if-archive/art/if-artshow:
--------------------------
These are exhibits from Marnie Parker's (aka Doe aka FemaleDeer)
IF Art Show contests.
The complete information can be found at Marnie's IF Art Gallery:
--------------------------------------------------------------------------------
Index this file
concept.txt The Concept Behind IF Art:
two news postings that gave rise to the idea.
visual.z5 Visualizing, an IF Art example by Marnie Parker
Version 1.70 / Release 1 / Serial number 000218
visual.inf Source code for Visualizing, an IF Art example by
Marnie Parker.
if-archive/art/if-artshow/spring1999:
-------------------------------------
These are the entries into Marnie Parker's (aka Doe aka FemaleDeer)
Spring 1999 IF Art Show.
The complete information can be found at Marnie's IF Art Gallery:
--------------------------------------------------------------------------------
Index this file
crystal.zip Crystal Ball, an exhibit in Alan, by Marian Taylor
Serial 990407, Release 1.0
This entry earned the "Best of Show" award.
pillow10.gam Pillow, Interactive Art by Chad Schultz
Release 1.0 (this is the original entry the reviews refer to)
pillow11.gam Pillow, Interactive Art by Chad Schultz
Release 1.1 (bug-fixed version delivered after the competition)
tpold.z5 The Possibility of Life's Destruction, by Gunther Schmidl
Release 1 / Serial number 990417
--------------------------------------------------------------------------------
reviews.txt the judges' reviews of the competition entries
rules.txt the rules of the competition
guidelines.txt guidelines for participants
winners.txt the categories and the winners
if-archive/art/if-artshow/summer1999:
-------------------------------------
These are the entries into Marnie Parker's (aka Doe aka FemaleDeer)
Summer 1999 IF Art Show.
The complete information can be found at Marnie's IF Art Gallery:
--------------------------------------------------------------------------------
Index this file
statue01.z5 Statue, an interactive sculpture by David A. Clysdale
Release 1 / Serial number 990827
This is the version submitted to the Art Show and
reviewed by the judges.
statue11.z5 Statue, an interactive sculpture by David A. Clysdale
Release 1 / Serial number 990903
This is the debugged version, submitted after the deadline.
wheel.z5 Wheel, by John Toomey.
Release 1 / Serial number 990824 - this is the original entry
wheel_r3.z5 Wheel, by John Toomey.
Release 3 / Serial number 001128 - updated version
--------------------------------------------------------------------------------
reviews.txt the judges' reviews of the competition entries
rules.txt the rules of the competition
winners.txt the winners
if-archive/art/if-artshow/year2000:
-----------------------------------
These are the entries into Marnie Parker's (aka Doe aka FemaleDeer)
2000 IF Art Show.
The complete information can be found at Marnie's IF Art Gallery:
--------------------------------------------------------------------------------
Index this file
art.z4 Untitled, by Gunther Schmidl
untitled.txt Short note about Gunther Schmidl's entry
cove.z5 The Cove, an Interactive Seascape by Kathleen M. Fischer
Release 1 / Serial number 000322
custard.z7 Custard, an interactive dessert by Evin Robertson
Release 1 / Serial number 000314
custard.txt Short note about Custard
galatea.z5 Galatea, by Emily Short
Release 1 / Serial number 000324
(an updated version is in games/zcode/Galatea.z8)
guitar.z5 Guitar of the Immortal Bard, an Interactive Still Life
by Jason Burns
Release 1 / Serial number 000323
sprkboot.z5 Sparky and Boots, an interactive portrait by James Bernsen
Release 1 / Serial number 000324
stat1.z5 The Statuette, an Interactive statue by Ian Ball
Release 1 / Serial number 000324
visitor.z5 The Visitor, a Chat by Peter Polkinghorne
Release 1 / Serial number 000321
(an updated version is in games/zcode/visitor.z5)
visitor.txt Short note about The Visitor
--------------------------------------------------------------------------------
reviews.txt the judges' reviews of the competition entries
rules.txt the rules of the competition
winners.txt the winners
if-archive/art/if-artshow/year2001:
-----------------------------------
These are the entries into Marnie Parker's (aka Doe aka FemaleDeer)
2001 IF Art Show.
The complete information can be found at Marnie's IF Art Gallery:
--------------------------------------------------------------------------------
Index this file
esgarden.z5 English Suburban Garden, an interactive landscape
by "Dan D. Lyons" (C.V.F. Knight).
Release 1 / Serial number 010417
lagoon.z5 La Lagune de Montaigne, by Caleb Wilson.
Release 1 / Serial number 010406
memories.gam Memories, by Guilherme Holt De Sousa.
Release 1.0 / Serial No. 05042001
ribbons.z5 Ribbons, an IF Art Show 2001 Still Life,
by J.D. Berry.
if-archive/art/if-artshow/year2003:
-----------------------------------
These are the entries into Marnie Parker's (aka Doe aka FemaleDeer)
2003 IF Art Show.
The complete information can be found at Marnie's IF Art Gallery:
--------------------------------------------------------------------------------
Index this file
friendly.gam Friendly Foe, by Fred Demul. Release 1, April 23, 2003.
friendly.txt Short note about Friendly Foe.
ogres.txt Short note about Ogres.
ogres1.zip Ogres, by Alan DeNiro (written in Alan).
This is the original version submitted to the judges.
ogres2.zip Ogres, by Alan DeNiro (written in Alan).
This is the updated version shown at the Gallery.
queen.z5 The Queen of Swords, An Interactive Fencing Lesson,
by Jessica Knoch.
Release 1 / Serial number 030426
queenwalkthru.txt Walkthrough for The Queen of Swords.
redeem.z5 Redemption, by Kathleen M. Fischer.
Release 1 / Serial number 030425
stopnight.z5 A Stop For the Night, by Joe Mason.
Release 1 / Serial number 030425
tarotreading.gam The Tarot Reading, by Michael Penman.
Release 1.0, serial no. 030425
--------------------------------------------------------------------------------
reviews.txt The judges' reviews of the competition entries.
rules.txt The rules of the competition.
winners.txt The winners.
if-archive/art/if-artshow/year2004:
-----------------------------------
These are the entries into Marnie Parker's (aka Doe aka FemaleDeer)
2004 IF Art Show.
The complete information can be found at Marnie's IF Art Gallery:
--------------------------------------------------------------------------------
Index this file
battle.t3 The Battle of Walcot Keep, version 1.0, by Steve Breslin,
Eric Eve and Lindsey Hair.
firetower.z8 The Fire Tower, a virtual summer hike, by Jacqueline A. Lott.
Release 1 / Serial number 040528
firetower_map.jpg Map of The Fire Tower. Note that this map may be considered
a spoiler for the game, so view with caution.
flametop.z5 Flametop, by David J. Malaguti.
Release 1 / Serial number 040528
lrotn.gam Last Ride of the Night, release 1.0, by Mordechai Shinefield.
lrotn.txt Notes about Last Ride of the Night.
swanglass.gif Image of a Swanglass, by Yoon Ha Lee.
swanglass.z5 Swanglass, version 0.4, by Yoon Ha Lee.
Release 1 / Serial number 160702
if-archive/art/if-artshow/year2007:
-----------------------------------
These are the entries into Marnie Parker's (aka Doe aka FemaleDeer)
2007 IF Art Show.
The complete information can be found at Marnie's IF Art Gallery:
--------------------------------------------------------------------------------
Index this file
Engine.zblorb The Symbolic Engine, an interactive object by Evan Schull.
Release 1 / Serial number 070518
VM.z8 Varronis Museum, by David Garcia.
Release 1 / Serial number 070518
rendition.z5 Rendition, an interactive war on terror, by nespresso.
Release 1 / Serial number 070407
if-archive/art/mhto:
--------------------
The Mystery House Taken Over project is housed at
and includes a Web-based system for
editing Mystery House, the 1980 game by Roberta and Ken Williams, and
additional modded versions of the game.
--------------------------------------------------------------------------------
Index this file
mhto-kit.tgz The Mystery House Taken Over Occupation Kit
by Nick Montfort, Dan Shiovitz, and Emily Short.
mhto-cadre.blb Mystery House Makeover by Adam Cadre.
mhto-dhan.blb Casa Tomada by dhan (in Spanish, release 0).
mhto-flippy-disk.blb Mystery House Kracked by the Flippy Disk.
mhto-gentry.zip [You wake up itching.] by Michael Gentry.
mhto-lee-and-lee.zip Glass Boxes by Yune Kyung Lee and Yoon Ha Lee.
mhto-original.blb The MHTO reimplementation of Mystery House.
mhto-rettberg.blb Mystery House Remixedup by Scott Rettberg.
mhto-shiovitz.z5 Where There's a Will by Dan Shiovitz.
if-archive/articles:
--------------------
Index this file
ComputorEdge.txt IF article from ComputorEdge Magazine, February 1998,
by Charles Carr.
SoftwareOnTheIslandOfMisfitToys.pdf
A research paper on abandonware for a University of
Maryland course on Ethics in the Information age, written
by Laura Peters. Infocom and Magnetic Scrolls are main
subjects.
ahoy88.zip Text and accompanying program of the article
"Programming Your Own Text Games", by Cleveland M.
Blakemore, which appeared in issues 54 and 55 (June
and July 1988) of Ahoy! (an 8-bit Commodore magazine).
Transcribed by Patrick Kellum
byte80_nicholson.html "Creating a Fantasy World on the 8080", by
Robert T. Nicholson. An article originally published in
the July 1980 issue of BTYE magazine, transcribed into
HTML by David Welbourn.
byte87_betz.html "An Adventure Authoring System", by David Betz. The
article gives in-depth information about the AdvSys
authoring system. Originally published in the May 1987
issue of BTYE magazine, and transcribed into HTML by
David Welbourn.
byte87_buckles.html "Interactive Fiction as Literature", an early literary
analysis of interactive fiction. Originally written by
Mary Ann Buckles and published in the May 1987 issue
of BYTE magazine, and transcribed into HTML by
David Welbourn.
egames85.html Two articles originally published in Electronic Games,
circa 1985: "The infinitely improbable DOUG ADAMS" by
Roe R. Adams III, and "Booted Up Any Good Books Lately?"
by Charles Ardai.
Transcribed into HTML by David Welbourn.
german_articles.zip Three German reviews, typed in by Miron Schmidt:
Infocom: Arthur, from ASM 10/98
Magnetic Scrolls: The Pawn, from DOS 2/88
Romantic Encounters at the Dome, from DOS 4/89
original_adventure.zip
"Somewhere Nearby is Colossal Cave: Examining
Will Crowther's Original 'Adventure' in Code and in
Kentucky", by Dennis G. Jerz. Published in Digital
Humanities Quarterly, Summer 2007.
if-archive/books:
-----------------
Index this file
astrobok.zip Astronomy Without a Telescope, an interactive story book
by George Jenner. DOS executable.
zx81adv.zip A chapter from "The ZX81 Pocket Book" by Trevor Toms
(printed in 1981), describing an archaic text adventure
authoring system, somewhat reminiscent of the one used by
Scott Adams. "Authentic looking" HTML with GIFs. Scanned
and converted by Vasyl Tsvirkunov.
if-archive/download-tools:
--------------------------
This directory is intended for software that you might need to read the
packed and/or encoded files in this archive. It is organized by machine
or operating system type, except for the multi-system files below.
--------------------------------------------------------------------------------
Index this file
gzip124.tar C source code of gzip version 1.2.4 for Amiga, Atari, MSDOS,
Windows, UNIX, and other OSes.
tc.zip A utility to convert text files between PC and non-PC
format line-endings. C source, written by Fredrik Ramsberg.
unzip550.tar.gz C source code of Info-ZIP's UnZip version 5.50 for Amiga,
Atari, Macintosh, MSDOS, Windows, UNIX, and other OSes,
in a tarred gzipped archive.
unzip550.zip C source code of Info-ZIP's UnZip version 5.50 for Amiga,
Atari, Macintosh, MSDOS, Windows, UNIX, and other OSes,
in a zipped archive.
zip23.tar.gz C source code of Zip 2.3 (compatible with PKZIP 2.04g) for
Amiga, Atari, Macintosh, MSDOS, Windows, UNIX, and other
OSes, in a tarred gzipped archive.
zip23.zip C source code of Zip 2.3 (compatible with PKZIP 2.04g) for
Amiga, Atari, Macintosh, MSDOS, Windows, UNIX, and other
OSes, in a zipped archive.
if-archive/download-tools/amiga:
--------------------------------
Index this file
DMS DMS disk archiver/dearchiver. Produces raw diskette
images and recreates the diskettes from stored images
LhA_e138.run LhA 1.38 file archiver/dearchiver, by Stefan Boberg
Self-extracting executable
Unzip550x.lha UnZip 5.50, Info-Zip dearchiver for ZIP files
untgz.lha UnTGZ 1.5 tar/gzip dearchiver, by Oliver Wagner
if-archive/download-tools/appleII:
----------------------------------
Index this file
Angel0.81b.shk Angel 0.81 beta, an extractor for zip, lha,
arc, zoo and Unix .z archives, by Tony Marques
binscii.exe BinSCII 1.0.3 (= rev.3) by Todd Whitesel
encodes and decodes Apple II ProDOS files for
transmission over email networks
binscii.txt description of binscii.exe
shrinkit34.bsc ShrinkIt version 3.4 in BinSCII format
unzipiie.shk an 8-bit UnZip program in ShrinkIt format
if-archive/download-tools/appleIIGS:
------------------------------------
Index this file
gscii231.shk GSCII = BinSCII for the Apple II GS in ShrinkIt format.
For a description of BinSCII see
download-tools/appleII/binscii.txt
gshk11.bsc ShrinkIt for the Apple II GS in BinSCII format
lhex.bxy lhex version 2.1, a Sys16 program to extract files from
lha and lzh archives
pmpunzip2.0.shk pmpunzip version 2.0, an extractor for zip archives
if-archive/download-tools/atari:
--------------------------------
Index this file
arc602.tos self-extracting archive with Arc version 6.02 and a shell
with a graphical user-interfece
stzip24.tos self-extracting archive with STZip version 2.4 (corresponding
to version 2.0.x on other machines). This archive doesn't create
a folder when it extracts; it needs 290 kB free disk space.
zoo-atar.tos ZOO 2.1 for Atari ST; self-extracting archive
if-archive/download-tools/c64:
------------------------------
Index this file
dsk2file.prg Converts a D64 image to an ordinary file, for
transferring files between a PC and a C64. Requires a
C64 drive capable of reading DOS disks, e.g. the 1581.
file2dsk.prg Converts a file to a D64 disk image, for
transferring files between a PC and a C64. Requires a
C64 drive capable of reading DOS disks, e.g. the 1581.
lhx64.sfx LZH extractor for C64 and C128; self-extracting archive.
pkunzip64-v1.01.sfx Zip extractor for C64 and C128; self-extracting archive.
if-archive/download-tools/mac:
------------------------------
Index this file
IFDropFile-310.hqx IFDropFile version 3.1.0, a file typing utility for
Macintosh IF game files, by Andrew C. Plotkin.
Just drop your TADS or Infocom format game file on
IFDropFile to change it to the proper file type.
aladdin_exp_513_installer.bin
Aladddin Systems StuffIt Expander V5.1.3. Freeware
utility to decode and uncompress many formats.
de-arj.hqx DeArj 0.9.7. Shareware utility to uncompress but
not compress ARJ (.arj) files on the Mac.
disk-dup-plus-27.hqx DiskDup+ version 2.7, a utility for creating disk
images on a Macintosh
(Useful for getting datafiles off those old,
copy-protected 400k Infocom disks; the disk image
can be fed to ZCut)
disk-dup-plus-27.txt a short description of DiskDup+
gzip-124.hqx MacGzip 0.0beta = gzip 1.2.4. Freeware port of GNU
ZIP (.Z, .gz, .z) to the Macintosh.
maccompress-32.hqx MacCompress V3.2. Freeware utility that can
compress and decompress UNIX compress (.Z) files
on the Macintosh.
stuffit-lite-35.hqx StuffIt Lite V3.5. Shareware utility that can
both compress and decompress files in StuffIt
(.sit), Compact Pro (.cpt), and other formats.
stuffit-lite-35.txt a short description of StuffIt Lite V3.5
tar-30.hqx Tar for the Macintosh V3.0; can read and write UNIX
.tar archives.
unshar-15.hqx Unshar V1.5. Minimal freeware implementation of
unshar (.shar) for the Macintosh.
unz532x.hqx UnZip 5.32 (7nov97) by Info-ZIP
decompresses .zip files
uu-lite-15.hqx UULite V1.5. Shareware utility that permits
uudecoding of files on a Macintosh. Also does
multipart file decoding of Usenet postings saved
as text files.
zipit1.35.cpt.hqx ZipIt V1.3.5 Shareware utility that can compress and
decompress (deflate, implode, shrink and store)
ZIP (.zip) format files. Also handles MacBinary
(.bin) files and automatic linefeed conversion.
if-archive/download-tools/pc:
-----------------------------
Index this file
arj241a.exe ARJ version 2.41a, by Robert K Jung; self-extracting archive
gzip124.zip GNU zip version 1.2.4; uncompresses *.z, *.gz, and *.Z files
lha213.exe LHA version 2.13, by Haruyasu Yoshizaki; self-extracting archive
nulibsrc.zip NuLib v3.24 (January 1993), an archiver for NuFX
(Apple II ShrinkIt) files, by Andy McFadden.
C source code for Unix and DOS.
[source for NuLib v3.25 is available as
download-tools/unix/nulib-3.25.tar.Z, but the current
maintainer of NuLib has not tested v3.25 under DOS]
nulib324.zip NuLib v3.24 (January 1993), an archiver for NuFX
(Apple II ShrinkIt) files, by Andy McFadden.
DOS executable and documentation.
[file is linked to emulators/appleII/nulib324.zip]
pk361.exe PKpak version 3.61; last version of Phil Katz' ARC file utility;
self-extracting archive
sciibin.zip Extracts or views BinSCII files and several other
Apple II formats, by Marcel J.E. Mol.
C source code version 3.10 for UNIX and DOS.
[same contents as download-tools/unix/sciibin-3.1-et-al.tar.Z]
tar4dos.zip Reads and writes Unix tar (tape archive) files under DOS
by Mark H. Colburn
teled212.zip TELEDISK version 2.12, by Sydex.
Transfers any diskette into a file and vice versa
unz542x3.exe UnZip 5.42 (28jun2001) by Info-ZIP, decompresses .zip files;
self-extracting archive
zoo210.exe ZOO version 2.10, by Rahul Dhesi; self-extracting archive
if-archive/download-tools/unix:
-------------------------------
Index this file
lha-114g.tar.gz Lha for Unix, version 1.14g (7 May 2000),
by Tsugio Okamoto.
nulib-3.25.tar.Z NuLib v3.25 (January 1997), an archiver for NuFX
(Apple II ShrinkIt) files, by Andy McFadden and
Devin Reade. C source code for Unix and DOS
(though the current maintainer of NuLib has not
tested the source under DOS).
[source code for NuLib v3.24 is available as
download-tools/pc/nulibsrc.zip]
sciibin-3.1.tar.Z Extracts or views BinSCII files and several other
Apple II formats, by Marcel J.E. Mol.
C source code version 3.10 for UNIX and DOS.
[same contents as download-tools/pc/sciibin.zip]
if-archive/emulators/appleII:
-----------------------------
Index this file
ApplePC_252.zip ApplePC v2.52beta, by David Ellsworth,
an Apple ][+, //e, and //c emulator for DOS,
based on Randy Spurlock's Apl2Emu version 1.
Includes boot disks for Apple II DOS 3.3 and ProDOS.
AppleWin_1.10.zip AppleWin Version 1.10, by Michael O'Brien
an Apple //e Emulator for Windows 95 and NT,
also runs under Windows 3.1 with the Win32s extensions.
AppleWin_1.10_src.zip Source code for AppleWin Version 1.10.
a2.tar.gz a2, an Apple II emulator in C, by Rich Skrenta and
Tom Markson. Designed to be as fast as possible. Does
not support graphics.
mapper.zip A program by Andy McFadden that converts files with
Apple II ProDOS mapping (e.g. the output of NuLib,
see below) to Apple II DOS 3.3 mapping (e.g. for use
with ApplePC, see above) and vice versa.
DOS executable and C source code.
nulib324.zip NuLib v3.24 (January 1993), an archiver for NuFX
(Apple II ShrinkIt) files, by Andy McFadden.
DOS executable and documentation.
(C source code is in download-tools/pc/nulibsrc.zip)
[file is linked to download-tools/pc/nulib324.zip]
if-archive/emulators/atari:
---------------------------
Index this file
atari800winPLus31.zip Atari800winPLus 3.1, an Atari 800/800XL/130XE/
320XE/5200 emulator for Windows.
atari_roms.zip Atari ROM images for emulators.
pcxf360.zip PC Xformer Classic, an Atari 800/800XL emulator
for MS-DOS. Written by Darek Mihocka,
Emulators Inc. Version 3.60
pokey062.zip Pokey, Atari 800/800XL/5200 emulator for DOS,
by Mike Hill, version 0.62 (10sep96).
xlit020.zip XL-it! Atari 8-bit emulator by Markus Gietzen,
version 0.20.
if-archive/emulators/c64:
-------------------------
For more advanced C64 emulators see
CCS64 and
VICE
--------------------------------------------------------------------------------
Index this file
64cpy221.zip 64COPY 2.21, by Peter Schepers.
A C64 archive file converter for the PC, modelled after
Norton Commander 3.0.
c64s.zip C64S, Commodore 64 Software Emulator for PC by Miha Peternel.
Demo version 1.0F (sep94), several games included.
c64tools.zip Rick's C=64 Emulator Tools, by Rick Brennan
pc64d122.zip Personal C64, The C64 Emulator for the PC, German
version, by Wolfgang Lorenz.
pc64e122.zip Personal C64, The C64 Emulator for the PC, English
version, by Wolfgang Lorenz.
sc082.zip The Star Commander version 0.82, by Joe Forster.
"The ultimate copy utility that handles the disk and tape images
of the C64S emulator ... very similar to the Norton Commander."
su082.zip External programs for Star Commander 0.82 (see above) to
read and write many different archive formats.
tr64_125.zip Trans64 version 1.25, by Bernhard Schwall.
Transfers files between a PC and a C64 floppy drive; comes
with English and German documentation and user interface.
if-archive/emulators/spectrum:
------------------------------
See for information about the
ZX Spectrum, its emulators, snapshots, and tools.
--------------------------------------------------------------------------------
Index this file
jpp.zip JPP version 1.0, by Arnt Gulbrandsen.
Emulates a Sinclair Spectrum 48k Z80-based computer on any PC
with at least a 386 processor and VGA graphics.
14 games included.
mac-spectacle-155.hqx
Mac Spectacle, a ZX Spectrum emulator for the Macintosh,
version 1.5.5, by Guenter Woigk. Needs System 7, an 68020+ or
PowerPC, Color QuickDraw, and QuickTime.
spconv-110.zip Spectrum Emulator Snapshot File Converter version 1.10,
originally by Henk de Groot, this version by Damien Burke,
converts between the snapshot formats of different emulators
unquill.zip UnQuill v0.8.5, by John Elliott.
Reads a snapshot (Spectrum, Commodore and CPC formats are
supported) of an adventure game written with the Quill, and
can:
Output textual listings of the game's data tables;
Output Inform source code for the game;
Output a Z-code version of the game;
Run the game without an emulator.
C source code, CP/M and DOS executables, plus documentation.
[file is linked from programming/quill/unquill.zip]
z80-305.zip Sinclair ZX Spectrum Emulator by Gerton A. Lunter,
shareware version 3.05 (11nov96).
Emulates ZX Spectrum 48k model 2 or 3 and Spectrum 128k on any
PC with 640k base memory or EMS.
if-archive/emulators/trs80:
---------------------------
Index this file
SA-Copyright.txt Copyright notice from Scott Adams, dated 24nov97
[file is linked to games/spectrum/SA-Copyright.txt,
games/trs80/SA-Copyright.txt, and
scott-adams/Copyright.txt]
trs.zip TRS-80 Adventure Game Pack for MS-DOS,
compiled by Gunther Schmidl. Contains TRSF-80 revision 0.1,
a TRS-80 Model I emulator for DOS by Ron Fries, some
walkthroughs, and the following games:
Adventureland
Pirate Adventure
Mission Impossible
Voodoo Castle
The Count
Strange Odyssey
Mystery Fun House
Pyramid of Doom
Ghost Town
Savage Island Parts 1 and 2
The Golden Voyage
Adventure 13
Pharaoh
White Palm
Martec's Tomb
Atlantis
Lost Island
Quest
The House of the Seven Gables
Gargoyle Castle
Ice World War
Time Adventure
Crowley Manor
Escape from Traan
Lucifer's Realm
Saigon: The Final Days
Enchanted Island
The Domes of Kilgari
Devil's Palace
World's Edge
Dragon-Quest
Death Dreadnought
Pyramid
[file is linked to games/trs80/trs.zip]
if-archive/games:
-----------------
Index this file
int-fiction-1.0.tar.gz int-fiction 1.0, a game frontend for Unix,
by Alan Shutko.
Shows you the IF games on your disk and selects the
proper interpreter.
playgame.FAQ Playing the Interactive Fiction Archive Games
version 1.74 (March 2002), by Stephen Griffiths.
[file is linked to info/playgame.FAQ]
wanted.txt copy of a Usenet posting asking for copies of
Penguin/Polarware games that have been released for
public distribution
if-archive/games/aas:
---------------------
This directory contains AAS .aas files, which can be used on any
machine that runs the AAS interpreters. AAS interpreters are
in if-archive/programming/aas.
--------------------------------------------------------------------------------
Index this file
CaveOfAdventure.aas Cave of Adventure, the sample game described
in the AAS manual, by "Roddy Ramieson". (Actually
by Stephen Granade.)
CavernsOfDoom.aas Caverns of Doom, by "Roddy Ramieson". (Actually
by Iain Merrick.)
FabledCavesOfRthnylch.aas Fabled Caves of R'th-nylch!, by "Pat Vickers".
(Actually by Adam Biltcliffe.)
OfficeAhoy.aas Office Ahoy!, by "Ken Taylor". (Actually by
Storme Winfield.)
PleasurePalace.aas Pleasure Palace, by "Cindy 'CandyFox' Phillips".
(Actually by Storme Winfield.)
PrideAndPrejudice.aas Pride and Prejudice, a game based on Jane Austen's
venerable novel. (Actually by Iain Merrick.)
SexualConquest.aas SEXUAL CONQUEST, an adult text adventure (XXXTA)
by "Linc Abrahams". (Actually by Gunther Schmidl.)
aasmasters.aas AAS Masters, in which all is revealed, by "David
Banner." (Actually by Stephen Granade.)
(a zcode version of this game is in
games/zcode/aasmasters.z5)
advent.aas ADVENT, a Christian text adventure by "Arthur
Tavistock Jnr". (Actually by Iain Merrick.)
darkness.aas Cloak of Ultimate Darkness, by "Roddy Ramieson."
(Actually by Iain Merrick.)
deadbym.aas Dead By Morning, an adult text adventure (XXXTA)
by "ninjaschlong". (Actually by Sam Kabo Ashwell.)
if-archive/games/adrift:
------------------------
This directory contains games created with ADRIFT.
Interpreters are in programming/adrift/.
--------------------------------------------------------------------------------
Index this file
3monkeys.taf Three Monkeys, One Cage, by Robert Goodwin.
Requires ADRIFT 4.00.42 or later.
ASDFA.taf A Short Damn Fantasy Adventure, by David Whyld.
Alive.taf Buried Alive, version 3, by David Whyld.
Requires ADRIFT 4.00.45 or later.
BarneysProblem.taf Barney's Problem, by David Whyld.
Beanstalk.taf "Beanstalk the and Jack", version 1.0,
by David Welbourn. Winner of "The Comp With No Name".
CBN1.taf The Revenge Of Clueless Bob Newbie!
by David Whyld.
CBN2.taf The Revenge Of Clueless Bob Newbie, Part 2:
This Time It's Personal, by David Whyld.
ChooseYourOwn.taf Choose Your Own..., by David Whyld.
CityInFear.taf City in Fear, by David Whyld.
CowboyBlues.taf Cowboy Blues, by David Whyld.
Crime_Adventure.taf Crime Adventure, by Mark Whitmore.
DayAtTheOffice.taf A Day at the Office, by David Whyld.
DeadReckoning.taf Dead Reckoning, by David Whyld.
DoorToUtopia.zip The Door to Utopia, by David Whyld.
DragonShrine.zip The Curse of DragonShrine, by Mystery.
GhostTown.zip Ghost Town, version 1.05, by Finn Rosenloev.
GoblinHunt.taf Goblin Hunt, by David Whyld.
Goldilocks.zip Goldilocks is a FOX!, by J.J. Guest.
Archive includes Adrift game and a walkthrough.
(an Inform port is in games/zcode/gold.z5)
HalloweenHijinks.taf Halloween Hijinks, by David Whyld.
HauntedHouseOfHideousHorror.zip
The Haunted House of Hideous Horror,
by David Whyld.
JGrim.taf Jonathan Grimshaw: Space Tourist, Version 1.3, by Ren.
Winner of the ADRIFT Writing Challenge Comp 2006.
JimPond.taf Jim Pond 1, by David Whyld.
LairOfTheVampire.zip Lair of the Vampire, by David Whyld.
LegacyOfAPrincess.zip Legacy of a Princess, by Red Jett. An adventure set
in the world of the Zelda games.
Monsters.zip Monsters, Release 2, by Daniel Hiebert.
MysteryOfDarkhavenCaves.taf
The Mystery Of The Darkhaven Caves, by David Whyld.
NeighboursFromHell.taf Neighbours From Hell, by David Whyld.
ONNAFA.zip Oh No, Not Another Fantasy Adventure,
by David Whyld.
Paint.taf Paint!!!, version 2, by David Whyld.
PercyTheViking.taf The Saga Of Percy The Viking, by David Whyld.
PrincessInTheTower.zip The Princess in the Tower, by David Whyld.
Professor.zip Professor von Witt's Fabulous Flying Machine, by
Mystery. Winner of the ADRIFT Summer Minicomp 2002.
SceneOfTheCrime.zip Scene of the Crime, by David Whyld.
SelmasWill.zip Selma's Will, by Mystery.
Sommeril.zip Sommeril Special Edition 1.0, by H. Lee Parten.
TheLastHour.zip The Last Hour, by Roberto Grassi, written for the
2004 ADRIFT "One Room" Competition.
Archive includes game file and documentation.
ToHellInAHamper.zip To Hell in a Hamper, by J. J. Guest. Winner of the
ADRIFT Spring Competition 2003.
Requires ADRIFT 4.00.36 or later.
(a TADS version is in games/tads/hamper.gam)
Unfortunately.taf Back To Life... Unfortunately, version 3,
by David Whyld.
Requires ADRIFT 4.00.45 or later.
UnravelingGod11.zip Unraveling God, version 1.1, by Todd Watson.
Archive includes Adrift Runner 4.00.36: Playing the
game with later versions may cause problems.
(the original competition entry is in
games/competition2002/adrift/unravel/unravel.taf)
WoodsAreDark.zip The Woods Are Dark, by Cannibal.
"An old and abandoned cottage on the outskirts of
Black Hill and two of your closest friends are
missing. It's time to be very scared."
WorstGameInTheWorld.taf The Worst Game In The World... Ever!!!
by David Whyld.
YADFA.zip Yet Another Damn Fantasy Adventure,
by David Whyld.
abyss.zip Abyss, by Tony Ash, written using TAG, the precursor
to Adrift. Archive includes game and interpreter
executable.
akron.taf Akron, by Markus Kolic.
albridgemanor.zip Albridge Manor, by Woody Ross.
beer.taf When Beer Isn't Enough, version 2, by Matt.
cave.taf Cave of Wonders, by Campbell Wild.
circus.zip Menagerie!, by David Good.
Winner of the ADRIFT Spring 2001 MiniComp.
"You are an animal lover who works for PETA. Your
goal is to get videotape of the animals at the
circus, whom you suspect are mistreated."
compendium.zip The Woodfish Compendium, a collection of all
Woodfish's games:
The Game to End All Games
Forum
Forum 2
ImagiDroids
Saffire
Topaz
competitions A symbolic link to games entered into various Adrift
mini-competitions.
cyber.zip Cyber Warp 1 and 2, by Robby L.
darkness.zip Darkness, by Richard Otter, version 1.05.
Requires ADRIFT 4.00.45 or later.
delight.taf Crawler's Delight, by Atrios Troll.
WARNING: Contains adult content.
dr-who-vortex-lust.zip Doctor Who and The Vortex of Lust, by
Christopher Cole.
WARNING: Contains adult content.
dusk.taf A Walk At Dusk, version 2. An interactive essay
by Eric Mayer.
enc1.zip Encounter 1 : Tim's Mom, by Christopher Cole.
WARNING: Contains adult content.
enc2.zip Encounter 2 : The Study Group, by Christopher Cole.
WARNING: Contains adult content.
exercise.taf Too Much Exercise, by Robert Street.
farfromhome.zip Far From Home, version 1.2, by The Mad Monk.
freedom.zip Escape to Freedom (revisited), version 1.00.
Originally written for the C64 by Mario Moeller,
and ported to ADRIFT by Richard Otter.
Requires ADRIFT 4.00.46 or later.
(the original C64 game is in
games/c64/mario-moeller/EscapeToFreedom.zip)
frustrated.taf Frustrated Interviewee, version 2.0, by Robert Rafgon.
gamma.zip The Gamma Gals, by Christopher Cole. Version 1.2.
WARNING: Contains adult content.
haunt.taf House of the Damned, by Campbell Wild.
journey.zip The Long Journey Home, by Danny Chabino.
lost.zip Lost, an interactive short story by Eric Mayer.
Archive includes the game, a readme and a walkthrough.
magicshow.zip The Magic Show, version 1.9g, by Jason MacInnes.
marooned.taf Marooned, by Bruce Davis.
mustescape.taf Must Escape! version 2.0, by Robert Rafgon.
over_the_edge.zip Over the Edge, version 1.1, by Ren. Placed 11th in
the 2006 Hourglass Competition.
pathway.zip Pathway to Destruction, by Richard Otter.
Winner of the Adrift 2005 'Finish the Game' competition.
(a Z-code version by the game's author is in
games/zcode/pathway.zip)
pbc.zip Pick Up the Phone Booth and Cry, by Danny Miok.
pestilence.zip Pestilence, by Richard Otter. Placed 2nd in the
2006 ADRIFT Summer Competition.
Requires ADRIFT 4.00.46 or later.
provenance.zip Provenance, version 1.12.16, by Corey W. Arnett.
rachels-bad-day.zip Rachel has a bad day, by Sly.
WARNING: Contains adult content.
(an Inform port is in games/zcode/RBD.z8)
shardsofmemory.taf Shards of Memory, by David Whyld.
stowaway.zip Stowaway, version 1.0, by J. Freebase.
WARNING: Contains adult content.
takeone.taf Take One, by Robert Street.
target.zip Target, by Richard Otter.
the_pk_girl.taf The PK Girl, version 4, by Robert Goodwin, with
graphics by Nanami Nekono and music by
Helen Trevillion and OYA-G.
(the original competition entry is in
games/competition2002/adrift/the_pk_girl/the_pk_girl.taf)
the_view_is_better_here.taf
The View Is Better Here, by Echo.
ticket.zip Ticket to No Where by Richard Otter, version 1.1.
topaz.taf Topaz, by Woodfish.
This is an update to the version of this game in
"compendium.zip".
twilight.taf The Twilight, by Patrick Kelly.
vetknow.taf Veteran Knowledge, version 2.0, by Robert Rafgon.
waxworx.taf Wax Worx, version 2, by Eric Mayer.
windy.zip Camp Windy Lake, by Christopher Cole. Version 1.2.
WARNING: Contains adult content.
wrecked.taf Wrecked, by Campbell Wild.
xycanthus.taf Doomed Xycanthus, by Eric Mayer.
yonastoundingcastle.taf Yon Astounding Castle! of some sort, Post-Comp
version, by Tiberius Thingamus.
(the original competition entry is in
games/competition2009/adrift/astoundingcastle/astoundingcastle.taf)
if-archive/games/adventions:
----------------------------
Index this file
adventions.tar.gz All the Adventions games in a tar archive,
by David M. Baggett and David A. Leary.
This collection was intended for the Great Underground
Adventures CD and was released to the public when the CD
project folded. It contains the latest registered versions
of the games; in particular, this is the first time that
the complete versions of Unnkulia Zero and The Horror of
Rylvania are made publicly available.
adventions.zip All the Adventions games as above, but in a zip archive.
if-archive/games/adventions/atari:
----------------------------------
Index this file
unnkhz10.arc Unnkulia One-Half: The Salesman Triumphant, AND
Unnkulia Zero: The Search for Amanda (playable demo)
Both are version 1.0, by D. A. Leary
[file is linked to games/atari/unnkhz10.arc]
uu1v301.arc Unnkulian Underworld: The Unknown Unventure version 3.0
by D. A. Leary
[file is linked to games/atari/uu1v301.arc]
uu2v30.arc Unnkulian Unventure II: The Secret of Acme version 3.0
by David M. Baggett
[file is linked to games/atari/uu2v30.arc]
if-archive/games/adventions/mac:
--------------------------------
Index This file
ccr.sit.bin Colossal Cave Revisited v1.0.
A remake of Crowther and Woods' original adventure
with a full sentence parser, with complete TADS
source. TADS version by Dave Baggett. Freeware.
Macbinary format.
[file is linked to games/mac/ccr.sit.bin and to
games/source/tads/ccr.sit.bin]
ccr.sit.hqx Same as above, but BinHex format.
[file is linked to games/mac/ccr.sit.hqx and to
games/source/tads/ccr.sit.hqx]
legend.bin The Legend Lives! v1.0
An Unnkulian Universe Unventure
by Dave Baggett.
Self-extracting archive in MacBinary format.
[file is linked to games/mac/legend.bin]
legend.hqx Same as above, but BinHex format.
[file is linked to games/mac/legend.hqx]
rylvania.sea.bin The Horror of Rylvania, by D. A. Leary.
Playable DEMO v1.0, Macbinary format.
[file is linked to games/mac/rylvania.sea.bin]
rylvania.sea.hqx Same as above, but BinHex format.
[file is linked to games/mac/rylvania.sea.hqx]
unnk1v301.sit.bin Unnkulian Underworld: The Unknown Unventure version 3.0.1
by D. A. Leary.
Macbinary format.
[file is linked to games/mac/unnk1v301.sit.bin]
unnk1v301.sit.hqx Same as above, but BinHex format.
[file is linked to games/mac/unnk1v301.sit.hqx]
unnk2v30.sit.bin Unnkulian Unventure II: The Secret of Acme version 3.0
by David M. Baggett.
Macbinary format.
[file is linked to games/mac/unnk2v30.sit.bin]
unnk2v30.sit.hqx Same as above, but BinHex format.
[file is linked to games/mac/unnk2v30.sit.hqx]
unnkhz10.sit.bin Unnkulia One-Half: The Salesman Triumphant version 1.0
Includes a playable demo of Unnkulia Zero!
both games by D. A. Leary.
Macbinary format.
