and intended as a sequel to Colossal Cave (source code, though not the same as this version was compiled with, is in games/source/crystal.tar.gz) deepspacedrifter1.0.sit.hqx Deep Space Drifter, written with TADS by Michael J. Roberts and Steve McAdams (shareware, source code comes with registration) dudley.sit.hqx A Dudley Dilemma version 1.2 by Lane Barrow (a DOS version is in games/pc/dudley.zip; source code is in games/source/agt/dudley_s.zip) forever.sit Elizabeth Hawk's Forever Always: a Romance Novel Game, written by Iain Merrick. (the original entry to the RomanceNovelComp is in games/mini-comps/rncomp/, and a machine independent TADS .gam file is in games/mac/forever.zip) fourin1.sit Four in One, an Interactive Marx Brothers Comedy by J. Robinson Wheeler. Release Version 1.1.7 20000710. (the original competition entry is in games/competition98/tads/fourin1/, a machine independent TADS .gam file is in games/tads/fourin1.gam, an MS-DOS executable is in games/pc/fourin1.zip, and source code is in games/source/tads/4in1_src.zip) frenfive.sit.hqx The Frenetic Five vs. Sturm und Drang version 1.1, interactive fiction by Neil deMause (The machine-independent TADS .gam file is available as games/tads/frenfive.gam, a Windows executable in games/pc/frenfive.zip, and the original competition entry is in games/competition97/tads/frenfive/frenfive.gam) fren5-2.hqx The Frenetic Five vs. Mr. Redundancy Man (The Frenetic Five Epsiode 2), version 1.2, interactive fiction by Neil deMause (The machine-independent TADS .gam file is available as games/tads/fren5-2.zip) legend.bin The Legend Lives! v1.0 An Unnkulian Universe Unventure by Dave Baggett Self-extracting archive in MacBinary format. [file is linked to games/adventions/mac/legend.bin] legend.hqx Same as above, but in BinHex format. [file is linked to games/adventions/mac/legend.hqx] lostny.egg some Easter eggs from Lost New York (see below) and what you can win if you find them, by Neil deMause [file is linked to games/pc/lostny.egg and to games/tads/lostny.egg] lostny14.sit Lost New York version 1.4, a time-travel TADS adventure by Neil deMause The built-in hint system is disabled in this freeware version; type REGISTER to see how to get the full version. Macintosh executable and instructions. (a machine-independent TADS .gam file is available as games/tads/lostny14.gam, and a PC executable is in games/pc/lostny14.zip) race13.sit The Great Archeological Race! version 1.3 TADS adventure by John LaBonney rylvania.sea.bin The Horror of Rylvania by D. A. Leary for ADVENTIONS Playable DEMO v1.0, Macbinary format. [file is linked to games/adventions/mac/rylvania.sea.bin] rylvania.sea.hqx Same as above, but BinHex format. [file is linked to games/adventions/mac/rylvania.sea.hqx] saveprinceton20.hqx Save Princeton version 2.0 for the Macintosh by Jacob Solomon Weinstein and Karine Schaefer sos.sit Son of Stagefright - A Pleasant Day at the Theater in Three Paranatural Acts; by Mike McCauley. This game won the 3rd Annual AGT Game Writing Contest. (a DOS executable is in games/pc/sos.zip, source code is in games/source/agt/sos-src.zip) underoos.sit The Underoos that ate New York! by Gerry Kevin Wilson (a machine-independent TADS .gam file is in games/tads/underoos.gam, a DOS executable is in games/pc/underoos.zip) unnk1v301.sit.bin Unnkulian Underworld: The Unknown Unventure version 3.0.1 by D. A. Leary [file is linked to games/adventions/mac/unnk1v301.sit.bin] unnk1v301.sit.hqx Same as above, but BinHex format. [file is linked to games/adventions/mac/unnk1v301.sit.hqx] unnk2v30.sit.bin Unnkulian Underworld II: The Secret of Acme version 3.0 by David M. Baggett [file is linked to games/adventions/mac/unnk2v30.sit.bin] unnk2v30.sit.hqx Same as above, but BinHex format. [file is linked to games/adventions/mac/unnk2v30.sit.hqx] unnkhz10.sit.bin Unnkulia One-Half: The Salesman Triumphant Includes a playable demo of Unnkulia Zero! both games version 1.0, by D. A. Leary [file is linked to games/adventions/mac/unnkhz10.sit.bin] unnkhz10.sit.hqx Same as above, but BinHex format. [file is linked to games/adventions/mac/unnkhz10.sit.hqx] veritas20.sea.hqx VERITAS: A Harvard Game of Interactive Fiction, version 2.0, by James T. Reese (see games/tads/ for a machine-independent TADS .gam file) worlds-apart-21.hqx Worlds Apart, an Interactive Fugue, Version 2.1, written by Suzanne Britton. (a machine independent TADS game file is in games/tads/worlds.zip, and a Windows version is in games/pc/worlds.exe) zero.sit.hqx Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer. (a machine independent TADS .gam file is in games/tads/zero.gam, a DOS version is in games/pc/zeroDOS.zip, a Windows version is in games/pc/zeroWin95.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam) zork-27m.hqx Dungeon, the more or less public domain version of the original MIT Zork. Macintosh version 2.7M (1.1) by Anthony C. Ard, based on the Unix C version 2.7A if-archive/games/mini-comps: ---------------------------- This directory contains files relating to various mini-competitions run via the Usenet group rec.arts.int-fiction. -------------------------------------------------------------------------------- Index this file sillygame.zip three .html files which contain suggestions from rec.arts.int-fiction to Cardinal Teulbach's requests for characters, locations, and objects which he planned on putting into one big, silly game. The Cardinal then decided he was too busy for the project, so it was handed off to a committee, which got a little done on it, but it died again. Written up and submitted as a source of ideas for the mini-competition by Julian Arnold. if-archive/games/mini-comps/abilitycomp: ---------------------------------------- Index this file PrisonBreak.zip Prison Break, by Parham Doustdar, written in JACL. This was the sole entry in David Fisher's AbilityComp 2009. if-archive/games/mini-comps/adrift: ----------------------------------- Index this file 3hourcompjul04.zip All the entries in the July 2004 Three Hour Games Competition: Briefcase, by Woodfish (1st) Jailbreak Bob, by David Whyld (2nd) Zombie Cow, by Amber Rollins-Walker (3rd) Lost Souls, by Mel S (4th) Amulet, by Daniel Hielbert (5th) Shadrick's Travels, by Mystery (6th) Annihilation of Think.com, by Adam Dundas (7th) 3hourcompnov04.zip All the entries in the November 2004 Three Hour Games Competition: Buried Alive, by David Whyld (1st) Veteran Experience, by Robert Rafgon (2nd) We are coming to get you!, by Richard Otter (3rd) Snakes and Ladders, by Ken Franklin (joint 4th) The Murder of Jack Morely, by Mystery (joint 4th) Zombies are Cool, but Not so Cool when they're Eating your Head, by Mel S (6th) gameofyear04.zip All the entries in the InsideADRIFT Game of the Year Competition (December 2004): Paint!!!, by David Whyld (1st) Shards of Memory, by David Whyld (joint 2nd) Wax Worx, by Eric Mayer (joint 2nd) Shadrack's Underground Adventure, by Mystery (4th) The Curse of DragonShrine, by Mystery (5th) Darkness, by Richard Otter (6th) introcomp05.zip All the entries in the ADRIFT Intro Comp 2005: Silk Road Secrets: Samarkand to Lop Nor, by C. Henshaw (1st) The Final Question, by David Whyld (joint 2nd) Murder Mansion, by Reelyor (joint 2nd) Zack Smackfoot, by Ken Franklin (4th) Outline, by Robert Rafgon (5th) Must Escape! by Robert Rafgon (6th) Rift, by Red-Sith (7th) Point 2 Point, by C. Henshaw (8th) minicomp.zip All the entries in the Summer 2003 ADRIFT Mini-Competition: Diary of a Stripper, by Christopher Cole. Monsters, by Daniel Hiebert. Neighbours From Hell, by David Whyld. Thorn, by Eric Mayer. onehourcomp.zip All the entries in the The First ADRIFT One-Hour Game Competition: The Evil Chicken of Doom!, by Mel S. The Game To End All Games, by Woodfish. The Green Princess, by The Invisible Man. The Haunted House of Hideous Horror, by David Whyld. Jason vs. Salm, by Sockets. A Masochist's Heaven, by Monk. Microbe Willie vs. The Rat, by Jeremy Yoder. A Monkey Too Many, by Echarin. The Princess in the Tower, by David Whyld. onehourcomp2.zip All the entries in the The Second ADRIFT One-Hour Game Competition: Dance Fever USA, by Mel S. Forum, by Woodfish. The Saga of Percy the Viking, by David Whyld. onehourcomp3.zip All the entries in the The Third ADRIFT One-Hour Game Competition: Apprentice of the Demonhunter, by The Mad Monk. The Curse of the Revenge of the Ghost of the Evil Chicken of Doom... Returns!, by Mel S. Doom Cat!!, by Eric Mayer. The Farthest Shore, by Stewart J. McAbney. Forum 2, by Woodfish. Just My Imagination-Musings of a Child, by Mystery. The Pyramid of Hamaratum, by KF. Quest for Flesh, by Daniel Hiebert. The Revenge of Clueless Bob Newbie!, by David Whyld. The Revenge of Clueless Bob Newbie Part 2: This Time it's Personal, by David Whyld. Saffire, by Woodfish. A Short Damn Fantasy Adventure, by David Whyld. That Crazy Radioactive Monkey!, by Mel S. onehourcomp4.zip All the entries in the The Fourth ADRIFT One-Hour Game Competition: Adrift Maze, by Mystery. Agent 4-F From Mars, by Michael Arnaud. Argh's Great Escape, by Mystery. The Cat in the Tree, by Sockets. Cruel and Hilarious Punishment!, by Mel S. An Evening with the Evil Chicken of Doom, by Mel S. Get Treasure for Trabula, by David Good. Goblin Hunt, by David Whyld. Ice Cream, by Sockets. SE: Wreckage, by Daniel Hiebert. Shred 'em, by David Good. SPAM, by Anonymous. Topaz, by Woodfish. Undefined, by 30otsix. Vagabond, by Scott Meridian. Woof, by Roberto Grassi. springcomp04.zip All the entries in the InsideADRIFT Spring Competition 2004: Shards of Memory, by David Whyld (winner) Sommeril, by Lee Paten The Curse of DragonShrine, by Mystery Wax Worx, by Eric Mayer springcomp05.zip All the entries in the InsideADRIFT Spring Competition 2005: A Day At The Seaside, by Matthew Hunter Fire in the Blood, by Richard Otter Frustrated Interviewee, by Robert Rafgon The House Husband, by C. Henshaw Private Eye, by David Whyld summercomp04.zip All the entries in the InsideADRIFT Summer Competition 2004: The ADRIFT Project, by Mystery Ticket to nowhere, by Richard Otter Choose your own...., by David Whyld Tears of a tough man, by Bruce Humphrey Shadrack's Underground Adventure, by Mystery The Mystery Of The Darkhaven Caves, by David Whyld if-archive/games/mini-comps/arcade: ----------------------------------- Index this file arcade.zip A collection of 16 short text adventures, all based on coin-op video games. Included are: Asteroids Centipede Dig Dug Donkey Kong Galaxian Joust Lode Runner Marble Madness Night Driver Pac-Man Pong Space Invaders (two versions) Tapper An unlabeled coin-op video game A pinball machine rox.z5 Rox, an Interactive Space Odyssey, by L. Ross Raszewski. Release 2 / Serial number 010105 (the original version is in arcade.zip as asteroids.z5) if-archive/games/mini-comps/cgdc7: ---------------------------------- This directory contains files relating to the Jay Is Games Casual Gameplay Design Competition #7 (Theme: Escape) -------------------------------------------------------------------------------- Index this file CGDC7Results.csv Results of the competition in comma-separated values. -------------------------------------------------------------------------------- AnOpenField.zblorb An Open Field, An Interactive Fiction by ColdFrog. Release 1 / Serial number 100131 Blueprint.z5 The Blueprint, An Interactive Fiction by Thaidaree. Release 1 / Serial number 100208 CriticalBreach.z8 Critical Breach, An Escape Story by Grey. Release 1 / Serial number 100203 Dual.zblorb Dual Transform, A Metasemantic Construction by Andrew Plotkin ("Nigel Smith"). Release 5 / Serial number 100225 Runner-up in the competition EscapeInTheDark.z5 Escape In The Dark, An Interactive Vanishing, by Owen Parish. Release 3 / Serial number 100203 EscapeIntoFiction.zblorb Escape Into Fiction, An Interactive Fiction by M27. Release 1 / Serial number 100203 FragileShells.zblorb Fragile Shells, An Interactive Escape by Stephen Granade. Release 4 / Serial number 100401 Runner-up in the competition Heavenly.z8 Heavenly, Too Much of a Good Thing, by Jim Aikin. Release 1 / Serial number 091213 Hoosegow.zblorb Hoosegow, A Wild West Wreck by Ben Collins-Sussman and Jack Welch. Release 15 / Serial number 100209 Winner of the competition IExpectYouToDie.z8 I Expect You To Die, An Interactive Fiction by Anthony Schuster. Release 1 / Serial number 100209 IntoTheOpenSky.zblorb Into the Open Sky, An Interactive Fiction by Matt Lindquist. Release 251 / Serial number 100208 Ka.z8 Ka, An Interactive Escape by Dan Efran. Release 2 / Serial number 100212 LuridDreams.z8 Lurid Dreaming, An Interactive Fiction by Torgrim Mellum Stene. Release 1 / Serial number 100211 Monday.z8 Monday, 16:30, Escape The Office IF by Alexander "Mordred" Andonov. Release 1 / Serial number 100201 PartyFoul.zblorb Party Foul, An Exercise in Frustration by Brooks Reeves. Release 4 / Serial number 100208 Runner-up in the competition Roofed.zblorb Roofed, A Karrento Brothers Adventure by Jim Munroe. Release 2 / Serial number 100223 Survive.z5 Survive, by Baltazar. Release 3 / Serial number 100208 Terminal.zblorb Terminal, An Interactive Fiction by C. Everett. Release 1 / Serial number 100205 TheCube.z8 The Cube, An Interactive Fiction by Simon Smart and Eleanor Gang. Release 1 / Serial number 100130 TheUsher.z8 The Usher, A potentially uninteresting fate, by Branden Rishel and Daphne Gabrieli. Release 1 / Serial number 100211 Zegrothenus.z8 Zegrothenus, by Poster. Release 2 / Serial number 021310 Zeroeth.z8 A Zeroeth Dimension An Interactive Fiction by Dewey Mowris Release 1 / Serial number 100221 if-archive/games/mini-comps/chicken: ------------------------------------ The following are entries to Adam Cadre's "Chicken Competition", based on jokes about a chicken crossing the road. -------------------------------------------------------------------------------- Index this file chicken.zip The original 19 entries in the "Chicken Competition". The included games are: Chicken and Egg by Adam Thornton Saied by Robb Sherwin Are You Too Chicken to Make a Deal? by Mitchell Taylor The Story of Morris the Chicken Being Helped by a Squirrel, by Mikko Vuorinen The one about the chicken, the lion and the monkey? by Sam Barlow Learning to Cross by Mark Musante Behavior by William Shlaer Orpington by William Shlaer Unity by Greg Ewing Sisychickenphus by Lelah Conrad The Chicken's Dilemma by Jason Dyer The X Chicken by David Cornelson Hey, I'm Supposed to Be Free Range by Opal O'Donnell Chicken! by Gunther Schmidl Chickens of Distinction by Liza Daly Pollo y Camino by Jay Goemmer The Chicken Under the Window by Lucian Smith The Lesson of the Chicken by Rob Noyes The Landing by Neil K. Guy cutwind.z5 The Chicken Under the Window by Lucian Smith Release 2 / Serial number 980728 cutwind.inf Source code for The Chicken Under the Window landing.zip The Landing, version 1.2, October 13, 1998 This is an update to Neil K. Guy's Chicken Comp game learn2x.gam Learning to Cross, release 2, by Mark J. Musante. if-archive/games/mini-comps/commodore32: ---------------------------------------- This directory contains the entries to Dave Bernazzani's Commodore 32 Z-Machine Competition. -------------------------------------------------------------------------------- Index this file c32_comp.zip All the entries for the 2004 Commodore 32 competition: Turning Point, by Robert Rafgon Amusement Park, by Algol Downtown Train, by Owen Lockett Paparazzi, by EV Endgame, by Samuel T. Denton Zombies!, by Chris Cenotti if-archive/games/mini-comps/dino: --------------------------------- Index this file dino.zip All the games entered into the Dinosaur mini-competition, zipped into a single archive. The games are: Rowr!, by Gunther Schmidl Why did the Dino cross the Road?, by Richard Bos d2d, by Simon Lamont Encryptment, by Taro Ogawa Dinosaur Love, by Peter Berman Dino Hunt, by Admiral Jota The Loneliness of the Long Distance Runner, by Jason McWright A Stegosaur's Night Out, by Quentin D. Thompson A Dino's Night Out, by Aris Katsaris Very Old Dog, by Tony Delgado Revenger, by Robb Sherwin Deep Brow Lifter, by Neil deMause Dinosaur Dinnertime!, by David Clysdale An Important Appointment, by Jennifer Earl if-archive/games/mini-comps/dragon: ----------------------------------- Index this file DragonComp.zip All the games entered into the dragon mini-competition, zipped into a single archive. if-archive/games/mini-comps/envcomp: ------------------------------------ This directory contains both entries in David Fisher's EnvComp. For more information about the competition, see ------------------------------------------------------------------------------- Index this file DeadLikeAnts.zip Dead Like Ants, Malarkey in a tree, by C.E.J. Pacian. Version 6, developed with TADS 3. LaSeine.z5 La Seine, a short text adventure by Derek Sutcliffe. Release 1 / Serial number 090320 if-archive/games/mini-comps/fan-fest: ------------------------------------- The following is the winner of Stephen Granade's 1998 IF Fan Fest -------------------------------------------------------------------------------- Index this file ite2.zip In the End 2, a parody of the 1996 IF Competition game "In the End", written by Adam Thornton. Release 1 / Serial number 980726 Archive contains game file and source code if-archive/games/mini-comps/gameplaycomp: ----------------------------------------- This directory contains the sole entry to David Fisher's GameplayComp 2009. -------------------------------------------------------------------------------- Index this file FantasticFinaleIV.z5 Fantastic Finale IV, a short jRPG simulation, by Derek Sutcliffe. Release 1 / Serial number 090914 if-archive/games/mini-comps/ghosttown: -------------------------------------- Index this file ghosttown.zblorb Ghost Town: The Lost Treasure. A CompuNovel by Jens Byriel. Release 1 / Serial number 070725 if-archive/games/mini-comps/highland: ------------------------------------- The following are entries to Graeme Porter's HighlandComp. -------------------------------------------------------------------------------- Index this file haggis.ulx Catch That Haggis, or, Working Around The Restrictions. A HighlandComp Entry by Adam Biltcliffe. Release 5 / Serial number 010203 (This is Glulx file and needs a Glulx interpreter; look in programming/glulx/interpreters/glulxe for one) highland.z5 Highland Chef, an Interactive Highland Adventure, written by Graeme Pletscher. Release 1 / Serial number 010225 roots.z5 Roots, an interactive bunch of stereotypes, by Sophie Fruehling. Release 1 / Serial number 010227 if-archive/games/mini-comps/hours: ---------------------------------- This directory contains the entries to the "24 Hours of Inform" contests. -------------------------------------------------------------------------------- Index this file aesthetic.z5 Aesthetic Deletions, by Johanna Hunt. Release 1 / Serial number 310103 Entered into the second contest. dastardly.z5 Dastardly, by Andy Chase. Release 2 / Serial number 060122 Entered into the third contest. defra.z5 The Man from DEFRA, by Kevan Davis. Release 1 / Serial number 020228 Entered into the first contest. borgaris.z5 Escape From the SS Borgaris, by Kevan Davis. Release 1 / Serial number 030204 Entered into the second contest. ghostship.z5 Ghost Ship, by Pete. Release 1 / Serial number 030205 Entered into the second contest. if-archive/games/mini-comps/ifbeginners: ---------------------------------------- Index this file IFBeginnersComp2008.zip All the entries for the 2008 IFBeginnersComp, in a single archive. The entries are: Connect by James Hudson (Inform 7/ZCode, release 2) Germania by Vicente Munoz (TADS 3, version 1.9) Limelight by Justin Lowmaster (Inform 7/ZCode, release 1) Mrs. Pepper's Nasty Secret by Jim Aikin and Eric Eve (TADS 3, version 1.02) The Sleeping Princess by Molly, Alex, and Mark Engelberg (TADS 3, release 1.1) if-archive/games/mini-comps/introcomp: -------------------------------------- The following are entries to the IntroComp, which was run in 2002 by Neil deMause, and from 2003 onwards by Jacqueline Lott. -------------------------------------------------------------------------------- Index this file games02.txt Neil's list of the 2002 games and voting rules. introcomp02.zip All of the entries in Neil deMause's 2002 IntroComp, archived in a single file. Included are: Artifiction, by Mikko Vuorinen (Alan) At Wit's End Again, by Mike Sousa (TADS) Death By Monkey, by R. Rawson-Tetley (IAGE) Fellowship of the Ring, by One of the Bruces (Atari 2600) An emulator is available at From the Files of Sigmund Sigmund Praxis, Guerrilla Therapist, by Mark Silcox (ADRIFT) Genie, by Stark Springs (Glulx) Hey, Jingo!, by Caleb Wilson (Glulx) Private Cyborg, by Tony Ash (TADS) Madrigals of War and Love, by Jason Dyer (Hugo) Timetrap, by D.R. Porterfield (Inform) The Maintenance Man, by Philip Dearmore (TADS) Virus, by Philip Dearmore (TADS) The Waterhouse Women, by Jacqueline Lott (Inform) introcomp03.zip All of the entries in Jacqueline Lott's 2003 IntroComp, archived in a single file. Included are: Agency, by Ricardo Signes (Inform) Harlequin Girl, by Sean M. Elliott (Inform) Harrington House, by Gayla Bassham (Inform) Ophelia, by Benjamin Fan (Java) Reality's End, by Harry Hol (Inform) The Mage Wars: Statue, by Jim Fisher (Inform) introcomp04.zip All of the entries in Jacqueline Lott's 2004 IntroComp, archived in a single file. Included are: A Bet's A Bet, by Santa's Helper (Tads) Auden's Eden, by Tommy Herbert (Inform) Intro to Jabberwocky, by Gregory Weir (Inform) On the Cross, by Ian Caleb (Inform) Passenger, by Niall Richard Murphy (Inform) Runes, by Deane Saunders (Inform) The Homework of Little Carl Gauss, by Stefano Gaburri (Glulx) introcomp05.zip All of the entries in Jacqueline Lott's 2005 IntroComp, archived in a single file. Included are: The Amazing Uncle Griswold, by David Whyld (Adrift) Deadsville, by William McDuff (Inform) The Fox, The Dragon, and The Stale Loaf of Bread, by David Welbourn (Inform) The Hobbit, by Serhei Makarov (Inform) Negotis, by Robert DeFord (TADS 3) Somewhen, by Bryce J. Rhaiz (Inform) Weishaupt Scholars: Prologue, by Michael C. Martin (Inform) introcomp06.zip All of the entries in Jacqueline Lott's 2006 Introcomp, archived in a single file. Included are: The Art of Deception, by she's long gone (Z-Code) Child's Play, by Stephen Granade (Z-Code) Mechs, by Allan Crain (Z-Code) Nothing But Mazes, by Greg Boettcher (TADS 3 packaged as a Windows executable) Sabotage!, by Felix Plesoianu (Z-Code) Southern Gothic, by Mordechai Shinefield (Z-Code) Unyielding Fury, by Michael Pruitt (Z-Code) introcomp07.zip All of the entries in Jacqueline Lott's 2007 Introcomp, archived in a single file. Included are: Folkar Station, by Doug Jones (TADS 3) Jack in the Box, by Marius Muller (Z-code) Jacob's Travels, by Anssi Raisanen (Z-code) The King of Shreds and Patches, by Jimmy Maher (Z-code) Three Princes, by Alex Godofsky (Glulx) Tin, by Jim Aikin (TADS 3) Trainstopping, by Ben Collins-Sussman (Z-code) introcomp08.zip All of the entries in Jacqueline Lott's 2008 Introcomp, archived in a single file. Included are: The Bloody Guns, by Stuart Allen (JACL) Fiendish Zoo, by Elizabeth Heller (Z-code) Storm Cellar, by P. F. Sheckarski (Z-code) Bedtime story, by Taleslinger (Z-code) Phoenix's Landing: Destiny, by Carolyn VanEseltine (Glulx) Nine-Tenths of the Law, by Jack Welch (Z-code) introcomp09.zip All of the entries in Jacqueline Lott's 2009 Introcomp, archived in a single file. Included are: Gossip, by Hugo Labrande (Z-code) Obituary, by Drew and Johnny (Z-code) Selves, by J'onn Roger (Z-code) if-archive/games/mini-comps/library: ------------------------------------ This directory contains entries to David Cornelson's IF Library Competitions -------------------------------------------------------------------------------- Index this file IFLibComp2002.zip All the entries into the 2002 IF Library Competition, in a single archive. The entries are: Dwenodon by Gary Shannon Familiar by Papillon Lazy Gods by Stark Springs IFLibComp2003.zip All the entries into the 2003 IF Library Competition, in a single archive. The entries are: Trapped In School by Paul Drallos Serve Your Country by Fletcher Smyth if-archive/games/mini-comps/logic: ---------------------------------- The files in this directory relate to Andrew Plotkin's IF Logic Puzzle Mini-Competition -------------------------------------------------------------------------------- Index this file comp-result.txt Andrew's notes on the results of the competition. logicpuz.tar.gz Logic Puzzle Sampler, an Interactive Proof of Concept, written by Andrew Plotkin. Release 2 / Serial number 030211 Archive contains a Z-code game file demonstrating the evaluation of statements which may be true or false, the game file's source code, and the essay that inspired the competition. traffic.zip The Traffic Light, Eric Schmidt's entry to the competition. Release 1 / Serial number 041303 Archive includes Z-code game and Inform source code. if-archive/games/mini-comps/lotech: ----------------------------------- The files in this directory relate to Mark Silcox's LOTECH Competition, which required that entrants use only multiple-choice input. -------------------------------------------------------------------------------- Index this file dogshow.z5 Dog Show, by Mrs. Drallos' Fourth Grade PACE class at Wattles Elementary School in Troy, Michigan. This was the only entry to the 2005 LOTECH Competition. lotech.zip All the entrants to the 2001 LOTECH Competition, zipped into a single archive: Kingdom Without End, by Shannon Cochran (First Place) A Dark and Stormy Entry, by Lord Lulwer-Bytton (Second Place) Flotsam, by Jamie Murray (Third Place) Escape from A Planet Filled With Monkeys, by Randall Gee One Week, by Papillon The Knapsack Problem, by Leonard Richardson if-archive/games/mini-comps/manos: ---------------------------------- This directory contains entries to Admiral Jota's Manos mini-competition -------------------------------------------------------------------------------- Index this file ManoZ.z5 ManoZ, tHE iNterACtIve hANds oF fATe, bY DuNCAn cROSs(aKa bOinGBall) Release 1 / Serial number 000506 if-archive/games/mini-comps/mcdream: ------------------------------------ This directory contains entries to David Cornelson's MCDream Competition, in which authors wrote games representing a vivid dream of theirs. -------------------------------------------------------------------------------- Index this file Dreadwine.zblorb Dreadwine, by Eric Eve. Release 1 / Serial number 060723 The sole entrant in MCDream I. NoFamous.zblorb No Famous, a bit of dream by Erik Wennstrom. Release 2 / Serial number 060816 TheRetreat.zblorb The Retreat, an Interactive Escape by J.D. Clemens. Release 1 / Serial number 060814 if-archive/games/mini-comps/mini-comp: -------------------------------------- The files in this directory relate to Lucian Smith's 1998 IF Mini-Competition -------------------------------------------------------------------------------- Index this file micro-comp.txt the brief rules for a new premise for the micro-comp; a sub-competition to the Mini-Competition, by Lucian P. Smith premise.txt the premise of the 1998 TFE(AMTO)IFM-C (The First Ever (And Maybe The Only) IF Mini-Competition) by Lucian P. Smith schedule.txt the schedule for the 1998 TFE(AMTO)IFM-C (The First Ever (And Maybe The Only) IF Mini-Competition) by Lucian P. Smith bloodline.z5 Bloodline, by Liza Daly bloodline.inf Source code for Bloodline foggy.gam Foggywood Hijinx, by Ivan Cockrum foggy.t Source code for Foggywood Hijinx foggy.zip Foggywood Hijinx, version 2, by Ivan Cockrum, Windows version Foggywood_Hijinx.hqx Foggywood Hijinx, version 2, by Ivan Cockrum, Mac version inherit.z5 Inherit, by Gunther Schmidl inherit.inf Source code for Inherit sumbunny.z5 Something About the Bunny, by Glyph sumbunny.wlk Walkthrough for Something about the Bunny sumbunny.tar.gz Source code for Something about the Bunny if-archive/games/mini-comps/minigames: -------------------------------------- Index this file minigames.zip All the entries for Ben Caplan's Minigames Minicomp, in a single archive. The entries are: Insider Information (Z-code), by John Graeme Bichard The Adventurer (Javascript), by Josh Vanderhoof Hamilton Hall (Z-code), by Cedric Knight if-archive/games/mini-comps/no-inventory: ----------------------------------------- The files in this directory relate to Michael Gentry's 1999 No-Inventory-Competition -------------------------------------------------------------------------------- Index this file I-comp.txt the rules and the results of Michael Gentry's 1999 No-Inventory-Competition camping.z5 Camping! An Interactive, well, Camping Trip by Gunther Schmidl Release 666 / Serial number 990127 undead.z5 Annoyed Undead, an inventoryless adventure by Roger Ostrander Release 1 / Serial number 990220 if-archive/games/mini-comps/oneroom: ------------------------------------ This directory contains entries in the One Room Game competitions. For more information, see ------------------------------------------------------------------------------- Index this file orgc2002.zip All the entries in the 2002 competition: L'artificiere (Inform) by Paolo Lucchesi, Sting1 and Percy. Natalie (Mac) by Fabrizio Venerandi. Il sottomarino giallo (Inform) by Schopenauer. La capsula (Adv. System 2.0) by BaR. Il caso Luisa Bianchi (Basic) by Matteo Oliva. Il deserto senza sole (YaBasic) by Salkaner il Nero. orgc2003.zip All the entries in the 2003 competition: Il barile di Amontillado (Mac) by Marco Dattesi. Rompicapo (Mac) by Davide Centurione and Roberto Grassi. Successo (Inform) by Gabriele Lazzara. Due dischetti, un incubo (Inform) by Fabrizio Pallotti. orgc2006.zip All the entries in the 2006 competition: Final Selection (Inform, in English) by Sam Gordon. Lo sforacchiato giallo (Inform, in Italian) by Veronica Auretta. Il diavolo a Venezia (Inform, in Italian) by Lorenzo Carnevale. Forma Mentis (Inform, in Italian) by Paolo Maroncelli. Galeotto fu il canotto (tre modi per buttare l'ancora) (Inform, in Italian) by Andrea Rezzonico. It's Easter, Peeps (Inform and ADRIFT, in English) by Sara Brookside. Lazy Jones e l'ultima crostata (Inform, in Italian) by Gabriele Lazzara and Carmelo Paterniti. De Reditu (Inform, in Italian) by Massimo Corso. Frankenstein III (Inform, in Italian) by Corvo di Odino. orgc2007.zip All the entries in the 2007 competition: A Dream Imprint (Inform, in Italian) by Fabrizio Pallotti. Cabin Fever (Quest, in English) by Dr. Froth. Kinesis (Inform, in Italian) by Paolo Maroncelli and Alessandro Peretti. Marika The Offering (ADRIFT, in English) by revgiblet. Necromante (Inform, in Italian) by Lorenzo Chiodi. Notte prima dell'esame (Inform, in Italian) by Fabio De Dominicis. Puzzle Box (ADRIFT, in English) by Richard Otter. Suveh Nux (Inform, in English) by David Fisher. Urban Conflict (Inform, in English) by Sam Gordon. if-archive/games/mini-comps/rncomp: ----------------------------------- The files in this directory relate to Storme Winfield's 2002 RomanceNovelComp -------------------------------------------------------------------------------- Index this file rncomp.sit A Mac archive containing both entries in RomanceNovelComp: "Choose Your Own Romance," by David Dyte, and "Forever Always," by Iain Merrick (writing as Elizabeth Hawke). rncomp.zip A zip archive containing the same two games. if-archive/games/mini-comps/segment: ------------------------------------ The following are entries to David Cornelson's Segment Mini-Comp -------------------------------------------------------------------------------- Index this file 1-snowman.gam The first segment, by Roger Carbol. 2-snowman.z5 The second segment, by Jessica Knoch. 4-snowman.z5 The fourth segment, by Josh Giesbrecht. 5-snowman.z5 The fifth segment, by Tommy Herbert. 5-walkthrough.txt Walkthrough for the fifth segment. premise.txt The premise behind the Segment Mini-Comp. if-archive/games/mini-comps/smoochie: ------------------------------------- See for more information. -------------------------------------------------------------------------------- Index this file smoochie.zip All the games entered into Emily Short's SmoochieComp 2001: 1981 by A.D. McMlxxxi August by Matt Fendahleen Bantam by Eric Mayer Dead of Winter by Christina Pagniacci (Gunther Schmidl) Pytho's Mask by Emily Short Second Honeymoon by Roger Ostrander Sparrow's Song by J.D. Berry The Tale of the Kissing Bandit by Cary Valentino (J. Robinson Wheeler) Voices by Aris Katsaris pytho.z8 Pytho's Mask, by Emily Short. Release 3 / Serial number 020223 voices.z5 Voices, an Interactive Romance, by Aris Katsaris. Release 2 / Serial number 010504 if-archive/games/mini-comps/speedif: ------------------------------------ This directory contains all the entries to the various Speed IF competitions -------------------------------------------------------------------------------- Index this file SpeedApocalypse.zip Games entered in the Speed Apocalypse Competition. SpeedIF01.zip Games entered in the first SpeedIF Competition. SpeedIF02.zip Games entered in the SpeedIF 2 Competition. SpeedIF03.zip Games entered in Jason Dyer's SpeedIF 3 Competition. SpeedIF04.zip Games entered in the SpeedIF 4 Competition. All the games had to be written within 90 minutes, on the following premise: "Write a game with 3 rooms and a bathroom, an onion, on top of the Eiffel Tower, with Nostradamus." SpeedIF05.zip Games entered in the SpeedIF 5 Competition. SpeedIF05.5.zip Games entered in the SpeedIF 5.5 Competition. SpeedIF06.zip Games entered in the SpeedIF 6 Competition. SpeedIF07.zip Games entered in the SpeedIF 7 Competition. All the games had to be written within 90 minutes, on the following premise: "You're a stowaway on an oil tanker in the North Atlantic. SpeedIF08.zip Games entered in the SpeedIF 8 Competition. SpeedIF09.zip Games entered in the SpeedIF 9 Competition. SpeedIF10.zip Games entered in the SpeedIF 10 Competition. SpeedIF10-9.zip Games entered in the SpeedIF 10^-9 Competition. SpeedIF11.zip Games entered in the SpeedIF 11 Competition. SpeedIF12.zip Games entered in the SpeedIF 12 Competition. SpeedIF13.zip Games entered in the SpeedIF 13 Competition. SpeedIF14.zip Games entered in the SpeedIF 14 Competition. SpeedIF15.zip Games entered in the SpeedIF 15 Competition. SpeedIF16.zip Games entered in the SpeedIF 16 Competition. SpeedIF17.zip Games entered in the SpeedIF 17 Competition. SpeedIF18.zip Games entered in the SpeedIF 18 Competition. SpeedIF19.zip Games entered in the SpeedIF 19 Competition. SpeedIF20.zip Games entered in the SpeedIF 20 Competition. SpeedIF_-1.zip Games entered in the SpeedIF -1 Competition. SpeedIF_2000.zip Games entered in the SpeedIF 2000 Competition. SpeedIF_2001.zip Games entered in the SpeedIF 2001 Competition. SpeedIF_11A.zip Games entered in the Eleventh Anniversary SpeedIF Competition. SpeedIF_3A.zip Games entered in the Third Aniversary SpeedIF Competition. SpeedIF_5A.zip Games entered in the Fifth Aniversary SpeedIF Competition. SpeedIF_Argonaut.zip Games entered in the SpeedIF Argonaut Competition. SpeedIF_Autocrat.zip Games entered in the SpeedIF Autocratic Fist Competition. SpeedIF_Century.zip Games entered in the SpeedIF Century Competition, based on the XYZZY ceremonies. SpeedIF_Copyright.zip Games entered in the SpeedIF Copyright Competition. SpeedIF_CrinkleCut.zip Games entered in the SpeedIF Crinkle Cut Competition. SpeedIF_DNA.zip Games entered in the Douglas Adams Tribute SpeedIF Competition. SpeedIF_Destiny.zip Games entered in the SpeedIF of Destiny Competition. SpeedIF_EXTREME.zip Games entered in the SpeedIF EXTREME Competition. SpeedIF_GE_20.zip Games entered in the SpeedIF >= 20 Competition. SpeedIF_Gruff.zip Games entered in the SpeedIF Gruff Competition. SpeedIF_Halloween2002.zip Games entered in the SpeedIF Halloween 2002 Competition. SpeedIF_Introcomp.zip Games entered in the SpeedIF Introcomp. SpeedIF_Jacket.zip Games entered in the SpeedIF Jacket Competition. SpeedIF_Jacket_2.zip Games entered in the SpeedIF Jacket 2 Competition. SpeedIF_Jacket_3.zip Games entered in the SpeedIF Jacket 3 Competition. SpeedIF_LMAN.zip Games entered in the SpeedIF Let's Make A Nightmare Competition. SpeedIF_Late.zip Games entered in the SpeedIF Late! Competition. SpeedIF_Neologism.zip Games entered in the SpeedIF Neologism Competition. SpeedIF_NewYear2007.zip Games entered in the 2007 SpeedIF New Year's Speed Competition. SpeedIF_NewYear2008.zip Games entered in the 2008 SpeedIF New Year's Speed Competition. SpeedIF_NewYear2009.zip Games entered in the 2009 SpeedIF New Year's Speed Competition. SpeedIF_O.zip Games entered in the SpeedIF O Competition. SpeedIF_Orange.zip Games entered in the SpeedIF Orange Competition. SpeedIF_PTAP.zip Games entered in the Pi-Theta-Aleph-Parallax SpeedIF Competition. SpeedIF_RaifSpam.zip Game entered in the R*IF Spam SpeedIF Competition. SpeedIF_Scenario1.zip Games entered in the SpeedIF Scenario 1 Competition. SpeedIF_SchmeedIF.zip Games entered in the SpeedIF SchmeedIF Competition. SpeedIF_Spring.zip Games entered in the Spring SpeedIF Competition. "Ah, spring. Flowers blossom, allergies resurface. The world awakes, and so does Speed IF. Club Floyd, consuming games insatiably, is looking for some games. Your games should be short and enjoyable (of course), and spring themed in any way you could think of. Incorporation of resurrection would be nice (though don't tell Marvin.) Please write in of the common IF languages and keep out the fancy stuff, as Floyd doesn't support it. Games should be emailed to Taleslinger by March 29th. Please sign if you want to participate. Games will be played on Sunday, April 6th on Clubfloyd." SpeedIF_SpringTraining.zip Games entered in the SpeedIF Spring Training Competition. SpeedIF_TDNSIN.zip Games entered in the SpeedIF That Dare Not Speak Its Number Competition. SpeedIF_ToasterComp_II.zip Games entered in the SpeedIF ToasterComp II Competition. SpeedIF_U.zip Games entered in the SpeedIF U Competition. SpeedIF_WON.zip Games entered in the SpeedIF Without Number Competition. SpeedIF_XYZZY.zip Games entered in the SpeedIF XYZZY Competition. SpeedIF_Y.zip Games entered in the SpeedIF Y Competition. SpeedIF_YIs1OverX.zip Games entered in the SpeedIF y=1/x Competition. SpeedIF_Zombie.zip Games entered in the SpeedIF Zombie Competition. bouchercomp.zip Games entered in the bouchercomp SpeedIF Competition. if-archive/games/mini-comps/swashcomp: -------------------------------------- Index this file swash.zip Both entries in Emily Short's Swash Comp: The Legend of Lady Magaidh, by Daniel Freas (TADS) Sea Captains, by Lyssa Penn (Z-code) if-archive/games/mini-comps/toaster: ------------------------------------ The following are entries to Mark Musante's Toaster Competition -------------------------------------------------------------------------------- Index this file ToasterCompNosrc.zip All the entries in Mark Musante's Toaster Competition, archived into a single file. The games are: Inform/Z-Code games: Burnt Toast, by Josh Giesbrecht Friar Bacon's Secret, by Carl Muckenhoupt Got Toast?, by Jim Fisher Spitting Crumbs, by Duncan Cross Tommy the Toaster, by "Coala" TADS games: Masters of Toasting, by Leon Lin Mr. Remote Mom, by Lenny Pitts This is the Toaster, by Peter Berman Toastarama, by Doug Jones Inform/Glulx games: (You're) TOAST!, by Gunther Schmidl Alan games: There is No bread, by Mikko Vuorinen ToasterCompWithSrc.zip All the entries in Mark Musante's Toaster Competition, including source code, archived into a single file. if-archive/games/mini-comps/travel: ----------------------------------- Index this file oahwnn.zip On A Horse With No Name, version 1.1, by Greg Ewing. Archive includes Alan game file and a walkthrough. if-archive/games/mini-comps/twifcomp: ------------------------------------- This directory contains files relating to Jack Welch's TWIFcomp for tweet-sized interactive fiction. ------------------------------------------------------------------------------- Index this file PUTPBAT.z5 PUTPBAT, by Matt Weiner. sin-1.z5 Sin 1, by Matt Weiner. sin-2.z5 Sin 2, by Matt Weiner. sin-3.z5 Sin 3, by Matt Weiner. sin-4.z5 Sin 4, by Matt Weiner. sin-5.z5 Sin 5, by Matt Weiner. sin-6.z5 Sin 6, by Matt Weiner. sin-7.z5 Sin 7, by Matt Weiner. sin-8.z5 Sin 8, by Matt Weiner. war.z5 War, by Matt Weiner. if-archive/games/mini-comps/usecomp: ------------------------------------ This is the directory for UseComp, a mini-comp run in January 2000 by Gunther Schmidl -------------------------------------------------------------------------------- Index this file noearthlyuse.zip No Earthly Use by Greg Ewing, the sole entry received for the competition. File includes the compiled Alan game (version 2.7 or 2.8 interpreter), a game walkthrough and the Alan source code for the game. usecomp_premise.txt The text of a rec.arts.int-fiction post by Gunther Schmidl announcing "UseComp". if-archive/games/mini-comps/wacky: ---------------------------------- The following are entries to David Glasser's 1999 WackyComp -------------------------------------------------------------------------------- Index this file WackyComp.txt the rules of David Glasser's 1999 WackyComp wackycmp.zip Skipping Breakfast by Dunnin Haste (aka Stephen Griffiths) and Knot To Be Undone by Jess Kiddon (aka Lelah Conrad), two ALAN games that can be played with an ALAN 2.8 interpreter. knot4.zip source code of Knot To Be Undone, by Lelah Conrad [file is linked to programming/alan/examples/knot4.zip] skipbrek.zip Skipping Breakfast, second release, by Stephen Griffiths Requires an ALAN 2.8 interpreter skipbsrc.zip Source code for Skipping Breakfast [file is linked to programming/alan/examples/skipbsrc.zip] if-archive/games/mini-comps/walk: --------------------------------- This directory contains entries to Emily Short's Walkthrough Competition, for which games and transcripts were submitted, all of which had to follow the competition's stated walkthough. -------------------------------------------------------------------------------- Index this file walkthrough.zip Archive of all the entries to Emily Short's Walkthrough Competition. if-archive/games/mini-comps/xcomp: ---------------------------------- The files in this directory relate to David A. Cornelson's 1999 XComp -------------------------------------------------------------------------------- Index this file xcomp.txt the rules of David A. Cornelson's 1999 XComp Sixfoot.z5 The Six-Foot-Tall, Man-Eating Chicken, by Ryan N. Freebern if-archive/games/missing-stuff: ------------------------------- This directory contains documentation and files missing from non-Infocom game compilations. For material missing from Infocom games or compilations, see the directory infocom/shipped-documentation. -------------------------------------------------------------------------------- Index this file Hexuma-letter.txt a letter from Hexuma, missing from the Weltenschmiede compilation (German). Typed in by Volker Blasius. if-archive/games/msx/spanish: ----------------------------- Index this file AventuraEspacial.zip La Aventura Espacial (the Space Adventure), by Aventuras AD. (An Amstrad version of this game is in games/amstrad/spanish/espacial.zip, a C64 version is in games/c64/spanish/espacial.zip, and a DOS version is in games/pc/spanish/espacial.exe, and a Spectrum version is in games/spectrum/spanish/Aventura_Espacial.zip) AventuraOriginal.zip La Aventura Original, an illustrated text adventure by Andres Samudio, Manuel Gonzalez, and Carlos Marques, based on Colossal Cave. (An Amiga version of this game is in games/amiga/spanish/original.zip, and a DOS version is in games/pc/spanish/original.exe, and a Spectrum version is in games/spectrum/spanish/La_Aventura_Original.zip) Jabato.zip El Jabato, an illustrated Spanish text adventure by Manuel Gonzalez, Paco Zarco, Juan Antonio Darder and Carlos Marques. (An Amiga version of this game is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, and a DOS version is in games/pc/spanish/jabato.exe, and a Spectrum version is in games/spectrum/spanish/Jabato.zip) if-archive/games/os2: --------------------- Index this file advos2.zip OS/2 2.x executable of Colossal Cave, by John W. Kennedy; based on Jerry D. Pohl's version giving separate values for treasures, survival, and score. C source code of this version is in games/source/advos2s.zip, the original DOS executable is in games/pc/adv.arc drmwld.zip The Dreamworld Trilogy 2.1 for OS/2, by Lawrence McAlpin. gross2.zip Gross2, a small text adventure for OS/2, by Bill Moore and Mark Williams. if-archive/games/palm: ---------------------- Index this file ACgames.zip A collection of Adam Cadre's games (9:05, I-0, Photopia, Varicella, Shrapnel and Textfire Golf) converted to the format required by the PalmOS Z-Code interpreter Zip. if-archive/games/pc: -------------------- Index this file 2112.zip Very simple game based on the Rush song "2112". Author unknown. 