[file is linked to games/mac/unnkhz10.sit.bin]
unnkhz10.sit.hqx Same as above, but BinHex format.
[file is linked to games/mac/unnkhz10.sit.hqx]
if-archive/games/adventions/others:
-----------------------------------
*-----------------------------------------------------------------------------*
NOTE: You must have the TADS 2 run-time for your machine before you can
play these games. You will find it in the TADS distribution for
you machine in if-archive/programming/tads2. See the file
How-To-Run-These-Games in this directory for more information.
These files are packed with "tar" and "compress", which are standard
Unix programs. To unpack these archives, type the following on any
Unix machine:
uncompress filename.tar.Z
tar xvf filename.tar
*-----------------------------------------------------------------------------*
Index This file
How-To-Run-These-Games Important information you should read
ccr.tar.Z Colossal Cave Revisited.
A remake of Crowther and Woods' original
adventure, with complete TADS source code.
Version 1.0, TADS version by David M. Baggett.
[file is linked to games/tads/ccr.tar.Z and to
games/source/tads/ccr.tar.Z]
ccr.oldtr.tar.Z Colossal Cave Revisited.
A remake of Crowther and Woods' original
adventure, with complete TADS source code.
Version 1.0, TADS version by David M. Baggett.
Contains a .GAM file that works with older (< 2.1)
versions of the TADS run-time.
[file is linked to games/tads/ccr.oldtr.tar.Z and
to games/source/tads/ccr.oldtr.tar.Z]
legend.tar.Z The Legend Lives!
An Unnkulian Universe Unventure
by David Baggett.
Freeware, v1.0
[file is linked to games/tads/legend.tar.Z]
legend-src.tar.Z Source code for The Legend Lives!
[file is linked to games/source/tads/legend-src.tar.Z]
rylvania.tar.Z The Horror of Rylvania, by D. A. Leary.
Playable DEMO v1.0
[file is linked to games/tads/rylvania.tar.Z]
unnkhz10.tar.Z Unnkulia One-Half: The Salesman Triumphant, AND
Unnkulia Zero: The Search for Amanda (playable demo)
Both are version 1.0, by D. A. Leary.
[file is linked to games/tads/unnkhz10.tar.Z]
unnkhz10.oldtr.tar.Z Unnkulia One-Half: The Salesman Triumphant, AND
Unnkulia Zero: The Search for Amanda (playable demo)
Both are version 1.0, by D. A. Leary.
Contains .GAM files that work with older (< 2.1)
versions of the TADS run-time.
[file is linked to games/tads/unnkhz10.oldtr.tar.Z]
uu1v301.tar.Z Unnkulian Underworld: The Unknown Unventure,
Version 3.01, by D. A. Leary.
[file is linked to games/tads/uu1v301.tar.Z]
uu1v301.oldtr.tar.Z Unnkulian Underworld: The Unknown Unventure,
Version 3.01, by D. A. Leary.
Contains a .GAM file that works with older (< 2.1)
versions of the TADS run-time.
[file is linked to games/tads/uu1v301.oldtr.tar.Z]
uu2v30.tar.Z Unnkulian Unventure II: The Secret of Acme,
Version 3.0, by David M. Baggett.
[file is linked to games/tads/uu2v30.tar.Z]
uu2v30.oldtr.tar.Z Unnkulian Unventure II: The Secret of Acme,
Version 3.0, by David M. Baggett.
Contains a .GAM file that works with older (< 2.1)
versions of the TADS run-time.
[file is linked to games/tads/uu2v30.tar.Z]
if-archive/games/adventions/pc:
-------------------------------
Index this file
ccr.zip Colossal Cave Revisited v1.0.
Crowther and Woods' classic adventure with a full
sentence parser. Comes with source.
TADS version by Dave Baggett.
[file is linked to games/pc/ccr.zip and to
games/source/tads/ccr.zip]
legend386.zip The Legend Lives! v1.0
An Unnkulian Universe Unventure
by David Baggett.
386SX or later CPU required.
[file is linked to games/pc/legend386.zip
and to games/tads/legend386.zip]
legndsrc.zip Source code for above.
[file is linked to games/source/tads/legndsrc.zip]
rylvania.zip The Horror of Rylvania
by D. A. Leary.
Playable DEMO v1.0
[file is linked to games/pc/rylvania.zip]
unnk1v30.zip Unnkulian Underworld: The Unknown Unventure version 3.0
by D. A. Leary.
[file is linked to games/pc/unnk1v30.zip]
unnk2v30.zip Unnkulian Unventure II: The Secret of Acme version 3.0
by David M. Baggett.
[file is linked to games/pc/unnk2v30.zip]
unnkhz10.zip Unnkulia One-Half: The Salesman Triumphant, AND
Unnkulia Zero: The Search for Amanda (playable demo).
Both are version 1.0, by D. A. Leary.
[file is linked to games/pc/unnkhz10.zip]
if-archive/games/advsys:
------------------------
These games must be played with the AdvSys game interpreter advint.
The source code for AdvSys is in programming/advsys.
-------------------------------------------------------------------
Index this file
busted.dat BUSTED! release 1 - psychedelic interactive fiction
by Scumbag Software, Inc. (Jon Drukman).
Machine-independent data file for AdvSys 1.2
elves87.tar.Z Elves '87, by BOA! (Burnt Out Adventurers! aka
Bruce MacKay and Marlene Abriel)
AdvSys source code and compiled .dat file (version 1.2),
because this game is too large to be compiled under DOS.
(Thanks to David A. Graves!)
(an AGT version is in games/source/agt/elf.zip)
elves87.zip Same contents as above.
key.dat The Key to Time, by Jon Drukman.
Machine-independent data file for AdvSys 1.2
onehand.tar.Z The Sound of One Hand Clapping - A Riddle in Subtlety
Release 1a, by Erica Sadun:
This file contains the machine-independent AdvSys 1.2 data
files and source code of the AdvSys interpreter for Unix.
onehand.zip The Sound of One Hand Clapping - A Riddle in Subtlety
Release 1a, by Erica Sadun:
This file contains the machine-independent AdvSys 1.2 data
files, source code of the AdvSys interpreter for DOS, and
a DOS executable of the AdvSys interpreter.
[file is linked from games/pc/onehand.zip]
starship.zip Starship Columbus version 1.2, by Gary McGath/
Machine-independent data file and DOS executable of AdvInt.
This game is Shareware; at some point it requires you to
send $10 to the author so you can continue playing the game.
[file is linked from games/pc/starship.zip]
if-archive/games/agt:
---------------------
This directory contains AGT game files, which can be played on any
platform that runs AGiliTy; most also come packaged with a DOS
executable. To get the version of AGiliTy for your favorite system,
look in if-archive/programming/agt/agility/.
--------------------------------------------------------------------------------
Index this file
ABloodyLife.zip A Bloody Life: A day in the life of an unfortunate physician
caught up in a soap opera, written by Quentin D. Thompson.
AGT game files, DOS interpreter, and pop-up hints.
[file is linked to games/pc/ABloodyLife.zip]
Aland_sw.zip The Search for Princess Alandria, version 1.0,
by Jason Billard
[file is linked to games/pc/Aland_sw.zip]
Alchemist.zip Castle of the Alchemists, version 1.2 (1991)
by Super Chicken Productions.
Arthur.zip Sir Arthur, version .0a, by Lyn.
Cardigan2.zip Still Laughing at my Cardigan, a parody of the AGT game
"Space Aliens Laughed At My Cardigan", by Bev Truter.
Cercla.zip Cercla, by Jeffery P. Robinson.
Dragons.zip Dragons In Chocolate Land, by Eclipse.
Helvera.zip Helvera, Mistress of the Park, by Bob Adams.
JoH.zip Jack of Hartz, a fantasy adventure by Bev Truter.
LSMansion.zip Lost Stone Mansion, by Paul Merkley/Lost Stone Games,
Version 1, Demo 2 (1992).
[file is linked to games/pc/LSMansion.zip]
LSMansion11.zip Lost Stone Mansion, by Paul Merkley/Lost Stone Games,
Version 1.1, Full Version, supplied by the author.
Archive also contains reviews of the game.
[file is linked to games/pc/LSMansion11.zip]
Property.zip Lost Property, by Edward McArdle.
Shifter.zip Shape Shifter Adventure! written by Eric Colomb.
(A self-extracting MS-DOS executable version is in
games/pc/shifter.zip)
SirGuy.zip Sir Guy Gallant and the Deadly Warning,
by Eddie R. Wright.
Tarab_sw.zip Escape from Tarabithia, by Jason Billard
[file is linked to games/pc/Tarab_sw.zip]
Tarot.zip The Books of Tarotia: Book 1 - Restoring the Cups
by Shaun Jensen. Shareware AGT adventure - Fantasy genre.
NOTE: You must register (US$10) to complete the game.
TheRift.zip The Rift, version 1.0, by Michael A. Buonaccorsi.
Wanderer1.zip The Darkest Road, part one of The Black Wanderer
trilogy, version 1.0a, written by Clive Wilson.
Wanderer2.zip The Unborn One, part two of The Black Wanderer
trilogy, version 1.0a, written by Clive Wilson.
Wanderer3.zip Twas a Time of Dread, part three of The Black Wanderer
trilogy, version 1.0a, written by Clive Wilson.
Witch.zip Witchfinder, by "Kanga and Yak".
WizCastle2.zip The Wizard's Castle, by Edward McArdle, originally
written for the C64 and Apple II using The Quill.
alice.zip The Adventures of Alice Who Went Through the Looking-Glass
and Came Back Though Not Much Changed, by Douglas A. Asherman.
Compiled AGT version of the original GAGS game;
source code is in games/source/gags/alice-s.zip.
This game won the GAGS game writing contest 1986.
[file is linked to games/pc/alice.zip]
apprenti.zip Apprentice - The Testing of a Magical Novice, by Bert Lee.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/appr-src.zip)
[file is linked to games/pc/apprenti.zip]
cardigan.zip Space Aliens Laughed at My Cardigan, by Andre M. Boyle.
Humorous game, a takeoff of Hitchhiker's Guide with some
Star Trek thrown in.
Honorable mention, 6th annual AGT game contest.
(AGT source code is in games/source/agt/aliens.zip)
[file is linked to games/pc/cardigan.zip]
clause.zip Sanity Clause or, Why Santa Didn't Make It to YOUR House
that Year, version 1.11, by Mike McCauley.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/cla-src.zip)
[file is linked to games/pc/clause.zip]
cliff.zip Cliff Diver: Investigator for Hire - Case 1:
The Case of Crime to the Ninth Power.
version 1.5, by Patrick Farley.
Winner of the 4th annual AGT game contest.
(pop-up hints are in solutions/pophints/cliffpop.zip)
[file is linked to games/pc/cliff.zip]
cliff2.zip Cliff Diver: Investigator for Hire - Case 2:
Purchased Sight Unseen.
An AGT adventure, by Patrick Farley.
Winner of the 6th annual AGT game contest.
[file is linked to games/pc/cliff2.zip]
cosmos97.zip CosmoServe - An Adventure Game for the BBS-Enslaved
by Judith Pintar.
This is the final release of CosmoServe (January 1997).
[file is linked to games/pc/cosmos97.zip]
cosmosrv.zip CosmoServe - An Adventure Game for the BBS-Enslaved
by Judith Pintar.
This game won the 5th Annual AGT Game Writing Contest
(together with The Multi-Dimensional Thief).
[file is linked to games/pc/cosmosrv.zip]
crusade.zip Crusade, by David Malmberg
(AGT source code is in games/source/agt/crusade-src.zip)
[file is linked to games/pc/crusade.zip]
detect13.zip Detective, A Text Adventure Game (version 1.3?)
written by Matt Barringer
[file is linked to games/pc/detect13.zip]
dsenchnt.zip Disenchanted, a parody of Enchanter by Joseph S. Licari.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/dsen-src.zip)
[file is linked to games/pc/dsenchnt.zip]
ducksoup.zip Ducksoup, version 3.0, a private investigator adventure
by C. Evans. Written in AGT.
[file is linked to games/pc/ducksoup.zip]
dudley.zip A Dudley Dilemma version 1.2, an AGT adventure by Lane Barrow.
This game won the 2nd Annual AGT Game Writing Contest.
(A Macintosh version is in games/mac/dudley.sit.hqx, and
source code is in games/source/agt/dudley_s.zip)
[file is linked to games/pc/dudley.zip]
dudley2.zip A Dudley Dilemma version 2.0, an AGT adventure by
Lane Barrow. This version includes sounds and pictures,
mostly views of the Harvard campus.
[file is linked to games/pc/dudley2.zip]
dyanty.zip Caves of Dyanty: A Science Fiction Adventure version 1.3,
by Nathan Fritz. An archeological dig on the planet Dyanty
uncovers signs of an incredibly advanced race that vanished
long ago.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/pc/dyanty.zip]
earth.zip Destination: Earth v1.4, by Karl Bengtsson. Trapped by an
alien attack on a moon of Jupiter, you must get back to
Earth.
[file is linked to games/pc/earth.zip]
easter.arc Heather's Easter Egg Hunt version 0.91, AGT adventure for
children (age 7 - 12) by Tom and Ginnie Reynolds.
Honorable mention, 3rd Annual AGT game contest.
(AGT source code is in games/source/agt/easter.zip)
[file is linked to games/pc/education/easter.arc]
eighty.zip Around the World in Eighty Days, version 1.1
AGT adventure by Lloyd Holliday
[file is linked to games/pc/education/eighty.zip]
electra.zip Electrabot, by Woody Hunt
[file is linked to games/pc/electra.zip]
elf20.zip The Elf's Christmas Adventure or God Bless Frosty the Snowman!
(Version 2.0) by Bruce McKay and Marlene Abriel,
a musical text adventure, converted to AGT by David Malmberg.
(I think "Version 2.0" and "musical" applies only the AGT port
by David Malmberg; it is written with the Master's Edition of
AGT, which (among other features) supports sound, i.e. in
this case it plays Christmas songs through the PC speaker.)
(The original game is in games/source/advsys/elves87.zip;
version 1 of the AGT port is in games/source/agt/elf.zip)
[file is linked to games/pc/elf20.zip]
elfquest.zip Elf Quest, a Young Elf's Adventures in a Kingdom of Ogres,
by Chris Roddy.
eli.zip Escape from the ELI, An Interactive Adventure Game for
Learners of English, by Lowell Riethmuller.
A simple AGT adventure, based on a foreign student's first day
at the English Language Institute of the University of
Delaware; written to demonstrate utility of text adventures to
teach English as a second language.
Honorable mention, 4th annual AGT game contest.
(AGT source code is in games/source/agt/eli-src.zip)
[file is linked to games/pc/education/eli.zip]
escape.zip Escape from Prison Island, by Christian Andersen.
Written in AGT.
[file is linked to games/pc/escape.zip]
fable.zip A Fable, a small AGT adventure by Stan Heller
(source code is in games/source/agt/fablesrc.zip)
[file is linked to games/pc/fable.zip]
first My First Stupid Game, by Dan McPherson
(symbolic link to 1996 IF competition entry)
firstadv.zip Colossal Cave - The First Adventure, version 1.4.
An AGT version of the original Woods/Crowther 350 points
adventure, by David Gasior.
[file is linked to games/pc/firstadv.zip]
ggollek.zip Ggollek I: The Dissolution, an illustrated text adventure
by "The Missing", Pusrocket Software. Written using the
Master's Edition of AGT.
[file is linked to games/pc/ggollek.zip]
ghosttwn.zip Ghost Town, a GAGS adventure by E. L. (Ev) Cheney
(source code is in games/source/gags/ghos-src.zip)
[file is linked to games/pc/ghosttwn.zip]
gigantic.zip Secrets of the Gigantic, a treasure hunt set aboard the
salvaged wreck of a cruise liner. Written in AGT by
Sean M. Doane.
[file is linked to games/pc/escape.zip]
gothic.zip New England Gothic, an AGT adventure by Simba.
Honorable mention, 5th annual AGT game contest.
[file is linked to games/pc/gothic.zip]
grail.zip The Misadventure of the Holy Grail v2.1, December 1989.
A silly entertainment (not a difficult game, actually)
from the Apple II Eamon FRP game by Evan Hodson.
Very loosely translated to AGT and expanded
by Michael Detlefsen. Honorable mention, 3rd annual AGT
game contest.
(AGT source code is in games/source/agt/grail-s.zip)
[file is linked to games/pc/grail.zip]
hardest.zip The World's Hardest Adventure, an AGT game by A. Fielding.
[file is linked to games/pc/hardest.zip]
highe.zip Highe, the Adventures of Elizabeth ("El") Highe
an AGT adventure by Bill Larkins
[file is linked to games/pc/highe.zip]
hobbs.zip Sir Ramic Hobbs and the High Level Gorilla, by Gil Williamson.
Honorable mention, 3rd annual AGT game contest.
(AGT source code is in games/source/agt/hobb-src.zip)
[file is linked to games/pc/hobbs.zip]
holmes.zip The Casebook of Sherlock Holmes, by Michael W. Bayley,
based on the board game "221B Baker Street",
adapted for AGT by David Malmberg.
There are 18 cases to be solved; you interact with the game by
selecting commands and objects from a context-sensitive menu.
(source code to this game is in programming/agt/agtmastr.zip)
[file is linked to games/pc/holmes.zip]
hotel.zip Hotel Notell, by R. Baribault
[file is linked to games/pc/hotel.zip]
hou2hou.zip House 2 House, version 2.0, by Jason and Keith Billard
[file is linked to games/pc/hou2hou.zip]
hugecave.zip Adventure in Humongous Cave (Version 2.0) - 1000 points
version of Colossal Cave by David Malmberg,
based on the 550 points version
(source code to this game is in programming/agt/agtmastr.zip
and a later version with a complete transcript is in
games/source/agt/hugecv-s.zip)
[file is linked to games/pc/hugecave.zip]
hurry.zip Hurry! Hurry! Hurry!! Visit the Great Florian's Traveling
Circus and Flourishing Florilegium of Flamboyant Wonders
An Illustrated, Musical Text Adventure by David Malmberg
(The PC speaker "music" can be turned off (Esc) and the
illustrations are displayed only on request (view ...).)
(source code to this game is in programming/agt/agtmastr.zip)
[file is linked to games/pc/hurry.zip]
jubilee.zip Jubilee Road, an AGT adventure by D. Ellis
[file is linked to games/pc/jubilee.zip]
justin.zip Kill Justin, by Will Mistretta
[file is linked to games/pc/justin.zip]
klaus.zip Klaustrophobia, a tortuous odyssey through life's more
annoying moments in three parts, by Carol Hovick
Part I: Fear of Flying, Airplanes, Airports and Re-Booking
Part II: What This Country Really Needs Is A Good $250.00 Dalmation
Part III: It's that Ol' Deja Vu All Over Again
Winner of the 7th annual AGT game contest.
[file is linked to games/pc/klaus.zip]
klinrpg.zip In the Year 2366, Klingon Role Playing Game v1.1,
AGT adventure by Robert Ferguson.
This looks like a minimal variation of the AGT sample game
In the Year 2093 by Mark J. Welch, contained in the AGT
distribution files in directory programming/agt.
[file is linked to games/pc/klinrpg.zip]
labyrint.zip The Deadly Labyrinth, by Frank West (inspired by the
Death Gate Cycle by Margaret Weis and Tracy Hickman)
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/lab-src.zip)
[file is linked to games/pc/labyrint.zip]
library.zip Library - An Adventure Game Based on the Library of Guilford
College (or Something Like It) but with Added Puzzles and
Danger, by Frederick D. King.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/lib-src.zip)
[file is linked to games/pc/library.zip]
lostinsp.zip Lost in Space: Dr. Smith Goes Home; an introductory mini-text
game designed to play in a single sitting, by Graeme Cree.
DOS executable (AGT runtime), map, and walkthrough.
This is the original version of the game; another version,
slightly modified for widespread circulation, is called
Tossed into Space (see tossed.zip).
Honorable mention, 7th annual AGT game contest.
[file is linked to games/pc/lostinsp.zip]
lottery.zip Lottery, a GAGS adventure by E. L. (Ev) Cheney
[file is linked to games/pc/lottery.zip]
lstdm15.zip Lost Gold v1.55, The Search For The Lost Dutchman Gold Mine
An AGT adventure by Ray Johnson
[file is linked to games/pc/lstdm15.zip]
mars.zip The Pyramids of Mars, an AGT adventure by Patrick John Wigfull
based on the Doctor Who Serial by Stephen Harris
[file is linked to games/pc/mars.zip]
mdthief1.zip The Multi-Dimensional Thief, Release 1.5: Version 3.05
(text only) by Joel Finch
This game won the 5th Annual AGT Game Writing Contest
(together with CosmoServe). With pop-up hints, a map and
a minimal walkthrough by the author.
(AGT source code is in games/source/agt/mdthf1-s.zip)
[file is linked to games/pc/mdthief1.zip]
mhpquest.zip Quest for the Magic Healing Plant, by Adam Crutchlow.
(an Inform port is in games/zcode/mhpquest.z5)
[file is linked to games/pc/mhpquest.zip]
mmurder.zip Mop and Murder - a masterful mystery in one room -
by Brad Friedman. Pop-up hints included.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/mm-src.zip)
[file is linked to games/pc/mmurder.zip]
mst1agt.zip Detective, An Interactive MiSTing (Mystery Science
Theater 3000) of Matt Barringer's AGT game "Detective",
by Christopher E. Forman. This AGT conversion was
written by Graeme Cree.
(The original Inform version is in games/zcode/mst3k1.z5)
[file is linked to games/pc/mst1agt.zip]
mst3k2.zip Mystery Science Theater 3000, Adventure 102, Reel 1.
A Fable: An Interactive MiSTing of Stan Heller's GAGS
game "A Fable", by Graeme Cree.
[file is linked to games/pc/mst3k2.zip]
mst2snds.zip Sound package for Mystery Science Theater 3000,
Adventure 102, Reel 1. Needs mst3k2.zip to play.
[file is linked to games/pc/mst2snds.zip]
mule.zip Space Mule, an Unexpected Encounter with the Unknown,
written by Bruce David Loving.
Honorable mention, 7th annual AGT game contest (1993)
(source code is in games/source/agt/mule_s.zip)
[file is linked to games/pc/mule.zip]
myopia_1.zip Myopia, a puzzleless AGT game, by Quentin D. Thompson.
Magx game files, description, and walkthrough;
runs with AGiliTy.
oceana.zip Oceana, an adventure in a world of the future,
written Philip Boswell.
Honorable mention, 7th annual AGT game contest (1993)
[file is linked to games/source/agt/oceana.zip]
odieus.zip Odieus's Quest for the Magic Flingshot, author unknown
converted from LADS to AGT and "embellished" by David Malmberg
(AGT source code is in games/source/agt/odieusrc.zip; an
Inform port is in games/zcode/odieus.zip)
[file is linked to games/pc/odieus.zip]
oklib.zip Oklib's Revenge, by Sue Medley.
A quest to find the King's missing staff. Solution included.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/pc/oklib.zip]
(source code is in games/source/agt/oklib_src.zip)
ovanpelt.zip Orientation to Van Pelt Library of the University of
Pennsylvania, by Richard Young
[file is linked to games/pc/education/ovanpelt.zip]
patzer1.zip The Adventures of Peter Patzer, Who Sought Masterhood and
Returned Not Quite the Same, Episode I, by John C. Knudsen.
pearl.zip Quest for the Black Pearl version 1.5, by Ralph W. Varble.
Your old professor tells you where to find the fabled black
pearl; find it before the volcano erupts.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/pc/pearl.zip]
philip.zip The Battle of Philip against the Forces of Creation.
Honorable mention, 3nd annual AGT game contest.
(AGT source code is in games/source/agt/phil-src.zip)
[file is linked to games/pc/philip.zip]
pilot.zip The Pilot or A Flight into Fantasy, another exercise in
hyperactive hijinks from The Adventure Game Jockey
playable demo (about 1/3 of the game).
(AGT source code is in games/source/agt/pilotsrc.zip)
[file is linked to games/pc/pilot.zip]
pp20.zip Pastoral Pitfalls 2.0, an AGT adventure in which the
player takes on the role of a Lutheran minister. Written
by Guy M. Marquardt.
[file is linked to games/pc/pp20.zip]
pork.zip PORK I: The Great Underground Sewer System (version -4.26/1),
a parody of Zork I by David Malmberg, written with AGT
(source code to this game is in games/source/agt/pork-src.zip)
[file is linked to games/pc/pork.zip]
pork2a.zip PORK II, The Gizzard of Showbiz,
a parody of Zork II by Bill Larkins
(AGT source code is in games/source/agt/pork2src.zip)
[file is linked to games/pc/pork2a.zip]
portal.zip The Star Portal, a science fiction adventure game suggested by
the Damon Knight short story "Ticket to Anywhere",
version 1.03 by Michael Detlefsen. DOS executable and a
walkthrough. Honorable mention, 2nd annual AGT game contest.
(AGT source code of version 1.01 is in
games/source/agt/portal_s.zip)
[file is linked to games/pc/portal.zip]
recovery.zip The Game of Recovery; an Allegorical Adventure
by Daniel J. Pallotta. Version 1.03.
Honorable mention, 7th annual AGT game contest.
[file is linked to games/pc/recovery.zip]
reruns.zip Reruns Again version 1.3, by Neil Sorenson.
You are trapped in a world made of television reruns.
(Isn't that Gilligan, the Bradys, and the crew of the
Enterprise?).
Honorable mention, 6th annual AGT game contest.
[file is linked to games/pc/reruns.zip]
ring.zip Der Ring des Nibelungen, a text adventure based on the operas
of Richard Wagner, by Michael R. Harris.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/ring-src.zip)
[file is linked to games/pc/ring.zip]
sherwood.zip Adventures in Sherwood, An Interactive Adventure Simulation
by Charles Williams. A D&D type adventure, complete with melee.
You, Robin Hood, must rescue Marion from the Sheriff of
Nottingham.
Honorable mention, 5th annual AGT game contest.
[file is linked to games/pc/sherwood.zip]
soggy.zip Shades of Gray, An Adventure in Black and White; 7 authors.
Winner of the 6th annual AGT game contest.
(pop-up hints are in solutions/pophints/sogpop.zip)
[file is linked to games/pc/soggy.zip]
soggy97.zip Shades of Gray, An Adventure in Black and White; 7 authors.
The archive includes pop-up hints.
This is the final release of Shades of Gray (January 1997).
[file is linked to games/pc/soggy97.zip]
sos.zip Son of Stagefright - A Pleasant Day at the Theater in Three
Paranatural Acts, by Mike McCauley.
This game won the 3rd Annual AGT Game Writing Contest.
(A Macintosh executable is in games/mac/sos.sit,
AGT source code is in games/source/agt/sos-src.zip)
[file is linked to games/pc/sos.zip]
spatent.zip The Spatent Obstruction, version 2.55.
An Interactive Novel by Christopher Canavan.
[file is linked to games/pc/spatent.zip]
squyn15.zip The Squynchia Adventure version 1.5, by M. & T. Frank,
converted from LADS to AGT by David Malmberg.
File contains compiled AGT game files, a DOS interpreter
(version 1.5 beta), and a walkthrough.
(source code of this game is in programming/agt/agtmastr.zip;
a different version is in games/source/agt/squynch.zip)
[file is linked to games/pc/squyn15.zip]
stiffy2.zip The Incredible Erotic Adventures of Stiffy Makane! version 2.0
AGT adventure by Mark Ryan
[file is linked to games/pc/stiffy2.zip]
storms.zip Storms I, An Interactive Mystery by Ryan Burrus
Release II / Version 5.50: Shareware Release.
Honorable mention, 4th annual AGT game contest.
(AGT source code is in games/source/agt/storms-s.zip)
[file is linked to games/pc/storms.zip]
susan.zip Susan (A Lustful Game), by Bill Larkins; R-rated by author.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/susan_s.zip)
[file is linked to games/pc/susan.zip]
tamoret.zip Tamoret, The Adventure to the Fourth Dimension,
by Michael J. Lyons.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/tamoret-s.zip)
[file is linked to games/pc/tamoret.zip]
tark.zip The Adventure of Tark Simmons, Priestess of the First Church,
in her battle against The Demon of Dark Desire,
by W.P. Kegelmeyer.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/tark_s.zip)
[file is linked to games/pc/tark.zip]
tempest.zip The Tempest, an Adventure Game by David R Grigg
based on The Tempest by William Shakespeare, version 21jul92.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/pc/tempest.zip]
the-game.zip "Whatever We Decide To Call This Game" by The Three Engineers:
Joel Finch, Glen Henville and little bits by Matthew Newbery.
Your first day at Tumbulgum University (must be in Australia).
Honorable mention, 4th annual AGT game contest.
(AGT source code is in games/source/agt/thegame-s.zip)
[file is linked to games/pc/the-game.zip]
tja.zip The Jeweled Arena version 1.0, AGT adventure by David S. Raley
with pop-up hints.
Winner of the 7th annual AGT game contest.
[file is linked to games/pc/tja.zip]
toho.zip Toho Academy, an illustrated AGT adventure by Simon Barber.
Honorable mention, 7th annual AGT game contest.
[file is linked to games/pc/toho.zip]
tossed.zip Tossed into Space: Dr. Schmidt Goes Home, by Graeme Cree,
short SF adventure for beginners.
DOS executable, AGT source code, and a complete walkthrough.
This version was slightly modified for widespread
circulation; the original was called Lost in Space
(see lostinsp.zip).
[file is linked to games/pc/tossed.zip and to
games/source/agt/tossed.zip]
tsquared.zip TimeSquared, Chapter One: Centroplis, by Bert Lee.
Honorable mention, 6th annual AGT game contest.
(AGT source code is in games/source/agt/tsquar-s.zip)
[file is linked to games/pc/tsquared.zip]
vita.zip Murder at the Folkestone Inn, a Weekend Adventure with
Vita Sackville-West and Violet Trefusis, written by
Anne Laughlin.
Honorable mention, 7th annual AGT game contest (1993)
[file is linked to games/source/agt/vita.zip]
weekend.zip Weekend Survival, An Interactive Adventure Game for Learners
of English, by Lowell Riethmuller. Written to demonstrate
utility of text adventures to teach English as a second
language. Input is reduced to 1/2/3 choices.
Honorable mention, 4th annual AGT game contest.
(AGT source code is in games/source/agt/weeknd-s.zip)
[file is linked to games/pc/education/weekend.zip]
wok Sir Ramic Hobbs and the Oriental Wok, by Gil Williamson
Version 1.1s
(symbolic link to 1996 IF competition entry)
wraith.zip Wraith Blaster version 1.0, by Ken Dibble.
A text based space trader game: earn money, become master
trader, and find a place to retire.
Honorable mention, 6th annual AGT game contest.
(AGT source code is in games/source/agt/wraithsrc.zip)
[file is linked to games/pc/wraith.zip]
xanth.zip A Journey into Xanth version 1.2 by Neil Sorenson,
based on the works and characters of Piers Anthony.
Walkthrough and maps included.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/pc/xanth.zip]
zanfar.zip Zanfar, an AGT adventure by YAK (Your Adventure Kreator)
[file is linked to games/pc/zanfar.zip]
if-archive/games/alan:
----------------------
ALAN interpreters for these games are available in the directory
programming/alan/executables/
--------------------------------------------------------------------------------
Index this file
Fish-Mess.zip A Very Hairy Fish-Mess, written with ALAN 3 by
Byron Alexander Campbell.
HollywoodMurders.zip
The Hollywood Murders, An Interactive Mystery
written in ALAN 3 by Michael Zerbo.
(An installable Windows version of this game
is in games/pc/HollywoodMurders.exe, and
a BeOS version is in games/beos/HollywoodMurders.zip)
MisGuided.zip Mis/Guided, a game created as a school project at The Game
Assembly. Version 1.01, written by Jari Sarajärvi,
Patrik Dekhla, Tara Fkri and Rasmus Gunnarsson.
Room206.zip Room 206, written with ALAN 3 by Byron Alexander Campbell.
bugged.zip Bugged, version 1.2, by Anssi Raisanen.
chasing.zip The Chasing, version 1.1, by Anssi Raisanen.
(the original competition entry is in
games/competition2001/alan/chasing/)
closet.zip Closet, release 3, a short one one-location adventure,
written by Mikko Vuorinen. Alan 2.8 game file
hebgb.zip The HeBGB Horror! version 2, by Eric Mayer
(the original competition entry is in
games/competition99/alan/hebgb/)
liny.zip Lost in New York, written by Mikko Vuorinen
plsg.zip "Painless Little Stupid Games", a collection of five small
Alan games ("Dinnertime", "To Get To The Other Side",
"They're After You!", "Mazemapper" and "The Mean Story"),
by Bob Reeves.
Includes Alan data files and MS-DOS interpreter
executable.
[file is linked to games/pc/plsg.zip]
sardoria.zip Sardoria, version 1.1, by Anssi Raisanen.
(the original competition entry is in
games/competition2003/alan/sardoria/)
study.zip Out Of The Study, version 1.3, by Anssi Raisanen.
(the original competition entry is in
games/competition2002/alan/study/)
if-archive/games/alan/german:
-----------------------------
Index this file
dad.zip Papa wird vermisst, a German interactive story by Ulrike Pilz
(11 years old), programmed by Uwe Pilz.
ALAN 2.7 game file and source code.
hermet.zip Hermetisch verschlossen v1.1.1, a German mystery by Uwe Pilz.
ALAN game files and DOS executable.
Source code available on request from the author.
[file is linked to games/pc/german/hermet.zip]
oskar.zip Oskar und der Tod v1.1, a German detective story by Uwe Pilz.
Source code available on request from the author.
if-archive/games/amiga:
-----------------------
Note: The .dms games below must be run from a self-booting floppy disk as the
directory structure has been modified to stop people reading the game
text. The .dms files are raw diskette images created with DMS; you can
find DMS in directory download-tools/amiga.
Note: Some of the archives in this directory contain ADF disk images, which
are files in a format suitable for use with the Amiga emulator program
UAE. To use these files on a real Amiga, it is necessary to unpack the
archive with Unzip (in the /if-archive/download-tools/amiga directory)
and then write the ADF disk image back to a real Amiga disk with
Adf2Amiga (available from any of the Aminet mirror sites).
------------------------------------------------------------------------------
Index this file
Adventure.lha A collection of the original Colossal Cave (aka
Adventure) game, plus derivative works, ported by
David Kinder.
(The games included here are all available separately
as the files games/amiga/adv*.lha)
Box.lha Box, by James Lean. Written in AMOS.
CM1.lha The Child Murderer, a text/graphics adventure
by Michael Zerbo. Diskette version, disk 1
CM2.lha The Child Murderer, a text/graphics adventure
by Michael Zerbo. Diskette version, disk 2
CM3.lha The Child Murderer, a text/graphics adventure
by Michael Zerbo. Diskette version, disk 3
CM_1-3.Readme Description of The Child Murderer, files CM1.lha,
CM2.lha and CM3.lha
Child_Murderer.lha Hard disk version of The Child Murderer,
by Michael Zerbo
Child_Murderer.readme Description of file Child_Murderer.lha
Child_Murderer_AGA.lha Hard disk version of The Child Murderer for AGA
machines, by Michael Zerbo
Child_Murderer_AGA.readme Description of file Child_Murderer_AGA.lha
Dark_Obsession.lha Dark Obsession, a text/graphics adventure
by Michael Zerbo.
Dark_Obsession.Readme Description of Dark_Obsession.lha
Dinkum_2.14.lha Dinkum, the Australian Adventure Game version 2.14
by Gary A. Allen, Jr.
Amiga release 1, ported by Bill Hoggett.
(the original C source code is in
games/source/dinkum-2.14.tar.gz)
Dungeon.lha Dungeon (the more or less public domain version
of the original MIT Zork) version 2.7A from
games/source/dungn27s.zip ported to the Amiga
by David Kinder
Dungeon.lzh Amiga port of Dungeon, the more or less public domain
version of the original MIT Zork
Exorcism.lha Exorcism, by David Lacey and Adam Balcomb. Written with
the CAG adventure generator. This archive provides a
text-only adventure, use with Exorcism_gfx.lha for
graphics.
Exorcism_gfx.lha The graphics files for Exorcism. Not compatible with
the AGA chipset.
Frustration.dms Frustration, by Jim MacBrayne. Serial no. 890713
(see games/tads/frust.zip for a machine-independent
TADS version)
Getaway1.zip Kelly's Rescue, Part2: The Getaway, a text/graphics
adventure by Peter Clement and René van Hasselaar (text)
and No One Incorporated (graphics).
The game consists of two Amiga disks; this is disk 1.
Uploaded and declared to be in the public domain by René.
Getaway2.zip Kelly's Rescue, Part2: The Getaway; this is disk 2.
Uploaded and declared to be in the public domain by René.
GoldenFleece.dms The Golden Fleece, by Jim MacBrayne. Serial no. 891229
(see games/pc/fleece.zip for the 1989 DOS version and
games/tads/gfleece.zip for a machine-independent
TADS version)
Gory_Story.dms Gory Story, by Philip Richmond
Hazardous_Holiday.dms Hazardous Holiday, by Philip Richmond.
HolyGrail.dms The Holy Grail, by Jim MacBrayne. Serial no. 920420
(see games/tads/hgrail.zip for a machine-independent
TADS version)
Inner_Demons.Readme Description of Inner Demons, files Inner_Demons1-4.lha below
Inner_Demons1.lha Inner Demons, a text/graphics adventure by Michael Zerbo, disk 1
Inner_Demons2.lha Inner Demons, a text/graphics adventure by Michael Zerbo, disk 2
Inner_Demons3.lha Inner Demons, a text/graphics adventure by Michael Zerbo, disk 3
Inner_Demons4.lha Inner Demons, a text/graphics adventure by Michael Zerbo, disk 4
Inner_DemonsHD.readme Description of Inner Demons HD
Inner_DemonsHD.lha Hard drive version of Inner Demons, by Michael Zerbo.
KellTres.zip An Amiga disk with two games: Treasure Hunt and
Kelly's Rescue, Part 1, both by Peter Clement and
René van Hasselaar. The games are simple noun/verb text
adventures originally written on the Commodore64 and later
ported to the Amiga. Treasure Hunt is a simple search for
treasures in an abandoned city; Kelly's Rescue is a
thriller/spy story.
Uploaded and declared to be in the public domain by René.
Macabre.zip A set of three horror adventures: Severed Heads;
Inner Demons and Dark Obsession, all written by
Michael Zerbo. Recommended for mature players only.
The games are stored as ADF Amiga emulator disk
images.
Macabre.txt Author's description of the files in Macabre.zip.
Mipric_Basic.lha Mipric Story System v3.00. Programs for playing text
adventure games written with the author's MIPRIC
system, plus Infocom v3+4 games. This archive contains
the interpreter plus a hintbook system and an
adventure game database. Requires Kickstart 2.04 and
MUI. Written by Ruediger Hanke.
Mipric_Basic.readme Description of Mipric_Basic.lha
Mipric_IP_4.lha The Ice Princess, an interactive novel by Ruediger
Hanke, Release 4. Requires the interpreter from the
archive Mipric_Basic.lha
(an Inform port of this game by the author himself is in
games/zcode/princess.zip)
Mipric_IP_4.readme Description of Mipric_IP_4.lha
Mipric_MustRead.txt A note by Ruediger Hanke containing his new address and
information about the future of his software
Mipric_TEI_7.lha The Timeless Empire I - Return of the True Gods.