4ka.zip 4K Adventure, a small text adventure written by John Metcalf 4symbols.zip Playable demo of The Four Symbols, release 1.1 TADS adventure by The Grue! 905.exe 9:05 by Adam Cadre Version 1.01 (10 February 2000) / Serial number 9502 (a machine-independent zcode game file is in games/zcode/905.z5) ABloodyLife.zip A Bloody Life: A day in the life of an unfortunate physician caught up in a soap opera, written by Quentin D. Thompson. AGT game files, DOS interpreter, and pop-up hints. [file is linked to games/agt/ABloodyLife.zip] Aland_sw.zip The Search for Princess Alandria, version 1.0, by Jason Billard [file is linked to games/agt/Aland_sw.zip] Babel.exe Babel, release 3.1, by Ian Finley. Includes an MS-DOS executable, a hints file and a walkthrough. (a machine-independent TADS version is in games/tads/Babel31.gam, a Mac version is in games/mac/babel-31.hqx, and the original competition entry is in games/competition97/tads/babel/babel.gam) Beyond.exe Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Windows executable installer version. Release 5 / Serial number 100115 (an Italian version is in games/pc/italian/Beyond.exe, and the original competition entry is in games/competition2005/glulx/beyond/) CCave.zip A GUI version of Colossal Cave / Adventure, version 2006.1.2, written by C.Yong. Requires the .NET 1.1 Runtime. CMines.zip A randomly generated maze exploring game, by James L. Dean. Archive contains Linux and Windows executables, plus C source code. [file is linked to games/linux/CMines.zip] (a Java version is in games/java/JMines.zip, and a Javascript/PDF version is in games/pdf/Mines.pdf) Castle.zip Adventure Castle, by Dave Dunfield. Archive includes an executable and C source. CastleAdv.zip Castle Adventure, by Kevin Bales. ASCII graphics adventure with text input. Ccake.zip Arthur Yahtzee: The Curse of Hell's Cheesecake, An Interactive Tale of Weirdness Within. Written with Inform by Ben 'Yahtzee' Croshaw. Release 1 / Serial number 000311 DOS Executable and a text file with progressive hints (a machine-independent zcode game file is in games/zcode/ccake.zip) Chaos.zip Chaos in Space!, written by Richard Kelly. An adventure set aboard a space station, aimed at less experienced adventurers. Version 1.2. Dames.exe Dames Are Trouble, Freeware version 2.1, by Michael Zerbo. A short game where the player is a private investigator. Windows installer executable. DDIV.exe Dutch Dapper IV: The Final Voyage, a science fiction comedy, written by Harry Hol. Release 11 / Serial number 030207 (a machine-independent zcode game file is in games/zcode/DDIV.z5) Enemies.zip Enemies, An Interactive Psychothriller, by Andy Phillips. Release 4 / Serial number 990115 (a machine-independent zcode game file is in games/zcode/Enemies.zip) Enhanced.zip Enhanced release 3/941004, the first (and so far the only) part of the Cyberventure trilogy; a cyberpunk SF adventure by Hans Persson and Dominik Zemmler EvenTheDevilMustDie.zip Even the Devil Must Die, by Mark Hancox. Archive includes CAT game file and Windows-based CAT interpreter program. Ferret.zip Ferret, a game inspired by Zork, written in the 1980s in PL/I for a Data General mini-computer, and ported to IBM Visual Age PL/I for Windows. This is version 8.11, and is a Windows text mode executable. FineTune.exe Fine-Tuned, An Auto-mated Romance, by Dennis Jerz (writing as Dionysius Porcupine). Release 8 / Serial number 020520 (a machine-independent zcode game file is in games/zcode/FineTune.z8, and the original competition entry is in games/competition2001/inform/finetune/) FredsBackyard.zip Fred's Backyard, by NielSoft. HCWinPkg.zip Adventure in Humongous Cave, David Malmberg's AGT version of Adventure, ported to Inform by Al Golden. Release 1 / Serial number 000001 (a machine-independent Z-code game file is in games/zcode/HugeCave.z8 and a Mac package is in games/mac/HCMacPkg.sit) Heist.zip Heist: The Crime of the Century, by Andy Phillips. Release 4 / Serial number 971125 (a machine-independent zcode game file is in games/zcode/heist.z8) Hobbit_redux_dircut.zip Hobbit - The True Story - redux, Director's Cut. A small adventure written entirely in MS-DOS 5.0 batch procedures, by Fredrik Ramsberg and Johan Berntsson. [file is linked to games/source/Hobbit_redux_dircut.zip] HollywoodMurders.exe The Hollywood Murders, An Interactive Mystery written in ALAN 3 by Michael Zerbo. (A machine independent ALAN 3 game file is in games/alan/HollywoodMurders.zip, and a BeOS version is in games/beos/HollywoodMurders.zip) HouseOnHill.zip House On Haunted Hill, by James Wilkinson. HugoI.zip Hugo's House of Horrors, by David P. Grey. A graphic adventure with text input. HugoII.zip Hugo II: Whodunit? by David P. Grey. A graphic adventure with text input. HugoIII.zip Hugo III: Jungle of Doom, by David P. Grey. A graphic adventure with text input. I-0.exe I-0: Jailbait on Interstate Zero, by Adam Cadre Release 4 (v1.21) / Serial number 970307 contains some adult content (a machine-independent zcode game file is in games/zcode/I-0.z5) KOAWinPkg.zip Kingdom of Amphibia: The Shipwreck, by Al. Release 10 / Serial number 000002 Archive containing the game file and a Windows interpreter. (a machine-independent Z-code game file is in games/zcode/KoA.z5, and a Mac package is in games/mac/KOAMacPkg.sit) LASH.zip Local Asynchronous Satellite Hookup, by Paul O'Brian. Release 11 / Serial number 000806 (a machine-independent zcode game file is in games/zcode/LASH.z8, and a Mac version is in games/mac/LASH-r11.hqx) LSMansion.zip Lost Stone Mansion, by Paul Merkley/Lost Stone Games, Version 1, Demo 2 (1992). [file is linked to games/agt/LSMansion.zip] LSMansion11.zip Lost Stone Mansion, by Paul Merkley/Lost Stone Games, Version 1.1, Full Version, supplied by the author. Archive also contains reviews of the game. [file is linked to games/agt/LSMansion11.zip] LydiasHeart.zip Lydia's Heart, version 2.0.06, by Jim Aikin. An extensive reworking of the author's previous game, "Last Resort." About 18 new puzzles, an expanded map area, and more conversation with NPCs. The most recent update is available from the author's website at . (a machine-independent TADS game file is in games/tads/LydiasHeart.zip) MarthasBigDate.exe Martha's Big Date, by Mary Potts, based on a fan-fiction series written for Lois and Clark: The New Adventures of Superman. (a machine-independent TADS game file is in games/tads/MarthasBigDate.t3) Miser.zip Miser, a conversion of a C64 BASIC text adventure to MS-DOS, by Rene van Hasselaar. Archive includes BASIC source code and an MS-DOS executable. [file is linked to games/source/basic/Miser.zip] MrsPepper.zip Mrs. Pepper's Nasty Secret, version 1.03, by Jim Aikin and Eric Eve. (a machine-independent TADS game file is in games/tads/MrsPepper.t3, and source code is in games/source/tads/MrsPepperSrc.zip) MurderCruise.zip Murder Cruise!, v1.20, by Bruce Jaeger. Murderer.zip The Murderer, Version 2.2, by Michael Zerbo. A text and graphics adventure set in Victorian England. (Amiga versions of The Murderer are in games/amiga) Overmind.zip Empire of the Over-mind, by Gary Bedrosian. Originally published by the Avalon Hill Game Company. Probing.zip Offensive Probing, an Epic Sci-Fi Adventure, by Ben Croshaw. Release 1 / Serial number 990919 Archive includes the z-code game file, an MS-DOS executable version and documentation. [file is linked to games/zcode/Probing.zip] Realm_of_Obsidian.zip Realm of Obsidian (Preview Edition) v0.63, with sounds and music, by Amy Kerns. (a Linux version is in games/linux/Realm_of_Obsidian_LinuxWine.zip) Realm_of_Obsidian_NS.zip Realm of Obsidian (Preview Edition) v0.63, without sounds or music, by Amy Kerns. RedDwarf.zip Red Dwarf - Infinity Welcomes Careful Drivers, by Joseph A. Stanko. Version 2.11. School.exe Ballymun Adventure, by Brendan Cribbin. (the original competition entry is in games/competition2006/tads2/school/School.gam, and a machine-independent TADS game file is in games/tads/School.gam) ShapesWinPkg.zip Shapes: an Interactive Surrealism, by DG Ware Company. Release 3 / Serial number 000001 Archive containing the game file and a Windows interpreter. (a machine-independent Z-code game file is in games/zcode/Shapes.z5, and a Mac package is in games/mac/ShapesMacPkg.sit) SpaceQuestLost.zip Space Quest: The Lost Chapter, by Vonster D. Monster. Text and graphics, an unofficial entry in Sierra's Space Quest series of games. SpaceQuestZero.zip Space Quest Zero: Replicated, by Jeff Stewart. Text and graphics, an unofficial entry in Sierra's Space Quest series of games. Tarab_sw.zip Escape from Tarabithia, by Jason Billard [file is linked to games/pc/Tarab_sw.zip] Tatctae.zip Time: All things come to an end; by Andy Phillips. Release 7 / Serial number 970521 (a machine-independent zcode game file is in games/zcode/tatctae.z8) TGM.exe The Great Machine - a fragment, by Jonas Kyratzes. Version 1.0, MS-DOS executable. (a machine-independent zcode game file is in games/zcode/TGM.z5) TGM_Setup.exe The Great Machine - a fragment, by Jonas Kyratzes. Version 1.0, Windows installer. (a machine-independent zcode game file is in games/zcode/TGM.z5) Vacation.zip Vacation Gone Awry, by Johan Berntsson, Fredrik Ramsberg and Staffan Friberg. Release 3 / Serial number 060527 Archive includes Z-code game file and the Windows Frotz interpreter. (the machine-independent zcode game file is in games/zcode/Vacation.z5) WandMaster.zip Wand Master, a freeware adventure by Robert Kraus. WalkerSilhouette.zip Walker and Silhouette, a keyword only adventure. Version 9, written by C.E.J. Pacian. Archive contains TADS game file, Windows executable, HTML manual and cover art. (file is linked to games/tads/WalkerSilhouette.zip) WernersQuest.zip Werner's Quest Parts 1-4, a series of parodies of Zork Enchanter. Originally written by Jan Aberg and converted to ZCode by Fredrik Ramsberg. Archive includes ZCode game files, the JZip interpreter and the C64 originals in a D64 disk image. (A version of this archive without the interpreter is in games/zcode/) aarbron.zip The Chronicles of Aarbron, version 1.02, a fantasy based text adventure in three parts. Written by Simon Osborne, Carl McPherson, and Duncan Strand. abbey.zip The Abbey of Montglane, version 1.1, by Arthur LaFrana adv-km31.zip Kingsley's Mansion, version 3.1. adv.arc A version of Colossal Cave by Jerry D. Pohl, giving separate values for treasures, survival, and score. DOS executable only; documentation refers to C source code, which is missing, but a port to Turbo C 2.0 is in games/source/advtc2.zip. adv350de.zip FORTRAN source code, DOS executable, and a walkthrough of the 350 points version of Colossal Cave by Don Ekman (an Amiga port of this file is in games/amiga/adv350.lha) [file is linked to games/source/adv350de.zip] adv350kb.zip DOS executable of the 350 points version of Colossal Cave by Bob Supnik, ported to DOS by Kevin Black (both of whom originally ported Adventure to the PDP-11 at DEC). (FORTRAN source code of this version is in games/source/adv350kb-src.zip) adv350kp.zip PDP-11 FORTRAN source code (DECUS 11-340), modified source code for MS FORTRAN by Kenneth Plotkin, and a DOS executable of the original 350 points version of Colossal Cave [file is linked to games/source/adv350kp.zip] adv350win.zip Windows console mode executable of the 350 points version of Colossal Cave. Version 1.0.04 of the port, converted to Microsoft Visual C 6.0 by Al Whinery. Also includes source code. [file is linked to games/source/adv350win.zip] adv370.zip DOS executable of a 370 points version of Colossal Cave, version 16sep1986. Ported to DOS PDS FORTRAN by Paul Munoz-Colman. (source code is in games/source/adv370s.zip) adv375.zip DOS executable of the 375 points version of Colossal Cave, by The Software Toolworks adv440.zip DOS executable of the 440 point version of Colossal Cave. (source code is in games/source/adv440.tgz) adv550.zip DOS executable of the 550 points version of Colossal Cave, version B00. adv550_glk.zip Windows Glk executable of David Platt's 550 point version (David's PL-6 release of 9/18/84, which contains text and formatting missing from Ken Wellsch's more widely available C version), built by David Kinder using Mike Arnautov's A-code system. (source code is in games/source/advent_acode.tar.gz) adv551.zip DOS executable of the 551 points version of Colossal Cave by Doug McDonald (version 6.6, August 1990), with support for multiple save files added by Magnus Olsson (September 1990) (source code for Doug McDonald's version is in games/source/advsrc.zip) adv660.zip DOS executable of 660 points version of Colossal Cave: Adventure4+ version 10.06 (26jul95), by Mike Arnautov. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt (source code is in games/source/adv660.tar.Z, an Amiga port with source code in games/amiga/adv660.lha) adv660_glk.zip Windows Glk executable of Mike Arnatov's 660 point version of Colossal Cave: Adventure4+ version 10.07 (5/9/2001), built by David Kinder. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. (source code is in games/source/advent_acode.tar.gz) adv770-1.87-dos.zip DOS executable of Mike Arnatov's 770 point version of Colossal Cave, version 1.87 (9apr2008). (source code is in games/source/adv770-1.87-C-src.tgz, a Windows executable is in games/pc/adv770-1.87-win-glk.zip, and a Linux executable is in games/linux/adv770-1.87-linux-glk.tgz) adv770-1.87-win-glk.zip Windows executable of Mike Arnatov's 770 point version of Colossal Cave, version 1.87 (9apr2008). (source code is in games/source/adv770-1.87-C-src.tgz, a DOS executable is in games/pc/adv770-1.87-dos.zip, and a Linux executable is in games/linux/adv770-1.87-linux-glk.tgz) adv_crowther_win.zip The original (pre Don Woods) version of Colossal Cave Adventure, written by Will Crowther. Long believed lost, this was found from a backup of Don Wood's student account thanks to the efforts of Dennis Jerz. Archive contains Windows console-mode executables, build from the source code that Matthew Russotto modified to be compatible with Fortran-77 compilers. (source code is in games/source/adv_crowther.zip) advbds.zip C source code and DOS executable of the BDS C version of Adventure, ported to DOS by Bob Withers. [file is linked to games/source/advbds.zip] advent25.zip DOS executable of Adventure 2.5, the 430 points version of Colossal Cave by Donald R. Woods (1995) (C source code is in games/source/Adventure2.5.tar.gz, an executable and source code for the Amiga is in games/amiga/adv430.lha = games/source/adv430.lha) advmuseum.zip The Adventurers' Museum - Legacy of the Necromancer: Part I version 1.0 / #8910101CM, by Lee Chapel advtc2.zip DOS executable and Turbo C 2.0 source code for a version of Colossal Cave by Jerry D. Pohl, which gives separate values for treasures, survival, and score. The "missing" header file (ADVTEXT.H, length 0) is created by running ADVENT0.EXE on the text files. [file is linked to games/source/advtc2.zip] (Jerry D. Pohl's original is in games/pc/adv.arc) african.zip African Adventure or, In Search of Dr. Livingston, by R. & B. Fullerton and C. & K. Russell, 9/80, adapted and expanded by David Malmberg, and ported to MS-DOS by Tony Baechler. MS-DOS executable and PowerBasic source code (the original C64 version is in games/c64/african.sfx) agent.zip Special Agent version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Expert. aiw.zip Alice in Wonderland version 1.2, by Robin C. Johnson alice.zip The Adventures of Alice Who Went Through the Looking-Glass and Came Back Though Not Much Changed, by Douglas A. Asherman. Compiled AGT version of the original GAGS game; source code is in games/source/gags/alice-s.zip. This game won the GAGS game writing contest 1986. [file is linked to games/agt/alice.zip] amis.zip A-MIS Adventure 1.5, by Helmar B. Herman. DOS executable and a hint system. amnesia.zip Amnesia, a text adventure game for Windows by Toby White. apprenti.zip Apprentice - The Testing of a Magical Novice, by Bert Lee. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/appr-src.zip) [file is linked to games/agt/apprenti.zip] atomia.zoo Atomia Akorny, Magnus Olsson's first adventure game for the Acorn Atom; C source and DOS executable [file is linked to games/source/atomia.zoo] avalot.zip Lord Avalot d'Argent version 1.3 (December 1995), A Medieval Graphical Adventure Game by Thorsoft of Letchworth (Mike, Mark and Thomas Thurman). A graphical adventure game (EGA) with text input similar to the original King's Quest. avvy.zip Denarius Avaricius Sextus version 1.60 (July 1992), A Roman Graphical Adventure Game by Thorsoft of Letchworth (Mike, Mark and Thomas Thurman). A graphical adventure game (EGA) with text input similar to the original King's Quest. awechasm.zip The Awe-Chasm or The Chasm of Awe or Snatch and Crunch II version 2.0 by Tony Stiles axru594s.zip Advanced Xoru revision 5.94, by Brian Sanders. Evaluation copy (first level only) of a text role-playing adventure. batchadv.zip Three short adventures by Arthur DiBianca, written as DOS batch procedures. Earlier versions of all three can be found with games released by Origin Systems: 'advent' was hidden with 'Privateer' (the file was renamed 'tabtne.vda'), 'adnext' with 'Privateer: Righteous Fire' (renamed 'tabtxe.nda'), and 'adthird' with 'Wings of Glory' (renamed 'tabdrih.tda'). batlstar.zip Battlestar 4.2, fall 1984, written the honorable Admiral D.W. Riggle and ported to MS-DOS by Brian Douglas Smith. DOS executable and C source [file is linked to games/source/batlstar.zip] battune.zip A set of four short adventures, based around a common central character. Written by Merle K. Goodman. The games: Battune the Sailor Battune in Wonderland Caverns City Museum bigdate.zip Love's Fiery Imbroglio - The Torrid Tale of What Could Turn Out to Be THE Perfect Date, by Natasha Mirage. Not really a game but rather a branching story. breath12.zip Breath Pirates, version 1.2, written by Mike Snyder. An intro for the game "The Oxygen Wars" which the author is working on. (source code is in games/source/basic/bpsource.zip) broken.zip The Broken String, a Punk-Rock Adventure version 1.1 by Harel Malka and Ran Kramer. TADS .gam file, TADS runtime for DOS, and a walkthrough [file is linked to games/tads/broken.zip] c-ralf.zip Castle Ralf release 4-2, by Doug Clutter and Steve Vance cardigan.zip Space Aliens Laughed at My Cardigan, by Andre M. Boyle. Humorous game, a takeoff of Hitchhiker's Guide with some Star Trek thrown in. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/aliens.zip) [file is linked to games/agt/cardigan.zip] castaway.zip Castaway, recreational text adventure by Conrad R. Button. Author's difficulty rating: Introductory. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen. cavchao2.zip Caverns of Chaos version 1.6 7/92, a simple and somewhat buggy "DND type text adventure" by Paul Martinez and Ali Castro, rated PG-13 by the authors. After every description you choose between two or three possible actions; if your guess was wrong, you restart from the beginning. cave.zoo Cave Adventure by Russell Wallace. C source code and DOS executable. [file is linked to games/source/cave.zoo] ccr.zip Colossal Cave Revisited v1.0. Crowther and Woods' classic adventure with a full sentence parser. Comes with source. TADS version by Dave Baggett [file is linked to games/source/tads/ccr.zip and to games/adventions/pc/ccr.zip] chico.exe Chico and I Ran: Remoteless television, remote possibilities. A CRT romp by J.D. Berry. Release 1 / Serial number 000413 (a machine-independent zcode game file is in games/zcode/chico.z5) chimaera.zip Chimaera, version C1.001, by Chris Newall. A re-implementation in C of an early FORTRAN adventure game, by the game's original author. Chimaera is inspired by Colossal Cave, but differs in that the game and text are generated algorithmically, so that no two games are the same. MS-DOS executable. (C source code is in games/source/chimaera.tar.gz) chix.exe Chicks Dig Jerks, by Robb Sherwin. Release 2 / Serial number 991124 WARNING: This game contains adult language and situations and is not intended for children. (a machine-independent zcode game file is in games/zcode/chix.z5, a Mac version is in games/mac/chix.hqx, and the original competition entry is in games/competition99/inform/chix/chix.z5) clause.zip Sanity Clause or, Why Santa Didn't Make It to YOUR House that Year, version 1.11, by Mike McCauley. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/cla-src.zip) [file is linked to games/agt/clause.zip] cliff.zip Cliff Diver: Investigator for Hire - Case 1: The Case of Crime to the Ninth Power. Version 1.5, an AGT adventure by Patrick Farley. Winner of the 4th annual AGT game contest. (pop-up hints are in solutions/pophints/cliffpop.zip) [file is linked to games/agt/cliff.zip] cliff2.zip Cliff Diver: Investigator for Hire - Case 2: Purchased Sight Unseen. An AGT adventure by Patrick Farley. Winner of the 6th annual AGT game contest. [file is linked to games/agt/cliff2.zip] closet_dos.zip Closet, release 3, a short one one-location adventure, written by Mikko Vuorinen. Included is the Alan 2.8 game file plus the Alan MS-DOS interpreter. cosmos97.zip CosmoServe - An Adventure Game for the BBS-Enslaved by Judith Pintar. This is the final release of CosmoServe (January 1997). [file is linked to games/agt/cosmos97.zip] cosmosrv.zip CosmoServe - An Adventure Game for the BBS-Enslaved by Judith Pintar. This game won the 5th Annual AGT Game Writing Contest (together with The Multi-Dimensional Thief). [file is linked to games/agt/cosmosrv.zip] cow120.zip The Liquid Cow Shop, by Erik Dillaman, a severely limited demo of a hypertext game about cows and temples. DOS executable. crime.zip cRiMe version 1.0 by David W. Nilsen; rated PG-13 by author. This looks like a text adventure, but it gives you a few minutes to commit as many crimes as possible; then it ends and tells you your score. crimeadv.zip Crime Adventure version 1.52, by Steven Neighorn crusade.zip Crusade, by David Malmberg (AGT source code is in games/source/agt/crusade.zip) [file is linked to games/agt/crusade.zip] crypt.zip Crypt version 2.0, Adventures into Unfathomed Depths of Horror, by Steve Herring. An atmosperic verb-noun adventure set in a gothic church and crypt in England. crypt30.zip Nightmares from the Crypt 3.0; three text adventures, each a horrifying nightmare, by John Olsen: Rings for Bony Fingers Ghost Riders of El Diablo Dr. Death's House of Horrors darkcon.zip Dark Continent, a recreational text adventure by Conrad R. Button. Author's difficulty rating: Intermediate. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen. darknite.zip Darknight; anonymous DOS executable dersenia.zip The Crisis of Dersenia, (c) Tech-12 Software, written by Doug Harrison. You must complete the quest set by your King to save the world of Dersenia. Shareware detect13.zip Detective, A Text Adventure Game (version 1.3?) written with AGT by Matt Barringer [file is linked to games/agt/detect13.zip] dinkm214.zip Dinkum, the Australian Adventure Game version 2.14 by Gary A. Allen, Jr. (C source code is in games/source/dinkum-2.14.tar.gz) djinni.exe The Djinni Chronicles "Undercurrents of Manipulation", written by J.D. Berry. Release 2 / Serial number 001117 (a machine-independent zcode version is in games/zcode/djinni.z5, and the original competition entry is in games/competition2000/inform/djinni/djinni.z5) doplgngr.zip Doppleganger release 1, a science fiction adventure by Payman Prastaran and Thomas Long dp.zip Dream Prisoner by Procurion 9, an illustrated text adventure. Archive also includes hints and a solution. dquest.zip Daemon Quest parts 1, 2 and 3, for MS-DOS. Written by Steve Blanding and repackaged by Ben Shadwick. draquest.zip Dragon Quest V3.5, a click-your-action text adventure for Windows (Visual Basic), by Timothy Stone dred1.zip Spectre Towers 2.0, part 1 of the DRED Trilogy, by Wayne McWilliams. dred2.zip DRED Attack!, part 2 of the DRED Trilogy, by Wayne McWilliams. dred3.zip City of Madness, part 3 of the DRED Trilogy, by Wayne McWilliams. drive-in.zip Drive-In, a true life adventure by Douglas C. Rogers. You're out on a date with Andrea and try to ... (rated PG by author, but browsing through the file shows that it's rather explicit) dsenchnt.zip Disenchanted, a parody of Enchanter by Joseph S. Licari. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/dsen-src.zip) [file is linked to games/agt/dsenchnt.zip] ducksoup.zip Ducksoup, version 3.0, a private investigator adventure by C. Evans. Written in AGT. [file is linked to games/agt/ducksoup.zip] dudley.zip A Dudley Dilemma version 1.2, an AGT adventure by Lane Barrow. This game won the 2nd Annual AGT Game Writing Contest. (A Macintosh version is in games/mac/dudley.sit.hqx, source code is in games/source/agt/dudley_s.zip) [file is linked to games/agt/dudley.zip] dudley2.zip A Dudley Dilemma version 2.0, an AGT adventure by Lane Barrow. This version includes sounds and pictures, mostly views of the Harvard campus. [file is linked to games/agt/dudley2.zip] dungeon_dosglk.zip Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface, and Steve Nickolas compiled this DOS version using Matt Kimball's DOS implementation of Glk. dungeon_winglk.zip Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface, and David Kinder compiled this Windows version using his Windows implementation of Glk. dungn22a.zip Dungeon, the more or less public domain version of the original MIT Zork, version 2.2A, 18-Jan-79. MS-DOS executable; type 'history' for revision history. dungn25a.zip Dungeon, the more or less public domain version of the original MIT Zork, version 2.5A, 18-Jul-80. MS-DOS executable; type 'history' for revision history. dungn26b.zip Dungeon, the more or less public domain version of the original MIT Zork, version 2.6B, 07-Apr-88. This version is Robert M. Supnik's DECUS version 2.6A (18-Oct-80), ported to MS-DOS by Kevin Black. MS-DOS executable; type 'history' for revision history. (FORTRAN source code of this version is in games/source/dungn26b-src.zip) dungn27a.zip Dungeon, the more or less public domain version of the original MIT Zork, version 2.7A, 11-Mar-91. MS-DOS executable; type 'history' for revision history. (C source code of this version is in games/source/dungn27s.zip, an Amiga port is in games/amiga/Dungeon.lzh, and a port to the Acorn Archimedes is in games/archimedes/dungeon.spk) dungn32b.zip Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B, 1-Oct-94. MS-DOS executable for 386+ only and FORTRAN source code, ported from DEC FORTRAN to GNU G77 FORTRAN by Volker Blasius and David Kinder. (the original source code is in games/source/dungeon-32A.tar.Z) [file is linked to games/source/dungn32b.zip] dunjin45.zip The Dungeons of Dunjin version 4.50 by Magnus Olsson. dyanty.zip Caves of Dyanty: A Science Fiction Adventure version 1.3, by Nathan Fritz. An archeological dig on the planet Dyanty uncovers signs of an incredibly advanced race that vanished long ago. Compiled AGT game. Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/dyanty.zip] earth.zip Destination: Earth v1.4, by Karl Bengtsson. Trapped by an alien attack on a moon of Jupiter, you must get back to Earth. Compiled AGT game. [file is linked to games/agt/earth.zip] ec3.zip Enchanted Castle release 3, by Michael R. Wilk "Intended for the adventure game connoisseur who enjoys the adept and witty use of language. If you're looking for highly-polished and imaginative interactive fiction, then this game is for you." eland.zip Revenge of the Eland, an adventure by Dave Dubin electra.zip Electrabot, an AGT adventure by Woody Hunt [file is linked to games/agt/electra.zip] elf20.zip The Elf's Christmas Adventure or God Bless Frosty the Snowman! (Version 2.0) by Bruce McKay and Marlene Abriel, a musical text adventure, converted to AGT by David Malmberg. (I think "Version 2.0" and "musical" applies only the AGT port by David Malmberg; it is written with the Master's Edition of AGT, which (among other features) supports sound, i.e. in this case: it plays Christmas songs through the PC speaker.) (The original game is in games/source/advsys/elves87.zip; version 1 of the AGT port is in games/source/agt/elf.zip) [file is linked to games/agt/elf20.zip] elsinore.zip Castle Elsinore version 1.0, by Temple Software escape.zip Escape from Prison Island, by Christian Andersen. Written in AGT. [file is linked to games/agt/escape.zip] exhibit.exe Exhibition, version 2.1, by Ian Finley. (a machine-independent TADS .gam file is in games/tads/exhibit21.gam; the original competition entry is in games/competition99/tads/exhibit/) fable.zip A Fable, a small AGT adventure by Stan Heller (source code is in games/source/agt/fablesrc.zip) [file is linked to games/agt/fable.zip] fallthru.zip Fallthru version 2.00, by Paul H. Deal. Text adventure with RPG elements for up to three players. fifi2.zip Fifi's Whorehouse II - The Next Day! by James R. Davis. WARNING: Contains adult content. finalv04.zip Final Soul: the Text Adventure Game. firstadv.zip Colossal Cave - The First Adventure, version 1.4. An AGT version of the original Woods/Crowther 350 points adventure; by David Gasior [file is linked to games/agt/firstadv.zip] firwitch.zip John's Fire Witch version 1.01 (02/04/95), by John T Baker II. DOS executable and machine-independent TADS .gam file [file is linked to games/tads/firwitch.zip] fleece.zip The Golden Fleece, Release No. 890718/21.05, by Jim MacBrayne (see games/amiga/GoldenFleece.dms for an Amiga version and games/tads/gfleece.zip for a machine-independent TADS version) fly.zip Flyaway version 2.70, by Gordon Dodrill, Coronado Enterprises. C++ source code and DOS executable forbid.zip The Forbidden Lands, Book I: The City of Falchon, by Computel. a text RPG (Role Playing Game) for one player fourin1.zip Four in One, an Interactive Marx Brothers Comedy by J. Robinson Wheeler. Release Version 1.1.7 20000710. (the original competition entry is in games/competition98/tads/fourin1/, a machine-independent TADS .gam file is in games/tads/fourin1.gam, a Macintosh executable is in games/mac/fourin1.sit, and source code is in games/source/tads/4in1_src.zip) frenfive.zip The Frenetic Five vs. Sturm und Drang version 1.1, interactive fiction by Neil deMause. Windows executable. (The machine-independent TADS .gam file is available as games/tads/frenfive.gam, a Macintosh executable is in games/mac/frenfive.sit.hqx) (the original competition entry is in games/competition97/tads/frenfive/frenfive.gam) frust.zip Frustration version 1.02 (960115), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS. (see games/amiga/Frustration.dms for an Amiga version) [file is linked to games/tads/frust.zip] geneva.zip The Geneva Adventure, by Philip Bourne gerbil.zip Gerbil Riot of '67, TADS adventure by Simon Avery gfeldt.zip Getfeldt's Treasure, by Mike Salisbury. gfge.zip Golden Flutes and Great Escapes! Four games from the book "Golden Flutes and Great Escapes: How to Write Adventure Games for the Apple Computer" by Delton T. Horn, translated from Apple BASIC to C by Christopher E. Forman. The titles in this collection: The Golden Flute - a fantasy adventure The Great Escape - a maze game Treasure Hunt - a search for buried pirate gold Mars - a quest for treasured relics on Mars Only the last title is a genuine text adventure; the others are multiple choice games. gfleece.zip The Golden Fleece version 1.00 (960114), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS. (see games/amiga/GoldenFleece.dms for an Amiga version and games/pc/fleece.zip for the 1989 DOS version) [file is linked to games/tads/gfleece.zip] ggollek.zip Ggollek I: The Dissolution, an illustrated text adventure by "The Missing", Pusrocket Software. Written using the Master's Edition of AGT. [file is linked to games/agt/ggollek.zip] ghosbust.zip Ghostbusters: Basic Training, by David Zeiss. A simple graphic/text adventure written with Adventure Master, which seems to be a BASIC games engine. ghosttwn.zip Ghost Town, a GAGS adventure by E. L. (Ev) Cheney (source code is in games/source/gags/ghos-src.zip) [file is linked to games/agt/ghosttwn.zip] gigantic.zip Secrets of the Gigantic, a treasure hunt set aboard the salvaged wreck of a cruise liner. Written in AGT by Sean M. Doane. [file is linked to games/agt/escape.zip] goblet.zip The Goblet - The Adventures of John Davenshire by Michael S. Yurchuk golf.exe Textfire Golf by Adam Cadre (writing as J.T. Adams) Version 1.01 (a machine-independent zcode game file is in games/zcode/golf.z5) gothic.zip New England Gothic, an AGT adventure by Simba. Honorable mention, 5th annual AGT game contest. [file is linked to games/agt/gothic.zip] grail.zip The Misadventure of the Holy Grail v2.1, December 1989. A silly entertainment (not a difficult game, actually) from the Apple II Eamon FRP game by Evan Hodson. Very loosely translated to AGT and expanded by Michael Detlefsen. (AGT source code is in games/source/agt/grail-s.zip) [file is linked to games/agt/grail.zip] guilty.exe Guilty Bastards, a humourous mystery adventure, version 2.09, by Kent Tessman. Contains illustrations and sounds. This self-extracting archive contains a machine-independent Hugo game file, graphic and sound data, plus the Windows Hugo Engine. (an archive for all systems containing all these files except the Hugo Engine is in games/hugo/guilty.zip) gym.zip Gymnasium, by John Olson hallowee.zip Halloween, a spooky interactive text game by Third Coast Software hardest.zip The World's Hardest Adventure, an AGT game by A. Fielding. [file is linked to games/agt/hardest.zip] haunted.arc The Haunted Mission Adventure version 1.52, by Steven Neighorn helpwin1.zip The Adventures of Helpfulman, a Day in the Life of the Heroic Mark Dent. An Interactive Comic Adventure, version 1.0.0, by Philip Dearmore. (a machine-independent TADS .gam file is in games/tads/helpgam1.zip) hgrail.zip The Holy Grail version 1.01 (960227), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS (see games/amiga/HolyGrail.dms for an Amiga version) [file is linked to games/tads/hgrail.zip] highe.zip Highe, the Adventures of Elizabeth ("El") Highe, an AGT adventure by Bill Larkins. [file is linked to games/agt/highe.zip] hippy.zip Hippy's Quest, a CYOA-style text game by John Blake. hobbs.zip Sir Ramic Hobbs and the High Level Gorilla, by Gil Williamson. Honorable mention, 3rd annual AGT game contest. (AGT source code is in games/source/agt/hobb-src.zip) [file is linked to games/agt/hobbs.zip] holmes.zip The Casebook of Sherlock Holmes, by Michael W. Bayley, based on the board game "221B Baker Street", adapted for AGT by David Malmberg. There are 18 cases to be solved; you interact with the game by selecting commands and objects from a context-sensitive menu. (source code to this game is in programming/agt/agtmastr.zip) [file is linked to games/agt/holmes.zip] hornad.zip The Castle of Hornadette, by Stephen J. Konig horror30.zip Horror 3.0; three text adventures in a horror vein by John Olsen: Night of the Walking Dead Frankenstein's Legacy The Sea Phantom hotel.zip Hotel Notell, by R. Baribault [file is linked to games/agt/hotel.zip] hotelcalif.zip Hotel California, by Dan Harris-Warrick. A game based on the Eagles song, converted to DOS by Chris Duttweiler hou2hou.zip House 2 House, version 2.0, by Jason and Keith Billard [file is linked to games/agt/hou2hou.zip] house.zip The House at the Edge of Time, version 1.0, by Pat Pflieger hugecave.zip Adventure in Humongous Cave (Version 2.0) - 1000 points version of Colossal Cave by David Malmberg, based on the 550 points version (source code to this game is in programming/agt/agtmastr.zip and a later version with a complete transcript is in games/source/agt/hugecv-s.zip) [file is linked to games/agt/hugecave.zip] humbug50.zip Humbug version 5.0, by Graham Cluley. This previously shareware game has now been made freely distributable by the author. hurry.zip Hurry! Hurry! Hurry!! Visit the Great Florian's Traveling Circus and Flourishing Florilegium of Flamboyant Wonders. An Illustrated, Musical Text Adventure by David Malmberg (The PC speaker "music" can be turned off (Esc) and the illustrations are displayed only on request (view ...).) (source code to this game is in programming/agt/agtmastr.zip) [file is linked to games/agt/hurry.zip] ibmadv.zip Infiltration to IBM Headquarters, by Jonathan Stanley intercep.zip Intercept, by Michael D. Wile island.zip The Island of Mystery version 1.52, by Steven Neighorn island26.zip Island, version 2.6; a small textual adventure. C source code and DOS executable by CyberDaemon. (this has nothing to do with The Island of Mystery above) [file is linked to games/source/island26.zip] jacjim50.zip Jacaranda Jim version 5.00, by Graham Cluley. You no longer need to register the game to obtain a name that is necessary to complete the game. Graham released this name to the public; you can find it in the walkthrough in solutions/jacjim.sol jubilee.zip Jubilee Road, an AGT adventure by D. Ellis [file is linked to games/agt/jubilee.zip] justin.zip Kill Justin, by Will Mistretta [file is linked to games/agt/justin.zip] kaged_s.exe Kaged, by Ian Finley. Winner of the 2000 IF Competition. Shareware, included are images but no music. (a machine-independent TADS .gam file is in games/tads/kaged_s.gam, and the original competition entry is in games/competition2000/tads/kaged/kaged.gam) kingdmgm.zip Keys to the Kingdom, a Christian adventure. klaus.zip Klaustrophobia, a tortuous odyssey through life's more annoying moments in three parts, by Carol Hovick Part I: Fear of Flying, Airplanes, Airports and Re-Booking Part II: What This Country Really Needs Is A Good $250.00 Dalmation Part III: It's that Ol' Deja Vu All Over Again Winner of the 7th annual AGT game contest. [file is linked to games/agt/klaus.zip] klinrpg.zip In the Year 2366, Klingon Role Playing Game v1.1, AGT adventure by Robert Ferguson. This looks like a minimal variation of the AGT sample game In the Year 2093 by Mark J. Welch, contained in the AGT distribution files in directory programming/agt. [file is linked to games/agt/klinrpg.zip] kquest.zip KQuest, a treasure-hunt text adventure by K. Small labyrint.zip The Deadly Labyrinth, by Frank West (inspired by the Death Gate Cycle by Margaret Weis and Tracy Hickman) Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/lab-src.zip) [file is linked to games/agt/labyrint.zip] legend386.zip The Legend Lives! v1.0 An Unnkulian Universe Unventure by David Baggett. 386SX or later CPU required. [file is linked to games/tads/legend386.zip and to games/adventions/pc/legend386.zip] library.zip Library - An Adventure Game Based on the Library of Guilford College (or Something Like It) but with Added Puzzles and Danger, by Frederick D. King. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/lib-src.zip) [file is linked to games/agt/library.zip] lost202.zip Lost, a science fiction text adventure, version 2.0.2. Shareware by Jeffrey Hersh; his rating: hard. (TADS source code is in games/source/tads/lost202s.zip, a compiled game file is in games/tads/lost202g.zip, a Mac executables is in games/mac/LostAdv2.0.2.sit.hqx) lostinsp.zip Lost in Space: Dr. Smith Goes Home; an introductory mini-text game designed to play in a single sitting, by Graeme Cree. DOS executable (AGT runtime), map, and walkthrough. This is the original version of the game; another version, slightly modified for widespread circulation, is called Tossed into Space (see tossed.zip). Honorable mention, 7th annual AGT game contest. [file is linked to games/agt/lostinsp.zip] lostny.egg Some Easter eggs from Lost New York (see below) and what you can win if you find them, by Neil deMause. [file is linked to games/mac/lostny.egg and to games/tads/lostny.egg] lostny14.zip Lost New York version 1.4, a time-travel TADS adventure by Neil deMause. The built-in hint system is disabled in this freeware version; type REGISTER to see how to get the full version. Machine-independent TADS .gam file, TADS runtime for DOS, and instructions. (The machine-independent TADS .gam file is available as games/tads/lostny14.gam, and a Macintosh executable is in games/mac/lostny14.sit) lottery.zip Lottery, a GAGS adventure by E. L. (Ev) Cheney [file is linked to games/agt/lottery.zip] lstdm15.zip Lost Gold v1.55, The Search For The Lost Dutchman Gold Mine. An AGT adventure by Ray Johnson. [file is linked to games/agt/lstdm15.zip] luntic11.zip Lunatix: The Insanity Circle, version 1.1, written by Mike Snyder. (the original competition entry is in games/competition99/msdos/lunatix/, and source code is in games/source/basic/ltic_src.zip) maddog.zip The Adventures of Maddog Williams Vol 1, by Game Crafters. The developers request that, if you play it, you email them at gamecrftrs@aol.com with the subect "Leoria" to let them know. magic.zip Tales of Magic 3.0; three text adventures with a mystic slant by John Olsen: Merlin's Magic Forest Merlin's Golden Trove Son of Ali Baba magiclnd.zip Adventure in the Magic Land, version 1.00 by Kevin L. Shelton mangle.zip So I Mangled My Mom, by Aaron Oldenburg. DOS executable and QBasic source code. [file is linked to games/source/basic/mangle.zip] manor.zip Hampton Manor, version 1.03, by Arthur LaFrana mansion-19.2.tar.gz Mansion, a murder mystery text adventure. Written originally around 1980 (or even earlier) for the HP1000 and later the HP3000 in Fortran-IV, now rewritten in C by James Garnett. Version 19.2 Windows executable plus C and Fortran source code [file is linked to games/source/mansion.tar.gz] marching.zip Murder in the Marching Band, by Sam Xenubis. "A slightly buggy and extremely silly adventure game." marooned.zip Marooned Again version 4.1, by Dennis Drew mars.zip The Pyramids of Mars, an AGT adventure by Patrick John Wigfull. based on the Doctor Who Serial by Stephen Harris. [file is linked to games/agt/mars.zip] mary.exe Revenger, by Robb Sherwin. Release 2 / Serial number 000403 This game contains adult language and situations and is not intended for children. (a machine-independent Z-code file is in games/zcode/mary.z5) mcmurphy.zip McMurphy's Mansion version 1.6, by David Martin. Author's rating: difficulty: average; playing time: 80 hours mdthief1.zip The Multi-Dimensional Thief, Release 1.5: Version 3.05 (text only) by Joel Finch. This game won the 5th Annual AGT Game Writing Contest (together with CosmoServe). With pop-up hints, a map and a minimal walkthrough by the author. (AGT source code is in games/source/agt/mdthf1-s.zip) [file is linked to games/agt/mdthief1.zip] mdthief2.zip The Multi-Dimensional Thief, Version 2.0 (illustrated) by Joel Finch and Stephen Atkinson mecha.zip The Terror of Mecha Godzilla - The True Story! a small adventure written entirely in MS-DOS 5.0 batch procedures by Fredrik Ramsberg [file is linked to games/source/mecha.zip] melita.zip The Melita Adventure, Parts I and II, by Philip Bourne mhpquest.zip Quest for the Magic Healing Plant, AGT Adventure by Adam Crutchlow (an Inform port is in games/zcode/mhpquest.z5) [file is linked to games/agt/mhpquest.zip] mission.zip The Mission version 1.02 (960331), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS (see games/amiga/Mission.zip for an Amiga version) [file is linked to games/tads/mission.zip] mmurder.zip Mop and Murder - a masterful mystery in one room - by Brad Friedman. Pop-up hints included. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/mm-src.zip) [file is linked to games/agt/mmurder.zip] moments2.exe Moments out of Time 2: Adventure Type by L. Ross Raszewski. Release 1 / Serial number 061113 (the Glulx game file on its own is in games/glulx/moments2.gblorb) monday.zip The Monday Adventure, an illustrated text adventure by Mikel F. Rice and Greg Stratakes. mordred.zip Mordred Manor, a shareware adventure by Signature Software. mountain.zip Moon Mountain Adventure, by Thomas Hanlin III mrsk.zip Magic Realms: The Sword of Kasza, by James Mallette. Machine-independent .gam file and TADS runtime for DOS [file is linked to games/tads/mrsk.zip] mst1agt.zip Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman. This AGT conversion was written by Graeme Cree. (The original Inform version is in games/zcode/mst3k1.z5) [file is linked to games/agt/mst1agt.zip] mst3k2.zip Mystery Science Theater 3000, Adventure 102, Reel 1. A Fable: An Interactive MiSTing of Stan Heller's GAGS game "A Fable", by Graeme Cree. [file is linked to games/agt/mst3k2.zip] mst2snds.zip Sound package for the above; needs mst3k2.zip to play [file is linked to games/agt/mst2snds.zip] mule.zip Space Mule, an Unexpected Encounter with the Unknown, written by Bruce David Loving. Honorable mention, 7th annual AGT game contest (1993) (source code is in games/source/agt/mule_s.zip) [file is linked to games/agt/mule.zip] murder.zip Murder on Violet Island, by Stephen Claypool mutants.zip Mutant Invasion, by Michael D. Wile myth.zip Myth, an adventure based on Greek and Roman mythology, by Barry Volain. Machine-independent .gam file and TADS runtime for DOS [file is linked to games/tads/myth.zip] narco.zip Narcolepsy, by Adam Cadre. Version 1.07. Archive includes the machine-independent Glulx game file plus the Windows Glulxe interpreter. (the Glulx game file on its own is in games/glulx/narco.zip) nebula.zip Nebula, a recreational text adventure by Conrad R. Button. Author's difficulty rating: Novice. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen. nectar.zip The Nectar of the Gods version 2.0, by Doug Rogers. Use CAPS LOCK to enter your commands! newcastle.zip The New Castle, version 5.3. Written by Dan Gahlinger, based on Castle, written by Barry Wilks on a VAX/VMS circa 1983. (a Linux version is in games/pc/newcastle.tgz) newyork.zip Survival in New York, a game of interactive fiction. Author unknown nirvana.zip Nirvana, an Adventure in the World of Wimsey. Version 3.1, by Wimsey Co. nobeer.zip Another Lifeless Planet and Me With No Beer. Version A.3, by Dennis Drew (sequel to Marooned Again) nomon.zip Nomon, by Renard Dellafave "Nomon is a simple adventure game written in ASL (Adventure System Language)" nova.zip Supernova version B, by Scott Miller and Terry Nagy odieus.zip Odieus's Quest for the Magic Flingshot, author unknown converted from LADS to AGT and "embellished" by David Malmberg (AGT source code is in games/source/agt/odieusrc.zip; an Inform port (DOS executable) is in games/zcode/odieus.zip) [file is linked to games/agt/odieus.zip] oklib.zip Oklib's Revenge, by Sue Medley. A quest to find the King's missing staff. Solution included. Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/oklib.zip] (source code is in games/source/agt/oklib_src.zip) onehand.zip The Sound of One Hand Clapping - A Riddle in Subtlety Release 1a, by Erica Sadun. This file contains the machine-independent AdvSys 1.2 data files, source code of the AdvSys interpreter for DOS, and a DOS executable of the AdvSys interpreter. [file is linked to games/advsys/onehand.zip] oneweek.zip One Week, a Teenage Nightmare, by Papillon. Originally entered into the LOTECH Competition. HTML TADS Windows executable. ooze.zip Ooze - Creepy Nites. DOS executable of an adventure by Guy Henkel and H.J. Brandle. ozcollection.zip Dorothy and Ozma Productions' Oz Game Collection: My Adventure in Oz Dot and Tot of Merryland The Wonderful Wizard of Oz My Adventure in Mo The Magic Cloak of Noland Return to Oz (a rewrite of U.S. Gold's C64 game) pag.zip Mission's End, A Personalized Adventure Sample by L.R. Nogg. a playable demo of what an adventure with your and your friends' names compiled in would look like palace.zip Palace Adventure, by John Olson pan.zip Panatubo I, The Search for the Lost Shrine, by Tom DeCillis. A text adventure without a text parser -- all input is done using buttons and icons. Windows 3.1 executable. parade.txt Solution to Everybody Loves a Parade, a commentary on the genesis and development of the game, and some programming tips for TADS beginners, by Cody Sandifer. [file is linked to games/mac/Parade.comment.txt, to games/tads/Parade.comment.txt, and to solutions/Parade.comment.txt] paradeDOS.zip Everybody Loves a Parade release 2.3, by Cody Sandifer. DOS executable. (a Windows executable is in games/pc/paradeWin95.zip, a Macintosh executable is in games/mac/Parade.sit.hqx, a machine-independent TADS game file is in games/tads/Parade.gam) paradeWin95.zip Everybody Loves a Parade release 2.3, by Cody Sandifer. Windows executable. (a DOS executable is in games/pc/paradeDOS.zip, a Macintosh executable is in games/mac/Parade.sit.hqx, a machine-independent TADS game file is in games/tads/Parade.gam) pcu10.zip PC University: An Everyday Nightmare, version 1.0. TADS adventure by Neil deMause. Machine-independent .gam file and TADS runtime for DOS [file is linked to games/tads/pcu10.zip] (MacWesleyan, the Macintosh version, is in games/mac/MacWes10.sit.hqx) pearl.zip Quest for the Black Pearl version 1.5, by Ralph W. Varble. Your old professor tells you where to find the fabled black pearl; find it before the volcano erupts. Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/pearl.zip] phantom.zip The Phantom's Revenge, by Temple Software philip.zip The Battle of Philip against the Forces of Creation. Honorable mention, 3nd annual AGT game contest. (AGT source code is in games/source/agt/phil-src.zip) [file is linked to games/agt/philip.zip] photo201.zip Photopia, by Adam Cadre. Version 2.01 (23 March 2002) / Serial number 10274 Archive includes the machine-independent Glulx game file plus the Windows Glulxe interpreter. (a Z-Code game file is in games/zcode/photopia.z5, and the original competition entry is in games/competition98/inform/photopia/photopia.z5) [file is linked to games/glulx/photo201.zip] photopia.exe Photopia, by Adam Cadre. Version 1.22 (24dec98) / Serial number 9089 (a machine-independent game file is in games/zcode/photopia.z5, the original competition entry is in games/competition98/inform/photopia/photopia.z5) pill.exe A Sugared Pill, version 1.2, by Colin Borland. (a machine-independent TADS version is in games/tads/pill.gam) pilot.zip The Pilot or A Flight into Fantasy, another exercise in hyperactive hijinks from The Adventure Game Jockey. Playable demo (about 1/3 of the game). (AGT source code is in games/source/agt/pilotsrc.zip) [file is linked to games/agt/pilot.zip] plsg.zip "Painless Little Stupid Games", a collection of five small Alan games ("Dinnertime", "To Get To The Other Side", "They're After You!", "Mazemapper" and "The Mean Story"), by Bob Reeves. Includes Alan data files and MS-DOS interpreter executable. [file is linked to games/alan/plsg.zip] pp20.zip Pastoral Pitfalls 2.0, an AGT adventure in which the player takes on the role of a Lutheran minister. Written by Guy M. Marquardt. [file is linked to games/agt/pp20.zip] pork.zip PORK I: The Great Underground Sewer System (version -4.26/1), a parody of Zork I by David Malmberg, written with AGT (source code to this game is in games/source/agt/pork-src.zip) [file is linked to games/agt/pork.zip] pork2a.zip PORK II, The Gizzard of Showbiz, a parody of Zork II by Bill Larkins (AGT source code is in games/source/agt/pork2src.zip) [file is linked to games/agt/pork2a.zip] portal.zip The Star Portal, a science fiction adventure game suggested by the Damon Knight short story "Ticket to Anywhere", version 1.03 by Michael Detlefsen. DOS executable and a walkthrough. (AGT source code of version 1.01 is in games/source/agt/portal_s.zip) [file is linked to games/agt/portal.zip] pquest.zip Pervo Quest; loot, kill, and rape as much as you can; by StoereSOFT. Windows executable; needs VBRUN100.DLL, the Visual Basic version 1 runtime library. pquest1.zip Pizza Quest I: Cruisin for a Bruisin, by C.K. psionics.zip Psionics, a text and graphic sci-fi RPG adventure pulsar7.zip Escape from Pulsar 7, by Brian Howarth and Wherner Barnes quatt.zip Trouble at the Quatt Wunkery, written by Richard Novak in Borland Turbo Basic. quest2.zip Quest 2, a text adventure / RPG by Tony Relyea. race13.zip The Great Archeological Race! version 1.3. TADS adventure by John LaBonney raiders.zip Raiders of the Star Temple, by Conrad Button. recovery.zip The Game of Recovery; an Allegorical Adventure by Daniel J. Pallotta. Version 1.03; written with AGT. Honorable mention, 7th annual AGT game contest. [file is linked to games/agt/recovery.zip] redplan.zip Red Planet version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Advanced. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if you encounter "Illegal function call in line 29300 in module REDPLAN at ..." reruns.zip Reruns Again version 1.3, by Neil Sorenson. You are trapped in a world made of television reruns. (Isn't that Gilligan, the Bradys, and the crew of the Enterprise?). Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/reruns.zip] returncc.zip The Return to the Colossal Cave, a sequel to Colossal Cave by Thomas W. Penner. Originally released as shareware but now made freely available. Note: Runs under DOS and Windows 9x, but does not run under Windows NT/2000. rimworld.zip Rimworld version 2.11, interactive SF by Russel A. Duderstadt ring.zip Der Ring des Nibelungen, a text adventure based on the operas of Richard Wagner, by Michael R. Harris. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/ring-src.zip) [file is linked to games/agt/ring.zip] rockstar.zip Rock Star Simulator, a multiple choice adventure game, by Wizard Games. Note: Only the first half of this game is free. If you want to continue, you must register for US$20. rspace.zip R-Space I: Viktor's Escape 1.0, by Ed T. Toton III. rubicon.zip Avenger of Rubicon, by Conrad Button. runcy.zip Runcibal Quest version 2.0, by Tim Ward rylvania.zip The Horror of Rylvania, by D. A. Leary for ADVENTIONS. Playable DEMO v1.0. (for the full version see games/adventions/adventions.zip) [file is linked to games/adventions/pc/rylvania.zip] sabotage.exe Sabotage on the Century Cauldron, release 1.1, by Thomas de Graaff. (the original competition entry is in games/competition2005/tads2/sabotage/sabotage.gam and a machine-independent TADS version is in games/tads/sabotage.gam) saltern.zip Eight homebrew TRS-80 text adventures, converted to MS-DOS, by Layne K. Saltern. The games are Agent, Agent II: Silenced, Crypt of the Abbeys, Fall of Voyageur, The Fluorescent Jungle, Madness, The Snow Queen, and Starstruck. sanctuar.zip Sanctuary version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Master. savannah.zip Sunset Over Savannah, An Existential Vacation, by Ivan Cockrum. Version 1.0.4, 8/2/98. (a machine-independent TADS version is in games/tads/savannah.gam, a Mac version is in games/mac/Sunset_Over_Savannah.hqx, and the original competition entry is in games/competition97/tads/savannah/savannah.gam) savepton191.zip Save Princeton version 1.91 for DOS by Jacob Solomon Weinstein and Karine Schaefer scavenger.zip Scavenger: Night's Edge interactive fiction, by Quintin Stone. Version 1.2, Windows executable. (the original competition entry is in games/competition2003/tads2/scavenger/scavenger.gam and a machine-independent TADS version is in games/tads/scavenger.zip) scloud.zip The Silver Cloud, an interactive short story. Its author wishes to remain anonymous. serenia.td0 Adventure in Serenia, an illustrated text adventure (CGA). Non-standard 160K PC boot diskette (sector size varies) in TELEDISK format: get TELEDISK (download-tools/pc/teled212.zip), write serenia.td0 back to a double density (360K) 5.25" diskette, and boot from this diskette. If your computer just stops then, press Enter and the game should start. shelbypc.zip The Light: Shelby's Addendum. Quest Adventure #3, by Colm A. McCarthy. Version 2.1, release 19960901. (a Macintosh executable of this game is in games/mac/Shelby.sit.bin and in games/mac/Shelby.sit.hqx, a system-independent TADS .gam file in games/tads/shelby.zip) sherwood.zip Adventures in Sherwood, An Interactive Adventure Simulation by Charles Williams. A D&D type adventure, complete with melee. You, Robin Hood, must rescue Marion from the Sheriff of Nottingham. Honorable mention, 5th annual AGT game contest. [file is linked to games/agt/sherwood.zip] shifter.zip Shape Shifter Adventure! written by Eric Colomb. (An archive containing just the AGT game files is in games/agt/Shifter.zip) shrapnel.exe Shrapnel, by Adam Cadre Version 1.01 (12 February 2000) / Serial number 9504 (a machine-independent zcode game file is in games/zcode/shrapnel.z5) skiadven.zip Ski Adventure, written in TADS by John LaBonney. skull.zip Skullduggery - Adventures in Horror version 3.1 (01oct89) by David Jewett. Uploader's comment: "A very nice adventure set around an old smuggler's mansion. Basic verb-adj-noun-prep-adj-noun parser, but with a unique on-screen mapping system. Worth a look." skyland4.exe Skyland's Star version 4.0, by Daniel Leon Berke and Matthew Engle, original concept by Jeremy Cavaterra slackerx.zip Slacker X, a scatological breakthrough in adventure gaming, by The Velvet Jester. DOS executable of an Inform game. Release 1 / Serial number 971009 (a machine-independent zcode game file is in games/zcode/Slackerx.z5) sleuth.zip Sleuth version 4.45, by Eric N. Miller. You move around the map of the house with the cursor keys, but you solve this murder mystery with conventional text commands. sngtn153.zip Songtan: The Next Morning, version 1.53. softporn.zip Softporn Adventure version 2.5, rewritten by Gary Thompson after the Apple II original by Chuck Benton. Benton's original was the predecessor of Leisure Suit Larry I. (The original is in games/appleII/softporn.zip, and an Inform port is in games/zcode/softporn.zip) softporp.zip Another version of Chuck Benton's Apple II SoftPorn Adventure (which later became Leisure Suit Larry I), rewritten by Paul Schlyter in Turbo Pascal 3.0 for CP/M and DOS. DOS executable and Pascal source code. (The original is in games/appleII/softporn.zip) [file is linked to games/source/softporp.zip] soggy.zip Shades of Gray, An Adventure in Black and White; 7 authors. Winner of the 6th annual AGT game contest. (pop-up hints are in solutions/pophints/sogpop.zip) [file is linked to games/agt/soggy.zip] soggy97.zip Shades of Gray, An Adventure in Black and White; 7 authors. Written with AGT. The archive includes pop-up hints. This is the final release of Shades of Gray (January 1997). [file is linked to games/agt/soggy97.zip] sos.zip Son of Stagefright - A Pleasant Day at the Theater in Three Paranatural Acts, by Mike McCauley. This game won the 3rd Annual AGT Game Writing Contest. (A Macintosh executable is in games/mac/sos.sit, AGT source code is in games/source/agt/sos-src.zip) [file is linked to games/agt/sos.zip] spatent.zip The Spatent Obstruction, version 2.55. An Interactive Novel by Christopher Canavan. [file is linked to games/agt/spatent.zip] spy1_0.zip J.D. Spy, version 1.0, by Michael Jacobs. Part puzzle game, part text adventure about an international conspiracy. squyn15.zip The Squynchia Adventure version 1.5, by M. & T. Frank, converted from LADS to AGT by David Malmberg. File contains compiled AGT game files, a DOS interpreter (version 1.5 beta), and a walkthrough. (source code of this game is in programming/agt/agtmastr.zip; a different version is in games/source/agt/squynch.zip) [file is linked to games/agt/squyn15.zip] stag.zip Stellar Agent, by Robert Kraus. Originally available by mail order, but now released as freeware by the author. starship.zip Starship Columbus version 1.2, by Gary McGath. Machine-independent AdvSys data file and DOS executable of the interpreter AdvInt. This game is Shareware; at some point it requires you to send $10 to the author so you can continue playing the game. [file is linked to games/advsys/starship.zip] station.zip The NASA Orbital Observatory Adventure, a mini-adventure by Tony Martin. stiffy2.zip The Incredible Erotic Adventures of Stiffy Makane! version 2.0. AGT adventure by Mark Ryan [file is linked to games/agt/stiffy2.zip] storms.zip Storms I, An Interactive Mystery by Ryan Burrus. Release II / Version 5.50: Shareware Release. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/storms-s.zip) [file is linked to games/agt/storms.zip] stranded.zip Stranded version 1.0, written by Jim Bayers. (a machine-independent TADS .gam file is in games/tads/stranded.gam) strykr10.zip Star Stryker, by Yang Liu. DOS executable and Pascal source code. stupid.zip Quest to Verona... When Stupidity Strikes! Simple MS-DOS batch file adventure. submarin.zip The Nuclear Submarine Adventure version 1.53 by Steven Neighorn (a TRS-80 BASIC version is in games/trs80/nsub.ba) susan.zip Susan (A Lustful Game), by Bill Larkins; R-rated by author. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/susan_s.zip) [file is linked to games/agt/susan.zip] t-zero.zip t-zero version 1.04, including the missing hint file, by Dennis M. Cunningham. tamoret.zip Tamoret, The Adventure to the Fourth Dimension, by Michael J. Lyons. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/tamoret-s.zip) [file is linked to games/agt/tamoret.zip] tanis.zip Tanis v1.1, by "Bosskey Productions", a text and graphics adventure. tark.zip The Adventure of Tark Simmons, Priestess of the First Church, in her battle against The Demon of Dark Desire, by W.P. Kegelmeyer. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/tark_s.zip) [file is linked to games/agt/tark.zip] tempest.zip The Tempest, an Adventure Game by David R Grigg based on The Tempest by William Shakespeare, version 21jul92. Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/tempest.zip] terror.zip Terror in the Ice Caves version 1.52, by Steven Neighorn tess.zip Beyond the Tesseract version 2.0p, by David Lo. (Source code is in games/source/tess.tar.gz) the-game.zip "Whatever We Decide To Call This Game" by The Three Engineers: Joel Finch, Glen Henville and little bits by Matthew Newbery. Your first day at Tumbulgum University (must be in Australia). Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/thegame-s.zip) [file is linked to games/agt/the-game.zip] thief.zip Thief's Adventure, by J Soft Co thuria.zip The Dungeons of Thuria, version 1.0, by Brian Lingard. Old style adventure using a simple parser. Archive includes a console mode Windows executable as well as Unix and Windows source code and cheat files. [file is linked to games/source/thuria.zip] thypt-se.exe THYPT - The Penultimate Adventure, a text adventure written in QBasic by THYPT. Self-extracting executable. timetrav.zip Time Traveler version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Expert. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if you encounter "Illegal function call in line 29300 in module TIMETRAV at ..." titanic.zip Beyond the Titanic, by Scott Miller (Apogee) tja.zip The Jeweled Arena version 1.0, AGT adventure by David S. Raley with pop-up hints. Winner of the 7th annual AGT game contest. [file is linked to games/agt/tja.zip] toho.zip Toho Academy, an illustrated AGT adventure by Simon Barber. Honorable mention, 7th annual AGT game contest. [file is linked to games/agt/toho.zip] tomb.zip The Tomb of the Ancient Pharaohs, version 3.1 by Anne T Brenner tommanor.zip Tommy's Manor, a version of Stoneville Manor from Tommy's Toys tossed.zip Tossed into Space: Dr. Schmidt Goes Home, by Graeme Cree, short SF adventure for beginners. DOS executable, AGT source code, and a complete walkthrough. This version was slightly modified for widespread circulation; the original was called Lost in Space (see lostinsp.zip). [file is linked to games/agt/tossed.zip and to games/source/agt/tossed.zip] treasure.zip Tales of Treasure 3.0; three text adventures featuring a search for treasure, by John Olsen: Perils of Darkest Africa Revenge of the Moon Goddess Eye of the Inca trilogy.txt Description of trilogy.zip trilogy.zip Three adventure games (Doppyworld, Asylum, Doppy and Pru's Summer Holiday), by A.J.Shepherd (The Doppelganger) triune.zip Triune, by Papillon. HTML TADS Windows executable. (the original competition entry is in games/competition2001/tads/triune/triune.gam) tsquared.zip TimeSquared, Chapter One: Centroplis, by Bert Lee. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/tsquar-s.zip) [file is linked to games/agt/tsquared.zip] underhill.zip Underhill version 2.2 (April 1988) by Ian Morton. DOS executable. underoos.zip The Underoos that ate New York! by Gerry Kevin Wilson (a machine-independent TADS .gam file is in games/tads/underoos.gam, a Macintosh executable is in games/mac/underoos.sit) unnk1v30.zip Unnkulian Underworld: The Unknown Unventure version 3.0 by D. A. Leary. [file is linked to games/adventions/pc/unnk1v30.zip] unnk2v30.zip Unnkulian Unventure II: The Secret of Acme version 3.0 by David M. Baggett. [file is linked to games/adventions/pc/unnk2v30.zip] unnkhz10.zip Unnkulia One-Half: The Salesman Triumphant, plus a playable demo of Unnkulia Zero: The Search for Amanda. Both are version 1.0, by D. A. Leary. [file is linked to games/adventions/pc/unnkhz10.zip] urban1.zip Urban Cleanup, a TADS Sci-Fi adventure by Philip Dearmore. Machine-independent .gam file and DOS executable. [file is linked to games/tads/urban1.zip] uriquest.zip URI Quest, by Jeff Carroll. A text and graphics adventure. v2.zip Virtua School, a Choose-Your-Own-Adventure (CYOA) type game by Dana LoDico and Josh Noe. You play a student on his first day at a new American high school. valsharg.zip The Valshar's Lair, by Luis David Arranz Perez, in both Spanish and English versions. Escape from the Valshar prison cell in which you're trapped, waiting to be sacrificed. [file is linked to games/pc/spanish/valsharg.zip] vgame.exe Varicella, by Adam Cadre Version 1.14 (31 August 1999) / Serial number 9339 (an machine-independent zcode game file is in games/zcode/vgame.z8) voodoo.zip Voodoo Girl: Queen of the Darned, by Andrew Baker. A text and graphics adventure. wadewar3.zip The Wade Wars: Book III - nevertheless the first release in the Wade Wars series, by Jim Fisher. Rating: beginner to intermediate. Originally released as shareware but now made freely distributable by Jim. (a Z-code version rewritten in 2000 is in games/zcode/wadewar3.z5) win-lock.zip Lock and Key, version 1.12, by Adam Cadre. The archive includes the game, a Windows interpreter for it, and a batch file to run the game. winadv21.zip 550 points version of Colossal Cave by David Platt (1979). Ported to Unix C by Ken C. Wellsch (1984), and then ported to MS Windows by Wolfgang Strobl (1992). Combined DOS and Windows executable version 2.1. (source code by Ken C. Wellsch is in games/source/adv550s.zip) wincow.zip Cow V: The Great Egg Quest, by Bovine Software. Windows executable. wizards-castle.zip Wizard's Castle, published in the July/August 1980 issue of Recreational Computing Magazine. Originally written by Joseph R. Power, and updated for Microsoft BASIC by J.F. Stetson. (source code is in games/source/basic/wizard.zip) wombat.zip The Golden Wombat of Destiny version 1.2, by Huw Collingbourne world106.zip World version 1.06, by J. Doug McDonald. This version displays a status line and can save to different files, but cannot overwrite existing save files. world107.zip World version 1.07, by J. Doug McDonald. This version has no status line and always saves to file WORLD.SAV, but it can overwrite it. (Source code to this version is in games/source/worldsrc.zip; an Archimedes port is in games/archimedes/world.spk; an Amiga port is in games/amiga/World_1.07.lha; a Macintosh port is in games/mac/World107.sit) worlds.exe Worlds Apart, an Interactive Fugue, Version 2.2, written by Suzanne Britton. Windows self-extracting executable. (a machine-independent TADS game file is in games/tads/worlds.zip, and a Mac version is in games/mac/worlds.hqx) wormhole.zip Wormhole: The Beginning release 1.0, a TADS (and WorldClass) introductory adventure by Philip Dearmore (introductory meaning promotional, I think). Machine-independent .gam file and DOS executable. [file is linked to games/tads/wormhole.zip] wraith.zip Wraith Blaster version 1.0, by Ken Dibble. A text based space trader game: earn money, become master trader, and find a place to retire. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/wraithsrc.zip) [file is linked to games/agt/wraith.zip] wuz.zip WUZ, by Wayne McWilliams. WARNING: Contains adult content. xanth.zip A Journey into Xanth version 1.2 by Neil Sorenson, based on the works and characters of Piers Anthony. Walkthrough and maps included. Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/xanth.zip] xfer.zip Xfer, by Serprex. yastag.zip Yet Another Silly Text Adventure Game: Quest of Yogurt by Robert Kwong, Burton Lee, and Dennis Ng. Verily, verily! It's a text adventure insofar as it writes out text, but your interaction is limited to answering Y/N questions. yoshi.zip Yoshi's Birthday, a text adventure written in QBASIC by Chris Kugler. Version 4.0, compiled executable. zan.zip Treasury of Zan, by Richard Murchy. Originally available via mail order, now made freely distributable by the game's author. zanfar.zip Zanfar, an AGT adventure by YAK (Your Adventure Kreator) [file is linked to games/agt/zanfar.zip] zeroDOS.zip Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer, for MS-DOS. (a machine-independent TADS .gam file is in games/tads/zero.gam, a Mac version is in games/mac/zero.sit.hqx, a Windows version is in games/pc/zeroWin95.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam) zeroWin95.zip Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer, for Windows. (a machine-independent TADS .gam file is in games/tads/zero.gam, a Mac version is in games/mac/zero.sit.hqx, a DOS version is in games/pc/zeroDOS.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam) if-archive/games/pc/bbs: ------------------------ Index this file aladdin.zip Brainex Aladdin Text Adventure BBS door. An Arabian Nights text adventure. aladdinw.zip Brainex Aladdin Text Adventure BBS door, Wildcat 5 version. An Arabian Nights text adventure. brainex.zip Brainex Door Manager: required installation and setup front-end for Brainex BBS doors, including their three text adventure doors. dnd27a.zip DnDBBS, the Dungeons and Dragons Bulletin Board System version 2.7a, by Erik J. Oredson. A text only D&D game that can act as a BBS of its own, run as a door program under another BBS, or just be played through local login. DOS executable and documentation. joyhouse.zip Brainex Joyhouse Text Adventure BBS door. An adult text adventure. planet.zip Brainex Forbidden Planet Text Adventure BBS door. A sci-fi text adventure with unlockable hint mode. if-archive/games/pc/dutch: -------------------------- Index this file dracula.zip Dracula, a Dutch adventure by R van Woensel. Originally written for the Commodore PET circa 1980 and converted to MS-DOS by the author. farao.zip Farao release 2.6, a Dutch text adventure with music, programmed by Siembo and Elmo, music composed by Elmo/X-pression. if-archive/games/pc/eamon: -------------------------- This directory contains two DOS ports of The Wonderful World of Eamon, a text role-playing game originally written for the Apple II by Donald Brown. The executable files are self-extracting ARJ archives. -------------------------------------------------------------------------------- Index this file eamon.zip Documentation, Main Hall, and The Beginners Cave (executables) (Eamon 2.0, 1988), ported by Jon Walker. icecave.zip The 2nd adventure: The Ice Cave, ported by Jon Walker. clonemas.zip The 3rd adventure: Assault on the Clone Master, ported by Jon Walker. trezore.zip The 4th adventure: The Quest for Trezore, ported by Jon Walker. ddd.arc The Dungeon Designer's Disk: Manual and GW-BASIC routines to create your own Eamon adventure by Donald Brown and John Nelson, ported by Jon Walker. emandsk1.zip Sanyo/IBM Eamon Main Hall and Beginners Cave, disk 1 (Eamon 1.1, 1984), ported by Jon Walker. emandsk2.zip Sanyo/IBM Eamon Main Hall and Beginners Cave, disk 2 (Eamon 1.1, 1984), ported by Jon Walker. main.exe The Main Hall program; call this to start a game. Ported by Paul Francis Gilbert. main_s.exe Turbo Pascal source code of the Main Hall, ported by Paul Francis Gilbert. eamon001.exe Eamon game #001: The Beginners Cave, ported by Paul Francis Gilbert. eamon002.exe Eamon game #002: The Lair of the Minotaur, ported by Paul Francis Gilbert. porting.exe Information and utilities for porting Eamon games to the PC, by Paul Francis Gilbert. if-archive/games/pc/education: ------------------------------ Index this file agifg.zip Demo of the Adventure Game and Interactive Fiction Generator, version 2.0, by Roger Kenner. This is an authoring system for CALL (Computer-Aided Language Learning); the demo consists of source code of a small sample game and a DOS interpreter for that source code. [file is linked to programming/agifg/agifg.zip] asia.zip The Asian Challenge version 2.0, educational text adventure by Conrad R. Button This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if you encounter "Illegal function call in line 29300 in module ASIA at ..." brainsca.zip BRAINSCAPE! An Adventure in Neuroanatomy, version 1.2 by W. Jeffrey Wilson and Lynne Ostergren. Pascal source code and DOS executable. (an AGT port of the source code is in programming/agt/agtmastr.zip) [file is linked to games/source/brainsca.zip] cta_1b.zip Christian Text Adventure #1, by Bob Nance. Written with GAGS. destiny.zip A simple text adventure game designed to teach Biblical truths by Pete Koziar. easter.arc Heather's Easter Egg Hunt version 0.91, AGT adventure for children (age 7 - 12) by Tom and Ginnie Reynolds. Honorable mention, 3rd Annual AGT game contest. (AGT source code is in games/source/agt/easter.zip) [file is linked to games/agt/easter.arc] eighty.zip Around the World in Eighty Days, version 1.1 AGT adventure by Lloyd Holliday [file is linked to games/agt/eighty.zip] eli.zip Escape from the ELI, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. A simple AGT adventure, based on a foreign student's first day at the English Language Institute of the University of Delaware; written to demonstrate utility of text adventures to teach English as a second language. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/eli-src.zip) [file is linked to games/agt/eli.zip] london.zip London version 1.1, an educational illustrated text adventure, written in Sweden by Nils Eng for people learning English. Requires EGA. ovanpelt.zip Orientation to Van Pelt Library of the University of Pennsylvania; AGT adventure by Richard Young [file is linked to games/agt/ovanpelt.zip] paul1.zip Paul's First Journey, an illustrated text adventure by Rodney McAuley, based on the first journey of the apostle Paul as described in the Book of Acts. Contains two DOS executables, one for monochrome and EGA, the other for VGA systems. The VGA version is somewhat buggy: it conflicts with QEMM and ends with a "Subscript out of range" message when you view "Info" or "Shareware". samerica.zip South American Trek, educational text adventure by Conrad R. Button. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen. weekend.zip Weekend Survival, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. Written to demonstrate utility of text adventures to teach English as a second language. Input is reduced to 1/2/3 choices. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/weeknd-s.zip) [file is linked to games/agt/weekend.zip] if-archive/games/pc/french: --------------------------- Index this file Jour.zip Jour pluvieux - le 8 mai 2006 par Benjamin Roux. MS-DOS executable. interra.zip Interra, L'autre monde, ecrit par Benjamin Roux. MS-DOS executable. if-archive/games/pc/german: --------------------------- Index this file Hortulus.zip Hortulus v1.0, a German text adventure by Florian Edlbauer. Archive includes game and MS-DOS interpreter. [file is linked from games/tag/Hortulus.zip] Stundenglas.zip Das Stundenglas, a German text/graphics adventure released commercially in 1990 by Weltenschmiede/Software 2000, and made freely available in October 1998 by its author, Harald Evers. Wolf.zip Der Wolf und das Maedchen, version 1.0. A German text adventure by Rolf Lautenbach. Windows executable. amulett.zip Das Amulett version 2.0, a German text adventure by Martin Oehm. Written 1996 in Turbo Pascal 5.0 as the author's first attempt to write a German text adventure with a decent parser, so the game is rather easy. MS-DOS executable. anal_frustriert.exe Anal frustriert version 1.0 by Robin Haberkorn, a German text adventure. You managed to lock yourself into your toilet and must find your way out. Not for children under 30! :) The .exe file is a Windows installer, but the result is an MS-DOS executable. Walkthrough included. bann_tam.zip Im Bannkreis, Ein interaktiver Ausreissversuch. A German text adventure with Enchanter-like magic by Martin Oehm; version 20dec2000. Archive includes game and MS-DOS interpreter. [file is linked from games/tag/bann_tam.zip] discworld-adventure.zip Humor ist, wenn man trotzdem lacht. A German hybrid of a text and a point-and-click adventure, based on Terry Pratchett's Discworld novels. Written by Raphael Kirschke, using Raphael's own adventure authoring system. hermet.zip Hermetisch verschlossen v1.1.1, a German mystery by Uwe Pilz. ALAN game files and MS-DOS executable. ALAN source code available on request from the author. [file is linked from games/alan/german/hermet.zip] hirsch.exe Unter Hirschen, version 1.0, written in German by Florian Edlbauer. A visit to a Munich beer garden. (a machine independent TAG game file is in games/tag/hirsch.zip) karawane.zip Die Karawane der siebten Dynastie, an illustrated German text adventure by Extase. Playable demo (world 1 of 5) of a shareware game. terra.zip Terra Incognita, version 1.0. A text adventure in German by Rolf Lautenbach. MS-DOS executable. zauber.zip Pacy-Face und seine Abenteuer in Zauberland. A simple German text adventure by Philipp Koehn. QBasic source code, ported from C64 BASIC by Bob Newell. [file is linked to games/source/basic/german/zauber.zip] (the C64 original is in games/c64/german/zauberland) ztreise.exe Die Zeitreise, a German interactive story by PIVOT. MS-DOS executable. Source code is available from the primary author, Bernd Roehling. if-archive/games/pc/italian: ---------------------------- Index this file Beyond.exe Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Windows executable installer version. Release 5 / Serial number 100115 (an English version is in games/pc/Beyond.exe, and the original competition entry is in games/competition2005/glulx/beyond/) VillaMorgana.exe Villa Morgana, una dimostrazione interattiva di Paolo Lucchesi. Versione 3 / Numero di serie 090404 (a Glulx version is in games/glulx/italian/VillaMorgana_grx.zip, a Z-code version is in games/zcode/italian/VillaMorgana_txt.zip, and source code is in games/source/inform/italian/VillaMorgana_src.zip) sfida.zip Sfida all'ignoto, an Italian text adventure by Marco Vallarino. Release 2.0 / Serial number 010503 if-archive/games/pc/paul-panks: ------------------------------- This directory contains MS-DOS adventures written by Paul Panks. -------------------------------------------------------------------------------- Index this file 5k.zip The Tiny BASIC 5K Adventure. 8kadv.zip Dunric's 8K Adventure, version 1.15. amulvega.zip The Amulet of Vega, version 0.81. apse.zip Westfront to Apse II 1.01, a port of the Commodore 64 game by the same name. bvent.zip B-Venture, version 1.26. Included is an MS-DOS executable and a disk image for the C64/C128/Vic20. [file is linked to games/c64/paul-panks/bvent.zip] chateu.zip Chateu Le Mont, version 5.81. df2ub.zip Dark Forest 2 for UBASIC. dforest.zip Dark Forest 1 and 2. fairlcas.zip Fair Light Castle, version 1.04. firefly.zip Ghost of the Fireflies. (the original competition entry is in games/competition2007/windows/firefly/) frefry.zip The Golden French Fry, version 1.28. halite.zip Halite, version 1.20. hlaadv.zip HLA Adventure, version 3.40. (a Linux version is in games/linux/hlaadvlx.tar.gz) magicflu.zip The Magic Flute, version 1.30. ninja.zip Ninja version 1.32. (the original competition entry is in games/competition2004/windows/ninja/ninja.exe) pdp1.zip Space War!...and the PDP-1, Version 1.03B. questomo.zip The Quest for Waitomo Cave, version 1.12. redtag.zip Red Tag Clearance, version 1.50d. Rated PG-13 by the author. silver.zip Silver Gauntlet, alpha version 0.65 smurfen.zip One Smurfy Day, version 1.01. wf38k.zip Mini-Westfront, version 1.01. wfapse.zip The Quest for Apse 1.01, a port of the Commodore 128 game by the same name. wfpc.zip Westfront PC: The Trials of Guilder, version 20.00. A text role-playing game. if-archive/games/pc/penguin: ---------------------------- This directory contains games released commercially by a company called Penguin (later known as Polarware). The current copyright holder, Mark Pelczarski, has permitted their free distribution. Mark has a web site at -------------------------------------------------------------------------------- Index this file crownpc.zip The Crimson Crown (Transylvania II), by Antonio Antiochia ootopos.zip Oo-Topos, by Mike Berlyn and Muffy Berlyn talisman.zip Talisman: Challenging the Sands of Time, by Bruce X. Hoffman talispc.zip Talisman: Challenging the Sands of Time, by Bruce X. Hoffman, patched to remove the copy protection trans3d1.zip Transylvania III, by Antonio Antiochia, disk 1 trans3d2.zip Transylvania III, by Antonio Antiochia, disk 2 trans3d3.zip Transylvania III, by Antonio Antiochia, disk 3 trans3d4.zip Transylvania III, by Antonio Antiochia, disk 4 transpc.zip Transylvania, by Antonio Antiochia if-archive/games/pc/portuguese: ------------------------------- Index this file Paranoia.sfx.exe Paranóia Aventura Solo, version 1.0, by Janos Biro. A CYOA game implemented in Visual Basic, based on an anonymous game from Dragon Magazine. if-archive/games/pc/russian: ---------------------------- Index this file advent_rus.zip A Russian port of Adventure / Colossal Cave for MS-DOS. Ported from an earlier version from 1986 for the SM-4 with "Demos" OS. ditchrexe.zip Mike Roberts' game "Ditch Day Drifter", translated into Russian by Andrey Grankin. (a machine-independent TADS game file is in games/tads/russian/ditchr.zip) zombie4.zip Zombie, Part 4, by Solitary Pilgrim. if-archive/games/pc/spanish: ---------------------------- Index this file Akbarr.zip Akbarr PC, a Spanish game for MS-DOS. amnesia.exe AmnesiaRol, a Spanish text adventure in three parts, created by Calendonyumt Software Corporation. Self-extracting archive. bquest.exe Barbarian Quest, a Spanish text and graphic adventure. Your master has been killed by dark creatures, and you must discover the tomb of Kenyamotep to free the kingdom. Self-extracting executable. casoc.zip Caso Cerrado by Papada Soft (Luis F. Morales, Jorge Palencia and Miguel A. Segura). An illustrated Spanish text adventure written with NMP. chichen.exe Chichen Itza; book three (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. Self-extracting archive. You enter the Mayan city of Chichen Itza, meet with their old spirits, and travel to the Mayan underworld to break free Kukulkan, the good Mayan god. (An Amiga version of this game is in games/amiga/spanish/chichen.zip, and a Spectrum version is in games/spectrum/spanish/Chichen_Itza.zip) cirithUngol.zip Cirith Ungol, an experimental piece of IF created by dddddd. (a Z-code version is in games/zcode/spanish/dddddd_crj.z5) cozumel.exe La Diosa de Cozumel; book one (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. Self-extracting archive. You are an archeologist, shipwrecked near the island of Cozumel, and you must defeat its evil goddess Ix-Chell. (An Amiga version of this game is in games/amiga/spanish/cozumel.zip, an Amstrad version is in games/amstrad/spanish/cozumel.zip, and a C64 version is in games/c64/spanish/cozumel.zip) elportal.exe El Portal magico, an adventure in Spanish. You enter a strange land through a portal opened by an old book. You must return, but you cannot use the portal to do it. Self-extracting archive. entierro17.zip El Entierro, a Spanish adventure by Enrique Pimpinela Santos, version 1.7. espacial.exe La Aventura Espacial (the Space Adventure), a menu driven Spanish adventure created by Aventuras AD. You must join an alien group to destroy a mad computer. Self-extracting archive. (An Amstrad version of this game is in games/amstrad/spanish/espacial.zip, a C64 version is in games/c64/spanish/espacial.zip, and a Spectrum version is in games/spectrum/spanish/Aventura_Espacial.zip, and an MSX version is in games/msx/spanish/AventuraEspacial.zip) eudoxio.zip El Poder de la Kinbreton, version 1.9 (31dec98), a Spanish text adventure by Daniel Cardenas. hernan.exe Hernan Cortes, an illustrated Spanish text adventure, set on the first Spanish expedition to Mexico. house_2.exe House II, an illustrated Spanish text adventure by Act Software. Self-extracting archive. jabato.exe El Jabato, an illustrated Spanish text adventure by Manuel Gonzalez, Paco Zarco, Juan Antonio Darder and Carlos Marques. Self-extracting archive. (An Amiga version of this game is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, a Spectrum version is in games/spectrum/spanish/Jabato.zip, and an MSX version is in games/msx/spanish/Jabato.zip) kerulen.exe Ke rulen los petas, por Grendelkhan. Remake creado en 2009 del original de 1989 por Iber Soft. Obra ganadora de la Retrocomp 2009. Revisión 1 / Número de serie 090720. (Z-code and Glulx files are in games/glulx/spanish/kerulen.zip) khurd.exe Khurdian, an illustrated Spanish text adventure by Jorge Casares Aguayo. Self-extracting archive. llaves.zip Las Llaves Del Tiempo (Time Keys), a Spanish text adventure about time travel, version 1.02. mundial.zip Me Marcho pa' Francia 98, a Spanish text adventure by PapadaSoft (Luis Felipe Morales). nanuk.exe Nanuk, an illustrated Spanish text adventure. Written by MagoSoft (Cristobal Gonzalez and Miguel Fenech). In Nanuk, you're an aviator whose plane has crashed into a high mountain. Self-extracting archive. noche.exe Negra Noche (Black Night), an illustrated Spanish text adventure. You're a detective in investigating murders in Harlem. Self-extracting executable. opa-opa.exe La busqueda Opa-Opa, an adventure in Spanish. You are the child of a lumberjack, and your aim is to become a knight. Requires QBasic; self-extracting archive. original.exe La Aventura Original, an illustrated Spanish text adventure by Andres Samudio, Manuel Gonzalez, and Carlos Marques, based on Colossal Cave. Self-extracting archive. (An Amiga version of this game is in games/amiga/spanish/original.zip, and a Spectrum version is in games/spectrum/spanish/La_Aventura_Original.zip, and an MSX version is in games/msx/spanish/AventuraOriginal.zip) otrolado.zip Del Otro Lado, version 2.03, a Spanish game by Jarel. ouija.exe Ouija, an illustrated Spanish text adventure. Written by MagoSoft (Cristobal Gonzalez and Miguel Fenech). In Ouija, you are in the role of a catholic priest, whose mission is exorcise a haunted house. Self-extracting archive. rim.zip Rimblenden, by Luis David Arranz Perez, the second part of La Guarida Valshar (see valshar.zip below), an adventure in Spanish. After escaping from Valshar, you must return to Rimblenden. shivani.exe Shivani, Ciudad del Mal, an illustrated Spanish text adventure. The first part of the "Danger World" Trilogy. Self-extracting archive. siglo24.exe Aventura en el Siglo XXIV (24th Century Adventure), an illustrated Spanish text adventure by Ricardo and Elvira Villalba Martinez. Self-extracting archive. You are an FBI agent, cryogenised by a criminal. You awake four centuries later in a technified and automated world about to be destroyed. silvania.exe La Liberacion de Silvania (The Liberation of Silvania), a Spanish text adventure by Adventuras FJAP. It is based on the book "El Misterio de la Montana de Plata" (The Mystery of Silver Mountain). splh.exe Sacrificio por la Humanidad (Sacrifice for Mankind), an illustrated Spanish text adventure. As a scientist you must recover your memory to save the world. Self-extracting executable. templos.exe Tulum y Coba: Los Templos Sagrados; book two (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. Self-extracting archive. You are in the peninsula of Yucatan, near Cozumel, and you must cross the Mayan temples of Tulum and Coba. (An Atari ST version of this game is in games/atari-ST/spanish/templos.exe, and a Spectrum version is in games/spectrum/spanish/Los_Templos_Sagrados.zip) valsharg.zip The Valshar's Lair, by Luis David Arranz Perez, in both Spanish and English versions. Escape from the Valshar prison cell in which you're trapped, waiting to be sacrificed. [file is linked from games/pc/valsharg.zip] if-archive/games/pc/swedish: ---------------------------- Index this file GlulxDrakmagiVanyar.exe A Windows installer containing the Swedish Glulx games Drakmagi and Vanyar, both by Johan Berntsson, along with the WinGlulxe interpreter. The installer was put together by Fredrik Ramsberg. (The Glulx Blorb file for Drakmagi is in games/glulx/swedish/drakmagi.blb, and the Glulx Blorb file for Vanyar is in games/glulx/swedish/vanyar.blb) bilbo.zip Bilbo version 2.1, a Swedish text adventure. In spite of its name, this is actually an adaption of Tolkien's The Lord of the Rings. It is a very different adventure, trying to reproduce the feeling of reading a book rather than playing a game. It doesn't quite succeed, but it's an interesting attempt, nevertheless. Requires EGA (for minor graphics). QuickBasic source included. Programmed by Nils Eng. [file is linked to games/source/basic/swedish/bilbo.zip] lonewolf.zip Lone Wolf, by Thomas Lennerfors and Peeter Horm a DOS adaptation of an old choose-your-own-adventure style book in Swedish: Ensamma Vargen 1: Flykt undan morkret, by Joe Devers. swedish.zip Alcatraz and Grottor, two very simple Swedish text adventures, supposed to show how to write adventures in BASIC. Alcatraz requires CGA. Packaged by Nils Eng. if-archive/games/pdf: --------------------- Index this file Mines.pdf Mines version 1.1, a randomly generated maze exploring game, by James L. Dean, implemented as Javascript within an Adobe PDF file. (a C version is in games/pc/CMines.zip, and a Java version is in games/java/JMines.zip) if-archive/games/quest: ----------------------- Index this file AttemptedAssassination.zip Attempted Assassination v3.15, by Matt Slotnick. Runs on Quest v3.53. HauntedHorror.zip Haunted Horror v2.00, by Matt Slotnick. Runs on Quest v3.53. Magic.asl Magic World, by Maryssa. redsaucemonday.asl Red Sauce Monday, by Tom Clark. worldsend.zip World's End, version 1.0, by bloodbath. if-archive/games/quill: ----------------------- This directory contains games written with The Quill and a Macintosh interpreter that can play these games. The games have been extracted from the C64 disk images in the mario-moeller directory by Pierre Tremblay. -------------------------------------------------------------------------------- Index this file DraculaII-1.cbm Dracula II - Part 1, by Mario Moeller DraculaII-2.cbm Dracula II - Part 2, by Mario Moeller EscapeToFreedom.cbm Escape to Freedom, by Mario Moeller MyHouse.cbm My House, by Mario Moeller Stowaway.cbm Stowaway!, by Mario Moeller quill.txt a list of the 49 known games written with The Quill by Pierre Tremblay (Caution: 175 columns wide) ticket.zip The Ticket, an example WinPaw game by Douglas Harter. (an interpreter is in programming/quill/) if-archive/games/sinclair-ql: ----------------------------- Index this file aventuras_games.zip A collection of Spanish adventures, converted to a format suitable for a Sinclair QL disk. inform_games.zip A collection of Inform generated adventures, converted to a format suitable for a Sinclair QL disk. if-archive/games/sintac: ------------------------ This directory contains Visual Sintac game files. To get the Visual Sintac interpreter, look in programming/sintac. -------------------------------------------------------------------------------- Index this file astral.zip Astral, version 1.3, by El Clerigo Urbatain. Archive includes game file, solution and notes from the author. (source code is in games/source/sintac/astral.zip) fuego_dragon.zip Fuego de Dragon, by Javier San Jose. Archive includes game file and source code. [file is linked to games/source/sintac/fuego_dragon.zip) NOTE: Contains adult content. la_puerta.zip La Puerta, by KRAC. if-archive/games/source: ------------------------ Index this file Adventure2.5.tar.gz generic C source code of Adventure 2.5 (430 points version of Colossal Cave) by Donald R. Woods (1995) (a DOS executable is in games/pc/advent25.zip) Dungeon_source.sit C source code for Dungeon (the more or less public domain version of the original MIT Zork) for the Macintosh. Hobbit_redux_dircut.zip Hobbit - The True Story - redux, Director's Cut A small adventure written entirely in MS-DOS 5.0 batch procedures, by Fredrik Ramsberg and Johan Berntsson. [file is linked to games/pc/Hobbit_redux_dircut.zip] IOCCC-1994-dodsond2.zip Winner of "Most Obfuscated Packaging" in the 11th International Obfuscated C Code Contest. A version of Hunt the Wumpus, by Don Dodson. IOCCC-1994-westley.zip Winner of "Worst Abuse of the C Preprocessor" in the 11th International Obfuscated C Code Contest. A simple adventure implemented through the C preprocessor, written by Brian Westley. IOCCC-2001-jason.zip Winner of "Best Of Show" in the 16th International Obfuscated C Code Contest. An implementation of a simple maze in the style of Colossal Cave, written by Jason Orendorff. abermud2.tar.gz AberMUD II (Unix 1.12), a text based multi-user dungeon game. Written by Alan Cox, Richard Acott and Jim Finnis. This version was repaired from an incomplete archive and updated for modern Unixes by David Kinder. adv350-pdp10.tar.gz The original Crowther and Woods PDP-10 FORTRAN source code of the Colossal Cave Adventure (350 points). (There is another version of the original source in advent-original.tar.gz) adv350-php.zip The original 350 points version of Colossal Cave, converted to the web scripting language PHP by Matt Cox. Requires PHP and a MySQL database. adv350de.zip FORTRAN source code, DOS executable, and a walkthrough of the 350 points version of Colossal Cave by Don Ekman [file is linked to games/pc/adv350de.zip] adv350jg.zip BSD Unix C source code of the 350 point version of Colossal Cave, written by Jim Gillogly. adv350kb-src.zip FORTRAN source code of the 350 points version of Colossal Cave by Bob Supnik, ported to DOS by Kevin Black (both of whom originally ported Adventure to the PDP-11 at DEC). (The DOS executable of this version is in games/pc/adv350kb.zip) adv350kp.zip PDP-11 FORTRAN source code (DECUS 11-340), modified source code for MS FORTRAN by Kenneth Plotkin, and a DOS executable of the original 350 points version of Colossal Cave. [file is linked to games/pc/adv350kp.zip] adv350r4.tar.gz FORTRAN source code of the 350 point version of Colossal Cave. DECUS release 4 (February 1994), by Kent Blackett and Bob Supnik. adv350r4_f77.tar.gz FORTRAN source code of the 350 point version of Colossal Cave. DECUS release 4 (February 1994), converted to Fortran-77 by Linards Ticmanis. adv350win.zip Windows console mode executable of the 350 points version of Colossal Cave. Version 1.0.04 of the port, converted to Microsoft Visual C 6.0 by Al Whinery. Also includes source code. [file is linked to games/pc/adv350win.zip] adv370s.zip FORTRAN source code of a 370 points version of Colossal Cave, version 16sep96. Ported from Honeywell FORTRAN 77 to DOS PDS FORTRAN by Paul Munoz-Colman; a DOS executable is in games/source/adv370.zip adv440.tgz Source code of the 440 point version of Colossal Cave by Jack Pike and Peter Luckett, 31 December 1978. Archive includes Fortran-77 source code created from the original source by Mike Arnautov, Jack Pike, Volker Blasius and Dave Picton. Also included is the original Fortran-IV source as well as various related programs and notes. (a DOS executable is in games/pc/adv440.zip, and a Linux executable is in games/linux/adv440-linux.tgz) adv550s.zip C source code of 550 points version of Colossal Cave by Ken C. Wellsch, August 1985, ported from the FORTRAN version of David Platt. (a combined DOS/Windows executable of this version is in games/pc/winadv21.zip) adv660.tar.Z C source code of 660 points version of Colossal Cave: Adventure4+ version 10.06 (26jul95), by Mike Arnautov. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. (a compiled DOS version is in games/pc/adv660.zip) adv770-1.87-C-src.tgz C source code of 770 points version of Colossal Cave: Version 1.87 (9apr2008), by Mike Arnautov. This is an extension of Mike's Adventure 4+. (a DOS executable is in games/pc/adv770-1.87-dos.zip, a Windows executable is in games/pc/adv770-1.87-win-glk.zip, and a Linux executable is in games/linux/adv770-1.87-linux-glk.tgz) adv_crowther.zip The original (pre Don Woods) version of Colossal Cave Adventure, written by Will Crowther. Long believed lost, this was found from a backup of Don Wood's student account thanks to the efforts of Dennis Jerz. Included are three versions of the Fortran-IV source code, along with two versions of the data file. Also included are Fortran-77 versions of the source code, converted to Fortran-77 by Matthew Russotto. (Windows executables are in games/pc/adv_crowther_win.zip) advbds.zip C source code and DOS executable of the BDS C version of Adventure, ported to DOS by Bob Withers. [file is linked to games/pc/advbds.zip] advent-5.2.2-5.tar.gz FORTRAN source code of 501 points version of Colossal Cave by David Long, version 5.2/2, October 1979, converted to FORTRAN 77 by Johann Gunnar Oskarsson. advent-orig550.tar.gz The original source code for the 550 points version of Colossal Cave by David Platt, written for the Honeywell CP-6. Includes the A-Code game data as well as PL-6 and FORTRAN source code, reconstructed by Mike Arnautov. advent-original.tar.gz The original Crowther and Woods PDP-10 FORTRAN source code of the Colossal Cave Adventure (350 points). Every other version can be tracked down to this one. (There is another version of the original source in adv350-pdp10.tar.gz) advent.tar.Z FORTRAN-IV source code of 501 points version of Colossal Cave by David Long, version 5.2/2, October 1979. advent_acode.tar.gz A-code sources of two versions of Colossal Cave: David Platt's 550 point version (David's PL-6 release of 9/18/84, which contains text and formatting missing from Ken Wellsch's more widely available C version), and Mike Arnautov's 660 point version (Adventure4+ 10.07, 5/9/2001, which merges Luckett and Pike's adv440 with Platt's adv550). Also included are C sources of all the components of Mike Arnautov's A-code system, required to build plain or Glk executables and (unencrypted) databases from the A-code sources. (compiled Windows Glk executables are in games/pc/adv550_glk.zip and games/pc/adv660_glk.zip, compiled Linux Glk executables are in games/linux/adv550_glk_linux.tar.gz and games/linux/adv660_glk_linux.tar.gz, and David Platt's original 550 point version is in adventure-cp-6.tar.gz) advent_forth.zip The 350 point version of Colossal Cave Adventure, translated to Forth by Leo Wong. Runs under Gforth, Win32Forth, bigFORTH, VFX Forth, Swiftforth and PFE. advent_unisys2200.zip A version of Colossal Cave Adventure converted to run on the Mapper database on a Unisys 2200 mainframe. advos2s.zip OS/2 2.x source code of Colossal Cave, by John W. Kennedy based on Jerry D. Pohl's version giving separate values for treasures, survival, and score. (an OS/2 executable compiled from this version is in games/os2/advos2.zip) advqnx.tar.gz a Unix C version (?) of the source code in advtc2.zip advsrc.zip portable FORTRAN source code for an extended 551 points version of Colossal Cave by Doug McDonald Version 6.6 August 1990 (a compiled DOS executable is in games/pc/pcadvent.zip, another one with support for multiple save files added by Magnus Olsson is in games/pc/adv551.zip) advtc2.zip DOS executable and Turbo C 2.0 source code for a version of Colossal Cave by Jerry D. Pohl, which gives separate values for treasures, survival, and score. The "missing" header file (ADVTEXT.H, length 0) is created by running ADVENT0.EXE on the text files. [file is linked to games/pc/advtc2.zip] (Jerry D. Pohl's original is in games/pc/adv.arc) atomia.zoo Atomia Akorny, Magnus Olsson's first adventure game for the Acorn Atom; C source code and DOS executable [file is linked to games/pc/atomia.zoo] batlstar.zip Battlestar 4.2, fall 1984, written the honorable Admiral D.W. Riggle and ported to MS-DOS by Brian Douglas Smith. DOS executable and C source [file is linked to games/pc/batlstar.zip] battlestar.tar.Z Battlestar version 1.2, a stellar-tropical adventure game C source code and man page from BSD Unix brainsca.zip BRAINSCAPE! An Adventure in Neuroanatomy, version 1.2 by W. Jeffrey Wilson and Lynne Ostergren. Pascal source code and DOS executable (an AGT port of the source code is in programming/agt/agtmastr.zip) [file is linked to games/pc/education/brainsca.zip] cave.zoo Cave Adventure by Russell Wallace C source code and DOS executable [file is linked to games/pc/cave.zoo] chimaera.tar.gz Chimaera, version C1.001, by Chris Newall. A re-implementation in C of an early FORTRAN adventure game, by the game's original author. Chimaera is inspired by Colossal Cave, but differs in that the game and text are generated algorithmically, so that no two games are the same. C source code. (an MS-DOS executable is in games/pc/chimaera.zip) cpm-advent.zip CP/M ports of Colossal Cave Adventure, ported by Mike Goetz. Included are version A02 (350 points) with Fortran source, versions B00 and B01 (both 550 points), version A02 (580 points), and tools to extract some approximation to A-code source from the version B games. [file is linked to games/cpm/cpm-advent.zip] crystal.tar.gz C source code for Crystal Cave adventure, converted from the original Fortran by Kevin O'Gorman, ported to Linux and packaged by Glenn Hutchings. (a Mac executable, though not compiled from this version, is in games/mac/crystalcave2.2.sit.hqx) dinkum-2.14.tar.gz Dinkum, the Australian Adventure Game version 2.14 C source code by Gary A. Allen, Jr. (a DOS executable is in games/pc/dinkm214.zip) dungeon-2.5.6.tar.gz FORTRAN source code of Dungeon, the more or less public domain version of the original MIT Zork, version 2.5A, 30-Aug-90. This version is Robert M. Supnik's DECUS version 2.5A (18-Jul-80), ported to Linux with f2c. dungeon-3.2A.tar.Z Dungeon version 3.2A, 1-Oct-94; contains all the rooms and puzzles of the original MIT Zork. DEC FORTRAN source code by Robert M. Supnik; see dungn32b.zip for a port to DOS. dungeon-3.2B.patch Source code patch by Robert M. Supnik to upgrade Dungeon version 3.2A to version 3.2B. dungeon-3.2B.unidiff Same patch, converted to Larry Wall's 'patch' utility format (unified diff) by David Bristow. dungeon-glk.tar.Z Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface. dungeon-gdt-glk.tar.gz Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface, and Paul Goyette added support for the GDT debugger and fixes for 64-bit compilation. dungn26b-src.zip FORTRAN source code of Dungeon, the more or less public domain version of the original MIT Zork, version 2.6B, 07-Apr-88. This version is Robert M. Supnik's DECUS version 2.6A (18-Oct-80), ported to MS-DOS by Kevin Black. (an MS-DOS executable of this version is in games/pc/dungn26b.zip) dungn27s.zip C source code of Dungeon, the more or less public domain version of the original MIT Zork, version 2.7A, 11-Mar-91. (an MS-DOS executable of this version is in games/pc/dungn27a.zip) dungn32b.zip Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B, 1-Oct-94. DOS executable for 386+ only and FORTRAN source code, ported from DEC FORTRAN to GNU G77 FORTRAN by Volker Blasius and David Kinder. The original source code is in dungeon-32A.tar.Z [file is linked to games/pc/dungn32b.zip] haunt.ops5 OPS5 source code of HAUNT, by John Laird. This is an unfinished port of the game from OPS4 to OPS5, but it is the only version that is available. Archived here with the author's permission. For more information on this game, see Adventureland: island26.zip Island, version 2.6; a small textual adventure C source code and DOS executable by CyberDaemon [file is linked to games/pc/island26.zip] mansion-19.2.tar.gz Mansion, a murder mystery text adventure. Written originally around 1980 (or even earlier) for the HP1000 and later the HP3000 in Fortran-IV, now rewritten in C by James Garnett. Version 19.2 Windows executable plus C and Fortran source code [file is linked to games/pc/mansion.tar.gz] mecha.zip The Terror of Mecha Godzilla - The True Story! a small adventure written entirely in MS-DOS 5.0 batch procedures by Fredrik Ramsberg [file is linked to games/pc/mecha.zip] mercycomp.txt the code for the computer in Mercy, by Christopher Klimas (the game is in games/zcode/Mercy.z5) napoleon-1.02.tar.gz Napoleon version 1.02, by Pete Chown. C source code; needs yacc or bison. newfore.pas ForePlay, for both sexes. Pascal port of a REXX program. Looks like an adolescent form of IF. rcg-1.0.tar.gz Religious Computer Game 1.0, by the Servants of Wisdom. softporp.zip Chuck Benton's Apple II SoftPorn Adventure (which later became Leisure Suit Larry I), rewritten by Paul Schlyter in Turbo Pascal 3.0 for CP/M and DOS. DOS executable and Pascal source code. (The original is in games/appleII/softporn.zip) [file is linked to games/pc/softporp.zip] tess.tar.gz Beyond the Tesseract version 2.0p, by David Lo. (an Atari ST executable is in games/atari-ST/tess.arc, and an MS-DOS executable is in games/pc/tess.zip) thuria.zip The Dungeons of Thuria, version 1.0, by Brian Lingard. Old style adventure using a simple parser. Archive includes a console mode Windows executable as well as Unix and Windows source code and cheat files. [file is linked to games/pc/thuria.zip] worldsrc.zip C source code for World version 1.07, by J. Doug McDonald (A DOS executable compiled from this source is in games/pc/world107.zip; a Macintosh executable is in games/mac/World107.sit) if-archive/games/source/agt: ---------------------------- These games must be compiled and run with AGT from programming/agt. --------------------------------------------------------------------- Index this file alice-s.zip The Adventures of Alice Who Went Through the Looking-Glass and Came Back Though Not Much Changed, by Douglas A. Asherman. Written with GAGS, a predecessor of AGT. Can be run with GAGS or compiled and run with AGT. This game won the GAGS game writing contest 1986. (a DOS executable is in games/pc/alice.zip and games/agt/alice.zip) [file is linked to games/source/gags/alice-s.zip] aliens.zip Space Aliens Laughed at My Cardigan, by Andre M. Boyle. Humorous game, a takeoff of Hitchhiker's Guide with some Star Trek thrown in. AGT source code and a walkthrough. Honorable mention, 6th annual AGT game contest. (a DOS executable is in games/pc/cardigan.zip and games/agt/cardigan.zip) andkara.zip Andkara: Baby, the Rain Must Fall, by Randy H. Smith. Classic fantasy of swords and sorcery. Honorable mention, 4th annual AGT game contest. appr-src.zip Apprentice - The Testing of a Magical Novice, by Bert Lee Honorable mention, 5th annual AGT game contest. (a DOS executable is in games/pc/apprenti.zip and games/agt/apprenti.zip) bigd-src.zip Betty Carlson's Big Date, by Betty Carlson converted from a LADS adventure by David Malmberg cave.zip 350 points Colossal Cave by Willie Crowther and Don Woods AGT version by David Malmberg cercla.zip CERCLA, Fanciful Fun With Superfund, by Jeffrey P. Robinson Honorable mention, 7th annual AGT game contest (1993) cla-src.zip Sanity Clause or, Why Santa Didn't Make It to YOUR House that Year, version 1.11, by Mike McCauley. Honorable mention, 5th annual AGT game contest. (a DOS executable is in games/pc/clause.zip and games/agt/clause.zip) crusade.zip Crusade, by David Malmberg (a DOS executable is in games/pc/crusade.zip and games/agt/crusade.zip) detectiv.zip The Detective, by Kit W. Carson dsen-src.zip Disenchanted, a parody of Enchanter by Joseph S. Licari (a DOS executable is in games/pc/dsenchnt.zip and games/agt/dsenchnt.zip) dudley_s.zip A Dudley Dilemma version 1.2, by Lane Barrow. This game won the 2nd Annual AGT Game Writing Contest. (a DOS executable is in games/pc/dudley.zip and games/agt/dudley.zip, and a Macintosh version is in games/mac/dudley.sit.hqx) easter.zip Heather's Easter Egg Hunt version 0.97, by Tom and Ginnie Reynolds. A game for children ages 7-12. Honorable mention, 3rd Annual AGT game contest. (a DOS executable v0.91 is in games/pc/education/easter.arc and games/agt/easter.arc) elf.zip The Elf's Christmas Adventure or God Bless Frosty the Snowman! by Bruce McKay and Marlene Abriel, converted to AGT by David Malmberg. (The original game is in games/source/advsys/elves87.tar.Z and games/source/advsys/elves87.zip; another version, written with the Master's Edition of AGT, is in games/pc/elf20.zip and games/agt/elf20.zip) eli-src.zip Escape from the ELI, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. A simple AGT adventure, based on a foreign student's first day at the English Language Institute of the University of Delaware; written to demonstrate utility of text adventures to teach English as a second language. Honorable mention, 4th annual AGT game contest. (a DOS executable is in games/pc/education/eli.zip and games/agt/eli.zip) fablesrc.zip A Fable, by Stan Heller (a DOS executable is in games/pc/fable.zip and games/agt/fable.zip) fastlane.zip Fast Lane by Richard Baribault. Find, enter, and win the Classic Car Show. Honorable mention, 3rd Annual AGT game contest. grail-s.zip The Misadventure of the Holy Grail v2.1, December 1989. A silly entertainment (not a difficult game, actually) from the Apple II Eamon FRP game by Evan Hodson. Very loosely translated to AGT and expanded by Michael Detlefsen. (a DOS executable is in games/pc/grail.zip and games/agt/grail.zip) hobb-src.zip Sir Ramic Hobbs and the High Level Gorilla, by Gil Williamson. Honorable mention, 3rd annual AGT game contest. (a DOS executable is in games/pc/hobbs.zip and games/agt/hobbs.zip) house.zip The House of O's, by Wally O. and Pete D. a game about the ordinary activities of an ordinary family in Mosquito Heights, NJ. Includes a pop-up hint system. Honorable mention, 3rd Annual AGT Game Contest. hugecv-s.zip Adventure in Humongous Cave (Version 2.0) - 1000 points version of Colossal Cave by David Malmberg, based on the 550 points version (this source code seems to be newer than the one in programming/agt/agtmastr.zip; in addition it contains a transcript of a complete game, annotated by David Malmberg) lab-src.zip The Deadly Labyrinth, by Frank West (inspired by the Death Gate Cycle by Margaret Weis and Tracy Hickman) (a DOS executable is in games/pc/labyrint.zip and games/agt/labyrint.zip) lady.zip The Lady in Green by D. F. Stone. Friday night at an 18th century hotel. Honorable mention, 6th annual AGT game contest. lib-src.zip Library - An Adventure Game Based on the Library of Guilford College (or Something Like It) but with Added Puzzles and Danger, by Frederick D. King (a DOS executable is in games/pc/library.zip and games/agt/library.zip) mansion.zip Magic Mansion by Denise Sawicki. Play the role of a young girl held captive by an evil wizard. Honorable mention, 4th annual AGT game contest. mdthf1-s.zip The Multi-Dimensional Thief, Release 1.5: Version 3.05 (text only) by Joel Finch. This game won the 5th Annual AGT Game Writing Contest (together with CosmoServe). (a DOS executable is in games/pc/mdthief1.zip and games/agt/mdthief1.zip) mm-src.zip Mop and Murder - a masterful mystery in one room - by Brad Friedman. The game says, "Full Release v 1.0 (POP-UP HINTS INCLUDED)", but the hints are missing. Honorable mention, 5th annual AGT game contest. (a DOS executable is in games/pc/mmurder.zip and games/agt/mmurder.zip) mold.zip Mold: Deep Space Awakening version 1.1 by Declan Stanley. You awaken from deep sleep to discover your crewmates were killed by orange mold and the ship is damaged beyond repair. Explore, find help, escape. Walkthrough included. Honorable mention, 4th annual AGT game contest. mule_s.zip Space Mule, an Unexpected Encounter with the Unknown, written by Bruce David Loving. Honorable mention, 7th annual AGT game contest (1993) (a DOS executable is in games/pc/mule.zip and games/agt/mule.zip) muna.zip The Pyramid of Muna, An Interactive Fiction Adventure Based On Elements of the Cosmology of the Builders, version 1.37, by Alfred W. King II. Explore an ancient Mexican pyramid and discover metaphysical secrets. Honorable mention, 3rd Annual AGT game contest. murder.zip The Murder of Jane Kranz, a detective adventure by Christian Andersen. Solve a 1920's London murder mystery. Honorable mention, 6th annual AGT game contest. nmr2.zip Adventures in NMR II: The Adventure Continues, by Douglas P. Burum. Stop the morphing invading aliens by using Nuclear Magnetic Resonance. Honorable mention, 4th annual AGT game contest. oceana.zip Oceana, an adventure in a world of the future, written Philip Boswell. Honorable mention, 7th annual AGT game contest (1993) [file is linked to games/agt/oceana.zip] odieusrc.zip Odieus's Quest for the Magic Flingshot, author unknown, converted from LADS to AGT and "embellished" by David Malmberg. (a DOS executable is in games/pc/odieus.zip and games/agt/odieus.zip, and an Inform port is in games/zcode/odieus.zip) oklib_src.zip Oklib's Revenge, by Sue Medley. A quest to find the King's missing staff. Honorable mention, 6th annual AGT game contest. (a compiled version is in games/pc/oklib.zip and games/agt/oklib.zip) paranoia.zip Paranoia, by Sam Shirley originally a paper solo adventure game ("If you do this continue there"), adapted for AGT by David Malmberg phil-src.zip The Battle of Philip against the Forces of Creation. Honorable mention, 3nd annual AGT game contest. (a DOS executable is in games/pc/philip.zip and games/agt/philip.zip) pilotsrc.zip The Pilot or A Flight into Fantasy, another exercise in hyperactive hijinks from The Adventure Game Jockey. (a playable demo for DOS (about 1/3 of the game) is in games/pc/pilot.zip and games/agt/pilot.zip; I don't know whether this source code is complete.) pork-src.zip PORK I: The Great Underground Sewer System (version -4.26/1) a parody of Zork I by David Malmberg, written with AGT (a DOS executable is in games/pc/pork.zip and games/agt/pork.zip) pork2src.zip PORK II, The Gizzard of Showbiz a parody of Zork II by Bill Larkins (a DOS executable is in games/pc/pork2a.zip and games/agt/pork2a.zip) portal_s.zip The Star Portal, a science fiction adventure game suggested by the Damon Knight short story "Ticket to Anywhere", version 1.01 by Michael Detlefsen. (DOS executable version 1.03 is in games/pc/portal.zip and games/agt/portal.zip) pyramid.zip The Pyramid, An Interactive Fantasy version 2.1, by Roland Goulsbra. Discover the secret of the pharaoh's tomb. An interactive fantasy set in modern Egypt. Win by doing the right things, not by collecting stuff, and discover the meaning of liff [sic]. Walkthrough included. Honorable mention, 4th annual AGT game contest. rapture.zip Love's Fiery Rapture, The Torrid Tale of What Could Turn Out to be THE Perfect Date; a "Choose Your Own Adventure" by Natasha Mirage converted to AGT by Mike Ryan. ring-src.zip Der Ring des Nibelungen, a text adventure based on the operas of Richard Wagner, by Michael R. Harris. Honorable mention, 2nd annual AGT game contest. (a DOS executable is in games/pc/ring.zip and games/agt/ring.zip) sos-src.zip Son of Stagefright - A Pleasant Day at the Theater in Three Paranatural Acts, by Mike McCauley. This game won the 3rd Annual AGT Game Writing Contest. (a DOS executable is in games/pc/sos.zip and games/agt/sos.zip, and a Macintosh executable is in games/mac/sos.sit) squynch.zip The Squynchia Adventure, by M. & T. Frank, converted from LADS to AGT by David Malmberg. (a compiled version of this game (version 1.5), a DOS interpreter (version 1.5 beta), and a walkthrough are in games/pc/squyn15.zip and games/agt/squyn15.zip) stcadv.zip The Spelunker's Tremendous Cave Adventure, a parody of Colossal Cave, written by public school students and translated to AGT by Douglas Harter. storms-s.zip Storms I, by Ryan Burrus. Your dead uncle's will leaves $7.4 million to the person who first discovers his great invention. Explore your uncle's house, lab, and neighborhood. Honorable mention, 4th annual AGT game contest. (a DOS executable is in games/pc/storms.zip and games/agt/storms.zip) susan_s.zip Susan (A Lustful Game), by Bill Larkins; R-rated by author. Honorable mention, 2nd annual AGT game contest. (a DOS executable is in games/pc/susan.zip and games/agt/susan.zip) tamoret-s.zip Tamoret, The Adventure to the Fourth Dimension, by Michael J. Lyons. Honorable mention, 2nd annual AGT game contest. (a DOS executable is in games/pc/tamoret.zip and games/agt/tamoret.zip) tark_s.zip The Adventure of Tark Simmons, Priestess of the First Church, in her battle against The Demon of Dark Desire, by W.P. Kegelmeyer. Honorable mention, 2nd annual AGT game contest. (a DOS executable is in games/pc/tark.zip and games/agt/tark.zip) thegame-s.zip "Whatever We Decide To Call This Game" by The Three Engineers: Joel Finch, Glen Henville and little bits by Matthew Newbery. Your first day at Tumbulgum University (must be in Australia). Honorable mention, 4th annual AGT game contest. (a DOS executable is in games/pc/the-game.zip and games/agt/the-game.zip) tossed.zip Tossed into Space: Dr. Schmidt Goes Home, by Graeme Cree, short SF adventure for beginners. DOS executable, AGT source code, and a complete walkthrough. This version was slightly modified for widespread circulation; the original was called Lost in Space (see games/agt/lostinsp.zip and games/pc/lostinsp.zip). [file is linked to games/agt/tossed.zip and to games/pc/tossed.zip] tsquar-s.zip TimeSquared, Chapter One: Centroplis, by Bert Lee. Honorable mention, 6th annual AGT game contest. (a DOS executable is in games/pc/tsquared.zip and games/agt/tsquared.zip) twoways.zip Two Ways by Grant E. Metcalf. Christian text adventure. You are a weary traveler who must choose between the quick and easy path or one fraught with dangers. Evangelistic, with biblical quotes. Walkthrough included. Honorable mention, 4th annual AGT game contest. undergnd.zip An Underground Adventure, by Mark J. Welch vita.zip Murder at the Folkestone Inn, a Weekend Adventure with Vita Sackville-West and Violet Trefusis, written by Anne Laughlin. Honorable mention, 7th annual AGT game contest (1993) [file is linked to games/agt/vita.zip] water.zip What? No Low Alcohol Mineral Water! by Andre M. Boyle. You awake inside the data banks of a computer. Your life depends on performing the herculean tasks assigned by the computer. Honorable mention, 6th annual AGT game contest. weeknd-s.zip Weekend Survival, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. Written to demonstrate utility of text adventures to teach English as a second language. Input is reduced to 1/2/3 choices. Honorable mention, 4th annual AGT game contest. (a DOS executable is in games/pc/education/weekend.zip and games/agt/weekend.zip) wpc.zip What Personal Computer? by John Minson Honorable mention, 6th annual AGT game