An interactive novel by Ruediger Hanke, Release 7.
Requires the interpreter from the archive
Mipric_Basic.lha
Mipric_TEI_7.readme Description of Mipric_TEI_7.lha
Mission.zip The Mission, by Jim MacBrayne. Serial no. 901127
(see games/tads/mission.zip for a machine-independent
TADS version)
Napoleon_1.02.lha Napoleon version 1.02, by Pete Chown.
Amiga release 1, ported by Bill Hoggett.
(the original C source code is in
games/source/napoleon-1.02.tar.gz)
PsychoWard.lha PsychoWard v1.5, a text adventure with graphics,
by Robert Sedler
Rescue_Elvis.lha I Rescued Elvis From Communist Alien Jerks v1.0,
a text adventure with graphics, by Robert Sedler.
Severed_Heads.Readme Sescription of Severed Heads, see below.
Severed_Heads1.lha Severed Heads, a futuristic text/graphics adventure for
the Amiga with 1 MB RAM, by Michael Zerbo.
Diskette version; disk 1 of 2.
Severed_Heads2.lha Severed Heads, a futuristic text/graphics adventure for
the Amiga with 1 MB RAM, by Michael Zerbo.
Diskette version; disk 2 of 2.
Severed_HeadsHD.lha Version 1.1 for hard drive.
Thrallbound.lha Thrallbound, a Norse adventure by Torgeir Dingsxyr,
Tor-Martin Tveit and Cristian Fiatt.
World_1.07.lha World version 1.07, by J. Doug McDonald, ported to the
Amiga by Patrick Kellum.
(a DOS version is in games/pc/world107.zip;
an Archimedes port is in games/archimedes/world.spk;
a Macintosh port is in games/mac/World107.sit;
source code of the DOS/Unix version is in
games/source/worldsrc.zip)
ZutAlors.lha Zut Alors, a parody of The Three Musketeers, by
Brian Asbury.
adv350.lha Amiga executable of the original 350 points version of
Colossal Cave by Don Ekman, ported to the Amiga by
David Kinder.
(the original FORTRAN source code and a DOS executable
is in games/source/adv350de.zip)
adv350jg.lha Amiga executable of the original 350 points version of
Colossal Cave by Jim Gillogly, ported to the Amiga by
David Kinder.
(the original C source code is in
games/source/adv350jg.zip)
adv350r4.lha Amiga executable of the 350 point version of Colossal
Cave, DECUS release 4 (February 1994), ported to the
Amiga by David Kinder.
(the original FORTRAN-77 source code is in
games/source/adv350r4_f77.tar.gz)
adv430.lha Amiga executable and C source code of Adventure 2.5, the
430 points version of Colossal Cave by Donald R. Woods
(1995), ported to the Amiga by David Kinder.
(the original generic C source code is in
games/source/Adventure2.5.tar.gz, a DOS executable is in
games/pc/advent25.zip)
adv550.lha Amiga executable and C source code of the 550 points
version of Colossal Cave by Ken C. Wellsch, August 1985,
ported to the Amiga by David Kinder.
adv551.lha Amiga executable of the 551 points version of Colossal
Cave by Doug McDonald, ported to the Amiga by David Kinder.
(the original Fortran source code is in
games/source/advsrc.zip, a DOS executable is in
games/pc/pcadvent.zip)
adv660.lha Amiga executable and C source code of 660 points version of
Colossal Cave: Adventure4+ version 10.06 (26jul95),
by Mike Arnautov, ported to the Amiga by David Kinder.
This version merges Adventure II by Peter Luckett and Jack
Pike with Adventure 3 (aka Adventure 550) by Dave Platt.
Requires at least Kickstart 2.04.
battlestar1_1.lha Battlestar for the Amiga, release 1.1,
a stellar-tropical adventure game from BSD Unix
C source code and Amiga exutable,
ported by David Ingebretsen.
cannibaladv.lha Cannibal Adventure, a short graphics/text adventure by
John Olsen. A demonstration of the capabilities of
Aegis Visionary, an authoring system for text or
text/graphics games for the Amiga.
hugecave.lzh Adventure in Humongous Cave - 1000 points version of
Colossal Cave, based on the 550 points version
written with AGT by David Malmberg
genocide_earth.lha Genocide Earth, by Darryl Sloan. A sci-fi text
adventure with digitized graphics and music.
if-archive/games/amiga/german:
------------------------------
This directory contains German Amiga text adventures.
ADF disk images are files in a format suitable for use with the Amiga
emulator program UAE. To use these files on a real Amiga, it is necessary
to unpack the archive with Unzip (in the /if-archive/download-tools/amiga
directory) and then write the ADF disk image back to a real Amiga disk with
Adf2Amiga (available from any of the Aminet mirror sites).
--------------------------------------------------------------------------------
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DasFest.zip Das Fest, a text adventure with graphics, by Steffen Göbbels.
if-archive/games/amiga/spanish:
-------------------------------
This directory contains Spanish Amiga text adventures.
ADF disk images are files in a format suitable for use with the Amiga
emulator program UAE. To use these files on a real Amiga, it is necessary
to unpack the archive with Unzip (in the /if-archive/download-tools/amiga
directory) and then write the ADF disk image back to a real Amiga disk with
Adf2Amiga (available from any of the Aminet mirror sites).
--------------------------------------------------------------------------------
Index this file
anillos1.dms El senor de los Anillos, a Spanish text adventure
by Dimas Caparros Gomez. Disk 1 of 2.
These 2 disks represent the shareware version of the game;
the full version has one disk more.
anillos2.dms El senor de los Anillos, a Spanish text adventure
by Dimas Caparros Gomez. Disk 2 of 2.
chichen.zip Chichen Itza; book three (in two parts) of the trilogy
Leyendas de Ci-U-Than, an illustrated Spanish text adventure
by Aventuras AD.
You enter the Mayan city of Chichen Itza, meet with their old
spirits, and travel to the Mayan underworld to break free
Kukulkan, the good Mayan god.
Archive contains ADF Amiga disk image.
(A DOS version of this game is in
games/pc/spanish/chichen.exe, and
a Spectrum version is in
games/spectrum/spanish/Chichen_Itza.zip)
cozumel.zip La Diosa de Cozumel; book one (in two parts) of the trilogy
Leyendas de Ci-U-Than, an illustrated Spanish text adventure
by Aventuras AD.
You are an archeologist, shipwrecked near the island of
Cozumel, and you must defeat its evil goddess Ix-Chell.
Archive contains ADF Amiga disk image.
(An Amstrad version is in games/amstrad/spanish/cozumel.zip,
a C64 version is in games/c64/spanish/cozumel.zip, and
a DOS version is in games/pc/spanish/cozumel.exe)
jabato.zip El Jabato, an illustrated Spanish text adventure by
Manuel Gonzalez, Paco Zarco, Juan Antonio Darder
and Carlos Marques.
Archive contains ADF Amiga disk image.
(An Amstrad version is in games/amstrad/spanish/jabato.zip,
an Atari ST version is in games/atari-ST/spanish/jabato.exe,
a C64 version is in games/c64/spanish/jabato.zip,
a DOS version is in games/pc/spanish/jabato.exe, and
a Spectrum version is in games/spectrum/spanish/Jabato.zip, and
an MSX version is in games/msx/spanish/Jabato.zip)
original.zip La Aventura Original, an illustrated Spanish text adventure
by Andres Samudio, Manuel Gonzalez, and Carlos Marques,
based on Colossal Cave.
Archive contains ADF Amiga disk image.
(A DOS version of this game is in
games/pc/spanish/original.exe, and
a Spectrum version is in
games/spectrum/spanish/La_Aventura_Original.zip, and
an MSX version is in
games/msx/spanish/AventuraOriginal.zip)
if-archive/games/amstrad/spanish:
---------------------------------
Index this file
cozumel.zip La Diosa de Cozumel; book one (in two parts) of the
trilogy Leyendas de Ci-U-Than, an illustrated
Spanish text adventure by Aventuras AD.
(An Amiga version of this game is in
games/amiga/spanish/cozumel.zip,
a C64 version is in games/c64/spanish/cozumel.zip, and
a DOS version is in games/pc/spanish/cozumel.exe)
espacial.zip La Aventura Espacial (the Space Adventure), a menu
driven Spanish adventure created by Aventuras AD.
(A C64 version of this game is in
games/c64/spanish/espacial.zip,
a DOS version is in games/pc/spanish/espacial.exe, and
a Spectrum version is in
games/spectrum/spanish/Aventura_Espacial.zip, and
an MSX version is in games/msx/spanish/AventuraEspacial.zip)
jabato.zip El Jabato, an illustrated Spanish text adventure by
Manuel Gonzalez, Paco Zarco, Juan Antonio Darder
and Carlos Marques.
(An Amiga version of this game is in
games/amiga/spanish/jabato.zip,
an Atari ST version is in games/atari-ST/spanish/jabato.exe,
a C64 version is in games/c64/spanish/jabato.zip,
a DOS version is in games/pc/spanish/jabato.exe, and
a Spectrum version is in games/spectrum/spanish/Jabato.zip, and
an MSX version is in games/msx/spanish/Jabato.zip)
if-archive/games/appleII:
-------------------------
This directory contains games for the Apple II, stored as Apple II disk images
--------------------------------------------------------------------------------
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bd1985.zip Bronze Dragon: Conquest of Infinity, by CrossCut Games, Inc.
Originally commercially released, and now made public
domain by the authors.
bdman.zip Manual for Bronze Dragon: Conquest of Infinity, HTML format.
ds21985.zip Dragon Side II: The Twisted Speare, by CrossCut Games, Inc.,
an add-on for Bronze Dragon.
Originally commercially released, and now made public
domain by the authors.
ds2man.zip Manual for Dragon Side II: The Twisted Speare, HTML format.
france1.zip A collection of French adventure games and solutions in DSK
format.
france1.zip.txt Description of the contents of france1.zip.
mindtrap.zip Mindtrap: Escape from Belsaena, test/demo scenario,
by the Izard of Woz. Apple 128K MDOS version 1.0 of 10/88;
See contained file readme.txt for history and instructions.
mystery.dsk Sierra On-Line's "Mystery House", released into the public
domain by Roberta Williams on the occasion of Sierra's
10th anniversary.
Boot a DOS 3.3 disk, then insert the Mystery House disk and
type RUN HELLO
sacred_stone.zip The Sacred Stone, by Oliver Berman.
sc.zip StarCrystal, Episode 1 - Mertactor: The Volentine Gambit.
Originally commercially released in the mid-1980s for the
role-playing game "Traveller".
The copyright holder (Marc Miller) has now allowed this
games to be freely distributed.
Converted to .dsk format by Paul Sanders.
space1.zip Space I. Originally commercially released in the mid-1980s
for the role-playing game "Traveller".
The copyright holder (Marc Miller) has now allowed this
games to be freely distributed.
Converted to .dsk format by Paul Sanders.
space2.zip Space II. Originally commercially released in the mid-1980s
for the role-playing game "Traveller".
The copyright holder (Marc Miller) has now allowed this
games to be freely distributed.
Converted to .dsk format by Paul Sanders.
softporn.zip Softporn Adventure, by Chuck Benton, which Sierra On-Line
later published as Leisure Suit Larry I.
(DOS ports of this game are in
games/pc/softporn.zip (Gary Thompson, executable only) and
games/pc/softporp.zip (Paul Schlyter, executable and source),
an Inform port is in games/zcode/softporn.zip)
if-archive/games/appleII/eamon:
-------------------------------
This directory and its subdirectories contain Eamon adventure games
for the Apple II computer or an appropriate emulator. All the files
that once resided in this directory have been superseded by the
collection in subdirectory tree 'guild', q.v..
--------------------------------------------------------------------------------
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guild a subdirectory for Tom Zuchowski's original, complete,
up-to-date Eamon Adventurer's Guild material
if-archive/games/appleII/eamon/guild:
-------------------------------------
For more information on Eamon, see The Eamon Adventurer's Guild Online at
--------------------------------------------------------------------------------
Index this file
original this directory contains the original, complete collection of
the Eamon Adventurer's Guild, maintained by Tom Zuchowski.
The files there are in ShrinkIt format for a real Appple II;
DOS-3.3-specific files are in subdirectory dos33,
ProDOS-specific files are in subdirectory prodos.
newsletter this directory contains issues of The Eamon Adventurer's Guild
Newsletter and The Eamon Adventurer's Log.
dsk this directory contains copies of the original, complete
collection of the Eamon Adventurer's Guild, converted to .dsk
images by Paul David Doherty for use by Apple II emulators.
if-archive/games/appleII/eamon/guild/newsletter:
------------------------------------------------
Index this file
eag-news.zip The Eamon Adventurer's Guild Newsletter, edited by Tom Zuchowski.
Issues June 88 through June 2000 in TXT or RTF format.
eag-news-rtf.zip
The Eamon Adventurer's Guild Newsletter, issues April 89
through January 2004 in RTF format.
eagy2k09.rtf The Eamon Adventurer's Guild Newsletter, edited by Tom Zuchowski.
September 2000 issue, in RTF format.
neuc8403.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 1 * Number 1 - March 1984
neuc8403.txt Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 1 * Number 1 - March 1984
neuc8405.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 1 * Number 2 - May 1984
neuc8405.txt Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 1 * Number 2 - May 1984
neuc8408.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 1 * Number 3 - August 1984
neuc8410.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 1 * Number 4 - October 1984
neuc8501.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 1 * Number 5 - January 1985
neuc8503.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 1 * Number 6 - March 1985
neuc8505.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 1 * Number 7 - May 1985
neuc8508.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 2 * Number 1 - August 1985
neuc8510.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 2 * Number 2 - October 1985
neuc8606.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 2 * Number 3 - June 1986
neuc8701.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 2 * Number 4 - January 1987
neuc8710.pdf Eamon Adventurer's Log - The National Eamon User's Club
Newsletter, Volume 2 * Number 5 - October 1987
if-archive/games/appleII/eamon/guild/original:
----------------------------------------------
This directory and its subdirectories contain the original, complete
collection of the Eamon Adventurer's Guild, maintained by Tom Zuchowski.
The files are in ShrinkIt format for a real Appple II.
--------------------------------------------------------------------------------
Index this file
EAGREAD.ME Tom Zuchowski's explanation of the contents of the
Eamon Adventurer's Guild archive. Read this first.
BLNKMAPS.SHK A generic blank map generator for mapping dungeons
EAGBUGS.SHK Appleworks database of bugs; mostly DOS 3.3 but some ProDOS.
All of these bugs are fixed in the Eamons found here.
EAMONADB.SHK Appleworks 3.0 database of the data included in the LST texts
EAMONLST.SHK Six text lists of the Eamon adventures, arranged in different
ways to help you see which Eamon might interest you most,
last updated 26may96
eamonlst.tar.gz Same as above in a different format
EAMONRV1.SHK Collection of Eamon adventure reviews from the
Eamon Adventurer's Guild newsletter, part 1
EAMONRV2.SHK Collection of Eamon adventure reviews from the
Eamon Adventurer's Guild newsletter, part 2
EAMONRV3.SHK Collection of Eamon adventure reviews from the
Eamon Adventurer's Guild newsletter, part 3
EAMONRV4.SHK Collection of Eamon adventure reviews from the
Eamon Adventurer's Guild newsletter, part 4
EAMONTU1.SHK Collection of design tips and tutorials from the
Eamon Adventurer's Guild newsletter, part 1
EAMONTU2.SHK Collection of design tips and tutorials from the
Eamon Adventurer's Guild newsletter, part 2
EAMONTU3.SHK Collection of design tips and tutorials from the
Eamon Adventurer's Guild newsletter, part 3
MPGMTOUR.SHK An English-language description of every program line in the
DOS 3.3 Eamon main program. About 95% of this program is
identical to the ProDOS version, so it will be very useful to
programmers for either system.
dos33 This subdirectory contains the files for DOS 3.3
prodos This subdirectory contains the files for ProDOS
if-archive/games/appleII/eamon/guild/original/dos33:
----------------------------------------------------
This directory contains the DOS 3.3 part of the Eamon archive.
The .SDK files are compressions of entire 5.25" DOS 3.3 floppy disks,
the .SHK files contain multiple SDK compressions.
The EDOS3xxx.SDK files contain the 40-column DOS 3.3 Eamons
--------------------------------------------------------------------------------
Index this file
DESC3xxx.TXT descriptions of all the EDOS3xxx.SDK files and the supplemental
files for DOS 3.3
ED340117.SDK 40-column version of Eamon 117
ED380117.SDK 80-column version of Eamon 117
ED3149A.SHK part 1 of Eamon 149
ED3149B.SHK part 2 of Eamon 149
EPDOS233.SHK 80-column ProDOS version of Eamon 233;
80-column card is required; Videx is supported
EDOS3D62.SDK Eamon Dungeon Designer Disk v6.2
EDOS3D7R.SDK Eamon Dungeon Designer Disk v7.0R (Sam Ruby version)
EDOS3D71.SDK Eamon Dungeon Designer Disk v7.1
EDOS3MDS.SDK Eamon Dungeon Designer Disk v7.1 Multi-Disk Supplement
EDOS3GMH.SDK Eamon Graphics Main Hall
EDOS3UTL.SDK Eamon Adventurer's Guild Eamon Utilities Disk
if-archive/games/appleII/eamon/guild/original/prodos:
-----------------------------------------------------
This directory contains the ProDOS part of the Eamon archive.
The EAMONxxx.SHK files contain 80-column ProDOS Eamons; a subset of the DOS
3.3 Eamons except Eamon 233 which exists only as 80-column ProDOS version
--------------------------------------------------------------------------------
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EAMOND71.SHK Dungeon Designer Disk v7.1 for ProDOS
EAMONGMH.SHK Graphic Main Hall for ProDOS
EAMONUTL.SHK Eamon Adventurer's Guild Eamon Utilites Disk for ProDOS
if-archive/games/appleII/penguin:
---------------------------------
This directory contains games released commercially by a company called
Penguin (later known as Polarware). The current copyright holder,
Mark Pelczarski, has permitted their free distribution. The games are the
Comprehend(tm) versions, not the earlier releases.
Mark has a WWW site at
--------------------------------------------------------------------------------
Index this file
crown.clue Transcription of a parchment which was included in the
packaging of The Crimson Crown.
crown.zip The Crimson Crown (Transylvania II), by Antonio Antiochia.
mirror.zip The Coveted Mirror, by Eagle Berns and Holly Thomason.
ootopos.zip Oo-Topos, by Mike Berlyn and Muffy Berlyn.
trans.clue Transcription of business card which was included in the
packaging of Transylvania.
trans.zip Transylvania, by Antonio Antiochia
trans3.1.sdk Transylvania III for the Apple ][GS, disk 1,
by Antonio Antiochia.
trans3.2.sdk Transylvania III for the Apple ][GS, disk 2,
by Antonio Antiochia.
if-archive/games/archetype:
---------------------------
This directory contains data files of games written and compiled with
Derek T. Jones' Archetype programming laguange.
You need the interpreter from programming/archetype to play these games.
-------------------------------------------------------------------------------
Index this file
gorreven.acx The Gorreven Papers, by Derek T. Jones.
To think of them was unspeakable; to speak of them was
unthinkable. They're in the wrong hands, and you, intrepid
agent that you are, went after them. But something went wrong
and now you're their prisoner! Escape with the Gorreven Papers
- and your life, if you can.
starship.acx The Starship Solitaire adventure, by Derek T. Jones.
Hidden objective - you've got to play it to find out what you
have to do! Awakened from suspended animation, alone on a
starship, the fate of the slumbering crew depends on you.
if-archive/games/archimedes:
----------------------------
This directory contains games for the Acorn Archimedes.
--------------------------------------------------------------------------------
Index this file
bunbro.ddc The Bungle Brothers, written for the the BBC Micro and
released into the public domain.
Ported to the Archimedes in BBC BASIC 5 by J.J.Farmer.
dragon.zip Dragon Adventure, a simple text adventure for players
aged 9 and over, by William Stott.
(a Z-code version is in games/zcode/dragon.zip, and
a Glulx version is in games/glulx/dragon.zip)
dungeon.spk Dungeon, the more or less public domain version of the
original MIT Zork, version 2.7A, 11-Mar-91,
ported to the Archimedes by Julian Arnold.
(the original C source code is in
games/source/dungn27s.zip)
frankie.zip Frankenstein Adventure. Originally published in the Cload
TRS-80 magazine, October 1981 (author unknown), and
converted to Inform by William Stott.
(a Z-code version is in games/zcode/frankie.zip)
great_adventure.zip The Great Adventure, by Gordon Pickard
kryten98.zip Kryten 98, by Robert Titman. Play as Kryten from Red Dwarf
as he tries to find the missing crew.
ptt.spk Prehistoric Time Trip, version 2.00, by David Lodge.
A series of three text adventures.
schaos.arc Spheres of Chaos, by Chris Grant (Spark archive)
"another simple single-tasking Arc adventure of the old
school. As such games go, this is quite good."
secret_garden.zip The Secret Garden, by The Sleeping Sphinx
world.spk World version 1.07 by J. Doug McDonald,
ported to the Archimedes and enhanced by Julian Arnold
(a DOS version is in games/pc/world107.zip;
an Amiga version is in games/amiga/World_1.07.lha;
a Macintosh version is in games/mac/World107.sit;
source code of the DOS/Unix version is in
games/source/worldsrc.zip)
if-archive/games/atari-8bit:
----------------------------
Index this file
BASIC_Adventures1.atr
Atari disk image containing the following BASIC adventures:
Treasures of Barboz, by Chris Smith, from ANALOG magazine, 1985.
The Black Hole. Softside Magazine Adventure-of-the-Month,
Dec 1981.
Assignment 46: A Harry Flynn Adventure, by Victor T Albino,
Atari version by Mike Andruschak, original game in 80 Micro
Magazine, August 1982.
Kidnapped, by Peter Kirsch, Atari version by Rich Bouchard
and Alan J. Zett.
BASIC_Adventures2.atr
Atari disk image containing the following BASIC adventures:
Menagarie
Curse of the Pharaoh. Atari Adventure #1 (with graphics)
by Peter Kirsch, May 1981.
Dateline: Titanic. May 3, 1982.
Adventure at Vandenburg Air Force Base, by Tom Hudson, 1984
Analog Computing.
BASIC_Adventures3.atr
Atari disk image containing the following BASIC adventures:
Dr. Livingston
Nightshade, by Clayton Walnum.
It's About Time (aka Time Adventure).
Kismet - An Arabian Nightmare, by Carl H Arendt 10/14/84.
atari8gm.zip A collection of text adventure games for Atari 8 bit
computers.
dm.bin Dark Mage, by Greg Troutman, a console-based text adventure
for the Atari 2600 VCS, written in 1997.
Works with any 2600 emulator, or a real 2600 by downloading
the image via a Supercharger add-on.
fotr.bin Fellowship of the Rings, by Adam Thornton.
Atari 2600 cartridge image.
fotr2600.tgz Fellowship of the Rings, by Adam Thornton.
Archive contains the Atari 2600 cartridge image, manual and
source code.
if-archive/games/atari-ST:
--------------------------
Index this file
CrimsonCrown.zip The Crimson Crown (Transylvania II), by Antonio Antiochia.
Originally released commercially by Penguin (later known
as Polarware). The current copyright holder,
Mark Pelczarski, has permitted free distribution.
adventr.arc Crowther & Woods' Colossal Cave (aka "Adventure"),
converted to Megamax C by Marvin W. Rasmussen.
(Source is not included in this archive, but
there is a pointer to the source.)
bluesun.st Operation Blue Sunrise, by Creative Insanity.
Atari ST emulator disk image.
dungeon.zoo Atari version of Dungeon, the game that evolved
into Zork. Source included.
mind.zip Mindfighter from Delta 4, now free according to
their web site.
tess.arc Beyond the Tesseract version 2.0p for the Atari ST,
by David Lo.
(Source code is in games/source/tess.tar.gz)
titan.zip Titan Find from Delta 4, now free according to
their web site.
unnkhz10.arc Unnkulia One-Half: The Salesman Triumphant, AND
Unnkulia Zero: The Search for Amanda (playable demo)
Both are version 1.0, by D. A. Leary
[file is linked to games/adventions/atari/unnkhz10.arc]
uu1v301.arc Unnkulian Underworld: The Unknown Unventure version 3.0
by D. A. Leary
[file is linked to games/adventions/atari/uu1v301.arc]
uu2v30.arc Unnkulian Unventure II: The Secret of Acme version 3.0
by David M. Baggett
[file is linked to games/adventions/atari/uu2v30.arc]
if-archive/games/atari-ST/spanish:
----------------------------------
Index this file
jabato.exe El Jabato, an illustrated Spanish text adventure by
Manuel Gonzalez, Paco Zarco, Juan Antonio Darder
and Carlos Marques.
PC self-extracting archive; contains two files ready to be
loaded with an Atari ST emulator.
(An Amiga version of this game is in games/amiga/spanish/jabato.zip,
an Amstrad version is in games/amstrad/spanish/jabato.zip,
a C64 version is in games/c64/spanish/jabato.zip,
a DOS version is in games/pc/spanish/jabato.exe, and
a Spectrum version is in games/spectrum/spanish/Jabato.zip, and
an MSX version is in games/msx/spanish/Jabato.zip)
templos.exe Tulum y Coba: Los Templos Sagrados; book two (in two parts) of
the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text
adventure by Aventuras AD.
You are in the peninsula of Yucatan, near Cozumel, and you must
cross the Mayan temples of Tulum and Coba.
PC self-extracting archive with two files inside, TEMPLOS1.ST
and TEMPLOS2.ST, ready to be loaded with an Atari ST emulator.
(A DOS version of this game is in
games/pc/spanish/templos.exe, and
a Spectrum version is in
games/spectrum/spanish/Los_Templos_Sagrados.zip)
if-archive/games/bbc:
---------------------
This directory contains text adventures for the BBC.
See also phoenix/games/bbc/ for Acornsoft/Topologika games.
---------------------------------------------------------------------------
Index this file
9Dancers.zip The Nine Dancers (Larsoft Adventure number 4).
Written by G.H. Larsen (1986) and released as public
domain in 2002.
(a Z-code version is in games/zcode/9Dancers.zip)
Adventure.zip Adventure
Ascape.zip An interpreter and dictionary dumper for the Adventurescape
authoring system that was released for the Acorn BBC platform,
written by David Lodge.
EldoradoGold.zip Eldorado Gold
Puppet.zip The Puppet-Man (Larsoft Adventure number 5).
Written by G.H. Larsen (1987) and released as public
domain in 2002.
(a Z-code version is in games/zcode/Puppet.zip)
Runestaff_E.zip Runestaff, for the Acorn Electron, written with the Quill
by Martyn Amos. Winner of the 1987 Electron User amateur
authors' competition.
beebgames.zip A collection of text adventures for the BBC B 8-bit
computer. The included games are:
Adventure
Adventure 2 Pirate Adventure
Adventure 4 Voodoo Castle
Adventure 6 Strange Odyssey
Adventure 15 Buckaroo Banzai
Adventureland
Adventure Quest
Castle of Riddles
Colossal Adventure
Countdown to Doom (tape)
Dragonstooth
Dungeon Adventure
Gateway to Karos
Growing Pains of Adrian Mole
Hampstead (tape)
Haunted Abbey
Hobbit (disk)
Hunt Search for Shauna
Killing of Kayleth
Labyrinths of Lacoshe
Lancelot
Lord of the Rings game 1
Lords of Time
Oxbridge
Questprobe One
Red Moon
Return to Eden
Saga of a Spy 1 Rick Hanson
Saga of a Spy 2 Project Thesius
Saga of a Spy 3 Myorem
Secret Diary of Adrian Mole
Secret Sam mission 2
Snowball
Star Trek
Stolen Lamp
Twin Kingdom Valley
Village of Lost Souls
if-archive/games/beos:
----------------------
Index this file
HollywoodMurders.zip The Hollywood Murders, An Interactive Mystery
written in ALAN 3 by Michael Zerbo.
(A machine independent ALAN 3 game file
is in games/alan/HollywoodMurders.zip, and
an installable Windows version of this game
is in games/pc/HollywoodMurders.exe)
if-archive/games/c64:
---------------------
Index this file
Adult_Int-Fic_1.zip A collection of "adult" games, compiled by
Patrick Kellum, stored as a D64 disk image.
Please read contained plain text file ReadMe.txt.
Contains the following games:
Farmers Daughter
Sweet Sixteen
Naughty Tales
Madam Fifi's Whore House Adventure
Mad Party Fucker
AdvPac.zip A set of adventure games for the C64 and
emulators, stored as a D64 disk image.
Contains the following games:
Sorcerer's Castle
Cavern Of Riches
Trip To Atlantis
Castle Adventure
C64adv.zip 43 D64 disk images with one or more adventures
each, for the C64 and emulators.
Int-Fic.zip A set of adventure games for the C64 and emulators,
stored as a D64 disk image.
Contains the following games:
Adventure-1, a BASIC text adventure
Vampyre Hunter, a two part adventure from the
magazine Compute!'s Gazette. The first part is
text only, while the seond is a graphical
adventure.
Caves of Silver, a BASIC text adventure.
Colossal Adventure, a version of Adventure.
Naughty_Boy.sda Naughty Boy, an updated version of Naughty Tales.
SexVixen.zip D64 disk image of the adult text adventure
"Sex Vixens from Space". You are Captain Brad
Stallion, owner and operator of the one-man space
vehicle known throughout the galaxy as the
"Big Thruster".
WernersQuest.zip Werner's Quest Parts 1-4, a series of parodies of
Zork and Enchanter. Originally written by Jan Aberg
and converted to ZCode by Fredrik Ramsberg.
Archive includes ZCode game files and the C64
originals in a D64 disk image.
[file is linked to games/zcode/WernersQuest.zip]
WillGac.zip A collection of games written using GAC by
William Quinn:
Back to the Present Parts 1 to 6
LA Adventure Parts 1 and 2
Lifeform
Nightmare 1 and 2
Squeak Parts 1 and 2
Undercover
adv-txtg.zip A collection of text adventures with graphics.
Included are the following games:
Hitch Hikers Guide to the Galaxy (NOT Infocom game)
Federation
Graver Robbers
Lost City Adventure
Castle of Mydor
Mystery of Munroe Manor
Murder on the Waterfront
Mystery Island
Thermonuclear Wargames
advc64.zip A set of adventure games for the C64 and emulators.
D64 disk image and de-tokenized BASIC source code.
Contains the following games:
A condensed port of Adventure (aka Colossal Cave),
by Jim Butterfield
Haunted Mansion, by John O'Hare
Quest, by Roger Chaffee, adapted by David A. Hook
african.sfx African Adventure or, In Search of Dr. Livingston,
by R. & B. Fullerton and C. & K. Russell, 9/80,
adapted and expanded by David Malmberg, with
save routines modified and compiled with Blitz!
by Gary Driggs.
(an MS-DOS port is in games/pc/african.zip)
afrsrc.lzh ASCII and tokenized BASIC source code of
African Adventure.
asylum.zip Asylum version 3.0C, D64 disk image of an
illustrated text adventure by William F. Denman, Jr.
bastow.zip Escape from Bastow Manor, D64 disk image of an
illustrated text adventure, circa 1983, with bug
fixes by Dark Fiber.
castle-quest Castle Quest, by Ben Petroff and Paul Birkett,
revised by Mike Demmer (Commodore educational
software, 1983).
crazy.zip Crazy Adventure, written by Richard Bayliss
using GAC.
dogstar.sfx Dog Star Adventure, a Star Wars game by
Lance Miklus. PET conversion by David Malmberg.
dragondi.zip The Dragon Diamond, an adventure in 2 parts,
written using GAC by Kenneth Pedersen.
Archive containing C64 files.
dragondi.d64 The Dragon Diamond, an adventure in 2 parts,
written using GAC by Kenneth Pedersen.
D64 disk image.
framed.zip Framed, written by Richard Bayliss using GAC.
garyd.txt A note from Gary Driggs about the games he compiled.
haunted.sfx Haunted Mansion, by John O'Hare, 1980, with save
routines modified and compiled with Blitz! by
Gary Driggs.
hausrc.lzh ASCII and tokenized BASIC source code of
Haunted Mansion.
inheritance.prg The Inheritance, by Alex Dijkstra, a translation of
the author's Dutch game De Erfenis.
(the Dutch original is in games/c64/dutch/de_erfenis.prg)
lifetime.zip Adventure of a Lifetime, written by Richard Bayliss
using GAC.
minizork.zip The Mini-Zork demo from Infocom, put onto a C64 disk
along with the text accompanying it from the UK C64
magazine Zzap! 64. D64 disk image.
[file is linked to infocom/demos/minizork.zip]
miser.sfx Miser, by Mary Jean Winter, 1983, with save routines
modified and compiled with Blitz! by Gary Driggs.
misersrc.lzh ASCII and tokenized BASIC source code of Miser.
ohare2.zip O'Hare's Adventure #2, a treasure hunt set in
a desert.
scott-adams Scott Adam's games for the C64.
sorcadvt.sfx Sorcerer's Castle Adventure, by Greg Hassett.
sorcerer.sfx Sorcerer's Castle Adventure, by Greg Hassett,
adapted by John O'Hare, with save routines
modified and compiled with Blitz! by Gary Driggs.
sorsrc.lzh ASCII and tokenized BASIC source code of
Sorcerer's Castle.
swb.sfx Station Wagon Blues, by Gary Driggs.
swb.txt A short introduction to Station Wagon Blues.
if-archive/games/c64/dorothy-millard:
-------------------------------------
This directory contains C64 text adventures written with the Quill
by Dorothy Millard. All the archives contain .d64 disk images.
-----------------------------------------------------------------------------
Index this file
Aussie-a.zip The Great Aussie Adventure, parts 1 and 2.
Part 1 - Canberra CANBERRA: To raise money for charity
you go to the Australia Capital, Canberra, to take
photographs of the local area - although things aren't
as simple as they first appear.
Part 2 - Treasure Hunt:
Not a traditional treasure hunt, you must find a vast
array of weird objects and be first back, in order to win
first prize.
Blacpool.zip Blackpool Tower, A re-write of an early magazine game.
The Blackpool Tower beckons you, but first you must escape
from the house.
Bridgton.zip Trouble At Bridgton. You have been left in charge of
Bridgton for the afternoon but something is very wrong.
Conblues.zip Convention Blues. Prove yourself worthy to attend the
Adventurer's Convention by completing at least one
adventure.
Harboro.zip Harboro. You are Special Inspector Francis and have been
sent to Harboro, a small market town in England, where a
murder has been committed and the suspect arrested.
However, they are unable to convict him because of lack of
evidence. Your job is to find the murder weapon.
J-heist.zip The Million Dollar Great Jewel Heist. An old-fashioned
treasure hunt. You awake with a headache and blurry
memory in the living room of a large mansion.
L-amazon.zip Lost in the Amazon. You are the lone survivor of an
expedition to South America to find the famed Golden
Condor. Your plane has crashed in the jungle and you are
completely lost.
L-giants.zip Land of the Giants. A children's adventure based on the
Jack and the Beanstalk fairytale.
Misty-is.zip Misty Island. You know too much and have been dumped
unceremoniously to die on Misty Island. Your objective is
to survive this nightmare, find evidence to catch the spies
and escape back to civilization.
Purp-sea.zip land of the Purple Sea. In this fantasy you've completed
your experiment against all advice and now find yourself on
a lonely beach with a purple sky and sea.
Rev-vamp.zip Revenge of the Toothless Vampire. Help poor old Cedric, the
Toothless Vampire, collect his false teeth and get out of
Weirdsville.
Rjs-ulti.zip RJ's Ultimatum. Your parents have thrown you out, vowing
never to let you return until you prove yourself worthy -
they want you to go out and get a job!
Shadows.zip Shadows in the Night. Discover hidden passages and other
secrets in a haunted mansion - or is it?
St-jives.zip St. Jives. A mad scientist is terrorising the village of
St. Jives and a spell must be cast to stop him taking over.
Survival.zip Survival of the Fittest. A re-write of a game originally
published in PC Computer Games. After a plane crash
investigate a mysterious light before being rescued.
TandS.zip Adventure in Time and Space. A two-part adventure taking
you to many places in your search for the gold key which
must be returned to its proper place in time.
Thedare.zip The Dare. You have been studying hard for a degree in law.
The examinations are over and it's Friday night, so you
and your friends decide to "let your hair down" and go out
for a night on the town to celebrate. After a heavy
drinking session you are dared to try to get out of a large
department store in town after it has closed.
Westbury.zip Westbury Mystery. A horror story set in the derelict
Westbury House.
Ye-peril.zip Yellow Peril. A fantasy where you have continued your
experiments against all advice and this time find yourself
in a world where everything is Yellow. You must return
before it is too late.
if-archive/games/c64/dutch:
---------------------------
Index this file
de_erfenis.prg De erfenis, by Alex Dijkstra.
(an English translation is in games/c64/inheritance.prg)
ontsnap.prg De ontsnapping, by Alex Dijkstra.
if-archive/games/c64/german:
----------------------------
Index this file
Freiheit.t64 Freiheit, a German text adventure, written by Bodo Mertins and
originally published in 64'er magazine. Placed here with the
author's permission.
(a print-out of a walkthrough is in
solutions/german/Freiheit-Loesung.pdf,
and a map is in solutions/german/Freiheit-Karte.txt)
klhobbit Der kleine Hobbit, by Michael Nickles.
An illustrated German text adventure, first published in
64'er Sonderheft 4/86. Tokenized BASIC source code.
klhobbit.txt A description of Der kleine Hobbit, requested by the author.
punktum.zip Punktum, by Oliver Moeller.
tinvalley.zip Tinvalley and Tinvalley 2, both by Oliver Moeller.
zauberland Pacy-Face und seine Abenteuer in Zauberland.
A simple German text adventure by Philipp Koehn, 1985.
(a QBASIC port for DOS is in games/source/basic/german/zauber.zip)
if-archive/games/c64/mario-moeller:
-----------------------------------
This directory contains C64 adventures written by Mario Moeller.
For more information see file Overview.txt
See directory games/quill for versions that can be played with MultiAventures,
the universal game interpreter for the Macintosh by Pierre Tremblay
--------------------------------------------------------------------------------
Index this file
Dracula_II.zip Dracula II; text-only adventure
EscapeToFreedom.zip Escape to Freedom; text-only adventure
EscapeToFreedom.txt User's Manual for Escape to Freedom
HotelHell.zip Hotel Hell; adventure with digitized graphics
HotelHell.txt User's Manual for Hotel Hell
My_House.zip My House; small joke game, text-only
Overview.txt Information about the games, how to play them and
how to reach the author
Stowaway.zip Stowaway!; text-only adventure
Stowaway.txt User Guide for Stowaway!
if-archive/games/c64/paul-panks:
--------------------------------
This directory contains adventures written by Paul Panks,
for the VIC-20, C64, C128 and Plus4.
--------------------------------------------------------------------------------
Index this file
8kadv.zip 8K Adventure for the Commodore 64, release 1.1.
SeaHunter.zip Sea Hunter, for the Commodore 64, 128 and Plus/4.
alesia.zip Alesian Plains, version 1.14, for the C64.
bvent.zip B-Venture, version 1.26, by Paul Panks.
Included is an MS-DOS executable and a disk image for
the C64/C128/Vic20.
[file is linked from games/pc/paul-panks/bvent.zip]
casdrag.zip Dragon Castle, for the C64.
draconia.zip Castle Draconia, version 1.01, for the Commodore 64.
drax.zip Drax, for the Commodore 64.
esotera.zip Esotera: The Stones of Esotera, for the Plus/4.
markvamp.zip Mark... of the Vampire!, version 1.20, for the C64.
merlinq.zip Merlin's Quest, version 1.02 for the C16 and Plus/4.
myscast.zip Mystic Castle, version 1.25, for the C64.
orathan.zip Orathan, version 0.82, for the C64, C128 and Plus/4.
pauladv.zip A compilation of Paul's adventures for the C64 and
Plus/4, version 1.10.
pdata2.zip Paul's 4K Adventure, for the C64.
shinan.zip Shinan Road, version 1.01 for the C64.
vc.zip Vampyre Cross, for the Plus/4.
vcross.zip Vampyre Cross, for the C64.
wf64.zip Westfront 64, version 3.21, for the C64 and C128.
wfaps64.zip West Front to Apse, for the C64.
wfapse.zip West Front to Apse, for the C128.
wfc128.zip Westfront II: Eight Trials of a Warrior, version 1.01
for the C128.
wfvic.zip Westfront VIC-20, version 1.10 for the expanded
VIC-20 with at least 16K.
wizcast.zip Wizard Castle, for the C64.
if-archive/games/c64/penguin:
-----------------------------
This directory contains games released commercially by a company called
Penguin (later known as Polarware). The current copyright holder,
Mark Pelczarski, has permitted their free distribution.
Mark has a WWW site at
--------------------------------------------------------------------------------
Index this file
ootopos.zip Oo-Topos, by Mike Berlyn and Muffy Berlyn.
trans.clue Transcription of a business card which was included in the
packaging of Transylvania.
transylvania.zip C64 disk image of Transylvania, by Antonio Antiochia.
if-archive/games/c64/spanish:
-----------------------------
Index this file
cozumel.zip La Diosa de Cozumel; book one (in two parts) of the
trilogy Leyendas de Ci-U-Than, an illustrated
Spanish text adventure by Aventuras AD.
(An Amiga version of this game is in
games/amiga/spanish/cozumel.zip,
an Amstrad version is in
games/amstrad/spanish/cozumel.zip,
a DOS version is in games/pc/spanish/cozumel.exe)
espacial.zip La Aventura Espacial (the Space Adventure), a menu
driven Spanish adventure created by Aventuras AD.
(An Amstrad version of this game is in
games/amstrad/spanish/espacial.zip,
a DOS version is in games/pc/spanish/espacial.exe, and
a Spectrum version is in
games/spectrum/spanish/Aventura_Espacial.zip, and
an MSX version is in games/msx/spanish/AventuraEspacial.zip)
jabato.zip El Jabato, an illustrated Spanish text adventure by
Manuel Gonzalez, Paco Zarco, Juan Antonio Darder
and Carlos Marques.
(An Amiga version of this game is in
games/amiga/spanish/jabato.zip,
an Amstrad version is in games/amstrad/spanish/jabato.zip,
an Atari ST version is in games/atari-ST/spanish/jabato.exe,
a DOS version is in games/pc/spanish/jabato.exe, and
a Spectrum version is in games/spectrum/spanish/Jabato.zip, and
an MSX version is in games/msx/spanish/Jabato.zip)
if-archive/games/competition2000:
---------------------------------
Index this file
readme.txt Stephen Granade's note about this year's competition:
read this to find out where to get more information.
Comp00.z5 The 'front-end' game for the 2000 competition,
providing information on all the games and systems
used to run them, plus the ability to sort the
games you can play into a random list.
Written by Lucian Paul Smith.
Release 1 / Serial number 001002
comp00.zip All the entries in this year's competition in
one package, plus walkthroughs and the competition
front end "Comp00.z5".
Unzip into a directory with the -d option to
preserve the original subdirectory structure.
This file is over 9MB in size.
c00rsc.zip Resource files for the competition games "Kaged"
and "A Crimson Spring".
This file is over 27MB in size.
IFComp2000.exe All the entries in this year's competition, plus
walkthroughs and the competition front end
"Comp00.z5", in one Windows self extracting
archive.
This file is over 20.5MB in size.
WinExtras.zip Resource files for the competition game
"A Crimson Spring".
This file is over 15MB in size.
WinInterpreters.exe All the Windows interpreters needed to play the
competition games.
Comp00Mac.sea.bin All the entries in this year's competition, plus
walkthroughs and the competition front end
"Comp00.z5", in one Mac archive.
This file is over 6.5MB in size.
CRsc00Mac.sea.bin Resource files for the competition games "Kaged"
and "A Crimson Spring".
This file is over 11.5MB in size.
C00MacInterps.sea.bin All the Mac interpreters needed to play the
competition games.
results.txt the results of the competition,
posted by Stephen Granade
if-archive/games/competition2001:
---------------------------------
Index this file
readme.txt Stephen Granade's note about this year's competition:
read this to find out where to get more information.
Comp01.z5 The 'front-end' game for the 2001 competition,
providing information on all the games and systems
used to run them, plus the ability to sort the
games you can play into a random list.
Written by Lucian Paul Smith.
Release 1 / Serial number 010930
Comp01Text.zip All of the non-multimedia entries in this year's
competition in one package, plus walkthroughs and
the competition front-end "Comp01.z5".
Unzip into a directory with the -d option to
preserve the original subdirectory structure.
This file is around 5.7MB in size.
Comp01Multimedia.zip Resource files for several competition games, as
well as the multimedia competition games,
walkthroughs for those games, and the competition
front-end "Comp01.z5".
This file is over 23MB in size.
IFComp2001.exe All the entries in this year's competition, plus
walkthroughs and the competition front-end
"Comp01.z5", in one Windows self extracting
archive.
This file is over 30MB in size.
WinInterpreters.exe All the Windows interpreters needed to play the
competition games.
Comp01Text_Mac.sit The non-multimedia games from Comp01Text.zip
packaged for MacOS.
Comp01Multimedia_Mac.sit The multimedia games and resource files from
Comp01Multimedia.zip packaged for MacOS.
MacInterpreters.sit.hqx All the Mac interpreters needed to play the
competition games.
results.txt The results of the competition, posted by
Stephen Granade
if-archive/games/competition2002:
---------------------------------
Index this file
readme.txt Stephen Granade's note about the 2002 competition.
Read this to find out where to get more information.
results.txt The results of the competition, posted by
Stephen Granade
Comp02.z5 The "front-end" game for the 2002 competition,
providing information on all the games and systems
used to run them, plus the ability to sort the
games you can play into a random list.
Written by Lucian Paul Smith.
Release 1 / Serial number 020928
Comp02.sit All of the entries in the 2002 competition which
can be played under MacOS, plus walkthroughs and
the front-end "Comp02.z5".
This file is around 4.9MB in size.
Comp02.zip All of the entries in the 2002 competition in one
package, plus walkthroughs and the competition
front-end "Comp02.z5".
Unzip into a directory with the -d option to
preserve the original subdirectory structure.
This file is around 6.3MB in size.
IFComp2002.exe All of the entries in the 2002 competition, plus
walkthroughs and the competition front-end
"Comp02.z5", in one Windows self extracting
archive.
This file is around 6.4MB in size.
MacInterpreters.sit All of the MacOS interpreters needed to play
the competition games.
WinInterpreters.exe All of the Windows interpreters needed to play
the competition games.
if-archive/games/competition2003:
---------------------------------
Index this file
readme.txt Stephen Granade's note about the 2003 competition.
Read this to find out where to get more information.
results.txt The results of the competition, posted by
Stephen Granade
Comp03.z5 The "front-end" game for the 2003 competition,
providing information on all the games and systems
used to run them, plus the ability to sort the
games you can play into a random list.
Written by Lucian Paul Smith.
Release 1 / Serial number 030928
Comp03.sit All of the entries in the 2003 competition which
can be played under MacOS, plus walkthroughs and
the front-end "Comp03.z5".
This file is around 4.9MB in size.
Comp03.zip All of the entries in the 2003 competition in one
package, plus walkthroughs and the competition
front-end "Comp03.z5".
Unzip into a directory with the -d option to
preserve the original subdirectory structure.
This file is around 14MB in size.
IFComp2003.exe All of the entries in the 2003 competition, plus
walkthroughs and the competition front-end
"Comp03.z5", in one Windows self extracting
archive.
This file is around 13MB in size.
MacInterpreters.sit All of the MacOS interpreters needed to play
the competition games.
WinInterpreters.exe All of the Windows interpreters needed to play
the competition games.
if-archive/games/competition2004:
---------------------------------
Index this file
readme.txt Stephen Granade's note about the 2004 competition.
Read this to find out where to get more information.
results.txt The results of the competition, posted by
Stephen Granade.
Comp04.z5 The "front-end" game for the 2004 competition,
providing information on all the games and systems
used to run them, plus the ability to sort the
games you can play into a random list.
Written by Lucian Paul Smith.
Release 1 / Serial number 041001
Comp04.zip All of the entries in the 2004 competition in one
package, plus walkthroughs and the competition
front-end "Comp04.z5".
Unzip into a directory with the -d option to
preserve the original subdirectory structure.
This file is around 22MB in size.
IFComp2004.exe All of the entries in the 2004 competition, plus
walkthroughs and the competition front-end
"Comp04.z5", in one Windows self extracting
archive.
This file is around 20MB in size.
MacInterpreters.sit All of the MacOS interpreters needed to play
the competition games.
WinInterpreters.exe All of the Windows interpreters needed to play
the competition games.
if-archive/games/competition2005:
---------------------------------
Index this file
readme.txt Stephen Granade's note about the 2005 competition.
Read this to find out where to get more information.
results.txt The results of the competition, posted by Stephen
Granade.
Comp05.z5 The unofficial "front-end" game for the 2005
competition, providing information on all the
games and systems used to run them, plus the ability
to sort the games you can play into a random list.
Written by Lucian Paul Smith.
Release 2 / Serial number 051001
Comp05.zip All of the entries in the 2005 competition in one
package.
Unzip into a directory with the -d option to
preserve the original subdirectory structure.
This file is around 11MB in size.
IFComp2005.exe All of the entries in the 2005 competition in
one Windows self extracting archive.
This file is around 9MB in size.
MacInterpreters.sit All of the MacOS interpreters needed to play
the competition games.
WinInterpreters.exe All of the Windows interpreters needed to play
the competition games.
if-archive/games/competition2006:
---------------------------------
Index this file
readme.txt Stephen Granade's note about the 2006 competition.
Read this to find out where to get more information.
Comp06.z5 The unofficial "front-end" game for the 2006
competition, providing information on all the
games and systems used to run them, plus the ability
to sort the games you can play into a random list.
Written by Lucian Paul Smith.
Release 2 / Serial number 061002
Comp06.zip All of the entries in the 2006 competition in one
package.
Unzip into a directory with the -d option to
preserve the original subdirectory structure.
This file is around 10MB in size.
IFComp2006.exe All of the entries in the 2006 competition in
one Windows self extracting archive.
This file is around 8MB in size.
WinInterpreters.exe All of the Windows interpreters needed to play
the competition games.
if-archive/games/competition2007:
---------------------------------
Index this file
readme.txt Stephen Granade's note about the 2007 competition.
Read this to find out where to get more information.
Comp07.z5 The unofficial "front-end" game for the 2007
competition, providing information on all the
games and systems used to run them, plus the ability
to sort the games you can play into a random list.
Written by Lucian Paul Smith.
Release 1 / Serial number 070930
Comp07.zip All of the entries in the 2007 competition in one
package.
Unzip into a directory with the -d option to
preserve the original subdirectory structure.
This file is around 12MB in size.
IFComp2007.exe All of the entries in the 2007 competition in
one Windows self extracting archive.
This file is around 9MB in size.
WinInterpreters.exe All of the Windows interpreters needed to play
the competition games.
if-archive/games/competition2008:
---------------------------------
Index this file
readme.txt Stephen Granade's note about the 2008 competition.
Read this to find out where to get more information.
Comp08.z5 The unofficial "front-end" game for the 2008
competition, providing information on all the
games and systems used to run them, plus the ability
to sort the games you can play into a random list.
Written by Lucian Paul Smith.
Release 2 / Serial number 081003
Comp08.zip All of the entries in the 2008 competition in one
package.
Unzip into a directory with the -d option to
preserve the original subdirectory structure.
This file is around 65MB in size.
IFComp2008.exe All of the entries in the 2008 competition in
one Windows self extracting archive.
This file is around 63MB in size.
WinInterpreters.exe All of the Windows interpreters needed to play
the competition games.
results.txt The results of the 2008 competition.
if-archive/games/competition2009:
---------------------------------
Index this file
readme.txt Stephen Granade's note about the 2009 competition.
Read this to find out where to get more information.
Comp09.z5 The unofficial "front-end" game for the 2009
competition, providing information on all the
games and systems used to run them, plus the ability
to sort the games you can play into a random list.
Written by Lucian Paul Smith.
Release 1 / Serial number 091001
Comp09.zip All of the entries in the 2009 competition in one
package.
Unzip into a directory with the -d option to
preserve the original subdirectory structure.
This file is around 8MB in size.
IFComp2009.exe All of the entries in the 2009 competition in
one Windows self extracting archive.
This file is around 7MB in size.
WinInterpreters.exe All of the Windows interpreters needed to play
the competition games.
if-archive/games/competition95:
-------------------------------
This directory contains the original entries for the
1995 Text Adventure Authorship Competition.
Later updates to the games, if available, are in the general game directories
games/tads or games/zcode as indicated below.
The *.z5 files are written with Inform and must be played with an Infocom
interpreter (infocom/interpreters), the *.gam files are written with TADS 2
and must be played with the TADS 2 runtime system (programming/tads2).
--------------------------------------------------------------------------------
Index this file
Museum.zip A Night at the Museum Forever, version 1.0, by Chris Angelini.
TADS game file, description, and a walkthrough.
[file is linked to games/tads/Museum.zip]
TheOne.zip The One That Got Away, version 1.0; anonymous entry.
TADS game file and walkthrough.
(an updated version of this game (game file only) is in
games/tads/The_One.gam)
library.z5 All Quiet on the Library Front, An Interactive Vignette
by Michael S. Phillips. Release 1 / serial number 950829.
(an updated version of this game is in
games/zcode/library.z5)
magic-toyshop.z5 The Magic Toyshop, a fun game for all the family
by Gareth Rees. Release 1, serial number 950726.
(An updated version of this game is in
games/zcode/magic-toyshop.z5,
source code to the updated version is in
games/source/inform/magic-toyshop.inf)
mindelec.z5 The Mind Electric, An Interactive Vision by Jason Dyer.
Release 2 / serial number 950830
(an updated version of this game is in
games/zcode/mindelec.z5)
mst3k1.zip Detective, An Interactive MiSTing (Mystery Science Theater
3000) of Matt Barringer's AGT game "Detective",
by Christopher E. Forman. Release 101, serial number 950814.
Inform source code, compiled game file, and a walkthrough.
(an updated version of this game is in
games/zcode/mst3k1.z5,
source code to the updated version is in
games/source/inform/mst3k1.inf)
results.txt the results of the competition, by Gerry Kevin Wilson
rules.txt the rules of the competition, by Gerry Kevin Wilson
toonesia.gam Toonesia, A Mini Text-Adventure Game, version 1.0
by "C. J. T. Spaulding".
(an updated version of this game is in
games/tads/toonesia.gam)
tow.zip Undertow v1.00 (29aug95), by Stephen Granade.
TADS game file and instructions.
(an updated version of this game (game file only) is in
games/tads/tow11.gam)
tube.z5 Tube Trouble, a mini-adventure by Richard Tucker.
Release 0 / serial number 950831
(an updated version of this game is in games/zcode/tube.z5)
undo.gam Undo, version 1.0.1, by null dogmas.
[file is linked to games/tads/undo.gam]
weather.z5 A Change in the Weather, An Interactive Short Story
by Andrew Plotkin. Release 4, serial number 950819.
(an updated version of this game is in
games/zcode/weather.z5)
zebulon.zip Uncle Zebulon's Will, an Interactive Inheritance.
Release 1.0 / 950831, by Magnus Olsson.
TADS game file and description.
(a machine-independent TADS .gam file is in
games/tads/zebulon2.zip; and
TADS source is in games/source/zeb2_src.zip)
if-archive/games/competition96:
-------------------------------
The subdirectories contain all the games in unpacked, directly usable format.
--------------------------------------------------------------------------------
Index this file
README Whizzard's note about the package
judging-rules.txt how to judge and vote for this year's competition
by Whizzard
results.txt the results of the competition, by Whizzard
submission-rules.txt the original rules for the game writers and the prizes to
win, by Whizzard
--------------------------------------------------------------------------------
aayela Aayela, an Interactive Vision by Magnus Olsson (TADS)
Release 1.1 / 961015
abduct Alien Abduction? An Interactive Fiction Story by Charles Gerlach
(TADS)
(an updated version of this game is in games/tads/abductv2.gam)
claw Wearing the Claw, an Interactive Fantasy by Paul O'Brian (Inform)
Release 2 / Serial number 961003
(an updated version of this game is in games/zcode/claw.z5)
dbl Don't Be Late! An Interactive Snippet by Grew Ewing (Alan)
delusns Delusions, an Interactive Self-Discovery (Inform)
Release 2 / Serial number 961021
(An updated version of this game is in games/zcode/delusns.z5)
fear Fear, an Interactive Nightmare (Inform)
Release 1 / Serial number 961012
first My First Stupid Game, by Dan McPherson (AGT)
AGT runtime for DOS included
forms Of Forms Unknown, an Interactive Excursion by Chris Markwyn (Inform)
Release 2 / Serial number 961021
intheend In the End, by Joe Mason (Inform)
Release 1 / Serial number 961010
jacl The Curse of Eldor, an Adventure by Stuart Allen (J.A.C.L.)
Release 3; J.A.C.L. engine for DOS and Linux included
kissing Kissing the Buddha's Feet, an Interactive Cramming (TADS)
Version 1.00
(an updated version of this game is in games/tads/kissing.zip)
liquid Punkirita Quest One: Liquid, a Viking's Funeral by Rybread Celsius
(Inform)
Release 1 / Serial number 960927
lists Lists and Lists, an Interactive Tutorial by Andrew Plotkin (Inform)
Release 3 / Serial number 960823
(an updated version of this game is in games/zcode/lists.z5,
source code to the updated version is in
games/source/inform/lists.tar.Z)
maiden Maiden of the Moonlight, by Brian P. Dean (TADS)
Release 1.1b
phlegm Phlegm, an Interactive Interactive by Adjacent Drooler (Inform)
Release 1 / Serial number 961014
(an updated version of this game is in games/zcode/phlegm.z5)
picket The Land beyond the Picket Fence, by Martin Oehm
(stand-alone DOS program)
Version 1.0
piece Piece of Mind, an Interactive Short Story by Giles Boutel (Inform)
Release 1 / Serial number 961015
(an updated version of this game is in games/zcode/piece_v3.z5)
promoted Promoted! By Mike DeSanto (REXX Adventure - OS/2 only)
You have to fetch the current beta version of REXX Adventure from
Mike's ftp site; it may not be distributed otherwise.
(a port of this game to Inform is in games/zcode/promoted.z5)
ralph Ralph, an Interactive Sniffing by Miron Schmidt (Inform)
Release 2 / Serial number 961005
reverb Reverberations, a Hectic Voltairian Adventure by Russell Wain Glasser
(Inform)
Release 1 / Serial number 961015
(an updated version of this game is in games/zcode/reverb.z5)
ripflesh Rippled Flesh, an Interactive Goosing by Rybread Celsius (Inform)
Release 1 / Serial number 960914
sherbet The Meteor, the Stone and a Long Glass of Sherbet:
The Interactive Memoirs of a Diplomat, by Angela M. Horns (Inform)
Release 1 / Serial number 960928
smallwld Small World, Interactive Fiction by Andrew D. Pontious (TADS)
Release 1.0
(an updated version of this game is in games/mac/SmallW3.sit and in
games/tads/SmallW3.gam)
stalker The House of the Stalker (gamma 0.9), by Jason Clayton White (Inform)
Release 1 / Serial number 960930
stargaze Stargazer: Prologue, an Adventure in Outfitting by Jonathan Fry
(Inform)
Release 1 / Serial number 961015
tapestry Tapestry, an Interactive Destiny by Daniel Ravipinto (Inform)
Release 1 / Serial number 961010
wok Sir Ramic Hobbs and the Oriental Wok, by Gil Williamson (AGT)
Version 1.1s; AGT runtime for DOS included
if-archive/games/competition97:
-------------------------------
This directory contains all the games, each one in its own directory,
sorted by programming language.
--------------------------------------------------------------------------------
Index this file
announcement.txt Announcing the Third Annual Text Adventure Authorship
Competition, Administered by "Whizzard" Gerry Kevin Wilson
comp97.z5 The 'front-end' game for the 1997 competition, providing
information on all the games and systems used to run
them, plus the ability to sort the games you can play
into a random list. Written by Lucian Paul Smith
Release 3 / Serial number 971009
complete-results.txt
complete list of the results of the competition, by the
vote taker, LucFrench
everything.zip all the entries in this year's competition in one package.
Unzip into a directory with the -d option to preserve the
original subdirectory structure.
official-results.txt
the results of the competition, by Gerry Kevin Wilson
read.me Whizzard's note about this year's competition:
read this to find out where to get more information
AcornJACL.spk a quick port of the JACL engine to the Acorn RISC OS
by Julian Arnold, so that Acorn users can play the JACL
competition game
--------------------------------------------------------------------------------
agt/emailbox E-Mailbox v0.3 (beta), a true story based on actual events
that occurred to a real individual, by Jay A. Goemmer
alan/leaves Leaves, a Short Interactive Journey by Mikko Vuorinen,
release 3
hugo/down Down, by Kent Tessman,
Release 1, 30sep97
inform/agb A Good Breakfast, an Interactive Feeding by Stuart Adair.
Release 2 / Serial number 971107
inform/bear A Bear's Night Out, an Interactive Children's Story
by David Dyte. Release 2 / Serial number 971011
(an updated version of this game is in games/zcode/bear.z5)
inform/cask Cask, my first stab at Interactive Fiction,
by Harry M. Hardjono. Release 1 / Serial number 970917
inform/congrats Congratulations! by Frederick J. Hirsch.
Release 1 / Serial number 970929
inform/edifice The Edifice, an Interactive Allegory by Lucian Smith.
Competition Release 1 / Serial number 970930
(an updated version of this game is in
games/zcode/edifice.z5)
[the walkthrough edifice.rec is linked to
solutions/edifice.rec]
inform/erden Travels in the Land of Erden: In Quest of the Adventure
by Laura A. Knauth. Release 1 / Serial number 970930
(an updated version of this game is in
games/zcode/erden.zip)
inform/friday Friday Afternoon or: Escape from MicroSun,
by Mischa Schweitzer. Release 1 / Serial number 970927
inform/home Coming Home, A Simple Home Adventure by Andrew Katz.
Release 1 / Serial number 970919
inform/house Aunt Nancy's House, an Interactive Simulation.
by Nate Schwartzman. Release 1 / Serial number 970906
inform/legacy The Family Legacy, an Interactive Ghost (???) Story
by The Tame Computer, Marnie Parker (aka Female Deer).
Release 1 / Serial number 971011
Note: This game was withdrawn from the competition, but
for historical reasons it stays here with the author's
consent. Please play the game if you like and tell the
author what you think.
inform/lest Madame L'Estrange and the Troubled Spirit,
an Interactive Fiction by Ian Ball and Marcus Young.
Release 1 / Serial number 970929
inform/lost The Lost Spellmaker, an Interactive Mission
by Neil James Brown. Release 1 / Serial number 970927
(an updated version of this game is in games/zcode/lost.z5)
inform/mimesis Sins Against Mimesis, an Interactive Theosophy
by One of the Bruces. Release 1 / Serial number 970925
(an updated version of this game is in
games/zcode/mimesis.z5 (compiled game file) and in
games/source/inform/mimesis.zip (source code and makefile))
inform/newday A New Day, by Jonathan Fry.
Release 1 / Serial number 970929
(an updated version of this game is in
games/zcode/newday.z5)
inform/pintown Pintown, by Stefan Blixt.
Release 1 / Serial number 970902
inform/pizza Phred Phontious and the Quest for Pizza,
an Interactive Errand by Michael Zey.
Release 1 / Serial number 970929
inform/reflect Symetry, a Matter of Self Trust by Rybread Celsius.
Release 1 / Serial number 970925
inform/spring She's Got a Thing for a Spring,
an Interactive Dip in a Hot Spring by Brent VanFossen.
Release 1 / Serial number 970926
inform/sylenius Sylenius Mysterium, an Interactive Transcendence.
by whomever wrote it. Release 1 / Serial number 970928
inform/tdragon The Town Dragon, by David A. Cornelson.
Release 2 / Serial number 970929
inform/tempest The Tempest, an interactive performance by William Shakespeare.
Release 3 / Serial number 970929
jacl/grail The Unholy Grail, by Stuart Allen,
release 1
NOTE: edit file "config" to point to your game file.
tads/aardvark The Obscene Quest of Dr. Aardvarkbarf, by Gary Roggin.
tads/almanac Poor Zefron's Almanac: an interactive cross-genre romp
by Carl W. Klutzke. Version 1.0, 30sep97
tads/babel Babel, by Ian Finley.
tads/frenfive The Frenetic Five vs. Sturm und Drang,
interactive fiction by Anonymous. Competition version.
(an updated version of this game is in games/tads/frenfive.gam
games/mac/frenfive.sit.hqx, and in games/pc/frenfive.zip)
tads/glow Glowgrass, an Interactive Short Story by Nate Cull.
Release 1
tads/savannah Sunset Over Savannah, an Existential Vacation by Ivan Cockrum.
Release 1.0, 30sep97
(an updated version of this game is in
games/tads/savannah.gam)
tads/temple Temple of the Orc Mage (level one), by Gary Roggin.
tads/vtech VirtuaTech, by David Glasser,
Release 1
tads/zero Zero Sum Game, an Exercise in Fantastic Futility
by Cody Sandifer. Release 1.
tads/zombie Zombie! The Interactive Creepshow by Scott W. Starkey
if-archive/games/competition98:
-------------------------------
This directory contains all the games, each one in its own directory,
sorted by programming language.
The following files were added after the creation of the archives
comp98.zip and Comp98.sit.bin.
All files submitted by the game authors with permission from David Dyte.
inform/atrox/atrox.txt walkthrough for Cattus Atrox
inform/photopia/bug.txt a bug in Photopia and how not to run into it
tads/arrival/bug.txt a bug in Arrival and how to circumvent it
tads/arrival/arrival.rs1 sound resource file for Arrival
--------------------------------------------------------------------------------
Index this file
comp98.z5 The 'front-end' game for the 1998 competition, providing
information on all the games and systems used to run
them, plus the ability to sort the games you can play
into a random list. Written by Lucian Paul Smith
comp98.zip all the entries in this year's competition in one
package. Unzip into a directory with the -d option
to preserve the original subdirectory structure.
See also the note above about files that were added
after comp98.zip was created.
Comp98.sit.bin comp98.zip converted to Macintosh format by
Andrew Plotkin. Download in binary mode!
pre-announcement.txt David Dyte's announcement that he is the organiser
of the 1998 IF Writing Competition
prizes.txt a list of which author chose which prize in
the 1998 competition.
readme.txt David Dyte's note about this year's competition:
read this to find out where to get more information
results.txt The results of the 1998 competition
schedule.txt some important dates, by David Dyte
--------------------------------------------------------------------------------
alan/cc CC, by Mikko Vuorinen.
Requires Alan interpreter (Arun) 2.8 to run.
hugo/memory Persistence of Memory, by Anonymous
(an updated version of this game is in
games/hugo/memory.hex)
inform/acid Acid Whiplash, by Anonymous, or rather:
Rybread Celsius Can't Find a Dictionary,
by Rybread Celsius and Cody Sandifer
Release 1 / Serial number 980928
inform/atrox Cattus Atrox, by David A. Cornelson
Release 3.981001
(source code is in games/source/inform/AtroxSrc.zip)
inform/bluemen Little Blue Men, an interactive object lesson
by Michael S. Gentry
Release 1 / Serial number 980923
inform/city The City version 2, an interactive short-experience
by Sam Barlow
Release 1 / Serial number 980930
inform/dilly Trapped in a One-Room Dilly, by Laura A. Knauth
Release 1 / Serial number 980917
inform/enlighte Enlightenment: a One Room Absurdity
by Taro Stephen Ogawa
Release 7 / Serial number 891001
inform/evil Where Evil Dwells, by Paul Johnson and Steve Owens
Release 1 / Serial number 980930
inform/fifteen Fifteen, by Ricardo Dague
Release 1 / Serial number 980926
inform/hrs Human Resources Stories: In Search of Employment
by Harry M. Hardjono
Release 1 / Serial number 980930
inform/informat Informatory, by William S. Shlaer
Release 1 / Serial number 980929
(an updated version of this game is in
games/zcode/Informat.z5)
inform/loose Mother Loose, an Interactive Nursery Rhyme
by Irene Callaci
Release 1 / Serial number 980928
(an updated version of this game is in
games/zcode/loose.z5)
inform/muse Muse: An Autumn Romance, by Christopher Huang
Release 1 / Serial number 980927
(an updated version of this game is in
games/zcode/muse.z5)
inform/photopia Photopia, by Opal O'Donnell
(an updated version of this game is in
games/zcode/photopia.z5 and games/pc/photopia.exe)
inform/purple Purple, a passage through disaster, by Stefan Blixt
Release 1 / Serial number 980929
inform/research Research Dig, by Chris Armitage
Release 1 / Serial number 980930
inform/ritual The Ritual of Purification, an Interactive Cleansing
by Sable
Release 1 / Serial number 980927
inform/space_st Spacestation, by David Ledgard
Release 1 / Serial number 980819
(an updated version of this game is in
games/zcode/spacest2.z5)
inform/spotlite In the Spotlight, an Unexpected Intelligence Test
by John Byrd
Release 5 / Serial number 980929
inform/tokyo Downtown Tokyo Present Day, by Digby McWiggle
Release 1 / Serial number 980930
msdos/commute The Commute
msdos/yodel I Didn't Know You Could Yodel!
by Michael R. Eisenman and Andrew J. Indovina
Ver 1.12 / Release 24 / Serial number 8675309
tads/arrival Arrival or, Attack of the B-Movie Cliches
by Samantha Clark
Version 1 (Sep 30 1998)
(an updated version of this game is in
games/tads/arrival.zip; source code is in
games/source/tads/arrsrc.zip)
tads/fourin1 Four In One, an Interactive Comedy by J. Robinson Wheeler
Version 1.0
(an updated version of this game is in
games/tads/Fin1_gam.sit and games/tads/Fin1_gam.zip;
source code is in games/source/tads/Fin1_src.sit and
games/source/tads/Fin1_src.zip)
tads/light Lightiania, by Gustav Bodell
Version 1.14.00
tads/plant The Plant, by Michael J. Roberts
(an updated version of this game is in
games/tads/plant_2.zip and its source code is in
games/source/tads/plantsrc_2.zip)
if-archive/games/competition99:
-------------------------------
This directory contains all the games, each one in its own directory,
sorted by programming language.
--------------------------------------------------------------------------------
Index this file
readme.txt Stephen Granade's note about this year's competition:
read this to find out where to get more information
rules.txt The rules for the 1999 competition, by Stephen Granade
results.txt The results of the 1999 competition, by Stephen Granade
comp99.z5 The 'front-end' game for the 1999 competition,
providing information on all the games and systems
used to run them, plus the ability to sort the
games you can play into a random list.
Written by Lucian Paul Smith.
Release 2 / Serial number 991005
comp99.zip All the entries in this year's competition in
one package, plus walkthroughs and the competition
front end "comp99.z5" release 2.
Unzip into a directory with the -d option to
preserve the original subdirectory structure.
c99rsc.zip Resource files for the HTML TADS competition
games "Exhibit" and "Six", and for the MS-DOS
game "Lunatix".
NB: This file is over 11MB in size.
c99_mac_games.hqx All the entries in this year's competition plus
walkthroughs in one self-extracting archive for the
Macintosh, complete with correct files types etc.
Built by Iain Merrick.
NOTE: The competition front end "comp99.z5" in this
package is release 1; download release 2 separately
(file comp.z5 in this directory).
c99_mac_multimedia.hqx Resource files for the HTML TADS competition
games "Exhibit" and "Six", and for the MS-DOS
game "Lunatix" in one self-extracting archive for the
Macintosh, complete with correct files types etc.
Self-extracting archive, built by Iain Merrick.
NB: This file is over 15MB in size.
c99_mac_interpreters.hqx The interpreters needed to play the games on a Mac:
Arun, HyperTADS 1.1.3, MaxZIP 1.7.7.
Self-extracting archive, built by Iain Merrick.
IFComp1999.exe Self-installing executable for Windows,
containing all of the competition games, the
resources, and all interpreters needed to run
the games.
NB: This file is over 17MB in size.
--------------------------------------------------------------------------------
alan/arthur King Arthur's Night Out, by Mikko Vuorinen
Release 2
alan/hebgb The HeBGB Horror! by Eric Mayer
(an updated version of this game is in
games/alan/hebgb.zip)
inform/banana Pass the Banana, an interactive banana passing
Release 1 / Serial number 990921
inform/btd2 Beat the Devil, an interactive spree by Robert M Camisa
Release 4 / Serial number 990926
inform/calliope Calliope, an interactive obtrusion by J McIntosh
Release 1 / Serial number 991001
inform/change For a Change, by Dan Schmidt
Release 1 / Serial number 990930
inform/chix Chicks Dig Jerks, interactive fiction by Robb Sherwin
Release 1 / Serial number 990930
WARNING: This game contains adult language and
situations and is not intended for children.
(updated versions of this game are in
games/mac/chix.hqx, games/pc/chix.exe, and in
games/zcode/chix.z5)
inform/death Death to My Enemies, an interactive tale of revenge
by Roody Yogurt
Release 1 / Serial number 990930
inform/guard Guard Duty, an interactive vigil by Jason F. Finx
Release 1 / Serial number 990930
inform/halo Halothane, an interactive restoration
by Quentin.D.Thompson
Release 1 / Serial number 990928
inform/huntdark Hunter, in Darkness, a cave crawl by Dave Ahl Jr.
Release 3 / Serial number 990918
(updated versions of this game are in
games/mac/HuntDark-R4.hqx and in
games/zcode/huntdark.z5)
inform/jacks Jacks or Better to Murder, Aces to Win,
a short story by J.D. Berry
Release 1 / Serial number 990924
inform/lomalow Lomalow, by Brendan Barnwell
Release 0 / Serial number 888888
inform/ludite Lurk, Unite. Die. Invent. Think. Expire.
Words: Ten Thousand Monkeys on Typewriters
Compiled: Rybread Celsius
Release 1 / Serial number 990930
inform/me Music Education, an interactive fiasco by Bill Linney
Release 1 / Serial number 990911
inform/oad Only After Dark, interactive fiction
Release 1 / Serial number 990915
inform/outsided Outsided, interactive fiction by Chad Elliott
Release 1 / Serial number 990929
inform/softfood A Day for Soft Food, by Tod Levi
Release 1 / Serial number 990930
inform/tac Thorfinn's Realm, by Robert Hall and Roy Main
Release 101 / Serial number 990929
inform/winter Winter Wonderland, by Laura A. Knauth
Release 1 / Serial number 990928
inform/wossname Spodgeville Murphy and The Jewelled Eye of Wossname
by David Fillmore
Release 5 / Serial number 990927
(an updated version of this game is in
games/zcode/wossname.z5)
msdos/lunatix Lunatix - The Insanity Circle
interactive fiction by Mike Snyder
(an updated version of this game is in
games/pc/luntic11.zip)
msdos/skyranch Skyranch, by Jack Driscoll
msdos/snosae Snosae, by No Frills Software
Version 1.0
tads/4seconds 4 Seconds, by Jason "Trig" Reigstad
Release 1
tads/amoment A Moment of Hope, interactive fiction by Simmon Keith
Version 0.258
tads/beal Life on Beal Street
tads/bliss Bliss: An interactive harrowing by Cameron Wilkin
Version 1.1
tads/cell Stone Cell, by Middle Eagle
Version 1
tads/chaos Chaos, an interactive explosion by Shay Caron
tads/erehwon Erehwon, interactive fiction by Jos. Pinkfoot
Release 1.0
tads/exhibit Exhibition, by Anatoly Domokov
tads/otf On the Farm, a TADS adventure by Lenny Pitts
tads/six Six Stories: multimedia interactive fiction by N.K. Guy
Version 1.0 / Serial number 990930-21
tads/stranger Stranger in the Night, an interactive gothic hunt
by Rich Pizor
Release 1.0contest
WARNING: Parents are strongly advised to preview this
game before giving it to small children.
tads/waterbrd The Water Bird, interactive fiction by Athan Skelley
Release 1.0
web/remember Remembrance, an interactive story by Casey Tait
NOTE: This game was originally meant to be played
interactively through the web on the author's machine.
Stephen Granade uploaded the source code (remember.zip)
after the beginning of the competition so that the game
can be played locally.
if-archive/games/competitions-spanish:
--------------------------------------
This directory contains files relating to Spanish text adventure competitions.
--------------------------------------------------------------------------------
Index this file
premiosHispanos.zip The results of the "Premios Hispanos" competitions, as
both plain text and Postscript.
if-archive/games/competitions-spanish/brevecomp2:
-------------------------------------------------
This directory contains entries to BreveComp 2, a competition for short
Spanish adventures which can be finished in half an hour.
--------------------------------------------------------------------------------
Index this file
br2-castillo.zip El castillo de los lamentos, version 2,
by Sebastian Balestrieri.
Revision 1 / Numero de serie 031122
br2-cubo.zip Cubo, by Santiago Eximeno.
Revision 1 / Numero de serie 000001
br2-dwight.zip Basado en el relato de Undeath: El caso de
Randolph Dwight, by El Clerigo Urbatain.
Revision 1 / Numero de serie 031115
br2-enterrado.zip Enterrado vivo, release 4.1, by Jon.
br2-libro_4.zip El libro que se aburria, by Jenesis.
Revision 3 / Numero de serie 031202
br2-luna.zip La sombra de la luna negra, by Depresiv.
Revision 1 / Numero de serie 030304
br2-mimoso.zip The Mimoso Adventure, by Tenebrofan.
Revision 4 / Numero de serie 000001
br2-quenoche.zip Que nochem by Baltasar, el arquero.
Revision 1 / Numero de serie 031015
br2-rural.zip La Aventura Rural, by Javier Carrascosa
Revision 1 / Numero de serie 031104
if-archive/games/competitions-spanish/caad98:
---------------------------------------------
This directory contains games from the 1998 CAAD IF contest.
--------------------------------------------------------------------------------
Index this file
dragon.exe Dragon Dorado, by David Diaz Pena.
Illustrated fantasy adventure about the quest for a dragon.