contest. wraithsrc.zip Wraith Blaster version 1.0, by Ken Dibble. A text based space trader game: earn money, become master trader, and find a place to retire. Honorable mention, 6th annual AGT game contest. (a DOS executable is in games/pc/wraith.zip and games/agt/wraith.zip) zimlab.zip Zim Greenleaf's Laboratory, by Melody Grandy. He's a sorcerer-botanist, and his laboratory is full of nasty things. Honorable mention, 6th annual AGT game contest. if-archive/games/source/basic: ------------------------------ This directory contains source code for text adventures written in BASIC. ------------------------------------------------------------------------------- Index this file Miser.zip Miser, a conversion of a C64 BASIC text adventure to MS-DOS, by Rene van Hasselaar. Archive includes BASIC source code and an MS-DOS executable. [file is linked from games/pc/Miser.zip] alien.zip Alien version 2B, author unknown; play with CAPS LOCK on. QBASIC source code, ported from BASICA by Ambat Sasi. atlant.zip Voyage to Atlantis, a TRS-80 adventure by Greg Hassett, converted to QBasic by Nele Abels, with corrections by Ambat Sasi. QBasic source code. atlantis.zip Escape from Atlantis, a small QBasic adventure, by Thomas Ally. aztec.zip Aztec Tomb (Part 1), an illustrated C64 text adventure by A.R. Crowther, ported to DOS and QBASIC by D. Raisin. QBASIC source code. bpsource.zip Breath Pirates, by Mike Snyder. (a compiled MS-DOS version is in games/pc/breath12.zip) beaten.zip Beaten: An Interactive Adventure by Eddie Tomayko Serial/Release No. 708/348, QBASIC source code. bunny.zip The Night of the Vampire Bunnies, by Jason Dyer. A short game written in BASIC; somewhat a cross between a black comedy and a B-movie. QBASIC source code. Jason wrote this game at the age of 10. (a port to Inform is in games/zcode/bunny.z5 (compiled game) and in games/source/inform/bunny_s.zip (source code)) cia.bas CIA adventure. dogstar.bas Dog Star Adventure, by Lance Micklus, taken from SoftSide May 1979 (a TRS-80 Software Magazine), and modified for the Zenith Z-100 by Gern. droganya.zip Castle Droganya, by Steve Chodes. BASICA, GW-BASIC, and QBASIC source code, conversion to GW-BASIC by Nathan Glasser. eamonbas.zip GW-BASIC source code of The Wonderful World of Eamon version 1.1, a text role playing game originally written for the Apple II by Donald Brown, ported to DOS by Jon Walker. [See games/pc/eamon/ for compiled version 2 games.] efh.zip Escape from Hiddenite, by Lester Schramm. QBASIC source code. elgon.bas The Treasure of Elgon, written by Keith Hawthorn and converted for the Microbee by A. Laughton. jamie.zip Lonely Jamie, by J. Mellish. GW-BASIC source code of a very simple game that prompts you for one-word responses. lastcity.zip The Last City, by Roger M. Wilcox. BASICA and QBASIC source code, conversion to QBASIC by Ambat Sasi. ltic_src.zip Lunatix: The Insanity Circle, by Mike Snyder. (a compiled MS-DOS version is in games/pc/luntic11.zip) magic.bas Magic Realm, written by Gemino Michael Smothers, in QBasic. mangle.zip So I Mangled My Mom, by Aaron Oldenburg. DOS executable and QBasic source code. [file is linked from games/pc/mangle.zip] mcdooby.zip The Treasure of McDooby's Mansion version 2, by Jason A. Wells. GW-BASIC source code. melark.zip The Melarkian, version 1.01, by Paul Panks. pirate.zip Pirate Island, by David Meny. GW-BASIC source code and instructions plus QBASIC source code, ported by Ambat Sasi. quest.bas A GWBasic port of Quest, originally written by Roger Chaffee. quest.zip Secret Quest 2010, an illustrated text adventure by Eric Iwasaki, after an idea of Wayne Tsuji's. BASICA and GW-BASIC source code plus QBASIC source code, ported by Ambat Sasi. sceptre1.bas SceptreQuest I, first and only one of a series of seven, a very early adventure by Sean Givan. GW-BASIC source code. (see games/hugo/squest.zip for an embroidered port to Hugo) shell.bas Adventure Shell by Tim Harnell. GWBasic source code. NOTE: To move type go, followed by the compass direction. snafufun.bas "The Adventure" by Chris Kerton (his first try), a fantasy role-playing game. GW-BASIC source code. soviet.bas Escape from Soviet Science and Detention Base, by David Meny. survival.bas Survival, MBasic source code. temple.zip The Temple of Loth, version 4.2 (25 July 1984), by John Belew. vial.zip The Vial of Doom, by Roger M. Wilcox. QBASIC source code, converted from BASICA by Ambat Sasi. wizard.zip Wizard's Castle, published in the July/August 1980 issue of Recreational Computing Magazine. Originally written by Joseph R. Power, and updated for Microsoft BASIC by J.F. Stetson. (an MS-DOS executable is in games/pc/wizards-castle.zip) wumpus.bas Hunt the Wumpus, the timeless cave-crawling classic. GW-BASIC source. if-archive/games/source/basic/german: ------------------------------------- Index this file zauber.zip Pacy-Face und seine Abenteur in Zauberland. A simple German text adventure by Philipp Koehn. QBASIC source code, ported from C64 BASIC by Bob Newell. [file is linked from games/pc/german/zauber.zip] (the C64 original is in games/c64/german/zauberland) if-archive/games/source/basic/portuguese: ----------------------------------------- Index this file Diacho.zip Diacho 1.0 a parody of the RPG Diablo in Portuguese, written in QBasic by Janos Biro. Overrun.zip Overrun 1.666, a simple RPG/Adventure game in Portuguese, written in QBasic by Janos Biro. if-archive/games/source/basic/swedish: -------------------------------------- Index this file bilbo.zip Bilbo version 2.1, a Swedish text adventure. In spite of its name, this is actually an adaption of Tolkien's The Lord of the Rings. It is a very different adventure, trying to reproduce the feeling of reading a book rather than playing a game. It doesn't quite succeed, but it's an interesting attempt, nevertheless. Requires EGA (for minor graphics). QuickBasic source included. Programmed by Nils Eng. [file is linked from games/pc/swedish/bilbo.zip] swedish.zip Two games in Swedish, by Anders Hallzon: CAVE and SPACE. QBASIC source code. if-archive/games/source/gags: ----------------------------- These games must be run with GAGS from programming/gags or compiled and run with AGT from programming/agt. ----------------------------------------------------------- Index this file alice-s.zip The Adventures of Alice Who Went Through the Looking-Glass and Came Back Though Not Much Changed, by Douglas A. Asherman. This game won the GAGS game writing contest 1986. (an AGT compiled version of this game is in games/agt/alice.zip and games/pc/alice.zip) [file is linked to games/source/agt/alice-s.zip] deen-src.zip Deena of Kolini, an adventure game for WOMEN warriors, by E. L. (Ev) Cheney drag-src.zip Dragonslayer, by E. L. (Ev) Cheney. ghos-src.zip Ghost Town, an adventure game by E. L. (Ev) Cheney. (a DOS executable is in games/pc/ghosttwn.zip and games/agt/ghosttwn.zip) lottery.zip Lottery, by E. L. (Ev) Cheney if-archive/games/source/hugo: ----------------------------- Index this file ScavHuntFull.zip Scavenger Hunt, a demonstration Hugo game and resource files, along with an HTML tutorial which gives the source code and discusses its structure. By Gilles Duchesne. (this file is linked to programming/hugo/examples) Scourge.hug Source code for A Crimson Spring, by Robb Sherwin. This game was Robb's entry into the 2000 IF Competition. (the original competition entry is in games/competition2000/hugo/scourge/ and an updated compiled version is in games/hugo/scourge.zip) anne.hug Anne, a short joke game by Jonathan Blask. colossal.hug Colossal Hugo, the original 350 points ADVENT ported to Hugo, by Kent Tessman (revised version for Hugo 2.5.03a) based on Graham Nelson's Inform port of David Baggett's 1993 TADS reconstruction 'Colossal Cave Revisited' of the 1977 original by Willie Crowther and Don Woods (a compiled game file is in games/hugo/colossal.hex) dist_src.zip Hugo source code for Distress version 7, by Mike Snyder. This game was Mike's entry in the 2005 IF Competition. (the original competition entry is in games/competition2005/hugo/distress/) down_source.zip Hugo source code for Down, release 4, by Kent Tessman. (a compiled game file is in games/hugo/down.hex) gbsource.zip Hugo source code for Guilty Bastards, version 2.08, by Kent Tessman. (a compiled version is in games/hugo/) hammurabi.zip Hammurabi, ported to Hugo by Robb Sherwin. Archive includes Hugo game file and source code. [file is linked to games/source/hammurabi.zip] hugozork.hug Zork I, ported to Hugo by John Menichelli and updated for Hugo 2.5 by Kent Tessman. (a compiled version is in games/hugo/hugozork.hex) pirate_src.zip Pirate Adventure, the classic Scott Adams game, ported to Hugo 2.4 by Julian Arnold. Version 1.1.0 of the Hugo port. Archive contains documentation, source and a walkthrough. (a compiled game file is in games/hugo/pirate.hex, and there are original C64 versions in games/c64) spur_src.zip Spur, A Western Misadventure by Kent Tessman Release 9 (4dec99), Hugo v2.5 (a compiled game file is in games/hugo/spur.hex) tetris_source.zip Tetris for Hugo 2.5, implemented by Kent Tessman, based on Andrew Plotkin's Inform version "Freefall". This version makes use of colour, graphics, sound and music. (a compiled version is in /games/hugo/tetris.zip) tpsource.zip Trading Punches, version 1.9, by Sidney Merk. (a compiled game file is in games/hugo/trading.zip) tts_src.zip Tales of the Traveling Swordsman, version 1.3, by Mike Snyder. (a compiled game file is in games/competition2006/hugo/tales_ts/tales_ts.hex) if-archive/games/source/inform: ------------------------------- Unless noted otherwise, compiled versions of these games are in either games/zcode/ or games/glulx/. ------------------------------------------------------------------------------- Index this file 69105Keys.inf 69,105 Keys, a one room game by David Welbourn. Release 1 / Serial number 090302 Advent.inf Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 9 / Serial number 060321 [file is linked to infocom/compilers/inform6/examples/Advent.inf] Adventureland.inf Scott Adams' Adventureland, ported to Inform by Graham Nelson Release 1 / Serial number 961111 [file is linked to infocom/compilers/inform6/examples/Adventureland.inf] Alpha.inf Journey to Alpha Centauri (In Real Time), an Interactive Waste of Time, by Julian Fleetwood. Release 3 Arid_and_Pale.txt Arid and Pale, version 2, by Michael R. Bacon. AtroxSrc.zip Source code for Cattus Atrox, David Cornelson's entry into the 1998 IF Competition. The archive contains the game source plus a customized version of the Inform library and several include files required to build the game. (the compiled game is in games/competition98/inform/atrox/) Aug4Source.zip Source code for Augmented Fourth, an Interactive Performance, written by Brian Uri. Balances.inf Balances: An Exercise in Parsing, by Graham Nelson Release 5 / Serial number 961216 [file is linked to infocom/compilers/inform6/examples/Balances.inf] CaveGlulx.zip Cave, by William Stott. A demonstration game, based on Dragon Adventure, showing how to put sounds and pictures into a Glulx game. Archive includes commented source code and compiled Glulx game file. [file is linked to games/glulx/CaveGlulx.zip] ChildsPlay.txt Inform 7 source code for Child's Play, by Stephen Granade. Release 4 / Serial number 080129 Comp99.zip Source code for the 'front-end' game for the 1999 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. (a compiled version is in games/competition99/) Deadline.zip Complete source code for an Inform port of Infocom's Deadline, 17dec2000, by Volker Lanz. Detectivesrc.zip Detective, originally by Matt Barringer. This is a straight port to Inform, by Stuart Moore. DragonTroll.inf The Dragon and the Troll, originally written for the C64 in Swedish by Johan Berntsson, and translated to English and ported to Inform by Fredrik Ramsberg. Fablesrc.zip A Fable, originally by Stan Heller. This is a straight port to Inform, by Stuart Moore. Fate-source.zip Fate, an Interactive Fiction by Victor Gijsbers. Figaro-source.zip Figaro, a co-authored revenge by Victor Gijsbers. Innovation Comp Entry, released under the GPL v3. FragileShells.txt Inform 7 source code for Fragile Shells, by Stephen Granade. Release 4 / Serial number 100401 Frobozzi.inf The Encyclopedia Frobozzica (Abridged Edition), edited by Nino Ruffini and ported to the Inform format by Digby McWiggle HLAinform.zip HLA Inform: A Classic Quest. Originally written by Paul Panks and converted to Inform by "Roger Pepitone". IraqiInvasion.zip Iraqi Invasion: A Text Misadventure, Interactive Propaganda by Anonymous. Release 88 / Serial number 080131 [file is linked to games/zcode/IraqiInvasion.zip] LMS_TVG.txt LMS The Video Game, an Action Interactive Fiction Game by John Goettle. Release 7. MST3K1src.zip Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman, updated by Stuart Moore. MST3K2src.zip A Fable, an interactive MiSTing-up of Stan Heller's GAGS game "A Fable". Original AGT MiST-ed version by Graeme Cree, ported to Inform by Stuart Moore. Ralph.inf Ralph, An Interactive Sniffing by Miron Schmidt Release 9 / Serial number 040309 SameGame.inf SameGame, another episode in the Z-Machine abuse saga, by Kevin Bracey. SameGame is an implementation of a simple arcade game and is also a stress test of Z-Machine interpreters. Release 1 / Serial number 980731 Snafufun.zip SNAFUFUN, a simple hypertext adventure originally written in BASIC by Chris Kerton and converted to Inform by Duncan Cross. Archive contains z-code game file, Inform source code and the original BASIC source code. [file is linked to games/zcode/Snafufun.zip] SpAdventure.inf SpAdventure by Jay Walton. The original Adventure with a twist - you play as an Enchanter with spells. Release 2 / Serial number 971030 Time.inf Time and Dwarves, a small demonstration of how to use the real time functions from within Inform, written by Graham Nelson. ZorkI7Source.txt Zork: A Computerized Fantasy Simulation Game. This is the more or less public domain version of the original MIT Zork, ported to Inform 7 by Dean Menezes. Release 3 / Serial number 080504 atssrc.tar.gz A Tight Spot, A Z-machine Sokoban by Quim K. Holland. Release 1 / Serial number 000001 awaken.inf The Awakening, by Dennis Matheson. A horror game based loosely on the work of H.P. Lovecraft. Release 1 / Serial number 980726 back2wakeup.zip Back to WakeUp, a Backpacker Tale by Daniel Roperto. Release 1 / Serial number 080313. Created as a part of Lab2, Computer Game Design course, UTS, Australia. Archive includes game file, source and a walkthrough. [file is linked to games/zcode/back2wakeup.zip] bad-day-src.zip Rachel has a bad day, by Sly Old Dog. Originally written with ADRIFT and ported to Inform by Roger Pepitone. bazic-0.1.tar.gz baZic version 0.1, an implementation of BASIC for the Z-Machine, by David Given. The Z-Code file includes the interpreter and several example BASIC programs. beneath.inf Beneath: a Transformation, by Graham Lowther. (a compiled Z-code game file is in games/competition2007/zcode/beneath/Beneath.z5) beyond_zork_sample.inf The sample transcript from the packaging of Beyond Zork, implemented in Inform by Allen Garvin bigmama.inf The Big Mama, by Brendan Barnwell. bishoes.zip Buried In Shoes, by Kazuki Mishima. Release 4 / Serial number 090513 bomber.inf The Mad Bomber - a Z-Machine version of the classic Bomber game, by Neil James Brown. Needs an interpreter that supports timed input, and an interpreter supporting colour is recommended. Release 3 / Serial number 971123 boothdye.inf Pick up the Phone Booth and Dye, by Eric Schmidt. Release 2 / Serial number 345678 bunny_s.zip The Night of the Vampire Bunnies by Jason Dyer, somewhat a cross between a black comedy and a B-movie, ported from QBASIC to Inform by Patrick Kellum Release 4 / Serial number 971205 (The original BASIC program is in games/source/basic/bunny.zip) castles-1.1.tar.gz Silicon Castles, an Interactive Board Game. "Nearly Working" Version 1.1, by David Given. Release 112 / Serial number 011119 caverns.zip Caverns of Chaos, a multiple-choice adventure. Original written by Paul Martinez and Alison Castro, ported to Inform by Lemonhead. Version 1.6792 Archive includes z-code game file and Inform source. [file is linked to games/zcode/caverns.zip] chix.inf Source code for Chicks Dig Jerks, Release 2, written by Robb Sherwin. cia.inf CIA Adventure by Hugh Lampert, ported to Inform by J. Kevin Thomas, based on a GWBASIC version by Pete Wohlmut Release 1 / Serial number 961218 This game was originally published by CLOAD Magazine. devours.inf All Things Devours, by "half sick of shadows" (Toby Ord). Release 3 / Serial number 050325 ditch.inf Ditch Day Drifter, Michael J. Roberts' example TADS game, translated to Inform 5.5 by Chris Markwyn. The translation is only partial, with most of the surface rooms and objects done, but none of the major puzzles. dogslife.inf It's a Dog's Life, an interactive Heeling, by "Mr. WiggleButt". Release 1 eliza.zip Eliza, a version of the well known program which simulates a conversation with a psychiatrist, ported to Inform by Ricardo Dague. The archive contains the zcode file, Inform source, Basic source on which this version is based, and a sample transcript. [file is linked to games/zcode/eliza.zip] fractalz.inf Source code for a Mandelbrot fractal zoomer, written by Peter De Wachter. freefall.inf Free Fall, An, uh, Interactive Z-Code Demonstration by Andrew C. Plotkin. Release 2 / Serial number 951111 glkchess_src.zip Glk Chess, by Simon Baldwin. A port of the chess playing program MSCP 1.2 (by Marcel van Kervinck) to Glulx. glkebook_src.zip GlkeBook, a PalmOS pdb DOC format eBook reader, by Simon Baldwin. huntdark-src.tar.Z Source code for Hunter, in Darkness, by "Dave Ahl Jr.", aka Andrew Plotkin. identity.zip Identity, an interactive science fiction short story by Dave Bernazzani. Release 7 / Serial number 041121 iditchs.zip Ditch Day Drifter, Michael J. Roberts' example TADS game, translated to Inform 6 by, Neil Cerutti, based on an earlier partial port by Chris Markwyn. iditchs-html.zip HTML version of the contents of iditchs.zip. killing.zip Killing the Doctor, by Victor Verbitsky. Release 1 / Serial number 010221 Archive contains z-code game file, Inform source code and a walkthrough. [file is linked to games/zcode/killing.zip] kitten.inf robotfindskitten, a Zen Simulation. Originally written by Leonard Richardson, and converted to Inform by David Griffith. Release 6 / Serial number 031116 life.zip Life or Death, an interactive biological diversion, by David S. Glasser. The archive includes a Z-Machine game file and Inform source code Release 1 / Serial number 980702 [file is linked to games/zcode/life.zip] lists.tar.Z Lists and Lists, an Interactive Tutorial by Andrew Plotkin Release 3 / Serial number 960823 (The game file compiled from this source is in games/zcode/lists.z5, the original competition entry is in games/competition96/lists.z5) magic-toyshop.inf The Magic Toyshop, a fun game for all the family by Gareth Rees. Release 1, serial number 951018. (The game file compiled from this source is in games/zcode/magic-toyshop.z5, the original competition entry is in games/competition95/magic-toyshop.z5) medusa.inf Medusa, an Example in NPC Conversations, by Jim Fisher. Release 106 / Serial number 030314 The source code requires the ORLibrary from infocom/compilers/inform6/library/contributions/ORLibrary.zip to compile. (The game file compiled from this source is in games/zcode/medusa.z5) mhpquest.inf Quest for the Magic Healing Plant, by Adam Crutchlow. Release 2 / Serial number 960613 Ported by the author from AGT to Inform. (the AGT original is in games/pc/mhpquest.zip and games/agt/mhpquest.zip) mimesis.zip Sins Against Mimesis: An Interactive Theosophy, by Adam Thornton. Release 3. Includes Inform source and makefile. (The game file compiled from this source is in games/zcode/mimesis.z5, the original competition entry is in games/competition97/inform/mimesis/mimesis.z5) minster.tar.gz Christminster, An Interactive Conspiracy by Gareth Rees release 4, serial number 961117 mst3k1.inf Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman. Silver Screen Edition, release 101, serial number 960831 (The game file compiled from this source is in games/zcode/mst3k1.z5, the original competition entry is in games/competition95/mst3k1.zip) multistub.inf Multiplayer Inform stub file for use with ifMUD's interpreter-bot Floyd, by Adam Cadre. This file is a starting point for coding multi- player Inform games. night.tgz Night at the Computer Center, An Interactive Nocturnal Chase, by Bonni Mierzejewska Release 1 / Serial number 961118 noroom.inf No Room, by Ben Heaton. Release 2 / Serial number 040117 (the original competition entry is in games/competition2003/inform/noroom/noroom.z5 and the game file compiled from this source is in games/zcode/noroom.z5) odieus.inf Odieus's Quest for the Magic Flingshot an AGT adventure ported to Inform by Teo Kwang Liak omniquest.inf OMNIQuest, originally written in 1988 in Commodore 64 BASIC by Chris Barden and Chris Ethridge, and adapted for Inform by Chris Barden. Release 2 / Serial number 040127 once.inf Once: A Fable for the Lost, a TextFire demo by Chris Klimas (branch.h, which is used here, can be found in infocom/compilers/inform6/library/contributions; a compiled game file is in games/demos/textfire/12pack.zip) paperchase.inf Paper Chase release 2, An Interactive Education by Chris Skapura. This game was originally published as a TRS-80 BASIC listing titled "Collegiate Capers" in '80 Micro' magazine, August 1983. paranoia.zip Paranoia, a not-very-interactive future. Originally from an article by Sam Shirley, implemented in C on a Vax 11/780 by Tim Lister and converted to Inform by Glenn Hutchings. Release 1 / Serial number 981208 Archive contains a Z-Code game file, Inform source and the original C source on which the game is based. [file is linked to games/zcode/paranoia.zip] phlegm.inf Phlegm, an Interactive Interactive by Adjacent Drooler, (aka Jason Dyer). Release 3 / Serial number 970804 permagic.inf Perilous Magic, a really short interactive comic tragedy, by David Fillmore. Release 10 / Serial number 990821 puerto.inf The board game Puerto Rico, ported to Inform by J. Robinson Wheeler. Release 1.1 / Serial number 20050101 puzzle.inf Puzzle, an Interactive Quickie by Andrew Schepler. A short game containing a single logic puzzle. reser.inf Rock'Em Sock'Em Robots, an Interactive Boxing Match by Benjamin Mullins. reverzi.inf Reverzi, Version 1.0, a port of Reversi to the Z-Machine by John Menichelli risorg_src.zip Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 4 / Serial number 060308 robots.inf Robots - Another Abuse of the Z-Machine - A Nostalgic Diversion by Torbjorn Andersson Release 6 / Serial number 980115 scary.inf Rippled Flesh, by Rybread Celsius schooldays.inf Schooldays, an Interactive Story by Andrew MacKinnon. Release 3 / Serial number 092800 sensory.inf Sensory Jam, a demo Glulx game with graphics and sound. (a compiled version and resources are in games/glulx/) sgate.tar.gz Shadowgate, originally implemented on the NES by ICOM (1989) and reimplemented in Inform by David Griffith. Release 8 / Serial number 040616 shade-src.tar.Z Shade, by Ampe R. Sand (Andrew Plotkin). Release 3. sittmsrc.zip Stick it to the Man, by Brendan Barnwell. (a compiled game file is in games/glulx/sittm.ulx) spacest2.zip Space Station, a science fiction story based on the