Self-extracting archive.
lola.exe Lola Huele Bien y Adora el Marisco, by Alejandro Barcena.
Be a real latin-lover and give Lola what she really wants...
but with style!
Self-extracting archive.
pirateer.exe Pirateer II: El Joven Hayes, by F.J.Peinado.
You are a young nobleman, trapped in a pirate ship.
Your aim is to be a great pirate. Illustrated.
Self-extracting archive.
sello.exe El Sello
Illustrated, Cthulhu myths based adventure. Mysterious and
cruel murders have something to do with a strange old seal.
Self-extracting archive.
if-archive/games/competitions-spanish/ficomp:
---------------------------------------------
These are all files relating to FICOMP, a Spanish science-fiction
competition. For more information, see
-------------------------------------------------------------------------------
Index this file
edificio25.zip El Edificio 25. Glulx, written by Jarel.
Revision 1 / Numero de serie 070830
errordecopia.blb Error de Copia, una odisea espacial interactiva.
Glulx, written by Rasatlab.
Revision 1 / Numero de serie 070831
ficompsetup.exe A Windows installer containing all the entries, plus
the Gargoyle interpreter.
macetas.zip Macetas, un Relato de Ci-Fi "Duro".
Z-code, written by Incanus.
Revision 1 / Numero de serie 010101
regresoaleden.zip Regreso al Edén. Glulx, written by Jarel.
Revision 1 / Numero de serie 070831
if-archive/games/competitions-spanish/medievocomp:
--------------------------------------------------
This directory contains entries to I MedievoComp, a Spanish competition
for adventures set in medieval times.
--------------------------------------------------------------------------------
Index this file
LaCajaDeSarimek.zip La Caja de Sarimek (Glulx), by Jarel.
ahs.zip Los alegres hombres de Sherwood (Glulx), by Vingthor.
bardo.zip El bardo (Z-code), by BruceHum.
trono.zip El trono de Inglaterra (Z-code), by Selena y Baltasar.
votosMedievoComp.pdf The results of the competition, in Adobe Acrobat
format.
if-archive/games/competitions-spanish/nanocomp3:
------------------------------------------------
This directory contains entries to NanoComp III,
a competition for Spanish games.
--------------------------------------------------------------------------------
Index this file
n3-age046cinm.zip Los Inmortales, by AxMan.
Archive includes Aetheria game files and
interpreter (in Java).
n3-aveces.zip A veces..., by Jenesis.
Revision 4 / Numero de serie 030218
Archive includes Z-code game and Inform source code.
n3-bush.zip Indiana Cojones contra G. Bush, by Premutos
and Sonic. Archive contains game in compiled Java.
n3-cv.zip Curriculum vitae, by Enrique D. Bosch.
Revision 1 / Numero de serie 020804
Archive includes Z-code game and Inform source code.
n3-declina.zip Declinacion mortal, by Enrique D. Bosch and Dhan.
Revision 4 / Numero de serie 020804
Archive includes Z-code game and Inform source code.
n3-demoespacio.zip La gema Karssakis, by Baltasar.
Revision 1 / Numero de serie 020726
Archive includes Glulx game and Inform source code.
n3-insomniov.zip Insomnio de una noche de verano, by Jarel.
Revision 2 / Numero de serie 020802
Archive includes Glulx game and Inform source code.
n3-legador.zip El legado, by Baltasar.
Archive includes Glulx game and source code.
n3-ligue.zip Ligue en Ciutat la Nit, by Lorka.
Revision 1 / Numero de serie 020923
Archive includes Z-code game, solution and Inform
source code.
n3-obituario.zip Obituario, by Chryshantemum Adventures.
Revision 2 / Numero de serie 000002
Archive contains Z-code game.
n3-oder.zip Obituario Deluxe Edition, by Chryshantemum Adventures.
Revision 2 / Numero de serie 000002
Archive contains Glulx game.
n3-paseo.zip Paseo, by Ghatanothoa.
Archive includes MS-DOS executable and assembly
language source code.
n3-pelotita.zip La pelotita, by Rockersuke Moroboshi.
Archive contains Z80 ZX-Spectrum emulator snapshot.
n3-pi.zip Pi, by Lumpi.
Archive includes MS-DOS executable and Pascal
source code.
n3-pruebafisicar.zip Prueba fisica, by El Clerigo Urbatain.
Revision 3 / Numero de serie 021115
Archive includes Z-code game and Inform source code.
n3-reloj.zip La hija del relojero, by Expio.
Archive includes Adrift game and source code.
n3-rogelio.zip Rogelio-like, by Jarel.
Archive includes MS-DOS executable and C source code.
n3-salondwight.zip El salon de Randolph Dwight, by El Clerigo Urbatain.
Revision 1 / Numero de serie 021116
Archive includes Glulx game and source code.
n3-svein.zip Svein "lagartija" skullding, by Jarel.
Archive contains MS-DOS executable.
n3-ultimo.zip El ultimo aventurero, by Lumpi.
Archive contains MS-DOS executable.
n3-vizzly.zip Vizzly, by Vizzly.
Archive contains MS-DOS executable.
if-archive/games/competitions-spanish/nanocomp4:
------------------------------------------------
This directory contains entries to the Spanish NanoComp 4,
which was for imaginative or strange games.
--------------------------------------------------------------------------------
Index this file
n4-aluzine.zip Aluzine, La aventura del trabajo diario,
by Baltasar, el arquero.
Revision 1 / Numero de serie 122103
n4-dioszaglx.zip Dios en zapatillas, by Jenesis.
Revision 1 / Numero de serie 040107
n4-domador.zip El caso del misterioso asesinato del domador de pulgas
del circo de Montmartre, by Gaston Cafard.
Revision 3 / Numero de serie 030921
n4-duende.zip Duende, by Fray Fernando.
n4-etpa.zip ETPA, by Chryshantemum Adventures.
n4-faenor.zip Un paseo por Faenor, by IO Group.
n4-otrpalab.zip En otras palabras, by Aryekaix
Revision 1 / Numero de serie 031226
n4-problemas.zip Problemas, by Hachimorriac Juegos.
n4-salfin.zip El monje Salfin, by Harchimorrac Juegos.
n4-sinsentido.zip Sin Sentido, by Presi.
Revision 1 / Numero de serie 031230
n4-zerogrados.zip ZeroGraDoS, by Jarel.
Revision 1 / Numero de serie 030319
if-archive/games/competitions-spanish/retrocomp2004:
----------------------------------------------------
This directory contains entries to I Retrocomp, a Spanish competition
for new versions or remakes of old games.
--------------------------------------------------------------------------------
Index this file
dracula_la_primera_noche.zip
Dracula Episodio 1: La Primera Noche,
by El Clerigo Urbatain.
Revision 2 / Numero de serie 040731
la_mate.zip La Mate Porque Era Mia, by Ferran Montesinos.
MS-DOS executable.
lola.zip Lola Huela Bien y Adora el Marisco,
by Alejandro Barcena.
MS-DOS executable.
orfeo2.zip Orfeo en los Infiernos, by Javier Carrascosa.
Revision 1 / Numero de serie 040805
remakorp.zip Una Revisin de Megacorp.
Revision 1 / Numero de serie 040729
regente.zip El Anillo Regente, by Baltasar el Arquero.
Revision 5 / Numero de serie 040830
remi.zip ReminiscenciaRol, by Aryekaix.
Revision 1 / Numero de serie 040801
if-archive/games/competitions-spanish/retrocomp2006:
----------------------------------------------------
This directory contains entries to Retrocomp 2006, a Spanish competition
for new versions or remakes of old games.
--------------------------------------------------------------------------------
Index this file
cheko.zip El Gato Cheko, by Blag.
Revision 1 / Numero de serie 061106
paee.zip PAEE, Primera Aventura Experimental y Extrana,
version 1.1, by Presi.
remakorp2006.zip Remakorp, by El Lula.
Revision 2 / Numero de serie 061020
resaca.z5 Resaca, by Voet.
Revision 2 / Numero de serie 060713
wizlair.zip Wiz Lair, by Grendel.
Revision 1 / Numero de serie 061116
if-archive/games/competitions-spanish/xcomp2005:
------------------------------------------------
This directory contains entries to the Spanish 2005 Xcomp, whose website is
--------------------------------------------------------------------------------
Index this file
AgeArena.zip Age Arena, by Al-khwarizmi. (Written with AGE, a Java
based system.)
AgeXComp.zip A special edition of AGE, a Java based IF programming
system, for the Xcomp.
Lemniscata.zip Lemniscata, by Depresiv (Z-code).
ZendyrsLabyrinth.zip Zendyr's Labyrinth, by Al-khwarizmi (AGE).
impulso.zip Impulso, by Expio (ADRIFT).
jug2k.zip JUG2K, written in Common Lisp.
musa.zip La Musa, by Grendel (Glulx).
romanfredo.zip Romanfredo, by Aryekaix (Z-code).
if-archive/games/competitions-spanish/xcomp2008:
------------------------------------------------
This directory contains entries to the Spanish 2008 Xcomp, whose website is
--------------------------------------------------------------------------------
Index this file
damusix_demo.zip Damusix demonstration, by Eliuk Blau (Glulx).
diana_balta.blb Diana, by Baltasar el Arquero (Glulx).
fuego.zip Fuego, by Al-khwarizmi (AGE).
noesculpatuyamaria.zip
No es culpa tuya Maria, by Grendel and Depresiv (Z-code).
pronto.zip Pronto, by Mel Hython (Z-code).
puj.zip Puj, by Jarel (Glulx).
results.html The results of the competition, as a HTML page.
if-archive/games/cpm:
---------------------
Index this file
barsoom1.arc Barsoom Adventure #1: The Lost City, by Susan
Schnitger.
cpm-advent.zip CP/M ports of Colossal Cave Adventure, ported by
Mike Goetz. Included are version A02 (350 points)
with Fortran source, versions B00 and B01 (both
550 points), version A02 (580 points), and tools to
extract some approximation to A-code source from
the version B games.
[file is linked to games/source/cpm-advent.zip]
cpm-advent-b03.zip CP/M port of Colossal Cave Adventure, ported by
Mike Goetz. Version B03 (580 points).
if-archive/games/cybiko:
------------------------
This directory contains games for the Cybiko handheld platform.
--------------------------------------------------------------------------------
Index this file
BTT.zip Beyond the Tesseract, an abstract adventure by David Lo,
ported to the Cybiko by Athlor.
(the original is in games/pc/tess.zip)
Cave.zip Cave Adventure, by Russell Wallace, ported to the Cybiko
by Athlor.
(the original is in games/pc/cave.zoo)
LastCity.zip The Last City, by Roger M. Wilcox, ported to the Cybiko
by Athlor.
Paranoia.zip Paranoia, a menu-driven adventure based on the Paranoia
role-playing game world developed by West End Games,
ported to the Cybiko by Athlor.
Potion.zip The Potion, by Peter Karlsson, ported to the Cybiko by
Athlor.
if-archive/games/demos:
-----------------------
Index this file
gw2demo.zip a demo slideshow for Gateway II: Homeworld
by Legend Entertainment
infocom a symbolic link to the Infocom demos directory
textfire a directory that contains the famous TextFire, Inc. demos
if-archive/games/demos/textfire:
--------------------------------
This directory contains the demos published by TextFire, Inc.
They are sorted here in the order they were uploaded in.
--------------------------------------------------------------------------------
Index this file
12pack.zip The TextFire 12-Pack, the first in a series of annual
demonstration packages by TextFire, Inc.
This package contains demos of the following games:
Inform:
Revenge of the Killer Surf Nazi Robot Babes from Hell
Bad guys
An Exploration of Colour
Flowers for Algernon
Once: A Fable for the Lost
Zugzwang: The Interactive Life of a Chess Piece
TADS:
Coma! An Interactive Action Thriller
The U.S. Men's Hockey Team Olympic Challenge!
The Inanimator
Insomnia
Jack's Adventures, or
On The Run In Fairyland with a Golden Goose and a Magic Guitar
Operate! An interactive adaptation of the popular parlor game
Pumping!
A Tenuous Hold
Verb!
Hugo:
Will The Real Marjorie Hopkirk Please Stand Up?
(Source code to Once is in games/source/inform/once.inf;
release 2 of Zugzwang (together with source code) is in
games/zcode/zugzwang.zip)
george.zip George (TADS), by Shea Davis
masta.gam Masta'mind (TADS), by Riley Hawkins
djinn.gam Djinn! (TADS), by Sean Cassidy.
If you think spending 300 years trapped in a bottle at the
bottom of the ocean is bad, wait until you see what it takes
to earn your freedom!
evolve.gam Evolution, the game of evolving life forms (TADS),
by Tex "Mex" Brooks
if-archive/games/emacs:
-----------------------
Index this file
dunnet.tar.Z Dunnet version 2.0, by Ron Schnell
if-archive/games/glulx:
-----------------------
This directory contains games in Glulx format.
The games here can be played with the Glulxe interpreter,
look in programming/glulx for a version for your system.
--------------------------------------------------------------------------------
Index this file
ACG.zip Adventurer's Consumer Guide, by Oyvind Thorsby.
Release 1 / Serial number 070501
Airport.gblorb The Airport, an interactive waiting, waiting, waiting,
waiting, and waiting... by Cascadian_Patriot.
Release 1 / Serial number 080204
Alabaster.gblorb Alabaster, a fractured fairy tale by John Cater,
Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee,
Kazuki Mishima, Sarah Morayati, Mark Musante,
Emily Short, Adam Thornton and Ziv Wities, and
illustrated by Daniel Allington-Krzysztofiak.
Release 3 / Serial number 090609
AnchorheadDemo.gblorb
Anchorhead: Special Edition Demo, a prelude to a tale of
horror by Michael Gentry.
Release 3 / Serial number 070202
(the Z-code original is in games/zcode/anchor.z8)
BeastOfTorrackMoor.gblorb
The Beast of Torrack Moor, originally written for the
ZX Spectrum by Linda Wright, and ported to Inform 7 by
Steve Haddon.
Release 2 / Serial number 071014
Beyond.zip Beyond, an IF by Mondi Confinanti. Created by
Roberto Grassi, Paolo Lucchesi and Alessandro Peretti.
Graphical version.
Release 5 / Serial number 100115
(a text-only version is in games/zcode/Beyond_txt.zip,
a Windows installer is in games/pc/Beyond.exe,
an Italian version is in games/glulx/italian/Beyond.zip,
and the original competition entry is in
games/competition2005/glulx/beyond/)
BlueLacuna.zip Blue Lacuna, an Interactive Novel, by Aaron A. Reed.
Release 3 / Serial number 090304
(This is the full version; a sneak preview was released
as part of Spring Thing 2008, which is in
games/springthing/2008)
CaveGlulx.zip Cave, by William Stott.
Release 1 / Serial number 040606
A demonstration game, based on Dragon Adventure, showing
how to put sounds and pictures into a Glulx game.
Archive includes commented source code and compiled
Glulx game file.
[file is linked to games/source/inform/CaveGlulx.zip]
CoS.zip City of Secrets, by Emily Short
Release 3 / Serial number 030624
CountingCrabs.gblorb Counting Crabs: How many crabs can you count?
by Brandon Scheuerman.
"This game is for younger children to begin their
experiences with Interactive Fiction."
Release 3 / Serial number 090728
DeadCities.gblorb Dead Cities, by Jon Ingold, with illustrations by
Lucy Gatfield. Winner of the 2007 Lovecraft Commonplace
Book Competition.
Release 9 / Serial number 081214
Dracula_The_First_Night.zip
Dracula: Part 1, The First Night, a remake of the 1986
8-bit game released by CRL.
Originally by Rob Pike, this version by DEF and
El Clerigo Urbatain.
Release 8 / Serial number 071227
(a Z-code version is in games/zcode/Dracula_The_First_Night.zip, and
a Spanish version is in games/glulx/spanish/Dracula_La_Primera_Noche.zip)
Dracula2_The_Arrival.zip
Dracula: Part 2, The Arrival, a remake of the 1986
8-bit game released by CRL.
Originally by Rob Pike, this version by Mapache and
El Clerigo Urbatain.
Release 3 / Serial number 080819
(a Z-code version is in games/zcode/Dracula2_The_Arrival.zip, and
a Spanish version is in games/glulx/spanish/Dracula2_La_Llegada.zip)
EAS2.zip Another Earth, Another Sky.
Earth And Sky: Episode 2, written by Paul O'Brian.
Release 2 / Serial number 030112
Winner of the 2002 IF competition.
(the original competition entry is in
games/competition2002/glulx/eas2/eas2.blb)
EquivocalIngredient.zip
The Equivocal Ingredient, by James Dingle.
Release 1 / Serial number 090509
EverybodyDies.gblorb Everbody Dies, an Interactive Fantasy by Jim Munroe,
with illustrations by Michael Cho.
Release 2 / Serial number 081116
(the original competition entry is in
games/competition2008/glulx/everybodydies/EverybodyDies.gblorb)
King.zip The King of Shreds and Patches, an Interactive
Supernatural Mystery, by Jimmy Maher, adapted from the
Call of Cthulhu tabletop RPG adventure by Justin Tynes.
Release 12 / Serial number 090722
LMS_TVG.gblorb LMS The Video Game, an Action Interactive Fiction Game
by John Goettle.
Release 3 / Serial number 080404
(a Z-code version is in games/zcode/LMS_TVG.zblorb, and
source code is in games/source/inform/LMS_TVG.txt)
LastResort.zip Last Resort, a sweltering afternoon in the Deep South,
a fantasy horror game by Jim Aikin.
Release 1 / Serial number 070213.
Archive includes the game file and a PDF map. For more
information, including the latest version, see
Nightfall.zip Nightfall, an Interactive Short Story by Eric Eve.
Release 4 / Serial number 090425.
Archive contains the game, a map and a walk-through.
(the original competition entry is in
games/competition2008/glulx/nightfall/Nightfall.gblorb)
Ottumwa.gblorb PDFA Ottumwa, a Police Department Forensics Analyst
story, by David A. Faught.
Release 5 / Serial number 021409
(a Z-code version is in games/zcode/Ottumwa.z5)
Rover.gblorb Rover's Day Out, by Jack Welch and Ben Collins-Sussman.
Winner of the 2009 IF Competition.
Release 12 / Serial number 091116
(the original competition entry is in
games/competition2009/glulx/rover/rover.gblorb)
SamFortunePrivateInvestigator.gblorb
Sam Fortune - Private Investigator: a transcribed drama,
by Steve Blanding.
Release 1 / Serial number 090510
Shapes.ulx Shapes: an Interactive Surrealism, by DG Ware Company.
Release 4 / Serial number 100624
(a Z-code version is in games/zcode/Shapes.z5)
Spaceship.zip Spaceship! A Collaborative Interactive Fiction by
The Guardian's Gamesblog Community.
Release 2 / Serial number 090928
TheAbbey.gblorb The Abbey, a medieval murder mystery, by Steve Blanding.
Release 1 / Serial number 080626
TheMuseum.gblorb The Museum, a comedic tale of horror,
by Andreas Jörgensen.
Release 1 / Serial number 081128
UnscientificFiction.gblorb
Unscientific Fiction, by Tom Tervoort.
"A very, very soft science fiction IF in which you are
abducted by an alien spaceship and must find a way to
get back home."
Release 2 / Serial number 090803
ThePhoenixMove.gblorb
The Phoenix Move, by Daniele Giardini.
Release 1 / Serial number 080821
TheTinyHouse.ulx The Tiny House, by Dan Doyle III.
Release 1 / Serial number 091210
ZorkI7.ulx Zork: A Computerized Fantasy Simulation Game.
This is the more or less public domain version of the
original MIT Zork, ported to Inform 7 by Dean Menezes.
Release 3 / Serial number 080504
(Source code is in games/source/inform/ZorkI7Source.txt)
aafn.ulx An Apple From Nowhere, by Steven Carbone,
aka Brendan Barnwell. Post-competition release.
(the original competition entry is in
games/competition2001/glulx/aafn/aafn.ulx)
advent.blb Adventure aka Colossal Cave, the original 350 points
version ported to Inform by Graham Nelson, based on Dave
Baggett's TADS reconstruction "Colossal Cave Revisited".
Compiled under Glulx by Simon Baldwin, incorporating
Simon's GToolBar toolbar extenstion.
Release 5 / Serial number 961209
advent.ulx Adventure aka Colossal Cave, the original 350 points
version ported to Inform by Graham Nelson, based on Dave
Baggett's TADS reconstruction "Colossal Cave Revisited",
and compiled under Glulx Inform by Andrew Plotkin.
Release 5 / Serial number 961209
atc.ulx ATC, an interactive aviation. Written by Jesse McGrew,
based on the Unix version of the game by Ed James.
balances.blb Balances, an Interactive Short Story. Originally
written by Graham Nelson and ported to Glulx/GWindows
by L. Ross Raszewski.
Release 5 / Serial number 961216
(the original Z-code version is in
games/zcode/Balances.z5)
chnlsurf.ulx Channel Surfing, an Interactive Fiction by Mike Vollmer.
Release 2 / Serial number 081122
(the original competition entry is in
games/competition2008/glulx/chnlsurf/chnlsurf.ulx)
comp01tr.ulx Comp01ter Game: N0n C0mp0s Ment1s, by Austin Thorvald,
aka Brendan Barnwell.
Release 2001 / Serial number 012001
(the original competition entry is in
games/competition2000/inform/comp00tr/comp00tr.z5)
dragon.zip Dragon Adventure, a simple text adventure for players
aged 9 and over, by William Stott.
Release 2 / Serial number 040211
(a plain-text Z-code version is in
games/zcode/dragon.zip, and a RISC OS version is in
games/archimedes/dragon.zip)
duel.zip The Duel that Spanned the Ages,
Episode 1: The Age of Machines, by Oliver Ullmann.
Release 2 / Serial number 100403
(the original competition entry is in
games/competition2009/zcode/duelthatspanned/duel.z8)
endling.blb The Endling Archive, by Kazuki Mishima.
Release 0 / Serial number 090217
glkchess.zip Glk Chess, by Simon Baldwin. A port of the chess playing
program MSCP 1.2 (by Marcel van Kervinck) to Glulx.
(source code is in games/source/inform/glkchess_src.zip)
glkebook.blb GlkeBook, a PalmOS pdb DOC format eBook reader,
by Simon Baldwin.
(source code is in games/source/inform/glkebook_src.zip)
glkebook_mitty.pdb A short story example eBook, for use with GlkeBook.
hobbit.blb The Hobbit - The True Story. "A somewhat juvenile
parody of Tolkien's Hobbit", ported and extended by
Darren Bane from an MS-DOS adventure by Milbus Software.
Release 1 (2001-09-11)
lock-key.blb Lock and Key, by Adam Cadre.
Version 1.12.
moments.r2.gblorb Moments out of Time: Renegade Version, by L. Ross Raszewski.
Release 1 / Serial number 061113
moments2.gblorb Moments out of Time 2: Adventure Type by L. Ross Raszewski.
Release 1 / Serial number 070417
(a Windows installer is in games/pc/moments2.exe)
narco.zip Narcolepsy, by Adam Cadre.
Version 1.07.
(a package with the machine-independent Glulx game
file plus the Windows Glulxe interpreter is in
games/pc/narco.zip)
photo201.zip Photopia, by Adam Cadre.
Version 2.01 (23 March 2002) / Serial number 10274
Archive includes the machine-independent Glulx game
file plus the Windows Glulxe interpreter.
(a Z-Code game file is in games/zcode/photopia.z5,
and the original competition entry is in
games/competition98/inform/photopia/photopia.z5)
[file is linked to games/pc/photo201.zip]
pytho.blb Pytho's Mask, by Emily Short.
Release 4 / Serial number 020223
risorg.ulx Risorgimento Represso, an Interactive Invigoration,
written by Michael Coyne.
Release 4 / Serial number 060308
(a Z-code version is in games/zcode/risorg.z8,
source code is in games/source/risorg_src.zip, and
the original competition entry is in
games/competition2003/zcode/risorg/risorg.z8)
sensory.tar.z Sensory Jam, a demo Glulx game with graphics and sound.
Archive includes plain Glulx game file plus resources as
separate files.
Release 4 / Serial number 000329
sensory.blb Sensory Jam, a demo Glulx game with graphics and sound.
Blorb file containing the game and all its resources.
Release 4 / Serial number 000329
sensory.ulx Sensory Jam, a demo Glulx game with graphics and sound.
Plain Glulx game file.
Release 4 / Serial number 000329
(source code is in games/source/inform/sensory.inf)
sittm.ulx Stick It To The Man, by H. Joshua Field,
aka Brendan Barnwell. Post-competition release.
(the original competition entry is in
games/competition2001/glulx/sittm/sittm.ulx,
and source code is games/source/inform/sittmsrc.zip)
wof.zip Works of Fiction, by Jean Benoit Ferrant.
Release 1 / Serial number 100515
[file is linked to games/source/inform/wof.zip]
words.zip Words of Power, by Stark Springs.
Release 4 / Serial number 021229
Archive includes the Glulx game file, as well as
a book and a diary in PDF format.
words-ns.zip Words of Power, by Stark Springs.
Release 4 / Serial number 021229
Archive includes the Glulx game file, as well as
a book and a diary in PDF format.
This version of the game file does not include any
sound.
if-archive/games/glulx/french:
------------------------------
This directory contains French games in Glulx format.
The games here can be played with the Glulxe interpreter,
look in programming/glulx for a version for your system.
--------------------------------------------------------------------------------
Index this file
ekphrasis.blb Ekphrasis, les Aventures de Gilbert Fontenelle,
by Le Jibe.
Release 0 / Serial number 050718
lieuxcommuns.blb Lieux communs, une serie d'aventures hors du temps.
Written by JB Ferrant, Samuel Verschelde, Eric Forgeot,
Hugo Labrande and Jean-Luc Pontico for The HP Lovecraft:
The Commonplace Book Project 2007.
(a Z-code version is in games/zcode/french/lieuxcommuns.z8,
source code is in games/source/inform/french/lieuxcommuns_src.zip
and a solution is in solutions/lieuxcommuns.rec)
sarvegne.blb Sarvegne, une visite qui conduit loin, by Eric Forgeot.
Release 2 / Serial number 061101
(a Z-code version is in games/zcode/french/sarvegne.z5,
source code is in games/source/inform/french/sarvegne_source.txt
and a solution is in solutions/sarvegne-solution.rec)
scarabeekatana.blb Le Scarabee et le Katana, une aventure rapide,
by Eric Forgeot.
Release 3 / Serial number 070906
(a Z-code version is in games/zcode/french/scarabeekatana.zblorb, and
source code is in games/source/inform/french/scarabeekatana_source.txt)
templefeu.blb Le Temple de Feu, une aventure dans une vallee lointaine,
par Eric Forgeot.
Release 3 / Serial number 070731
(a Z-code version is in games/zcode/french/templefeu.z5,
source code is in games/source/inform/french/templefeu.inf
and a solution is in solutions/templefeu.zip)
if-archive/games/glulx/italian:
-------------------------------
Index this file
Beyond.zip Beyond, an IF by Mondi Confinanti. Created by
Roberto Grassi, Paolo Lucchesi and Alessandro Peretti.
Graphical version.
Release 5 / Serial number 100115
(a text-only version is in games/zcode/italian/Beyond_txt.zip,
a Windows installer is in games/pc/italian/Beyond.exe,
an English version is in games/glulx/Beyond.zip,
and the original competition entry is in
games/competition2005/glulx/beyond/)
VillaMorgana_grx.zip Villa Morgana, una dimostrazione interattiva di
Paolo Lucchesi.
Versione 3 / Numero di serie 090404
(a Z-code version is in
games/zcode/italian/VillaMorgana_txt.zip,
a Windows installer is in
games/pc/italian/VillaMorgana.exe,
and source code is in
games/source/inform/italian/VillaMorgana_src.zip)
schizo.zip Schizo - Escape to the Void, by Tommaso Caldarola,
an Italian game about schizophrenia.
Release 2 / Serial number 021012
snuff.blb Snuff Movie, by Tommaso Caldarola, based on a short
story by Marco Vallarino.
Release 1 / Serial number 081125
WARNING: Contains adult content.
if-archive/games/glulx/spanish:
-------------------------------
Index this file
Alien.zip ALIEN: La Aventura, by Alpha Aventuras.
Revision 1 / Numero de serie 081124
Dracula_La_Primera_Noche.zip
Dracula: Episodio 1, La Primera Noche, a remake of the 1986
8-bit game released by CRL.
Originally by Rob Pike, this version by DEF and
El Clerigo Urbatain.
Release 8 / Serial number 071227
(a Z-code version is in games/zcode/spanish/Dracula_La_Primera_Noche.zip, and
an English version is in games/glulx/Dracula_The_First_Night.zip)
Dracula2_La_Llegada.zip
Dracula: Episodio 2, La Llegada, a remake of the 1986
8-bit game released by CRL.
Originally by Rob Pike, this version by Mapache and
El Clerigo Urbatain.
Revision 3 / Numero de serie 080819
(a Z-code version is in games/zcode/spanish/Dracula2_La_Llegada.zip, and
an English version is in games/glulx/Dracula2_The_Arrival.zip)
conrumbo.zip Con Rumbo, by Enrique D. Bosch.
Revision 5 / Numero de serie 010527
Archive includes Glulx game file, Inform source code
and a walkthrough.
[file is linked to games/source/inform/spanish/conrumbo.zip]
elUltimoHogar.zip Misterio en el Último Hogar. El capítulo olvidado por los
Hombres y recordado por los Hobbits.
Revisión 2 / Número de serie 021225
(a Z-code version is in games/zcode/spanish/elUltimoHogar.zip)
kerulen.zip Ke rulen los petas, por Grendelkhan.
Remake creado en 2009 del original de 1989 por
Iber Soft. Obra ganadora de la Retrocomp 2009.
Revisión 1 / Número de serie 090720.
[file is linked to games/zcode/spanish/kerulen.zip
and games/source/inform/spanish/kerulen.zip]
legado.zip El Legado, by Baltasar. Version 2.
regente.zip El Anillo Regente, by Baltasar.
Revision 3 / Numero de serie 021129
rudolphine_rur.zip Las Aventuras de Rudolphine Rur, by David Carbonell.
Illustrated version of the game.
rudolphine_texto.zip Las Aventuras de Rudolphine Rur, by David Carbonell.
Text only version of the game.
if-archive/games/glulx/swedish:
-------------------------------
This directory contains Swedish games in Glulx format.
The games here can be played with the Glulxe interpreter,
look in programming/glulx for a version for your system.
--------------------------------------------------------------------------------
Index this file
drakmagi.blb Drakmagi (Dragon Magic), by Johan Berntsson.
Release 6 / Serial number 080419
(A z-code version of Drakmagi, without graphics, is in
games/zcode/swedish/drakmagi.z5, and
a Windows installer for this game is in
games/pc/swedish/GlulxDrakmagiVanyar.exe)
vanyar.blb Vanyar, by Johan Berntsson.
Release 1 / Serial number 030613
(A z-code version of Vanyar, without graphics, is in
games/zcode/swedish/vanyar.z5, and
a Windows installer for this game is in
games/pc/swedish/GlulxDrakmagiVanyar.exe)
if-archive/games/hugo:
----------------------
This directory contains Hugo game files, which can be used on any
machine that runs the Hugo runtime engine. To get the Hugo runtime
engine for your favorite system, look in programming/hugo.
--------------------------------------------------------------------------------
Index this file
NMNL.hex Nothing More, Nothing Less, an Interactive Slice of Life
written for Emily Short's SmoochieComp 2001 by Gilles Duchesne.
Version 1.21
ScavHunt.hex Scavenger Hunt - A Hugo Game and Tutorial, by Gilles
Duchesne.
(multimedia resource files and annotated source code are
in programming/hugo/examples/ScavHuntFull.zip)
annoy2.hex Aggravatron: Annoyotron II, written by Ben Parrish.
colossal.hex Colossal Hugo, the original 350 points ADVENT ported to Hugo
by Kent Tessman (revised version for Hugo 2.2a).
Based on Graham Nelson's Inform port of David Baggett's 1993
TADS reconstruction 'Colossal Cave Revisited' of the 1977
original by Willie Crowther and Don Woods.
(source code is in games/source/hugo/colossal.hug)
dawn.zip Fallacy of Dawn, by Robb Sherwin.
Release 1.05 / Serial number 010930
down.hex Down, release 4, by Kent Tessman.
(source code is in games/source/hugo/down_source.zip, and
the original competition entry is in
games/competition97/hugo/down/down.hex)
dragon.zip Dragon Hunt, by Joachim Froholt.
east.zip East of Eastwood, a short Western scenario by Cardinal Teulbachs
serial #10/09/95 (Hugo v1)
future_boy_demo.zip
Future Boy!, a superhero adventure by Kent Tessman.
Release 1.01 09-18-04 (demo version).
Archive includes the game, graphics and sound files, and
interpreters for Windows, Macintosh, Linux, BeOS, Palm and
PocketPC.
guilty.zip Guilty Bastards, a humourous mystery adventure, version 2.09,
by Kent Tessman. Contains illustrations and sounds.
The archive contains a machine independent Hugo game file,
plus graphic and sound data.
(a self extracting archive for Windows containing all these
files plus the Hugo Engine is in games/pc/guilty.exe)
guilty.hex The Hugo game file for Guilty Bastards, version 2.09, for
systems where the Hugo Engine does not support graphics and
sounds.
hammurabi.zip Hammurabi, ported to Hugo by Robb Sherwin.
Archive includes Hugo game file and source code.
[file is linked from games/source/hugo/hammurabi.zip]
htgessay.hex Haunting the Ghosts, by Jason Peter Brown
an Interactive Essay on Paul Auster's "The New York Trilogy".
Release 0.9d, requires Hugo 2.4 or higher runtime engine.
htgpics The Hugo resource file that contains the graphics for
htgessay.hex. Requires a graphical port of the Hugo engine.
hugozork.hex Zork I, ported to Hugo by John Menichelli and updated for
Hugo 2.5 by Kent Tessman.
(source code is in games/source/hugo/hugozork.hug)
memory.hex Persistence of Memory, second release (15feb99),
by Jason Dyer.
(the original competition entry is in
games/competition98/hugo/memory/memory.hex)
ndrift.zip Necrotic Drift, version 1.03, by Robb Sherwin.
This is a graphical text adventure game, and as such requires
a minimum resolution of 800x600. It does not support text-only
mode. The archive contains a machine independent Hugo game
file, plus graphics and music.
paxless.hex PAXLess, a Quest to the IF Suite, by Royce "Garynar" Odle.
Written for the PAX-East Speed-IF competition.
pirate.hex Pirate Adventure, the classic Scott Adams game, ported to
Hugo 2.4 by Julian Arnold. Version 1.1.0 of the Hugo port.
(source code is in games/source/hugo/pirate_src.zip, and
there are original C64 versions in games/c64/)
playing.txt How to Play Hugo Games, by Kent Tessman
pmime.hex Pantomime, by Robb Sherwin.
Release 1.02 / Serial number 060426
(the original Spring Thing entry is in
games/springthing/2006/pmime.hex)
scourge.zip A Crimson Spring by Robb Sherwin
Release 1.0.04 / Serial number 001206
Graphics and Audio Enabled
(a machine independent game file is in
games/hugo/scourgdos.hex, and
the original competition entry is in
games/competition2000/hugo/scourge/scourge.hex)
scourgdos.hex A Crimson Spring by Robb Sherwin
Release 1.0.04 / Serial number 001206
(a graphics-and-audio enabled version is in
games/hugo/scourge.zip, and
the original competition entry is in
games/competition2000/hugo/scourge/scourge.hex)
spur.hex Spur, A Western Misadventure by Kent Tessman
Release 9 (4dec99), Hugo v2.5
(source code to this file is in games/source/hugo/spur_src.zip)
squest.zip SceptreQuest: The Quest for the Sceptre, serial #10/10/95.
Originally written in BASIC by Sean Givan, now ported to Hugo v1
and embroidered by Cardinal Teulbachs.
(Sean Givan's original is in games/source/basic/sceptre1.bas)
tetris.zip Tetris for Hugo 2.5, implemented by Kent Tessman, based on
Andrew Plotkin's Inform version "Freefall".
This version makes use of colour, graphics, sound and music.
(source code is in /games/source/hugo/tetris_source.zip)
trading.zip Trading Punches, Part 1 of The Convergence Saga, by Sidney Merk.
Version 1.9, Hugo v3.1 / Library 31001
(the original competition entry is in
games/competition2004/hugo/trading/
and source code is in games/source/hugo/tpsource.zip)
if-archive/games/java:
----------------------
Index this file
JMines.zip JMines version 2.4, a randomly generated maze exploring
game, by James L. Dean.
Archive contains Java source code and compile class files.
(a C version is in games/pc/CMines.zip, and
a Javascript/PDF version is in games/pdf/Mines.pdf)
PalaceOfShadows.zip Palace of Shadows, version 1.0, by Christos Stogiannopoulos.
Archive contains Java executables (HTML and console
versions), game file, documentation and Java source code.
catchamonster.zip Catch a Monster, version 1.0, shareware, by Chris Broadribb.
"You are a professional monster catcher called to a
suburban house to catch a viscous monster lurking
within."
if-archive/games/linux:
-----------------------
Index this file
CMines.zip A randomly generated maze exploring game, by
James L. Dean. Archive contains Linux and Windows
executables, plus C source code.
[file is linked to games/pc/CMines.zip]
(a Java version is in games/java/JMines.zip, and
a Javascript/PDF version is in games/pdf/Mines.pdf)
Realm_of_Obsidian_LinuxWine.zip
Realm of Obsidian (Preview Edition) v0.63, with
sounds and music, by Amy Kerns. This version is
packaged to run under Wine on Linux.
(a Windows version is in games/pc/Realm_of_Obsidian.zip)
Realm_of_Obsidian_NS_LinuxWine.zip
Realm of Obsidian (Preview Edition) v0.63, without
sounds or music, by Amy Kerns. This version is
packaged to run under Wine on Linux.
adv440-linux.tgz Linux executable of the 440 point version of
Colossal Cave, built by Mike Arnautov.
(source code is in games/source/adv440.tgz)
adv550_glk_linux.tar.gz Linux Glk executable of David Platt's 550 point
version (David's PL-6 release of 9/18/84, which
contains text and formatting missing from Ken
Wellsch's more widely available C version), built
by Mike Arnautov.
(source code is in games/source/advent_acode.tar.gz)
adv660_glk_linux.tar.gz Linux Glk executable of Mike Arnatov's 660 point
version of Colossal Cave: Adventure4+ version 10.07
(5/9/2001). This version merges Adventure II by
Peter Luckett and Jack Pike with Adventure 3 (aka
Adventure 550) by Dave Platt.
(source code is in games/source/advent_acode.tar.gz)
adv770-1.87-linux-glk.tgz Linux Glk executable of Mike Arnatov's 770 point
version of Colossal Cave, version 1.87 (9apr2008).
(source code is in
games/source/adv770-1.87-C-src.tgz,
a DOS executable is in
games/pc/adv770-1.87-dos.zip, and
a Windows executable is in
games/pc/adv770-1.87-win-glk.zip)
hlaadvlx.tar.gz HLA Adventure, version 3.40, written by
Paul Panks.
(an MS-DOS version is in games/pc/paul-panks/hlaadv.zip)
newcastle.tgz The New Castle, version 5.3. Written by Dan Gahlinger,
based on Castle, written by Barry Wilks on a VAX/VMS
circa 1983.
(an MS-DOS version is in games/pc/newcastle.zip)
if-archive/games/mac:
---------------------
Index this file
Adventure.sit Adventure 2.5.m2, the 430 points version of
Colossal Cave by Donald R. Woods (1995),
ported by Jacob Munkhammar
(C source code is in
games/source/Adventure2.5.tar.gz,
a DOS executable is in
games/pc/advent25.zip,
an executable and source code for the Amiga is in
games/amiga/adv430.lha = games/source/adv430.lha)
DraculasCastle251.sit Dracula's Castle, by Al Staffieri Jr.
"Defeat the evil vampire, find the treasure
hidden on the island, and leave the island with
the treasure."
Mac Classic executable.
DraculasCastle251_X.sit Dracula's Castle, by Al Staffieri Jr.
Mac Carbon executable (OS 8 to OS X).
Dungeon-Glk.sit.hqx Dungeon, the more or less public domain version
of the original MIT Zork, version 3.2B.
Andrew Plotkin ported this version to C and
added the Glk interface.
(source code is in
games/source/dungeon-glk.tar.Z)
Dunjin44.cpt.hqx The Dungeons of Dunjin version 4.4,
by Magnus Olsson. BinHexed Compact Pro archive.
This is not just a port of the MS-DOS game but
makes use of the Mac's user interface.
Enhanced.sea.hqx Enhanced release 3/941004,
the first (and so far the only) part of the
Cyberventure trilogy; a cyberpunk SF adventure
by Hans Persson and Dominik Zemmler
HCMacPkg.sit Adventure in Humongous Cave, David Malmberg's AGT
version of Adventure, ported to Inform by Al Golden.
Release 1 / Serial number 000001
(a machine-independent Z-code game file is in
games/zcode/HugeCave.z8 and a Windows package is in
games/pc/HCWinPkg.zip)
HuntDark-R4.hqx Hunter, in Darkness.
A Cave Crawl by "Dave Ahl Jr." (Andrew Plotkin)
Release 4 / Serial number 991119
(a machine-independent zcode game file is in
games/zcode/huntdark.z5;
the original competition entry is in
games/competition99/inform/huntdark/huntdark.z5)
KOAMacPkg.sit Kingdom of Amphibia: The Shipwreck, by Al.
Release 10 / Serial number 000002
Archive containing the game file and a Mac
interpreter.
(a machine-independent Z-code game file is in
games/zcode/KoA.z5, and a Windows package is in
games/pc/KOAWinPkg.zip)
Katana.bin Katana, version 2.0, by Matt Rohde, in
MacBinary format.
(a machine-independent TADS game file is in
games/tads/katana.gam)
Katana.hqx Katana, version 2.0, by Matt Rohde, in
BinHex format.
(a machine-independent TADS game file is in
games/tads/katana.gam)
LASH-r11.hqx Local Asynchronous Satellite Hookup,
by Paul O'Brian
Release 11 / Serial number 000806
(a machine independent zcode game file is in
games/zcode/LASH.z8, and an
MS-DOS executable is in games/pc/LASH.zip)
LostAdv2.0.2.sit.hqx Lost, a science fiction text adventure,
version 2.0.2.
Shareware by Jeffrey Hersh; his rating: hard.
(TADS source code is in
games/source/tads/lost202s.zip,
a compiled game file is in
games/tads/lost202g.zip,
a DOS executable is in games/pc/lost202.zip)
MacWes10.sit.hqx MacWesleyan: An Everyday Nightmare, version 1.0
TADS adventure by Neil deMause
(PC University, the DOS version, is in
games/pc/pcu10.zip)
Modernism.sit.hqx Modernism version 1.0, by Jacob Solomon Weinstein
includes both "Waiting for Godot" and "No Exit"
Parade.comment.txt solution to Everybody Loves a Parade, a commentary
on the genesis and development of the game, and
some programming tips for TADS beginners,
by Cody Sandifer
[file is linked to games/pc/parade.txt, to
games/tads/Parade.comment.txt, and to
solutions/Parade.comment.txt]
Parade.sit.hqx Everybody Loves a Parade, by Cody Sandifer
release 2.3
(a machine-independent TADS game file is in
games/tads/Parade.gam, a DOS executable is
in games/pc/paradeDOS.zip, and a Windows
executable is in games/pc/paradeWin95.zip)
Satyr.app152.sit.hqx Outside Satyricon Version 1.52,
an illustrated text adventure by Ben Sharvy
(Crunchy Pickle Software).
Shade-R3.hqx Shade, a brief story by "Ampe R. Sand"
(aka Andrew Plotkin).
Release 3 / Serial number 001127
(a machine independent zcode version is in
games/zcode/shade.z5,
and the original competition entry is in
games/competition2000/inform/shade/shade.z5)
ShapesMacPkg.sit Shapes: an Interactive Surrealism,
by DG Ware Company.
Release 3 / Serial number 000001
(a machine-independent Z-code game file is in
games/zcode/Shapes.z5, and a Windows package is in
games/pc/ShapesWinPkg.zip)
Shelby.sit.bin The Light: Shelby's Addendum. Quest Adventure #3,
version 2.1, release 19960901, by Colm A. McCarthy.
Macintosh package by Neil K. Guy (tela design).
Macbinary format.
(a PC executable of this game is in
games/pc/shelbypc.zip; a system-independent TADS
.gam file is in games/tads/shelby.zip)
Shelby.sit.hqx Same as above, but BinHex format.
SmallW3.sit Small World release 3, a Miniature Text Adventure
by Andrew D. Pontious
(a machine-independent TADS game file is in
games/tads/SmallW3.gam;
the original competition entry is in
games/competition96/smallwld/smallwld.gam)
Sunset_Over_Savannah.hqx Sunset Over Savannah, An Existential Vacation,
by Ivan Cockrum. Version 1.0.4, 8/2/98.
(a machine-independent TADS version is in
games/tads/savannah.gam,
a Windows version is in
games/pc/savvanah.zip,
and the original competition entry is in
games/competition97/tads/savannah/savannah.gam)
Transylvania.sit Transylvania, by Antonio Antiochia
for 16-bit Macintoshes only.
See games/appleII/penguin/Index for copyright.
World1.07_OSX.sit World version 1.07, by J. Doug McDonald,
ported to Macintosh OS X (command line only) by
Thomas Magle Brodersen.
This version includes the ability to save and
restore the game, which was missing from the
earlier Mac OS 9 Classic port.
World107.sit World version 1.07, by J. Doug McDonald,
ported to the Macintosh by Thomas Magle Brodersen.
This version can save the game to file world.sav,
but it cannot restore.
(Source code to the DOS/Unix version is in
games/source/worldsrc.zip;
a DOS executable is in
games/pc/world107.zip;
an Archimedes port is in
games/archimedes/world.spk;
an Amiga port is in
games/amiga/World_1.07.lha)
adventure-11.hqx Colossal Cave, 550 point version
based on the Unix C version by Ken Wellsch
Mac version 1.1 by Anthony C. Ard
babel-31.hqx Babel, release 3.1, by Ian Finley.
(a machine-independent TADS version is in
games/tads/Babel31.gam,
a DOS executable is in games/pc/Babel.exe
and the original competition entry is in
games/competition97/tads/babel/babel.gam)
ccr.sit.bin Colossal Cave Revisited v1.0
A remake of Crowther and Woods' original adventure
with a full sentence parser, with complete TADS
source. TADS version by Dave Baggett. Freeware.
Macbinary format.
[file is linked to games/source/tads/ccr.sit.bin
and to games/adventions/mac/ccr.sit.bin]
ccr.sit.hqx Same as above, but BinHex format.
[file is linked to games/source/tads/ccr.sit.hqx
and to games/adventions/mac/ccr.sit.hqx]
chix.hqx Chicks Dig Jerks, by Robb Sherwin
Release 2 / Serial number 991124
WARNING: This game contains adult language and
situations and is not intended for children.
(a machine independent zcode game file is in
games/zcode/chix.z5,
an MS-DOS version is in games/pc/chix.exe,
and the original competition entry is in
games/competition99/inform/chix/chix.z5)
curse.sea Curse of Vengeance, release 1.3
TADS adventure by Scott C. McNab
crystalcave2.2.sit.hqx Crystal Cave version 2.2. by Kevin O'Gorman
based on and intended as a sequel to Colossal Cave
(source code, though not the same as this version was
compiled with, is in games/source/crystal.tar.gz)
deepspacedrifter1.0.sit.hqx Deep Space Drifter, written with TADS by
Michael J. Roberts and Steve McAdams
(shareware, source code comes with registration)
dudley.sit.hqx A Dudley Dilemma version 1.2 by Lane Barrow
(a DOS version is in games/pc/dudley.zip;
source code is in games/source/agt/dudley_s.zip)
forever.sit Elizabeth Hawk's Forever Always: a Romance
Novel Game, written by Iain Merrick.
(the original entry to the RomanceNovelComp is in
games/mini-comps/rncomp/,
and a machine independent TADS .gam file is in
games/mac/forever.zip)
fourin1.sit Four in One, an Interactive Marx Brothers Comedy
by J. Robinson Wheeler.
Release Version 1.1.7 20000710.
(the original competition entry is in
games/competition98/tads/fourin1/,
a machine independent TADS .gam file is in
games/tads/fourin1.gam,
an MS-DOS executable is in games/pc/fourin1.zip, and
source code is in games/source/tads/4in1_src.zip)
frenfive.sit.hqx The Frenetic Five vs. Sturm und Drang version 1.1,
interactive fiction by Neil deMause
(The machine-independent TADS .gam file is
available as games/tads/frenfive.gam, a Windows
executable in games/pc/frenfive.zip, and
the original competition entry is in
games/competition97/tads/frenfive/frenfive.gam)
fren5-2.hqx The Frenetic Five vs. Mr. Redundancy Man
(The Frenetic Five Epsiode 2), version 1.2,
interactive fiction by Neil deMause
(The machine-independent TADS .gam file is
available as games/tads/fren5-2.zip)
legend.bin The Legend Lives! v1.0
An Unnkulian Universe Unventure
by Dave Baggett
Self-extracting archive in MacBinary format.
[file is linked to games/adventions/mac/legend.bin]
legend.hqx Same as above, but in BinHex format.
[file is linked to games/adventions/mac/legend.hqx]
lostny.egg some Easter eggs from Lost New York (see below)
and what you can win if you find them,
by Neil deMause
[file is linked to games/pc/lostny.egg and to
games/tads/lostny.egg]
lostny14.sit Lost New York version 1.4,
a time-travel TADS adventure by Neil deMause
The built-in hint system is disabled in this
freeware version; type REGISTER to see how to
get the full version.
Macintosh executable and instructions.
(a machine-independent TADS .gam file is
available as games/tads/lostny14.gam, and a PC
executable is in games/pc/lostny14.zip)
race13.sit The Great Archeological Race! version 1.3
TADS adventure by John LaBonney
rylvania.sea.bin The Horror of Rylvania
by D. A. Leary for ADVENTIONS
Playable DEMO v1.0, Macbinary format.
[file is linked to
games/adventions/mac/rylvania.sea.bin]
rylvania.sea.hqx Same as above, but BinHex format.
[file is linked to
games/adventions/mac/rylvania.sea.hqx]
saveprinceton20.hqx Save Princeton version 2.0 for the Macintosh
by Jacob Solomon Weinstein and Karine Schaefer
sos.sit Son of Stagefright - A Pleasant Day at the Theater
in Three Paranatural Acts; by Mike McCauley.
This game won the 3rd Annual AGT Game Writing
Contest.
(a DOS executable is in games/pc/sos.zip,
source code is in games/source/agt/sos-src.zip)
underoos.sit The Underoos that ate New York!
by Gerry Kevin Wilson
(a machine-independent TADS .gam file is in
games/tads/underoos.gam, a DOS executable is in
games/pc/underoos.zip)
unnk1v301.sit.bin Unnkulian Underworld: The Unknown Unventure
version 3.0.1 by D. A. Leary
[file is linked to
games/adventions/mac/unnk1v301.sit.bin]
unnk1v301.sit.hqx Same as above, but BinHex format.
[file is linked to
games/adventions/mac/unnk1v301.sit.hqx]
unnk2v30.sit.bin Unnkulian Underworld II: The Secret of Acme
version 3.0 by David M. Baggett
[file is linked to
games/adventions/mac/unnk2v30.sit.bin]
unnk2v30.sit.hqx Same as above, but BinHex format.
[file is linked to
games/adventions/mac/unnk2v30.sit.hqx]
unnkhz10.sit.bin Unnkulia One-Half: The Salesman Triumphant
Includes a playable demo of Unnkulia Zero!
both games version 1.0, by D. A. Leary
[file is linked to
games/adventions/mac/unnkhz10.sit.bin]
unnkhz10.sit.hqx Same as above, but BinHex format.
[file is linked to
games/adventions/mac/unnkhz10.sit.hqx]
veritas20.sea.hqx VERITAS: A Harvard Game of Interactive Fiction,
version 2.0, by James T. Reese
(see games/tads/ for a machine-independent
TADS .gam file)
worlds-apart-21.hqx Worlds Apart, an Interactive Fugue,
Version 2.1, written by Suzanne Britton.
(a machine independent TADS game file is in
games/tads/worlds.zip, and a Windows version is in
games/pc/worlds.exe)
zero.sit.hqx Zero Sum Game, an Exercise in Fantastic Futility,
Release 2, by Cody Sandifer.
(a machine independent TADS .gam file is in
games/tads/zero.gam,
a DOS version is in games/pc/zeroDOS.zip,
a Windows version is in games/pc/zeroWin95.zip,
and the original competition entry is in
games/competition97/tads/zero/zero.gam)
zork-27m.hqx Dungeon, the more or less public domain version
of the original MIT Zork.
Macintosh version 2.7M (1.1) by Anthony C. Ard,
based on the Unix C version 2.7A
if-archive/games/mini-comps:
----------------------------
This directory contains files relating to various mini-competitions
run via the Usenet group rec.arts.int-fiction.
--------------------------------------------------------------------------------
Index this file
sillygame.zip three .html files which contain suggestions from
rec.arts.int-fiction to Cardinal Teulbach's requests for
characters, locations, and objects which he planned on putting
into one big, silly game. The Cardinal then decided he was too
busy for the project, so it was handed off to a committee,
which got a little done on it, but it died again.
Written up and submitted as a source of ideas for the
mini-competition by Julian Arnold.
if-archive/games/mini-comps/abilitycomp:
----------------------------------------
Index this file
PrisonBreak.zip Prison Break, by Parham Doustdar, written in JACL.
This was the sole entry in David Fisher's
AbilityComp 2009.
if-archive/games/mini-comps/adrift:
-----------------------------------
Index this file
3hourcompjul04.zip All the entries in the July 2004 Three Hour Games
Competition:
Briefcase, by Woodfish (1st)
Jailbreak Bob, by David Whyld (2nd)
Zombie Cow, by Amber Rollins-Walker (3rd)
Lost Souls, by Mel S (4th)
Amulet, by Daniel Hielbert (5th)
Shadrick's Travels, by Mystery (6th)
Annihilation of Think.com, by Adam Dundas (7th)
3hourcompnov04.zip All the entries in the November 2004 Three Hour Games
Competition:
Buried Alive, by David Whyld (1st)
Veteran Experience, by Robert Rafgon (2nd)
We are coming to get you!, by Richard Otter (3rd)
Snakes and Ladders, by Ken Franklin (joint 4th)
The Murder of Jack Morely, by Mystery (joint 4th)
Zombies are Cool, but Not so Cool when they're Eating your Head, by Mel S (6th)
gameofyear04.zip All the entries in the InsideADRIFT Game of the Year
Competition (December 2004):
Paint!!!, by David Whyld (1st)
Shards of Memory, by David Whyld (joint 2nd)
Wax Worx, by Eric Mayer (joint 2nd)
Shadrack's Underground Adventure, by Mystery (4th)
The Curse of DragonShrine, by Mystery (5th)
Darkness, by Richard Otter (6th)
introcomp05.zip All the entries in the ADRIFT Intro Comp 2005:
Silk Road Secrets: Samarkand to Lop Nor, by C. Henshaw (1st)
The Final Question, by David Whyld (joint 2nd)
Murder Mansion, by Reelyor (joint 2nd)
Zack Smackfoot, by Ken Franklin (4th)
Outline, by Robert Rafgon (5th)
Must Escape! by Robert Rafgon (6th)
Rift, by Red-Sith (7th)
Point 2 Point, by C. Henshaw (8th)
minicomp.zip All the entries in the Summer 2003 ADRIFT
Mini-Competition:
Diary of a Stripper, by Christopher Cole.
Monsters, by Daniel Hiebert.
Neighbours From Hell, by David Whyld.
Thorn, by Eric Mayer.
onehourcomp.zip All the entries in the The First ADRIFT One-Hour
Game Competition:
The Evil Chicken of Doom!, by Mel S.
The Game To End All Games, by Woodfish.
The Green Princess, by The Invisible Man.
The Haunted House of Hideous Horror, by David Whyld.
Jason vs. Salm, by Sockets.
A Masochist's Heaven, by Monk.
Microbe Willie vs. The Rat, by Jeremy Yoder.
A Monkey Too Many, by Echarin.
The Princess in the Tower, by David Whyld.
onehourcomp2.zip All the entries in the The Second ADRIFT One-Hour
Game Competition:
Dance Fever USA, by Mel S.
Forum, by Woodfish.
The Saga of Percy the Viking, by David Whyld.
onehourcomp3.zip All the entries in the The Third ADRIFT One-Hour
Game Competition:
Apprentice of the Demonhunter, by The Mad Monk.
The Curse of the Revenge of the Ghost of the Evil
Chicken of Doom... Returns!, by Mel S.
Doom Cat!!, by Eric Mayer.
The Farthest Shore, by Stewart J. McAbney.
Forum 2, by Woodfish.
Just My Imagination-Musings of a Child, by Mystery.
The Pyramid of Hamaratum, by KF.
Quest for Flesh, by Daniel Hiebert.
The Revenge of Clueless Bob Newbie!, by David Whyld.
The Revenge of Clueless Bob Newbie Part 2:
This Time it's Personal, by David Whyld.
Saffire, by Woodfish.
A Short Damn Fantasy Adventure, by David Whyld.
That Crazy Radioactive Monkey!, by Mel S.
onehourcomp4.zip All the entries in the The Fourth ADRIFT One-Hour
Game Competition:
Adrift Maze, by Mystery.
Agent 4-F From Mars, by Michael Arnaud.
Argh's Great Escape, by Mystery.
The Cat in the Tree, by Sockets.
Cruel and Hilarious Punishment!, by Mel S.
An Evening with the Evil Chicken of Doom, by Mel S.
Get Treasure for Trabula, by David Good.
Goblin Hunt, by David Whyld.
Ice Cream, by Sockets.
SE: Wreckage, by Daniel Hiebert.
Shred 'em, by David Good.
SPAM, by Anonymous.
Topaz, by Woodfish.
Undefined, by 30otsix.
Vagabond, by Scott Meridian.
Woof, by Roberto Grassi.
springcomp04.zip All the entries in the InsideADRIFT Spring Competition
2004:
Shards of Memory, by David Whyld (winner)
Sommeril, by Lee Paten
The Curse of DragonShrine, by Mystery
Wax Worx, by Eric Mayer
springcomp05.zip All the entries in the InsideADRIFT Spring Competition
2005:
A Day At The Seaside, by Matthew Hunter
Fire in the Blood, by Richard Otter
Frustrated Interviewee, by Robert Rafgon
The House Husband, by C. Henshaw
Private Eye, by David Whyld
summercomp04.zip All the entries in the InsideADRIFT Summer Competition
2004:
The ADRIFT Project, by Mystery
Ticket to nowhere, by Richard Otter
Choose your own...., by David Whyld
Tears of a tough man, by Bruce Humphrey
Shadrack's Underground Adventure, by Mystery
The Mystery Of The Darkhaven Caves, by David Whyld
if-archive/games/mini-comps/arcade:
-----------------------------------
Index this file
arcade.zip A collection of 16 short text adventures, all based on
coin-op video games. Included are:
Asteroids
Centipede
Dig Dug
Donkey Kong
Galaxian
Joust
Lode Runner
Marble Madness
Night Driver
Pac-Man
Pong
Space Invaders (two versions)
Tapper
An unlabeled coin-op video game
A pinball machine
rox.z5 Rox, an Interactive Space Odyssey, by L. Ross Raszewski.
Release 2 / Serial number 010105
(the original version is in arcade.zip as asteroids.z5)
if-archive/games/mini-comps/cgdc7:
----------------------------------
This directory contains files relating to the Jay Is Games
Casual Gameplay Design Competition #7 (Theme: Escape)
--------------------------------------------------------------------------------
Index this file
CGDC7Results.csv Results of the competition in comma-separated values.
--------------------------------------------------------------------------------
AnOpenField.zblorb An Open Field,
An Interactive Fiction by ColdFrog.
Release 1 / Serial number 100131
Blueprint.z5 The Blueprint,
An Interactive Fiction by Thaidaree.
Release 1 / Serial number 100208
CriticalBreach.z8 Critical Breach,
An Escape Story by Grey.
Release 1 / Serial number 100203
Dual.zblorb Dual Transform,
A Metasemantic Construction by Andrew Plotkin ("Nigel Smith").
Release 5 / Serial number 100225
Runner-up in the competition
EscapeInTheDark.z5 Escape In The Dark,
An Interactive Vanishing, by Owen Parish.
Release 3 / Serial number 100203
EscapeIntoFiction.zblorb Escape Into Fiction,
An Interactive Fiction by M27.
Release 1 / Serial number 100203
FragileShells.zblorb Fragile Shells,
An Interactive Escape by Stephen Granade.
Release 4 / Serial number 100401
Runner-up in the competition
Heavenly.z8 Heavenly,
Too Much of a Good Thing, by Jim Aikin.
Release 1 / Serial number 091213
Hoosegow.zblorb Hoosegow,
A Wild West Wreck by Ben Collins-Sussman and Jack Welch.
Release 15 / Serial number 100209
Winner of the competition
IExpectYouToDie.z8 I Expect You To Die,
An Interactive Fiction by Anthony Schuster.
Release 1 / Serial number 100209
IntoTheOpenSky.zblorb Into the Open Sky,
An Interactive Fiction by Matt Lindquist.
Release 251 / Serial number 100208
Ka.z8 Ka,
An Interactive Escape by Dan Efran.
Release 2 / Serial number 100212
LuridDreams.z8 Lurid Dreaming,
An Interactive Fiction by Torgrim Mellum Stene.
Release 1 / Serial number 100211
Monday.z8 Monday, 16:30,
Escape The Office IF by Alexander "Mordred" Andonov.
Release 1 / Serial number 100201
PartyFoul.zblorb Party Foul,
An Exercise in Frustration by Brooks Reeves.
Release 4 / Serial number 100208
Runner-up in the competition
Roofed.zblorb Roofed,
A Karrento Brothers Adventure by Jim Munroe.
Release 2 / Serial number 100223
Survive.z5 Survive,
by Baltazar.
Release 3 / Serial number 100208
Terminal.zblorb Terminal,
An Interactive Fiction by C. Everett.
Release 1 / Serial number 100205
TheCube.z8 The Cube,
An Interactive Fiction by Simon Smart and Eleanor Gang.
Release 1 / Serial number 100130
TheUsher.z8 The Usher,
A potentially uninteresting fate, by Branden Rishel and Daphne Gabrieli.
Release 1 / Serial number 100211
Zegrothenus.z8 Zegrothenus,
by Poster.
Release 2 / Serial number 021310
Zeroeth.z8 A Zeroeth Dimension
An Interactive Fiction by Dewey Mowris
Release 1 / Serial number 100221
if-archive/games/mini-comps/chicken:
------------------------------------
The following are entries to Adam Cadre's "Chicken Competition",
based on jokes about a chicken crossing the road.
--------------------------------------------------------------------------------
Index this file
chicken.zip The original 19 entries in the "Chicken Competition".
The included games are:
Chicken and Egg by Adam Thornton
Saied by Robb Sherwin
Are You Too Chicken to Make a Deal? by Mitchell Taylor
The Story of Morris the Chicken Being Helped by a
Squirrel, by Mikko Vuorinen
The one about the chicken, the lion and the monkey?
by Sam Barlow
Learning to Cross by Mark Musante
Behavior by William Shlaer
Orpington by William Shlaer
Unity by Greg Ewing
Sisychickenphus by Lelah Conrad
The Chicken's Dilemma by Jason Dyer
The X Chicken by David Cornelson
Hey, I'm Supposed to Be Free Range by Opal O'Donnell
Chicken! by Gunther Schmidl
Chickens of Distinction by Liza Daly
Pollo y Camino by Jay Goemmer
The Chicken Under the Window by Lucian Smith
The Lesson of the Chicken by Rob Noyes
The Landing by Neil K. Guy
cutwind.z5 The Chicken Under the Window by Lucian Smith
Release 2 / Serial number 980728
cutwind.inf Source code for The Chicken Under the Window
landing.zip The Landing, version 1.2, October 13, 1998
This is an update to Neil K. Guy's Chicken Comp game
learn2x.gam Learning to Cross, release 2, by Mark J. Musante.
if-archive/games/mini-comps/commodore32:
----------------------------------------
This directory contains the entries to Dave Bernazzani's
Commodore 32 Z-Machine Competition.
--------------------------------------------------------------------------------
Index this file
c32_comp.zip All the entries for the 2004 Commodore 32 competition:
Turning Point, by Robert Rafgon
Amusement Park, by Algol
Downtown Train, by Owen Lockett
Paparazzi, by EV
Endgame, by Samuel T. Denton
Zombies!, by Chris Cenotti
if-archive/games/mini-comps/dino:
---------------------------------
Index this file
dino.zip All the games entered into the Dinosaur mini-competition,
zipped into a single archive. The games are:
Rowr!, by Gunther Schmidl
Why did the Dino cross the Road?, by Richard Bos
d2d, by Simon Lamont
Encryptment, by Taro Ogawa
Dinosaur Love, by Peter Berman
Dino Hunt, by Admiral Jota
The Loneliness of the Long Distance Runner, by Jason McWright
A Stegosaur's Night Out, by Quentin D. Thompson
A Dino's Night Out, by Aris Katsaris
Very Old Dog, by Tony Delgado
Revenger, by Robb Sherwin
Deep Brow Lifter, by Neil deMause
Dinosaur Dinnertime!, by David Clysdale
An Important Appointment, by Jennifer Earl
if-archive/games/mini-comps/dragon:
-----------------------------------
Index this file
DragonComp.zip All the games entered into the dragon mini-competition,
zipped into a single archive.
if-archive/games/mini-comps/envcomp:
------------------------------------
This directory contains both entries in David Fisher's EnvComp.
For more information about the competition, see
-------------------------------------------------------------------------------
Index this file
DeadLikeAnts.zip Dead Like Ants, Malarkey in a tree, by C.E.J. Pacian.
Version 6, developed with TADS 3.
LaSeine.z5 La Seine, a short text adventure by Derek Sutcliffe.
Release 1 / Serial number 090320
if-archive/games/mini-comps/fan-fest:
-------------------------------------
The following is the winner of Stephen Granade's 1998 IF Fan Fest
--------------------------------------------------------------------------------
Index this file
ite2.zip In the End 2, a parody of the 1996 IF Competition game
"In the End", written by Adam Thornton.
Release 1 / Serial number 980726
Archive contains game file and source code
if-archive/games/mini-comps/gameplaycomp:
-----------------------------------------
This directory contains the sole entry to David Fisher's GameplayComp 2009.
--------------------------------------------------------------------------------
Index this file
FantasticFinaleIV.z5 Fantastic Finale IV, a short jRPG simulation,
by Derek Sutcliffe.
Release 1 / Serial number 090914
if-archive/games/mini-comps/ghosttown:
--------------------------------------
Index this file
ghosttown.zblorb Ghost Town: The Lost Treasure. A CompuNovel by
Jens Byriel.
Release 1 / Serial number 070725
if-archive/games/mini-comps/highland:
-------------------------------------
The following are entries to Graeme Porter's HighlandComp.
--------------------------------------------------------------------------------
Index this file
haggis.ulx Catch That Haggis, or, Working Around The Restrictions.
A HighlandComp Entry by Adam Biltcliffe.
Release 5 / Serial number 010203
(This is Glulx file and needs a Glulx interpreter; look
in programming/glulx/interpreters/glulxe for one)
highland.z5 Highland Chef, an Interactive Highland Adventure,
written by Graeme Pletscher.
Release 1 / Serial number 010225
roots.z5 Roots, an interactive bunch of stereotypes,
by Sophie Fruehling.
Release 1 / Serial number 010227
if-archive/games/mini-comps/hours:
----------------------------------
This directory contains the entries to the "24 Hours of Inform" contests.
--------------------------------------------------------------------------------
Index this file
aesthetic.z5 Aesthetic Deletions, by Johanna Hunt.
Release 1 / Serial number 310103
Entered into the second contest.
dastardly.z5 Dastardly, by Andy Chase.
Release 2 / Serial number 060122
Entered into the third contest.
defra.z5 The Man from DEFRA, by Kevan Davis.
Release 1 / Serial number 020228
Entered into the first contest.
borgaris.z5 Escape From the SS Borgaris, by Kevan Davis.
Release 1 / Serial number 030204
Entered into the second contest.
ghostship.z5 Ghost Ship, by Pete.
Release 1 / Serial number 030205
Entered into the second contest.
if-archive/games/mini-comps/ifbeginners:
----------------------------------------
Index this file
IFBeginnersComp2008.zip All the entries for the 2008 IFBeginnersComp,
in a single archive. The entries are:
Connect by James Hudson (Inform 7/ZCode, release 2)
Germania by Vicente Munoz (TADS 3, version 1.9)
Limelight by Justin Lowmaster (Inform 7/ZCode, release 1)
Mrs. Pepper's Nasty Secret by Jim Aikin and Eric Eve
(TADS 3, version 1.02)
The Sleeping Princess by Molly, Alex, and Mark Engelberg
(TADS 3, release 1.1)
if-archive/games/mini-comps/introcomp:
--------------------------------------
The following are entries to the IntroComp, which was run in 2002
by Neil deMause, and from 2003 onwards by Jacqueline Lott.
--------------------------------------------------------------------------------
Index this file
games02.txt Neil's list of the 2002 games and voting rules.
introcomp02.zip All of the entries in Neil deMause's 2002 IntroComp,
archived in a single file. Included are:
Artifiction, by Mikko Vuorinen (Alan)
At Wit's End Again, by Mike Sousa (TADS)
Death By Monkey, by R. Rawson-Tetley (IAGE)
Fellowship of the Ring, by One of the Bruces (Atari 2600)
An emulator is available at
From the Files of Sigmund Sigmund Praxis,
Guerrilla Therapist, by Mark Silcox (ADRIFT)
Genie, by Stark Springs (Glulx)
Hey, Jingo!, by Caleb Wilson (Glulx)
Private Cyborg, by Tony Ash (TADS)
Madrigals of War and Love, by Jason Dyer (Hugo)
Timetrap, by D.R. Porterfield (Inform)
The Maintenance Man, by Philip Dearmore (TADS)
Virus, by Philip Dearmore (TADS)
The Waterhouse Women, by Jacqueline Lott (Inform)
introcomp03.zip All of the entries in Jacqueline Lott's 2003 IntroComp,
archived in a single file. Included are:
Agency, by Ricardo Signes (Inform)
Harlequin Girl, by Sean M. Elliott (Inform)
Harrington House, by Gayla Bassham (Inform)
Ophelia, by Benjamin Fan (Java)
Reality's End, by Harry Hol (Inform)
The Mage Wars: Statue, by Jim Fisher (Inform)
introcomp04.zip All of the entries in Jacqueline Lott's 2004 IntroComp,
archived in a single file. Included are:
A Bet's A Bet, by Santa's Helper (Tads)
Auden's Eden, by Tommy Herbert (Inform)
Intro to Jabberwocky, by Gregory Weir (Inform)
On the Cross, by Ian Caleb (Inform)
Passenger, by Niall Richard Murphy (Inform)
Runes, by Deane Saunders (Inform)
The Homework of Little Carl Gauss, by Stefano Gaburri (Glulx)
introcomp05.zip All of the entries in Jacqueline Lott's 2005 IntroComp,
archived in a single file. Included are:
The Amazing Uncle Griswold, by David Whyld (Adrift)
Deadsville, by William McDuff (Inform)
The Fox, The Dragon, and The Stale Loaf of Bread,
by David Welbourn (Inform)
The Hobbit, by Serhei Makarov (Inform)
Negotis, by Robert DeFord (TADS 3)
Somewhen, by Bryce J. Rhaiz (Inform)
Weishaupt Scholars: Prologue, by Michael C. Martin (Inform)
introcomp06.zip All of the entries in Jacqueline Lott's 2006 Introcomp,
archived in a single file. Included are:
The Art of Deception, by she's long gone (Z-Code)
Child's Play, by Stephen Granade (Z-Code)
Mechs, by Allan Crain (Z-Code)
Nothing But Mazes, by Greg Boettcher (TADS 3 packaged
as a Windows executable)
Sabotage!, by Felix Plesoianu (Z-Code)
Southern Gothic, by Mordechai Shinefield (Z-Code)
Unyielding Fury, by Michael Pruitt (Z-Code)
introcomp07.zip All of the entries in Jacqueline Lott's 2007 Introcomp,
archived in a single file. Included are:
Folkar Station, by Doug Jones (TADS 3)
Jack in the Box, by Marius Muller (Z-code)
Jacob's Travels, by Anssi Raisanen (Z-code)
The King of Shreds and Patches, by Jimmy Maher (Z-code)
Three Princes, by Alex Godofsky (Glulx)
Tin, by Jim Aikin (TADS 3)
Trainstopping, by Ben Collins-Sussman (Z-code)
introcomp08.zip All of the entries in Jacqueline Lott's 2008 Introcomp,
archived in a single file. Included are:
The Bloody Guns, by Stuart Allen (JACL)
Fiendish Zoo, by Elizabeth Heller (Z-code)
Storm Cellar, by P. F. Sheckarski (Z-code)
Bedtime story, by Taleslinger (Z-code)
Phoenix's Landing: Destiny, by Carolyn VanEseltine (Glulx)
Nine-Tenths of the Law, by Jack Welch (Z-code)
introcomp09.zip All of the entries in Jacqueline Lott's 2009 Introcomp,
archived in a single file. Included are:
Gossip, by Hugo Labrande (Z-code)
Obituary, by Drew and Johnny (Z-code)
Selves, by J'onn Roger (Z-code)
if-archive/games/mini-comps/library:
------------------------------------
This directory contains entries to David Cornelson's IF Library Competitions
--------------------------------------------------------------------------------
Index this file
IFLibComp2002.zip All the entries into the 2002 IF Library Competition,
in a single archive. The entries are:
Dwenodon by Gary Shannon
Familiar by Papillon
Lazy Gods by Stark Springs
IFLibComp2003.zip All the entries into the 2003 IF Library Competition,
in a single archive. The entries are:
Trapped In School by Paul Drallos
Serve Your Country by Fletcher Smyth
if-archive/games/mini-comps/logic:
----------------------------------
The files in this directory relate to
Andrew Plotkin's IF Logic Puzzle Mini-Competition
--------------------------------------------------------------------------------
Index this file
comp-result.txt Andrew's notes on the results of the competition.
logicpuz.tar.gz Logic Puzzle Sampler, an Interactive Proof of Concept,
written by Andrew Plotkin.
Release 2 / Serial number 030211
Archive contains a Z-code game file demonstrating the
evaluation of statements which may be true or false,
the game file's source code, and the essay that inspired
the competition.
traffic.zip The Traffic Light, Eric Schmidt's entry to the
competition.
Release 1 / Serial number 041303
Archive includes Z-code game and Inform source code.
if-archive/games/mini-comps/lotech:
-----------------------------------
The files in this directory relate to
Mark Silcox's LOTECH Competition, which required
that entrants use only multiple-choice input.
--------------------------------------------------------------------------------
Index this file
dogshow.z5 Dog Show, by Mrs. Drallos' Fourth Grade PACE class at Wattles
Elementary School in Troy, Michigan.
This was the only entry to the 2005 LOTECH Competition.
lotech.zip All the entrants to the 2001 LOTECH Competition, zipped
into a single archive:
Kingdom Without End, by Shannon Cochran (First Place)
A Dark and Stormy Entry, by Lord Lulwer-Bytton (Second Place)
Flotsam, by Jamie Murray (Third Place)
Escape from A Planet Filled With Monkeys, by Randall Gee
One Week, by Papillon
The Knapsack Problem, by Leonard Richardson
if-archive/games/mini-comps/manos:
----------------------------------
This directory contains entries to Admiral Jota's Manos mini-competition
--------------------------------------------------------------------------------
Index this file
ManoZ.z5 ManoZ, tHE iNterACtIve hANds oF fATe,
bY DuNCAn cROSs(aKa bOinGBall)
Release 1 / Serial number 000506
if-archive/games/mini-comps/mcdream:
------------------------------------
This directory contains entries to David Cornelson's MCDream Competition,
in which authors wrote games representing a vivid dream of theirs.
--------------------------------------------------------------------------------
Index this file
Dreadwine.zblorb Dreadwine, by Eric Eve.
Release 1 / Serial number 060723
The sole entrant in MCDream I.
NoFamous.zblorb No Famous, a bit of dream by Erik Wennstrom.
Release 2 / Serial number 060816
TheRetreat.zblorb The Retreat, an Interactive Escape by J.D. Clemens.
Release 1 / Serial number 060814
if-archive/games/mini-comps/mini-comp:
--------------------------------------
The files in this directory relate to Lucian Smith's
1998 IF Mini-Competition
--------------------------------------------------------------------------------
Index this file
micro-comp.txt the brief rules for a new premise for the micro-comp; a
sub-competition to the Mini-Competition, by Lucian P. Smith
premise.txt the premise of the 1998 TFE(AMTO)IFM-C
(The First Ever (And Maybe The Only) IF Mini-Competition)
by Lucian P. Smith
schedule.txt the schedule for the 1998 TFE(AMTO)IFM-C
(The First Ever (And Maybe The Only) IF Mini-Competition)
by Lucian P. Smith
bloodline.z5 Bloodline, by Liza Daly
bloodline.inf Source code for Bloodline
foggy.gam Foggywood Hijinx, by Ivan Cockrum
foggy.t Source code for Foggywood Hijinx
foggy.zip Foggywood Hijinx, version 2, by Ivan Cockrum,
Windows version
Foggywood_Hijinx.hqx Foggywood Hijinx, version 2, by Ivan Cockrum,
Mac version
inherit.z5 Inherit, by Gunther Schmidl
inherit.inf Source code for Inherit
sumbunny.z5 Something About the Bunny, by Glyph
sumbunny.wlk Walkthrough for Something about the Bunny
sumbunny.tar.gz Source code for Something about the Bunny
if-archive/games/mini-comps/minigames:
--------------------------------------
Index this file
minigames.zip All the entries for Ben Caplan's Minigames Minicomp, in a
single archive. The entries are:
Insider Information (Z-code), by John Graeme Bichard
The Adventurer (Javascript), by Josh Vanderhoof
Hamilton Hall (Z-code), by Cedric Knight
if-archive/games/mini-comps/no-inventory:
-----------------------------------------
The files in this directory relate to Michael Gentry's 1999
No-Inventory-Competition
--------------------------------------------------------------------------------
Index this file
I-comp.txt the rules and the results of Michael Gentry's 1999
No-Inventory-Competition
camping.z5 Camping! An Interactive, well, Camping Trip by Gunther Schmidl
Release 666 / Serial number 990127
undead.z5 Annoyed Undead, an inventoryless adventure by Roger Ostrander
Release 1 / Serial number 990220
if-archive/games/mini-comps/oneroom:
------------------------------------
This directory contains entries in the One Room Game competitions.
For more information, see
-------------------------------------------------------------------------------
Index this file
orgc2002.zip All the entries in the 2002 competition:
L'artificiere (Inform) by Paolo Lucchesi, Sting1 and Percy.
Natalie (Mac) by Fabrizio Venerandi.
Il sottomarino giallo (Inform) by Schopenauer.
La capsula (Adv. System 2.0) by BaR.
Il caso Luisa Bianchi (Basic) by Matteo Oliva.
Il deserto senza sole (YaBasic) by Salkaner il Nero.
orgc2003.zip All the entries in the 2003 competition:
Il barile di Amontillado (Mac) by Marco Dattesi.
Rompicapo (Mac) by Davide Centurione and Roberto Grassi.
Successo (Inform) by Gabriele Lazzara.
Due dischetti, un incubo (Inform) by Fabrizio Pallotti.
orgc2006.zip All the entries in the 2006 competition:
Final Selection (Inform, in English) by Sam Gordon.
Lo sforacchiato giallo (Inform, in Italian) by Veronica Auretta.
Il diavolo a Venezia (Inform, in Italian) by Lorenzo Carnevale.
Forma Mentis (Inform, in Italian) by Paolo Maroncelli.
Galeotto fu il canotto (tre modi per buttare l'ancora)
(Inform, in Italian) by Andrea Rezzonico.
It's Easter, Peeps (Inform and ADRIFT, in English) by Sara Brookside.
Lazy Jones e l'ultima crostata (Inform, in Italian)
by Gabriele Lazzara and Carmelo Paterniti.
De Reditu (Inform, in Italian) by Massimo Corso.
Frankenstein III (Inform, in Italian) by Corvo di Odino.
orgc2007.zip All the entries in the 2007 competition:
A Dream Imprint (Inform, in Italian) by Fabrizio Pallotti.
Cabin Fever (Quest, in English) by Dr. Froth.
Kinesis (Inform, in Italian) by Paolo Maroncelli and
Alessandro Peretti.
Marika The Offering (ADRIFT, in English) by revgiblet.
Necromante (Inform, in Italian) by Lorenzo Chiodi.
Notte prima dell'esame (Inform, in Italian) by Fabio De Dominicis.
Puzzle Box (ADRIFT, in English) by Richard Otter.
Suveh Nux (Inform, in English) by David Fisher.
Urban Conflict (Inform, in English) by Sam Gordon.
if-archive/games/mini-comps/rncomp:
-----------------------------------
The files in this directory relate to Storme Winfield's
2002 RomanceNovelComp
--------------------------------------------------------------------------------
Index this file
rncomp.sit A Mac archive containing both entries in RomanceNovelComp:
"Choose Your Own Romance," by David Dyte, and
"Forever Always," by Iain Merrick (writing as Elizabeth
Hawke).
rncomp.zip A zip archive containing the same two games.
if-archive/games/mini-comps/segment:
------------------------------------
The following are entries to David Cornelson's Segment Mini-Comp
--------------------------------------------------------------------------------
Index this file
1-snowman.gam The first segment, by Roger Carbol.
2-snowman.z5 The second segment, by Jessica Knoch.
4-snowman.z5 The fourth segment, by Josh Giesbrecht.
5-snowman.z5 The fifth segment, by Tommy Herbert.
5-walkthrough.txt Walkthrough for the fifth segment.
premise.txt The premise behind the Segment Mini-Comp.
if-archive/games/mini-comps/smoochie:
-------------------------------------
See for more information.
--------------------------------------------------------------------------------
Index this file
smoochie.zip All the games entered into Emily Short's SmoochieComp 2001:
1981 by A.D. McMlxxxi
August by Matt Fendahleen
Bantam by Eric Mayer
Dead of Winter by Christina Pagniacci (Gunther Schmidl)
Pytho's Mask by Emily Short
Second Honeymoon by Roger Ostrander
Sparrow's Song by J.D. Berry
The Tale of the Kissing Bandit
by Cary Valentino (J. Robinson Wheeler)
Voices by Aris Katsaris
pytho.z8 Pytho's Mask, by Emily Short.
Release 3 / Serial number 020223
voices.z5 Voices, an Interactive Romance, by Aris Katsaris.
Release 2 / Serial number 010504
if-archive/games/mini-comps/speedif:
------------------------------------
This directory contains all the entries to the various Speed IF competitions
--------------------------------------------------------------------------------
Index this file
SpeedApocalypse.zip Games entered in the Speed Apocalypse
Competition.
SpeedIF01.zip Games entered in the first SpeedIF Competition.
SpeedIF02.zip Games entered in the SpeedIF 2 Competition.
SpeedIF03.zip Games entered in Jason Dyer's SpeedIF 3
Competition.
SpeedIF04.zip Games entered in the SpeedIF 4 Competition.
All the games had to be written within 90
minutes, on the following premise:
"Write a game with 3 rooms and a bathroom, an
onion, on top of the Eiffel Tower, with
Nostradamus."
SpeedIF05.zip Games entered in the SpeedIF 5 Competition.
SpeedIF05.5.zip Games entered in the SpeedIF 5.5 Competition.
SpeedIF06.zip Games entered in the SpeedIF 6 Competition.
SpeedIF07.zip Games entered in the SpeedIF 7 Competition.
All the games had to be written within 90
minutes, on the following premise:
"You're a stowaway on an oil tanker in the
North Atlantic.
SpeedIF08.zip Games entered in the SpeedIF 8 Competition.
SpeedIF09.zip Games entered in the SpeedIF 9 Competition.
SpeedIF10.zip Games entered in the SpeedIF 10 Competition.
SpeedIF10-9.zip Games entered in the SpeedIF 10^-9 Competition.
SpeedIF11.zip Games entered in the SpeedIF 11 Competition.
SpeedIF12.zip Games entered in the SpeedIF 12 Competition.
SpeedIF13.zip Games entered in the SpeedIF 13 Competition.
SpeedIF14.zip Games entered in the SpeedIF 14 Competition.
SpeedIF15.zip Games entered in the SpeedIF 15 Competition.
SpeedIF16.zip Games entered in the SpeedIF 16 Competition.
SpeedIF17.zip Games entered in the SpeedIF 17 Competition.
SpeedIF18.zip Games entered in the SpeedIF 18 Competition.
SpeedIF19.zip Games entered in the SpeedIF 19 Competition.
SpeedIF20.zip Games entered in the SpeedIF 20 Competition.
SpeedIF_-1.zip Games entered in the SpeedIF -1 Competition.
SpeedIF_2000.zip Games entered in the SpeedIF 2000 Competition.
SpeedIF_2001.zip Games entered in the SpeedIF 2001 Competition.
SpeedIF_11A.zip Games entered in the Eleventh Anniversary SpeedIF
Competition.
SpeedIF_3A.zip Games entered in the Third Aniversary SpeedIF
Competition.
SpeedIF_5A.zip Games entered in the Fifth Aniversary SpeedIF
Competition.
SpeedIF_Argonaut.zip Games entered in the SpeedIF Argonaut
Competition.
SpeedIF_Autocrat.zip Games entered in the SpeedIF Autocratic Fist
Competition.
SpeedIF_Century.zip Games entered in the SpeedIF Century
Competition, based on the XYZZY ceremonies.
SpeedIF_Copyright.zip Games entered in the SpeedIF Copyright Competition.
SpeedIF_CrinkleCut.zip Games entered in the SpeedIF Crinkle Cut
Competition.
SpeedIF_DNA.zip Games entered in the Douglas Adams Tribute
SpeedIF Competition.
SpeedIF_Destiny.zip Games entered in the SpeedIF of Destiny
Competition.
SpeedIF_EXTREME.zip Games entered in the SpeedIF EXTREME
Competition.
SpeedIF_GE_20.zip Games entered in the SpeedIF >= 20 Competition.
SpeedIF_Gruff.zip Games entered in the SpeedIF Gruff Competition.
SpeedIF_Halloween2002.zip Games entered in the SpeedIF Halloween 2002
Competition.
SpeedIF_Introcomp.zip Games entered in the SpeedIF Introcomp.
SpeedIF_Jacket.zip Games entered in the SpeedIF Jacket Competition.
SpeedIF_Jacket_2.zip Games entered in the SpeedIF Jacket 2 Competition.
SpeedIF_Jacket_3.zip Games entered in the SpeedIF Jacket 3 Competition.
SpeedIF_LMAN.zip Games entered in the SpeedIF Let's Make A
Nightmare Competition.
SpeedIF_Late.zip Games entered in the SpeedIF Late! Competition.
SpeedIF_Neologism.zip Games entered in the SpeedIF Neologism
Competition.
SpeedIF_NewYear2007.zip Games entered in the 2007 SpeedIF New Year's
Speed Competition.
SpeedIF_NewYear2008.zip Games entered in the 2008 SpeedIF New Year's
Speed Competition.
SpeedIF_NewYear2009.zip Games entered in the 2009 SpeedIF New Year's
Speed Competition.
SpeedIF_O.zip Games entered in the SpeedIF O Competition.
SpeedIF_Orange.zip Games entered in the SpeedIF Orange Competition.
SpeedIF_PTAP.zip Games entered in the Pi-Theta-Aleph-Parallax
SpeedIF Competition.
SpeedIF_RaifSpam.zip Game entered in the R*IF Spam SpeedIF Competition.
SpeedIF_Scenario1.zip Games entered in the SpeedIF Scenario 1
Competition.
SpeedIF_SchmeedIF.zip Games entered in the SpeedIF SchmeedIF
Competition.
SpeedIF_Spring.zip Games entered in the Spring SpeedIF Competition.
"Ah, spring. Flowers blossom, allergies resurface.
The world awakes, and so does Speed IF. Club Floyd,
consuming games insatiably, is looking for some
games. Your games should be short and enjoyable (of
course), and spring themed in any way you could
think of. Incorporation of resurrection would be
nice (though don't tell Marvin.) Please write in of
the common IF languages and keep out the fancy
stuff, as Floyd doesn't support it. Games should be
emailed to Taleslinger by March 29th. Please sign
if you want to participate. Games will be played on
Sunday, April 6th on Clubfloyd."
SpeedIF_SpringTraining.zip Games entered in the SpeedIF Spring Training
Competition.
SpeedIF_TDNSIN.zip Games entered in the SpeedIF That Dare Not Speak
Its Number Competition.
SpeedIF_ToasterComp_II.zip Games entered in the SpeedIF ToasterComp II
Competition.
SpeedIF_U.zip Games entered in the SpeedIF U Competition.
SpeedIF_WON.zip Games entered in the SpeedIF Without Number
Competition.
SpeedIF_XYZZY.zip Games entered in the SpeedIF XYZZY Competition.
SpeedIF_Y.zip Games entered in the SpeedIF Y Competition.
SpeedIF_YIs1OverX.zip Games entered in the SpeedIF y=1/x Competition.
SpeedIF_Zombie.zip Games entered in the SpeedIF Zombie Competition.
bouchercomp.zip Games entered in the bouchercomp SpeedIF Competition.
if-archive/games/mini-comps/swashcomp:
--------------------------------------
Index this file
swash.zip Both entries in Emily Short's Swash Comp:
The Legend of Lady Magaidh, by Daniel Freas (TADS)
Sea Captains, by Lyssa Penn (Z-code)
if-archive/games/mini-comps/toaster:
------------------------------------
The following are entries to Mark Musante's Toaster Competition
--------------------------------------------------------------------------------
Index this file
ToasterCompNosrc.zip All the entries in Mark Musante's Toaster
Competition, archived into a single file. The
games are:
Inform/Z-Code games:
Burnt Toast, by Josh Giesbrecht
Friar Bacon's Secret, by Carl Muckenhoupt
Got Toast?, by Jim Fisher
Spitting Crumbs, by Duncan Cross
Tommy the Toaster, by "Coala"
TADS games:
Masters of Toasting, by Leon Lin
Mr. Remote Mom, by Lenny Pitts
This is the Toaster, by Peter Berman
Toastarama, by Doug Jones
Inform/Glulx games:
(You're) TOAST!, by Gunther Schmidl
Alan games:
There is No bread, by Mikko Vuorinen
ToasterCompWithSrc.zip All the entries in Mark Musante's Toaster
Competition, including source code, archived
into a single file.
if-archive/games/mini-comps/travel:
-----------------------------------
Index this file
oahwnn.zip On A Horse With No Name, version 1.1, by Greg Ewing.
Archive includes Alan game file and a walkthrough.
if-archive/games/mini-comps/twifcomp:
-------------------------------------
This directory contains files relating to Jack Welch's TWIFcomp
for tweet-sized interactive fiction.
-------------------------------------------------------------------------------
Index this file
PUTPBAT.z5 PUTPBAT, by Matt Weiner.
sin-1.z5 Sin 1, by Matt Weiner.
sin-2.z5 Sin 2, by Matt Weiner.
sin-3.z5 Sin 3, by Matt Weiner.
sin-4.z5 Sin 4, by Matt Weiner.
sin-5.z5 Sin 5, by Matt Weiner.
sin-6.z5 Sin 6, by Matt Weiner.
sin-7.z5 Sin 7, by Matt Weiner.
sin-8.z5 Sin 8, by Matt Weiner.
war.z5 War, by Matt Weiner.
if-archive/games/mini-comps/usecomp:
------------------------------------
This is the directory for UseComp, a mini-comp run in January 2000
by Gunther Schmidl
--------------------------------------------------------------------------------
Index this file
noearthlyuse.zip No Earthly Use by Greg Ewing, the sole entry received for
the competition. File includes the compiled Alan game
(version 2.7 or 2.8 interpreter), a game walkthrough and
the Alan source code for the game.
usecomp_premise.txt The text of a rec.arts.int-fiction post by Gunther Schmidl
announcing "UseComp".
if-archive/games/mini-comps/wacky:
----------------------------------
The following are entries to David Glasser's 1999 WackyComp
--------------------------------------------------------------------------------
Index this file
WackyComp.txt the rules of David Glasser's 1999 WackyComp
wackycmp.zip Skipping Breakfast by Dunnin Haste (aka Stephen Griffiths)
and Knot To Be Undone by Jess Kiddon (aka Lelah Conrad),
two ALAN games that can be played with an ALAN 2.8
interpreter.
knot4.zip source code of Knot To Be Undone, by Lelah Conrad
[file is linked to programming/alan/examples/knot4.zip]
skipbrek.zip Skipping Breakfast, second release, by Stephen Griffiths
Requires an ALAN 2.8 interpreter
skipbsrc.zip Source code for Skipping Breakfast
[file is linked to programming/alan/examples/skipbsrc.zip]
if-archive/games/mini-comps/walk:
---------------------------------
This directory contains entries to Emily Short's Walkthrough Competition,
for which games and transcripts were submitted, all of which had to
follow the competition's stated walkthough.
--------------------------------------------------------------------------------
Index this file
walkthrough.zip Archive of all the entries to Emily Short's
Walkthrough Competition.
if-archive/games/mini-comps/xcomp:
----------------------------------
The files in this directory relate to David A. Cornelson's 1999 XComp
--------------------------------------------------------------------------------
Index this file
xcomp.txt the rules of David A. Cornelson's 1999 XComp
Sixfoot.z5 The Six-Foot-Tall, Man-Eating Chicken, by Ryan N. Freebern
if-archive/games/missing-stuff:
-------------------------------
This directory contains documentation and files missing from non-Infocom game
compilations. For material missing from Infocom games or compilations,
see the directory infocom/shipped-documentation.
--------------------------------------------------------------------------------
Index this file
Hexuma-letter.txt a letter from Hexuma, missing from the Weltenschmiede
compilation (German). Typed in by Volker Blasius.
if-archive/games/msx/spanish:
-----------------------------
Index this file
AventuraEspacial.zip La Aventura Espacial (the Space Adventure), by
Aventuras AD.
(An Amstrad version of this game is in games/amstrad/spanish/espacial.zip,
a C64 version is in games/c64/spanish/espacial.zip, and
a DOS version is in games/pc/spanish/espacial.exe, and
a Spectrum version is in games/spectrum/spanish/Aventura_Espacial.zip)
AventuraOriginal.zip La Aventura Original, an illustrated text
adventure by Andres Samudio, Manuel Gonzalez,
and Carlos Marques, based on Colossal Cave.
(An Amiga version of this game is in games/amiga/spanish/original.zip, and
a DOS version is in games/pc/spanish/original.exe, and
a Spectrum version is in games/spectrum/spanish/La_Aventura_Original.zip)
Jabato.zip El Jabato, an illustrated Spanish text adventure
by Manuel Gonzalez, Paco Zarco,
Juan Antonio Darder and Carlos Marques.
(An Amiga version of this game is in games/amiga/spanish/jabato.zip,
an Amstrad version is in games/amstrad/spanish/jabato.zip,
an Atari ST version is in games/atari-ST/spanish/jabato.exe,
a C64 version is in games/c64/spanish/jabato.zip, and
a DOS version is in games/pc/spanish/jabato.exe, and
a Spectrum version is in games/spectrum/spanish/Jabato.zip)
if-archive/games/os2:
---------------------
Index this file
advos2.zip OS/2 2.x executable of Colossal Cave, by John W. Kennedy;
based on Jerry D. Pohl's version giving separate values for
treasures, survival, and score.
C source code of this version is in games/source/advos2s.zip,
the original DOS executable is in games/pc/adv.arc
drmwld.zip The Dreamworld Trilogy 2.1 for OS/2, by Lawrence McAlpin.
gross2.zip Gross2, a small text adventure for OS/2, by Bill Moore
and Mark Williams.
if-archive/games/palm:
----------------------
Index this file
ACgames.zip A collection of Adam Cadre's games (9:05, I-0,
Photopia, Varicella, Shrapnel and Textfire Golf)
converted to the format required by the PalmOS
Z-Code interpreter Zip.
if-archive/games/pc:
--------------------
Index this file
2112.zip Very simple game based on the Rush song "2112".
Author unknown.
4ka.zip 4K Adventure, a small text adventure written by John Metcalf
4symbols.zip Playable demo of The Four Symbols, release 1.1
TADS adventure by The Grue!
905.exe 9:05 by Adam Cadre
Version 1.01 (10 February 2000) / Serial number 9502
(a machine-independent zcode game file is in
games/zcode/905.z5)
ABloodyLife.zip A Bloody Life: A day in the life of an unfortunate physician
caught up in a soap opera, written by Quentin D. Thompson.
AGT game files, DOS interpreter, and pop-up hints.
[file is linked to games/agt/ABloodyLife.zip]
Aland_sw.zip The Search for Princess Alandria, version 1.0,
by Jason Billard
[file is linked to games/agt/Aland_sw.zip]
Babel.exe Babel, release 3.1, by Ian Finley. Includes an MS-DOS
executable, a hints file and a walkthrough.
(a machine-independent TADS version is in
games/tads/Babel31.gam, a Mac version is in
games/mac/babel-31.hqx, and
the original competition entry is in
games/competition97/tads/babel/babel.gam)
Beyond.exe Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi,
Paolo Lucchesi and Alessandro Peretti.
Windows executable installer version.
Release 5 / Serial number 100115
(an Italian version is in games/pc/italian/Beyond.exe,
and the original competition entry is in
games/competition2005/glulx/beyond/)
CCave.zip A GUI version of Colossal Cave / Adventure, version 2006.1.2,
written by C.Yong. Requires the .NET 1.1 Runtime.
CMines.zip A randomly generated maze exploring game, by James L. Dean.
Archive contains Linux and Windows executables, plus C
source code.
[file is linked to games/linux/CMines.zip]
(a Java version is in games/java/JMines.zip, and
a Javascript/PDF version is in games/pdf/Mines.pdf)
Castle.zip Adventure Castle, by Dave Dunfield. Archive includes
an executable and C source.
CastleAdv.zip Castle Adventure, by Kevin Bales.
ASCII graphics adventure with text input.
Ccake.zip Arthur Yahtzee: The Curse of Hell's Cheesecake,
An Interactive Tale of Weirdness Within.
Written with Inform by Ben 'Yahtzee' Croshaw.
Release 1 / Serial number 000311
DOS Executable and a text file with progressive hints
(a machine-independent zcode game file is in
games/zcode/ccake.zip)
Chaos.zip Chaos in Space!, written by Richard Kelly. An adventure
set aboard a space station, aimed at less experienced
adventurers. Version 1.2.
Dames.exe Dames Are Trouble, Freeware version 2.1, by Michael Zerbo.
A short game where the player is a private investigator.
Windows installer executable.
DDIV.exe Dutch Dapper IV: The Final Voyage, a science fiction
comedy, written by Harry Hol.
Release 11 / Serial number 030207
(a machine-independent zcode game file is in
games/zcode/DDIV.z5)
Enemies.zip Enemies, An Interactive Psychothriller, by Andy Phillips.
Release 4 / Serial number 990115
(a machine-independent zcode game file is in
games/zcode/Enemies.zip)
Enhanced.zip Enhanced release 3/941004, the first (and so far the only)
part of the Cyberventure trilogy; a cyberpunk SF adventure
by Hans Persson and Dominik Zemmler
EvenTheDevilMustDie.zip
Even the Devil Must Die, by Mark Hancox.
Archive includes CAT game file and Windows-based CAT
interpreter program.
Ferret.zip Ferret, a game inspired by Zork, written in the 1980s in
PL/I for a Data General mini-computer, and ported to IBM
Visual Age PL/I for Windows.
This is version 8.11, and is a Windows text mode executable.
FineTune.exe Fine-Tuned, An Auto-mated Romance, by Dennis Jerz (writing
as Dionysius Porcupine). Release 8 / Serial number 020520
(a machine-independent zcode game file is in
games/zcode/FineTune.z8, and the original competition
entry is in games/competition2001/inform/finetune/)
FredsBackyard.zip Fred's Backyard, by NielSoft.
HCWinPkg.zip Adventure in Humongous Cave, David Malmberg's AGT version
of Adventure, ported to Inform by Al Golden.
Release 1 / Serial number 000001
(a machine-independent Z-code game file is in
games/zcode/HugeCave.z8 and a Mac package is in
games/mac/HCMacPkg.sit)
Heist.zip Heist: The Crime of the Century, by Andy Phillips.
Release 4 / Serial number 971125
(a machine-independent zcode game file is in
games/zcode/heist.z8)
Hobbit_redux_dircut.zip
Hobbit - The True Story - redux, Director's Cut.
A small adventure written entirely in MS-DOS 5.0 batch
procedures, by Fredrik Ramsberg and Johan Berntsson.
[file is linked to games/source/Hobbit_redux_dircut.zip]
HollywoodMurders.exe
The Hollywood Murders, An Interactive Mystery
written in ALAN 3 by Michael Zerbo.
(A machine independent ALAN 3 game file
is in games/alan/HollywoodMurders.zip, and
a BeOS version is in games/beos/HollywoodMurders.zip)
HouseOnHill.zip House On Haunted Hill, by James Wilkinson.
HugoI.zip Hugo's House of Horrors, by David P. Grey.
A graphic adventure with text input.
HugoII.zip Hugo II: Whodunit? by David P. Grey.
A graphic adventure with text input.
HugoIII.zip Hugo III: Jungle of Doom, by David P. Grey.
A graphic adventure with text input.
I-0.exe I-0: Jailbait on Interstate Zero, by Adam Cadre
Release 4 (v1.21) / Serial number 970307
contains some adult content
(a machine-independent zcode game file is in
games/zcode/I-0.z5)
KOAWinPkg.zip Kingdom of Amphibia: The Shipwreck, by Al.
Release 10 / Serial number 000002
Archive containing the game file and a Windows interpreter.
(a machine-independent Z-code game file is in
games/zcode/KoA.z5, and a Mac package is in
games/mac/KOAMacPkg.sit)
LASH.zip Local Asynchronous Satellite Hookup, by Paul O'Brian.
Release 11 / Serial number 000806
(a machine-independent zcode game file is in
games/zcode/LASH.z8, and a Mac version is in
games/mac/LASH-r11.hqx)
LSMansion.zip Lost Stone Mansion, by Paul Merkley/Lost Stone Games,
Version 1, Demo 2 (1992).
[file is linked to games/agt/LSMansion.zip]
LSMansion11.zip Lost Stone Mansion, by Paul Merkley/Lost Stone Games,
Version 1.1, Full Version, supplied by the author.
Archive also contains reviews of the game.
[file is linked to games/agt/LSMansion11.zip]
LydiasHeart.zip Lydia's Heart, version 2.0.06, by Jim Aikin. An extensive
reworking of the author's previous game, "Last Resort."
About 18 new puzzles, an expanded map area, and more
conversation with NPCs. The most recent update is available
from the author's website at .
(a machine-independent TADS game file is in
games/tads/LydiasHeart.zip)
MarthasBigDate.exe
Martha's Big Date, by Mary Potts, based on a fan-fiction
series written for Lois and Clark: The New Adventures of
Superman.
(a machine-independent TADS game file is in
games/tads/MarthasBigDate.t3)
Miser.zip Miser, a conversion of a C64 BASIC text adventure
to MS-DOS, by Rene van Hasselaar. Archive includes
BASIC source code and an MS-DOS executable.
[file is linked to games/source/basic/Miser.zip]
MrsPepper.zip Mrs. Pepper's Nasty Secret, version 1.03, by Jim Aikin
and Eric Eve.
(a machine-independent TADS game file is in
games/tads/MrsPepper.t3, and source code is in
games/source/tads/MrsPepperSrc.zip)
MurderCruise.zip Murder Cruise!, v1.20, by Bruce Jaeger.
Murderer.zip The Murderer, Version 2.2, by Michael Zerbo.
A text and graphics adventure set in Victorian England.
(Amiga versions of The Murderer are in games/amiga)
Overmind.zip Empire of the Over-mind, by Gary Bedrosian. Originally
published by the Avalon Hill Game Company.
Probing.zip Offensive Probing, an Epic Sci-Fi Adventure,
by Ben Croshaw.
Release 1 / Serial number 990919
Archive includes the z-code game file, an
MS-DOS executable version and documentation.
[file is linked to games/zcode/Probing.zip]
Realm_of_Obsidian.zip
Realm of Obsidian (Preview Edition) v0.63, with sounds
and music, by Amy Kerns.
(a Linux version is in games/linux/Realm_of_Obsidian_LinuxWine.zip)
Realm_of_Obsidian_NS.zip
Realm of Obsidian (Preview Edition) v0.63, without sounds
or music, by Amy Kerns.
RedDwarf.zip Red Dwarf - Infinity Welcomes Careful Drivers, by Joseph
A. Stanko. Version 2.11.
School.exe Ballymun Adventure, by Brendan Cribbin.
(the original competition entry is in
games/competition2006/tads2/school/School.gam,
and a machine-independent TADS game file is in
games/tads/School.gam)
ShapesWinPkg.zip Shapes: an Interactive Surrealism, by DG Ware Company.
Release 3 / Serial number 000001
Archive containing the game file and a Windows interpreter.
(a machine-independent Z-code game file is in
games/zcode/Shapes.z5, and a Mac package is in
games/mac/ShapesMacPkg.sit)
SpaceQuestLost.zip
Space Quest: The Lost Chapter, by Vonster D. Monster.
Text and graphics, an unofficial entry in Sierra's
Space Quest series of games.
SpaceQuestZero.zip
Space Quest Zero: Replicated, by Jeff Stewart.
Text and graphics, an unofficial entry in Sierra's
Space Quest series of games.
Tarab_sw.zip Escape from Tarabithia, by Jason Billard
[file is linked to games/pc/Tarab_sw.zip]
Tatctae.zip Time: All things come to an end; by Andy Phillips.
Release 7 / Serial number 970521
(a machine-independent zcode game file is in
games/zcode/tatctae.z8)
TGM.exe The Great Machine - a fragment, by Jonas Kyratzes.
Version 1.0, MS-DOS executable.
(a machine-independent zcode game file is in
games/zcode/TGM.z5)
TGM_Setup.exe The Great Machine - a fragment, by Jonas Kyratzes.
Version 1.0, Windows installer.
(a machine-independent zcode game file is in
games/zcode/TGM.z5)
Vacation.zip Vacation Gone Awry, by Johan Berntsson, Fredrik Ramsberg
and Staffan Friberg.
Release 3 / Serial number 060527
Archive includes Z-code game file and the Windows Frotz
interpreter.
(the machine-independent zcode game file is in
games/zcode/Vacation.z5)
WandMaster.zip Wand Master, a freeware adventure by Robert Kraus.
WalkerSilhouette.zip
Walker and Silhouette, a keyword only adventure.
Version 9, written by C.E.J. Pacian.
Archive contains TADS game file, Windows executable,
HTML manual and cover art.
(file is linked to games/tads/WalkerSilhouette.zip)
WernersQuest.zip Werner's Quest Parts 1-4, a series of parodies of Zork
Enchanter. Originally written by Jan Aberg and
converted to ZCode by Fredrik Ramsberg.
Archive includes ZCode game files, the JZip interpreter
and the C64 originals in a D64 disk image.
(A version of this archive without the interpreter
is in games/zcode/)
aarbron.zip The Chronicles of Aarbron, version 1.02, a fantasy based
text adventure in three parts. Written by Simon Osborne,
Carl McPherson, and Duncan Strand.
abbey.zip The Abbey of Montglane, version 1.1, by Arthur LaFrana
adv-km31.zip Kingsley's Mansion, version 3.1.
adv.arc A version of Colossal Cave by Jerry D. Pohl, giving
separate values for treasures, survival, and score.
DOS executable only; documentation refers to C source
code, which is missing, but a port to Turbo C 2.0 is in
games/source/advtc2.zip.
adv350de.zip FORTRAN source code, DOS executable, and a walkthrough
of the 350 points version of Colossal Cave by Don Ekman
(an Amiga port of this file is in games/amiga/adv350.lha)
[file is linked to games/source/adv350de.zip]
adv350kb.zip DOS executable of the 350 points version of Colossal Cave
by Bob Supnik, ported to DOS by Kevin Black (both of whom
originally ported Adventure to the PDP-11 at DEC).
(FORTRAN source code of this version is in
games/source/adv350kb-src.zip)
adv350kp.zip PDP-11 FORTRAN source code (DECUS 11-340),
modified source code for MS FORTRAN by Kenneth Plotkin,
and a DOS executable of the original 350 points version
of Colossal Cave
[file is linked to games/source/adv350kp.zip]
adv350win.zip Windows console mode executable of the 350 points version
of Colossal Cave. Version 1.0.04 of the port, converted to
Microsoft Visual C 6.0 by Al Whinery. Also includes source
code.
[file is linked to games/source/adv350win.zip]
adv370.zip DOS executable of a 370 points version of Colossal Cave,
version 16sep1986.
Ported to DOS PDS FORTRAN by Paul Munoz-Colman.
(source code is in games/source/adv370s.zip)
adv375.zip DOS executable of the 375 points version of Colossal Cave,
by The Software Toolworks
adv440.zip DOS executable of the 440 point version of Colossal Cave.
(source code is in games/source/adv440.tgz)
adv550.zip DOS executable of the 550 points version of Colossal Cave,
version B00.
adv550_glk.zip Windows Glk executable of David Platt's 550 point version
(David's PL-6 release of 9/18/84, which contains text and
formatting missing from Ken Wellsch's more widely available
C version), built by David Kinder using Mike Arnautov's
A-code system.
(source code is in games/source/advent_acode.tar.gz)
adv551.zip DOS executable of the 551 points version of Colossal Cave by
Doug McDonald (version 6.6, August 1990), with support for
multiple save files added by Magnus Olsson (September 1990)
(source code for Doug McDonald's version is in
games/source/advsrc.zip)
adv660.zip DOS executable of 660 points version of Colossal Cave:
Adventure4+ version 10.06 (26jul95), by Mike Arnautov.
This version merges Adventure II by Peter Luckett and
Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt
(source code is in games/source/adv660.tar.Z, an Amiga port
with source code in games/amiga/adv660.lha)
adv660_glk.zip Windows Glk executable of Mike Arnatov's 660 point version
of Colossal Cave: Adventure4+ version 10.07 (5/9/2001),
built by David Kinder. This version merges Adventure II by
Peter Luckett and Jack Pike with Adventure 3 (aka Adventure
550) by Dave Platt.
(source code is in games/source/advent_acode.tar.gz)
adv770-1.87-dos.zip
DOS executable of Mike Arnatov's 770 point version of
Colossal Cave, version 1.87 (9apr2008).
(source code is in
games/source/adv770-1.87-C-src.tgz,
a Windows executable is in
games/pc/adv770-1.87-win-glk.zip, and
a Linux executable is in
games/linux/adv770-1.87-linux-glk.tgz)
adv770-1.87-win-glk.zip
Windows executable of Mike Arnatov's 770 point version of
Colossal Cave, version 1.87 (9apr2008).
(source code is in
games/source/adv770-1.87-C-src.tgz,
a DOS executable is in
games/pc/adv770-1.87-dos.zip, and
a Linux executable is in
games/linux/adv770-1.87-linux-glk.tgz)
adv_crowther_win.zip
The original (pre Don Woods) version of Colossal Cave Adventure,
written by Will Crowther. Long believed lost, this was found
from a backup of Don Wood's student account thanks to the
efforts of Dennis Jerz.
Archive contains Windows console-mode executables, build from
the source code that Matthew Russotto modified to be compatible
with Fortran-77 compilers.
(source code is in games/source/adv_crowther.zip)
advbds.zip C source code and DOS executable of the BDS C version of
Adventure, ported to DOS by Bob Withers.
[file is linked to games/source/advbds.zip]
advent25.zip DOS executable of Adventure 2.5, the 430 points version of
Colossal Cave by Donald R. Woods (1995)
(C source code is in games/source/Adventure2.5.tar.gz,
an executable and source code for the Amiga is in
games/amiga/adv430.lha = games/source/adv430.lha)
advmuseum.zip The Adventurers' Museum - Legacy of the Necromancer: Part I
version 1.0 / #8910101CM, by Lee Chapel
advtc2.zip DOS executable and Turbo C 2.0 source code for a version
of Colossal Cave by Jerry D. Pohl, which gives separate
values for treasures, survival, and score.
The "missing" header file (ADVTEXT.H, length 0) is
created by running ADVENT0.EXE on the text files.
[file is linked to games/source/advtc2.zip]
(Jerry D. Pohl's original is in games/pc/adv.arc)
african.zip African Adventure or, In Search of Dr. Livingston,
by R. & B. Fullerton and C. & K. Russell, 9/80,
adapted and expanded by David Malmberg, and
ported to MS-DOS by Tony Baechler.
MS-DOS executable and PowerBasic source code
(the original C64 version is in games/c64/african.sfx)
agent.zip Special Agent version 2.0, recreational text adventure
by Conrad R. Button. Author's difficulty rating: Expert.
aiw.zip Alice in Wonderland version 1.2, by Robin C. Johnson
alice.zip The Adventures of Alice Who Went Through the Looking-Glass
and Came Back Though Not Much Changed, by Douglas A. Asherman.
Compiled AGT version of the original GAGS game;
source code is in games/source/gags/alice-s.zip.
This game won the GAGS game writing contest 1986.
[file is linked to games/agt/alice.zip]
amis.zip A-MIS Adventure 1.5, by Helmar B. Herman.
DOS executable and a hint system.
amnesia.zip Amnesia, a text adventure game for Windows by Toby White.
apprenti.zip Apprentice - The Testing of a Magical Novice, by Bert Lee.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/appr-src.zip)
[file is linked to games/agt/apprenti.zip]
atomia.zoo Atomia Akorny, Magnus Olsson's first adventure game for the
Acorn Atom; C source and DOS executable
[file is linked to games/source/atomia.zoo]
avalot.zip Lord Avalot d'Argent version 1.3 (December 1995),
A Medieval Graphical Adventure Game by Thorsoft of Letchworth
(Mike, Mark and Thomas Thurman).
A graphical adventure game (EGA) with text input similar to
the original King's Quest.
avvy.zip Denarius Avaricius Sextus version 1.60 (July 1992),
A Roman Graphical Adventure Game by Thorsoft of Letchworth
(Mike, Mark and Thomas Thurman).
A graphical adventure game (EGA) with text input similar to
the original King's Quest.
awechasm.zip The Awe-Chasm or The Chasm of Awe or Snatch and Crunch II
version 2.0 by Tony Stiles
axru594s.zip Advanced Xoru revision 5.94, by Brian Sanders.
Evaluation copy (first level only) of a text role-playing
adventure.
batchadv.zip Three short adventures by Arthur DiBianca, written as DOS
batch procedures. Earlier versions of all three can be found
with games released by Origin Systems: 'advent' was hidden with
'Privateer' (the file was renamed 'tabtne.vda'), 'adnext' with
'Privateer: Righteous Fire' (renamed 'tabtxe.nda'), and
'adthird' with 'Wings of Glory' (renamed 'tabdrih.tda').
batlstar.zip Battlestar 4.2, fall 1984, written the honorable
Admiral D.W. Riggle and ported to MS-DOS by
Brian Douglas Smith. DOS executable and C source
[file is linked to games/source/batlstar.zip]
battune.zip A set of four short adventures, based around a common
central character. Written by Merle K. Goodman. The games:
Battune the Sailor
Battune in Wonderland
Caverns City
Museum
bigdate.zip Love's Fiery Imbroglio - The Torrid Tale of What Could Turn
Out to Be THE Perfect Date, by Natasha Mirage.
Not really a game but rather a branching story.
breath12.zip Breath Pirates, version 1.2, written by Mike Snyder.
An intro for the game "The Oxygen Wars" which the author
is working on.
(source code is in games/source/basic/bpsource.zip)
broken.zip The Broken String, a Punk-Rock Adventure version 1.1
by Harel Malka and Ran Kramer.
TADS .gam file, TADS runtime for DOS, and a walkthrough
[file is linked to games/tads/broken.zip]
c-ralf.zip Castle Ralf release 4-2, by Doug Clutter and Steve Vance
cardigan.zip Space Aliens Laughed at My Cardigan, by Andre M. Boyle.
Humorous game, a takeoff of Hitchhiker's Guide with some
Star Trek thrown in.
Honorable mention, 6th annual AGT game contest.
(AGT source code is in games/source/agt/aliens.zip)
[file is linked to games/agt/cardigan.zip]
castaway.zip Castaway, recreational text adventure by Conrad R. Button.
Author's difficulty rating: Introductory.
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if some lines are
missing from your screen.
cavchao2.zip Caverns of Chaos version 1.6 7/92, a simple and somewhat
buggy "DND type text adventure" by Paul Martinez and
Ali Castro, rated PG-13 by the authors.
After every description you choose between two or three
possible actions; if your guess was wrong, you restart
from the beginning.
cave.zoo Cave Adventure by Russell Wallace.
C source code and DOS executable.
[file is linked to games/source/cave.zoo]
ccr.zip Colossal Cave Revisited v1.0.
Crowther and Woods' classic adventure with a full
sentence parser. Comes with source.
TADS version by Dave Baggett
[file is linked to games/source/tads/ccr.zip and to
games/adventions/pc/ccr.zip]
chico.exe Chico and I Ran: Remoteless television, remote
possibilities. A CRT romp by J.D. Berry.
Release 1 / Serial number 000413
(a machine-independent zcode game file is in
games/zcode/chico.z5)
chimaera.zip Chimaera, version C1.001, by Chris Newall.
A re-implementation in C of an early FORTRAN adventure game,
by the game's original author. Chimaera is inspired by
Colossal Cave, but differs in that the game and text are
generated algorithmically, so that no two games are the
same. MS-DOS executable.
(C source code is in games/source/chimaera.tar.gz)
chix.exe Chicks Dig Jerks, by Robb Sherwin.
Release 2 / Serial number 991124
WARNING: This game contains adult language and
situations and is not intended for children.
(a machine-independent zcode game file is in
games/zcode/chix.z5,
a Mac version is in games/mac/chix.hqx, and
the original competition entry is in
games/competition99/inform/chix/chix.z5)
clause.zip Sanity Clause or, Why Santa Didn't Make It to YOUR House
that Year, version 1.11, by Mike McCauley.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/cla-src.zip)
[file is linked to games/agt/clause.zip]
cliff.zip Cliff Diver: Investigator for Hire - Case 1:
The Case of Crime to the Ninth Power.
Version 1.5, an AGT adventure by Patrick Farley.
Winner of the 4th annual AGT game contest.
(pop-up hints are in solutions/pophints/cliffpop.zip)
[file is linked to games/agt/cliff.zip]
cliff2.zip Cliff Diver: Investigator for Hire - Case 2:
Purchased Sight Unseen.
An AGT adventure by Patrick Farley.
Winner of the 6th annual AGT game contest.
[file is linked to games/agt/cliff2.zip]
closet_dos.zip Closet, release 3, a short one one-location adventure,
written by Mikko Vuorinen. Included is the Alan 2.8 game
file plus the Alan MS-DOS interpreter.
cosmos97.zip CosmoServe - An Adventure Game for the BBS-Enslaved
by Judith Pintar.
This is the final release of CosmoServe (January 1997).
[file is linked to games/agt/cosmos97.zip]
cosmosrv.zip CosmoServe - An Adventure Game for the BBS-Enslaved
by Judith Pintar.
This game won the 5th Annual AGT Game Writing Contest
(together with The Multi-Dimensional Thief).
[file is linked to games/agt/cosmosrv.zip]
cow120.zip The Liquid Cow Shop, by Erik Dillaman,
a severely limited demo of a hypertext game about cows and
temples. DOS executable.
crime.zip cRiMe version 1.0 by David W. Nilsen; rated PG-13 by author.
This looks like a text adventure, but it gives you a few
minutes to commit as many crimes as possible; then it ends
and tells you your score.
crimeadv.zip Crime Adventure version 1.52, by Steven Neighorn
crusade.zip Crusade, by David Malmberg
(AGT source code is in games/source/agt/crusade.zip)
[file is linked to games/agt/crusade.zip]
crypt.zip Crypt version 2.0, Adventures into Unfathomed Depths of
Horror, by Steve Herring. An atmosperic verb-noun adventure
set in a gothic church and crypt in England.
crypt30.zip Nightmares from the Crypt 3.0; three text adventures, each
a horrifying nightmare, by John Olsen:
Rings for Bony Fingers
Ghost Riders of El Diablo
Dr. Death's House of Horrors
darkcon.zip Dark Continent, a recreational text adventure by Conrad R. Button.
Author's difficulty rating: Intermediate.
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if some lines are
missing from your screen.
darknite.zip Darknight; anonymous DOS executable
dersenia.zip The Crisis of Dersenia, (c) Tech-12 Software, written by
Doug Harrison. You must complete the quest set by your
King to save the world of Dersenia. Shareware
detect13.zip Detective, A Text Adventure Game (version 1.3?)
written with AGT by Matt Barringer
[file is linked to games/agt/detect13.zip]
dinkm214.zip Dinkum, the Australian Adventure Game version 2.14
by Gary A. Allen, Jr.
(C source code is in games/source/dinkum-2.14.tar.gz)
djinni.exe The Djinni Chronicles "Undercurrents of Manipulation",
written by J.D. Berry.
Release 2 / Serial number 001117
(a machine-independent zcode version is in
games/zcode/djinni.z5, and
the original competition entry is in
games/competition2000/inform/djinni/djinni.z5)
doplgngr.zip Doppleganger release 1, a science fiction adventure
by Payman Prastaran and Thomas Long
dp.zip Dream Prisoner by Procurion 9, an illustrated text
adventure. Archive also includes hints and a solution.
dquest.zip Daemon Quest parts 1, 2 and 3, for MS-DOS. Written by
Steve Blanding and repackaged by Ben Shadwick.
draquest.zip Dragon Quest V3.5, a click-your-action text adventure for
Windows (Visual Basic), by Timothy Stone
dred1.zip Spectre Towers 2.0, part 1 of the DRED Trilogy,
by Wayne McWilliams.
dred2.zip DRED Attack!, part 2 of the DRED Trilogy,
by Wayne McWilliams.
dred3.zip City of Madness, part 3 of the DRED Trilogy,
by Wayne McWilliams.
drive-in.zip Drive-In, a true life adventure by Douglas C. Rogers.
You're out on a date with Andrea and try to ...
(rated PG by author, but browsing through the file shows that
it's rather explicit)
dsenchnt.zip Disenchanted, a parody of Enchanter by Joseph S. Licari.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/dsen-src.zip)
[file is linked to games/agt/dsenchnt.zip]
ducksoup.zip Ducksoup, version 3.0, a private investigator adventure
by C. Evans. Written in AGT.
[file is linked to games/agt/ducksoup.zip]
dudley.zip A Dudley Dilemma version 1.2, an AGT adventure by Lane Barrow.
This game won the 2nd Annual AGT Game Writing Contest.
(A Macintosh version is in games/mac/dudley.sit.hqx,
source code is in games/source/agt/dudley_s.zip)
[file is linked to games/agt/dudley.zip]
dudley2.zip A Dudley Dilemma version 2.0, an AGT adventure by
Lane Barrow. This version includes sounds and pictures,
mostly views of the Harvard campus.
[file is linked to games/agt/dudley2.zip]
dungeon_dosglk.zip
Dungeon, the more or less public domain version of the
original MIT Zork, version 3.2B. Andrew Plotkin ported
this version to C and added the Glk interface, and
Steve Nickolas compiled this DOS version using
Matt Kimball's DOS implementation of Glk.
dungeon_winglk.zip
Dungeon, the more or less public domain version of the
original MIT Zork, version 3.2B. Andrew Plotkin ported
this version to C and added the Glk interface, and
David Kinder compiled this Windows version using his
Windows implementation of Glk.
dungn22a.zip Dungeon, the more or less public domain version of the
original MIT Zork, version 2.2A, 18-Jan-79.
MS-DOS executable; type 'history' for revision history.
dungn25a.zip Dungeon, the more or less public domain version of the
original MIT Zork, version 2.5A, 18-Jul-80.
MS-DOS executable; type 'history' for revision history.
dungn26b.zip Dungeon, the more or less public domain version of the
original MIT Zork, version 2.6B, 07-Apr-88. This version
is Robert M. Supnik's DECUS version 2.6A (18-Oct-80),
ported to MS-DOS by Kevin Black.
MS-DOS executable; type 'history' for revision history.
(FORTRAN source code of this version is in
games/source/dungn26b-src.zip)
dungn27a.zip Dungeon, the more or less public domain version of the
original MIT Zork, version 2.7A, 11-Mar-91.
MS-DOS executable; type 'history' for revision history.
(C source code of this version is in
games/source/dungn27s.zip,
an Amiga port is in games/amiga/Dungeon.lzh, and a port
to the Acorn Archimedes is in games/archimedes/dungeon.spk)
dungn32b.zip Dungeon, the more or less public domain version of the
original MIT Zork, version 3.2B, 1-Oct-94.
MS-DOS executable for 386+ only and FORTRAN source code,
ported from DEC FORTRAN to GNU G77 FORTRAN by
Volker Blasius and David Kinder.
(the original source code is in games/source/dungeon-32A.tar.Z)
[file is linked to games/source/dungn32b.zip]
dunjin45.zip The Dungeons of Dunjin version 4.50 by Magnus Olsson.
dyanty.zip Caves of Dyanty: A Science Fiction Adventure version 1.3,
by Nathan Fritz. An archeological dig on the planet Dyanty
uncovers signs of an incredibly advanced race that vanished
long ago. Compiled AGT game.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/dyanty.zip]
earth.zip Destination: Earth v1.4, by Karl Bengtsson. Trapped by an
alien attack on a moon of Jupiter, you must get back to
Earth. Compiled AGT game.
[file is linked to games/agt/earth.zip]
ec3.zip Enchanted Castle release 3, by Michael R. Wilk
"Intended for the adventure game connoisseur who enjoys the
adept and witty use of language. If you're looking for
highly-polished and imaginative interactive fiction, then
this game is for you."
eland.zip Revenge of the Eland, an adventure by Dave Dubin
electra.zip Electrabot, an AGT adventure by Woody Hunt
[file is linked to games/agt/electra.zip]
elf20.zip The Elf's Christmas Adventure or God Bless Frosty the Snowman!
(Version 2.0) by Bruce McKay and Marlene Abriel,
a musical text adventure, converted to AGT by David Malmberg.
(I think "Version 2.0" and "musical" applies only the AGT port
by David Malmberg; it is written with the Master's Edition of
AGT, which (among other features) supports sound, i.e. in
this case: it plays Christmas songs through the PC speaker.)
(The original game is in games/source/advsys/elves87.zip;
version 1 of the AGT port is in games/source/agt/elf.zip)
[file is linked to games/agt/elf20.zip]
elsinore.zip Castle Elsinore version 1.0, by Temple Software
escape.zip Escape from Prison Island, by Christian Andersen.
Written in AGT.
[file is linked to games/agt/escape.zip]
exhibit.exe Exhibition, version 2.1, by Ian Finley.
(a machine-independent TADS .gam file is in
games/tads/exhibit21.gam;
the original competition entry is in
games/competition99/tads/exhibit/)
fable.zip A Fable, a small AGT adventure by Stan Heller
(source code is in games/source/agt/fablesrc.zip)
[file is linked to games/agt/fable.zip]
fallthru.zip Fallthru version 2.00, by Paul H. Deal.
Text adventure with RPG elements for up to three players.
fifi2.zip Fifi's Whorehouse II - The Next Day! by James R. Davis.
WARNING: Contains adult content.
finalv04.zip Final Soul: the Text Adventure Game.
firstadv.zip Colossal Cave - The First Adventure, version 1.4.
An AGT version of the original Woods/Crowther 350 points
adventure; by David Gasior
[file is linked to games/agt/firstadv.zip]
firwitch.zip John's Fire Witch version 1.01 (02/04/95), by John T Baker II.
DOS executable and machine-independent TADS .gam file
[file is linked to games/tads/firwitch.zip]
fleece.zip The Golden Fleece, Release No. 890718/21.05, by Jim MacBrayne
(see games/amiga/GoldenFleece.dms for an Amiga version and
games/tads/gfleece.zip for a machine-independent TADS version)
fly.zip Flyaway version 2.70, by Gordon Dodrill, Coronado Enterprises.
C++ source code and DOS executable
forbid.zip The Forbidden Lands, Book I: The City of Falchon, by Computel.
a text RPG (Role Playing Game) for one player
fourin1.zip Four in One, an Interactive Marx Brothers Comedy
by J. Robinson Wheeler. Release Version 1.1.7 20000710.
(the original competition entry is in
games/competition98/tads/fourin1/,
a machine-independent TADS .gam file is in
games/tads/fourin1.gam,
a Macintosh executable is in games/mac/fourin1.sit,
and source code is in games/source/tads/4in1_src.zip)
frenfive.zip The Frenetic Five vs. Sturm und Drang version 1.1,
interactive fiction by Neil deMause.
Windows executable.
(The machine-independent TADS .gam file is available as
games/tads/frenfive.gam, a Macintosh executable is in
games/mac/frenfive.sit.hqx)
(the original competition entry is in
games/competition97/tads/frenfive/frenfive.gam)
frust.zip Frustration version 1.02 (960115), by Jim MacBrayne.
Machine-independent .gam file and TADS runtime for DOS.
(see games/amiga/Frustration.dms for an Amiga version)
[file is linked to games/tads/frust.zip]
geneva.zip The Geneva Adventure, by Philip Bourne
gerbil.zip Gerbil Riot of '67, TADS adventure by Simon Avery
gfeldt.zip Getfeldt's Treasure, by Mike Salisbury.
gfge.zip Golden Flutes and Great Escapes! Four games from the book
"Golden Flutes and Great Escapes: How to Write Adventure Games
for the Apple Computer" by Delton T. Horn,
translated from Apple BASIC to C by Christopher E. Forman.
The titles in this collection:
The Golden Flute - a fantasy adventure
The Great Escape - a maze game
Treasure Hunt - a search for buried pirate gold
Mars - a quest for treasured relics on Mars
Only the last title is a genuine text adventure; the others
are multiple choice games.
gfleece.zip The Golden Fleece version 1.00 (960114), by Jim MacBrayne.
Machine-independent .gam file and TADS runtime for DOS.
(see games/amiga/GoldenFleece.dms for an Amiga version and
games/pc/fleece.zip for the 1989 DOS version)
[file is linked to games/tads/gfleece.zip]
ggollek.zip Ggollek I: The Dissolution, an illustrated text adventure
by "The Missing", Pusrocket Software. Written using the
Master's Edition of AGT.
[file is linked to games/agt/ggollek.zip]
ghosbust.zip Ghostbusters: Basic Training, by David Zeiss.
A simple graphic/text adventure written with Adventure Master,
which seems to be a BASIC games engine.
ghosttwn.zip Ghost Town, a GAGS adventure by E. L. (Ev) Cheney
(source code is in games/source/gags/ghos-src.zip)
[file is linked to games/agt/ghosttwn.zip]
gigantic.zip Secrets of the Gigantic, a treasure hunt set aboard the
salvaged wreck of a cruise liner. Written in AGT by
Sean M. Doane.
[file is linked to games/agt/escape.zip]
goblet.zip The Goblet - The Adventures of John Davenshire
by Michael S. Yurchuk
golf.exe Textfire Golf by Adam Cadre (writing as J.T. Adams)
Version 1.01
(a machine-independent zcode game file is in
games/zcode/golf.z5)
gothic.zip New England Gothic, an AGT adventure by Simba.
Honorable mention, 5th annual AGT game contest.
[file is linked to games/agt/gothic.zip]
grail.zip The Misadventure of the Holy Grail v2.1, December 1989.
A silly entertainment (not a difficult game, actually)
from the Apple II Eamon FRP game by Evan Hodson.
Very loosely translated to AGT and expanded
by Michael Detlefsen.
(AGT source code is in games/source/agt/grail-s.zip)
[file is linked to games/agt/grail.zip]
guilty.exe Guilty Bastards, a humourous mystery adventure, version 2.09,
by Kent Tessman. Contains illustrations and sounds.
This self-extracting archive contains a machine-independent
Hugo game file, graphic and sound data, plus the Windows
Hugo Engine.
(an archive for all systems containing all these files except
the Hugo Engine is in games/hugo/guilty.zip)
gym.zip Gymnasium, by John Olson
hallowee.zip Halloween, a spooky interactive text game
by Third Coast Software
hardest.zip The World's Hardest Adventure, an AGT game by A. Fielding.
[file is linked to games/agt/hardest.zip]
haunted.arc The Haunted Mission Adventure version 1.52, by Steven Neighorn
helpwin1.zip The Adventures of Helpfulman, a Day in the Life of the
Heroic Mark Dent. An Interactive Comic Adventure,
version 1.0.0, by Philip Dearmore.
(a machine-independent TADS .gam file is in
games/tads/helpgam1.zip)
hgrail.zip The Holy Grail version 1.01 (960227), by Jim MacBrayne.
Machine-independent .gam file and TADS runtime for DOS
(see games/amiga/HolyGrail.dms for an Amiga version)
[file is linked to games/tads/hgrail.zip]
highe.zip Highe, the Adventures of Elizabeth ("El") Highe,
an AGT adventure by Bill Larkins.
[file is linked to games/agt/highe.zip]
hippy.zip Hippy's Quest, a CYOA-style text game by John Blake.
hobbs.zip Sir Ramic Hobbs and the High Level Gorilla, by Gil Williamson.
Honorable mention, 3rd annual AGT game contest.
(AGT source code is in games/source/agt/hobb-src.zip)
[file is linked to games/agt/hobbs.zip]
holmes.zip The Casebook of Sherlock Holmes, by Michael W. Bayley,
based on the board game "221B Baker Street",
adapted for AGT by David Malmberg.
There are 18 cases to be solved; you interact with the game by
selecting commands and objects from a context-sensitive menu.
(source code to this game is in programming/agt/agtmastr.zip)
[file is linked to games/agt/holmes.zip]
hornad.zip The Castle of Hornadette, by Stephen J. Konig
horror30.zip Horror 3.0; three text adventures in a horror vein
by John Olsen:
Night of the Walking Dead
Frankenstein's Legacy
The Sea Phantom
hotel.zip Hotel Notell, by R. Baribault
[file is linked to games/agt/hotel.zip]
hotelcalif.zip Hotel California, by Dan Harris-Warrick. A game based on
the Eagles song, converted to DOS by Chris Duttweiler
hou2hou.zip House 2 House, version 2.0, by Jason and Keith Billard
[file is linked to games/agt/hou2hou.zip]
house.zip The House at the Edge of Time, version 1.0, by Pat Pflieger
hugecave.zip Adventure in Humongous Cave (Version 2.0) - 1000 points
version of Colossal Cave by David Malmberg,
based on the 550 points version
(source code to this game is in programming/agt/agtmastr.zip
and a later version with a complete transcript is in
games/source/agt/hugecv-s.zip)
[file is linked to games/agt/hugecave.zip]
humbug50.zip Humbug version 5.0, by Graham Cluley.
This previously shareware game has now been made freely
distributable by the author.
hurry.zip Hurry! Hurry! Hurry!! Visit the Great Florian's Traveling
Circus and Flourishing Florilegium of Flamboyant Wonders.
An Illustrated, Musical Text Adventure by David Malmberg
(The PC speaker "music" can be turned off (Esc) and the
illustrations are displayed only on request (view ...).)
(source code to this game is in programming/agt/agtmastr.zip)
[file is linked to games/agt/hurry.zip]
ibmadv.zip Infiltration to IBM Headquarters, by Jonathan Stanley
intercep.zip Intercept, by Michael D. Wile
island.zip The Island of Mystery version 1.52, by Steven Neighorn
island26.zip Island, version 2.6; a small textual adventure.
C source code and DOS executable by CyberDaemon.
(this has nothing to do with The Island of Mystery above)
[file is linked to games/source/island26.zip]
jacjim50.zip Jacaranda Jim version 5.00, by Graham Cluley.
You no longer need to register the game to obtain a name
that is necessary to complete the game. Graham released this
name to the public; you can find it in the walkthrough in
solutions/jacjim.sol
jubilee.zip Jubilee Road, an AGT adventure by D. Ellis
[file is linked to games/agt/jubilee.zip]
justin.zip Kill Justin, by Will Mistretta
[file is linked to games/agt/justin.zip]
kaged_s.exe Kaged, by Ian Finley. Winner of the 2000 IF Competition.
Shareware, included are images but no music.
(a machine-independent TADS .gam file is in
games/tads/kaged_s.gam, and
the original competition entry is in
games/competition2000/tads/kaged/kaged.gam)
kingdmgm.zip Keys to the Kingdom, a Christian adventure.
klaus.zip Klaustrophobia, a tortuous odyssey through life's more
annoying moments in three parts, by Carol Hovick
Part I: Fear of Flying, Airplanes, Airports and Re-Booking
Part II: What This Country Really Needs Is A Good $250.00 Dalmation
Part III: It's that Ol' Deja Vu All Over Again
Winner of the 7th annual AGT game contest.
[file is linked to games/agt/klaus.zip]
klinrpg.zip In the Year 2366, Klingon Role Playing Game v1.1,
AGT adventure by Robert Ferguson.
This looks like a minimal variation of the AGT sample game
In the Year 2093 by Mark J. Welch, contained in the AGT
distribution files in directory programming/agt.
[file is linked to games/agt/klinrpg.zip]
kquest.zip KQuest, a treasure-hunt text adventure by K. Small
labyrint.zip The Deadly Labyrinth, by Frank West (inspired by the
Death Gate Cycle by Margaret Weis and Tracy Hickman)
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/lab-src.zip)
[file is linked to games/agt/labyrint.zip]
legend386.zip The Legend Lives! v1.0
An Unnkulian Universe Unventure
by David Baggett.
386SX or later CPU required.
[file is linked to games/tads/legend386.zip
and to games/adventions/pc/legend386.zip]
library.zip Library - An Adventure Game Based on the Library of Guilford
College (or Something Like It) but with Added Puzzles and
Danger, by Frederick D. King.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/lib-src.zip)
[file is linked to games/agt/library.zip]
lost202.zip Lost, a science fiction text adventure, version 2.0.2.
Shareware by Jeffrey Hersh; his rating: hard.
(TADS source code is in games/source/tads/lost202s.zip,
a compiled game file is in games/tads/lost202g.zip,
a Mac executables is in games/mac/LostAdv2.0.2.sit.hqx)
lostinsp.zip Lost in Space: Dr. Smith Goes Home; an introductory mini-text
game designed to play in a single sitting, by Graeme Cree.
DOS executable (AGT runtime), map, and walkthrough.
This is the original version of the game; another version,
slightly modified for widespread circulation, is called
Tossed into Space (see tossed.zip).
Honorable mention, 7th annual AGT game contest.
[file is linked to games/agt/lostinsp.zip]
lostny.egg Some Easter eggs from Lost New York (see below) and what you
can win if you find them, by Neil deMause.
[file is linked to games/mac/lostny.egg and to
games/tads/lostny.egg]
lostny14.zip Lost New York version 1.4,
a time-travel TADS adventure by Neil deMause.
The built-in hint system is disabled in this freeware
version; type REGISTER to see how to get the full version.
Machine-independent TADS .gam file, TADS runtime for DOS,
and instructions.
(The machine-independent TADS .gam file is available as
games/tads/lostny14.gam, and a Macintosh executable is in
games/mac/lostny14.sit)
lottery.zip Lottery, a GAGS adventure by E. L. (Ev) Cheney
[file is linked to games/agt/lottery.zip]
lstdm15.zip Lost Gold v1.55, The Search For The Lost Dutchman Gold Mine.
An AGT adventure by Ray Johnson.
[file is linked to games/agt/lstdm15.zip]
luntic11.zip Lunatix: The Insanity Circle, version 1.1,
written by Mike Snyder.
(the original competition entry is in
games/competition99/msdos/lunatix/, and
source code is in
games/source/basic/ltic_src.zip)
maddog.zip The Adventures of Maddog Williams Vol 1, by Game Crafters.
The developers request that, if you play it, you email
them at gamecrftrs@aol.com with the subect "Leoria" to
let them know.
magic.zip Tales of Magic 3.0; three text adventures with a mystic slant
by John Olsen:
Merlin's Magic Forest
Merlin's Golden Trove
Son of Ali Baba
magiclnd.zip Adventure in the Magic Land, version 1.00 by Kevin L. Shelton
mangle.zip So I Mangled My Mom, by Aaron Oldenburg.
DOS executable and QBasic source code.
[file is linked to games/source/basic/mangle.zip]
manor.zip Hampton Manor, version 1.03, by Arthur LaFrana
mansion-19.2.tar.gz
Mansion, a murder mystery text adventure.
Written originally around 1980 (or even earlier) for the
HP1000 and later the HP3000 in Fortran-IV, now rewritten
in C by James Garnett. Version 19.2
Windows executable plus C and Fortran source code
[file is linked to games/source/mansion.tar.gz]
marching.zip Murder in the Marching Band, by Sam Xenubis.
"A slightly buggy and extremely silly adventure game."
marooned.zip Marooned Again version 4.1, by Dennis Drew
mars.zip The Pyramids of Mars, an AGT adventure by Patrick John Wigfull.
based on the Doctor Who Serial by Stephen Harris.
[file is linked to games/agt/mars.zip]
mary.exe Revenger, by Robb Sherwin.
Release 2 / Serial number 000403
This game contains adult language and situations and is not
intended for children.
(a machine-independent Z-code file is in games/zcode/mary.z5)
mcmurphy.zip McMurphy's Mansion version 1.6, by David Martin.
Author's rating: difficulty: average; playing time: 80 hours
mdthief1.zip The Multi-Dimensional Thief, Release 1.5: Version 3.05
(text only) by Joel Finch.
This game won the 5th Annual AGT Game Writing Contest
(together with CosmoServe). With pop-up hints, a map and
a minimal walkthrough by the author.
(AGT source code is in games/source/agt/mdthf1-s.zip)
[file is linked to games/agt/mdthief1.zip]
mdthief2.zip The Multi-Dimensional Thief, Version 2.0 (illustrated)
by Joel Finch and Stephen Atkinson
mecha.zip The Terror of Mecha Godzilla - The True Story!
a small adventure written entirely in MS-DOS 5.0 batch
procedures by Fredrik Ramsberg
[file is linked to games/source/mecha.zip]
melita.zip The Melita Adventure, Parts I and II, by Philip Bourne
mhpquest.zip Quest for the Magic Healing Plant,
AGT Adventure by Adam Crutchlow
(an Inform port is in games/zcode/mhpquest.z5)
[file is linked to games/agt/mhpquest.zip]
mission.zip The Mission version 1.02 (960331), by Jim MacBrayne.
Machine-independent .gam file and TADS runtime for DOS
(see games/amiga/Mission.zip for an Amiga version)
[file is linked to games/tads/mission.zip]
mmurder.zip Mop and Murder - a masterful mystery in one room -
by Brad Friedman. Pop-up hints included.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/mm-src.zip)
[file is linked to games/agt/mmurder.zip]
moments2.exe Moments out of Time 2: Adventure Type by L. Ross Raszewski.
Release 1 / Serial number 061113
(the Glulx game file on its own is in games/glulx/moments2.gblorb)
monday.zip The Monday Adventure, an illustrated text adventure by
Mikel F. Rice and Greg Stratakes.
mordred.zip Mordred Manor, a shareware adventure by Signature Software.
mountain.zip Moon Mountain Adventure, by Thomas Hanlin III
mrsk.zip Magic Realms: The Sword of Kasza, by James Mallette.
Machine-independent .gam file and TADS runtime for DOS
[file is linked to games/tads/mrsk.zip]
mst1agt.zip Detective, An Interactive MiSTing (Mystery Science
Theater 3000) of Matt Barringer's AGT game "Detective",
by Christopher E. Forman. This AGT conversion was
written by Graeme Cree.
(The original Inform version is in games/zcode/mst3k1.z5)
[file is linked to games/agt/mst1agt.zip]
mst3k2.zip Mystery Science Theater 3000, Adventure 102, Reel 1.
A Fable: An Interactive MiSTing of Stan Heller's GAGS
game "A Fable", by Graeme Cree.
[file is linked to games/agt/mst3k2.zip]
mst2snds.zip Sound package for the above; needs mst3k2.zip to play
[file is linked to games/agt/mst2snds.zip]
mule.zip Space Mule, an Unexpected Encounter with the Unknown,
written by Bruce David Loving.
Honorable mention, 7th annual AGT game contest (1993)
(source code is in games/source/agt/mule_s.zip)
[file is linked to games/agt/mule.zip]
murder.zip Murder on Violet Island, by Stephen Claypool
mutants.zip Mutant Invasion, by Michael D. Wile
myth.zip Myth, an adventure based on Greek and Roman mythology,
by Barry Volain.
Machine-independent .gam file and TADS runtime for DOS
[file is linked to games/tads/myth.zip]
narco.zip Narcolepsy, by Adam Cadre.
Version 1.07.
Archive includes the machine-independent Glulx game
file plus the Windows Glulxe interpreter.
(the Glulx game file on its own is in
games/glulx/narco.zip)
nebula.zip Nebula, a recreational text adventure by Conrad R. Button.
Author's difficulty rating: Novice.
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if some lines are
missing from your screen.
nectar.zip The Nectar of the Gods version 2.0, by Doug Rogers.
Use CAPS LOCK to enter your commands!
newcastle.zip The New Castle, version 5.3. Written by Dan Gahlinger,
based on Castle, written by Barry Wilks on a VAX/VMS
circa 1983.
(a Linux version is in games/pc/newcastle.tgz)
newyork.zip Survival in New York, a game of interactive fiction.
Author unknown
nirvana.zip Nirvana, an Adventure in the World of Wimsey.
Version 3.1, by Wimsey Co.
nobeer.zip Another Lifeless Planet and Me With No Beer.
Version A.3, by Dennis Drew (sequel to Marooned Again)
nomon.zip Nomon, by Renard Dellafave
"Nomon is a simple adventure game written in ASL (Adventure
System Language)"
nova.zip Supernova version B, by Scott Miller and Terry Nagy
odieus.zip Odieus's Quest for the Magic Flingshot, author unknown
converted from LADS to AGT and "embellished" by David Malmberg
(AGT source code is in games/source/agt/odieusrc.zip; an
Inform port (DOS executable) is in games/zcode/odieus.zip)
[file is linked to games/agt/odieus.zip]
oklib.zip Oklib's Revenge, by Sue Medley.
A quest to find the King's missing staff. Solution included.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/oklib.zip]
(source code is in games/source/agt/oklib_src.zip)
onehand.zip The Sound of One Hand Clapping - A Riddle in Subtlety
Release 1a, by Erica Sadun.
This file contains the machine-independent AdvSys 1.2 data
files, source code of the AdvSys interpreter for DOS, and
a DOS executable of the AdvSys interpreter.
[file is linked to games/advsys/onehand.zip]
oneweek.zip One Week, a Teenage Nightmare, by Papillon.
Originally entered into the LOTECH Competition.
HTML TADS Windows executable.
ooze.zip Ooze - Creepy Nites. DOS executable of an adventure by
Guy Henkel and H.J. Brandle.
ozcollection.zip Dorothy and Ozma Productions' Oz Game Collection:
My Adventure in Oz
Dot and Tot of Merryland
The Wonderful Wizard of Oz
My Adventure in Mo
The Magic Cloak of Noland
Return to Oz (a rewrite of U.S. Gold's C64 game)
pag.zip Mission's End, A Personalized Adventure Sample by L.R. Nogg.
a playable demo of what an adventure with your and your
friends' names compiled in would look like
palace.zip Palace Adventure, by John Olson
pan.zip Panatubo I, The Search for the Lost Shrine, by Tom DeCillis.
A text adventure without a text parser -- all input is done
using buttons and icons. Windows 3.1 executable.
parade.txt Solution to Everybody Loves a Parade, a commentary on the
genesis and development of the game, and some programming
tips for TADS beginners, by Cody Sandifer.
[file is linked to games/mac/Parade.comment.txt, to
games/tads/Parade.comment.txt, and to
solutions/Parade.comment.txt]
paradeDOS.zip Everybody Loves a Parade release 2.3, by Cody Sandifer.
DOS executable.
(a Windows executable is in games/pc/paradeWin95.zip,
a Macintosh executable is in games/mac/Parade.sit.hqx,
a machine-independent TADS game file is in
games/tads/Parade.gam)
paradeWin95.zip Everybody Loves a Parade release 2.3, by Cody Sandifer.
Windows executable.
(a DOS executable is in games/pc/paradeDOS.zip,
a Macintosh executable is in games/mac/Parade.sit.hqx,
a machine-independent TADS game file is in
games/tads/Parade.gam)
pcu10.zip PC University: An Everyday Nightmare, version 1.0.
TADS adventure by Neil deMause.
Machine-independent .gam file and TADS runtime for DOS
[file is linked to games/tads/pcu10.zip]
(MacWesleyan, the Macintosh version, is in
games/mac/MacWes10.sit.hqx)
pearl.zip Quest for the Black Pearl version 1.5, by Ralph W. Varble.
Your old professor tells you where to find the fabled black
pearl; find it before the volcano erupts.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/pearl.zip]
phantom.zip The Phantom's Revenge, by Temple Software
philip.zip The Battle of Philip against the Forces of Creation.
Honorable mention, 3nd annual AGT game contest.
(AGT source code is in games/source/agt/phil-src.zip)
[file is linked to games/agt/philip.zip]
photo201.zip Photopia, by Adam Cadre.
Version 2.01 (23 March 2002) / Serial number 10274
Archive includes the machine-independent Glulx game
file plus the Windows Glulxe interpreter.
(a Z-Code game file is in games/zcode/photopia.z5,
and the original competition entry is in
games/competition98/inform/photopia/photopia.z5)
[file is linked to games/glulx/photo201.zip]
photopia.exe Photopia, by Adam Cadre.
Version 1.22 (24dec98) / Serial number 9089
(a machine-independent game file is in games/zcode/photopia.z5,
the original competition entry is in
games/competition98/inform/photopia/photopia.z5)
pill.exe A Sugared Pill, version 1.2, by Colin Borland.
(a machine-independent TADS version is in games/tads/pill.gam)
pilot.zip The Pilot or A Flight into Fantasy, another exercise in
hyperactive hijinks from The Adventure Game Jockey.
Playable demo (about 1/3 of the game).
(AGT source code is in games/source/agt/pilotsrc.zip)
[file is linked to games/agt/pilot.zip]
plsg.zip "Painless Little Stupid Games", a collection of five small
Alan games ("Dinnertime", "To Get To The Other Side",
"They're After You!", "Mazemapper" and "The Mean Story"),
by Bob Reeves.
Includes Alan data files and MS-DOS interpreter
executable.
[file is linked to games/alan/plsg.zip]
pp20.zip Pastoral Pitfalls 2.0, an AGT adventure in which the
player takes on the role of a Lutheran minister. Written
by Guy M. Marquardt.
[file is linked to games/agt/pp20.zip]
pork.zip PORK I: The Great Underground Sewer System (version -4.26/1),
a parody of Zork I by David Malmberg, written with AGT
(source code to this game is in games/source/agt/pork-src.zip)
[file is linked to games/agt/pork.zip]
pork2a.zip PORK II, The Gizzard of Showbiz,
a parody of Zork II by Bill Larkins
(AGT source code is in games/source/agt/pork2src.zip)
[file is linked to games/agt/pork2a.zip]
portal.zip The Star Portal, a science fiction adventure game suggested by
the Damon Knight short story "Ticket to Anywhere", version 1.03
by Michael Detlefsen. DOS executable and a walkthrough.
(AGT source code of version 1.01 is in
games/source/agt/portal_s.zip)
[file is linked to games/agt/portal.zip]
pquest.zip Pervo Quest; loot, kill, and rape as much as you can;
by StoereSOFT. Windows executable; needs VBRUN100.DLL,
the Visual Basic version 1 runtime library.
pquest1.zip Pizza Quest I: Cruisin for a Bruisin, by C.K.
psionics.zip Psionics, a text and graphic sci-fi RPG adventure
pulsar7.zip Escape from Pulsar 7, by Brian Howarth and Wherner Barnes
quatt.zip Trouble at the Quatt Wunkery, written by Richard Novak
in Borland Turbo Basic.
quest2.zip Quest 2, a text adventure / RPG by Tony Relyea.
race13.zip The Great Archeological Race! version 1.3.
TADS adventure by John LaBonney
raiders.zip Raiders of the Star Temple, by Conrad Button.
recovery.zip The Game of Recovery; an Allegorical Adventure
by Daniel J. Pallotta. Version 1.03; written with AGT.
Honorable mention, 7th annual AGT game contest.
[file is linked to games/agt/recovery.zip]
redplan.zip Red Planet version 2.0, recreational text adventure
by Conrad R. Button. Author's difficulty rating: Advanced.
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if you encounter
"Illegal function call in line 29300 in module REDPLAN at ..."
reruns.zip Reruns Again version 1.3, by Neil Sorenson.
You are trapped in a world made of television reruns.
(Isn't that Gilligan, the Bradys, and the crew of the
Enterprise?).
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/reruns.zip]
returncc.zip The Return to the Colossal Cave, a sequel to Colossal Cave
by Thomas W. Penner. Originally released as shareware but
now made freely available.
Note: Runs under DOS and Windows 9x, but does not run
under Windows NT/2000.
rimworld.zip Rimworld version 2.11, interactive SF by Russel A. Duderstadt
ring.zip Der Ring des Nibelungen, a text adventure based on the operas
of Richard Wagner, by Michael R. Harris.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/ring-src.zip)
[file is linked to games/agt/ring.zip]
rockstar.zip Rock Star Simulator, a multiple choice adventure
game, by Wizard Games.
Note: Only the first half of this game is free. If you want
to continue, you must register for US$20.
rspace.zip R-Space I: Viktor's Escape 1.0, by Ed T. Toton III.
rubicon.zip Avenger of Rubicon, by Conrad Button.
runcy.zip Runcibal Quest version 2.0, by Tim Ward
rylvania.zip The Horror of Rylvania, by D. A. Leary for ADVENTIONS.
Playable DEMO v1.0.
(for the full version see games/adventions/adventions.zip)
[file is linked to games/adventions/pc/rylvania.zip]
sabotage.exe Sabotage on the Century Cauldron, release 1.1,
by Thomas de Graaff.
(the original competition entry is in
games/competition2005/tads2/sabotage/sabotage.gam
and a machine-independent TADS version is in
games/tads/sabotage.gam)
saltern.zip Eight homebrew TRS-80 text adventures, converted to MS-DOS,
by Layne K. Saltern. The games are Agent, Agent II: Silenced,
Crypt of the Abbeys, Fall of Voyageur, The Fluorescent Jungle,
Madness, The Snow Queen, and Starstruck.
sanctuar.zip Sanctuary version 2.0, recreational text adventure
by Conrad R. Button. Author's difficulty rating: Master.
savannah.zip Sunset Over Savannah, An Existential Vacation,
by Ivan Cockrum. Version 1.0.4, 8/2/98.
(a machine-independent TADS version is in
games/tads/savannah.gam,
a Mac version is in
games/mac/Sunset_Over_Savannah.hqx,
and the original competition entry is in
games/competition97/tads/savannah/savannah.gam)
savepton191.zip Save Princeton version 1.91 for DOS
by Jacob Solomon Weinstein and Karine Schaefer
scavenger.zip Scavenger: Night's Edge interactive fiction,
by Quintin Stone. Version 1.2, Windows executable.
(the original competition entry is in
games/competition2003/tads2/scavenger/scavenger.gam
and a machine-independent TADS version is in
games/tads/scavenger.zip)
scloud.zip The Silver Cloud, an interactive short story.
Its author wishes to remain anonymous.
serenia.td0 Adventure in Serenia, an illustrated text adventure (CGA).
Non-standard 160K PC boot diskette (sector size varies) in
TELEDISK format: get TELEDISK (download-tools/pc/teled212.zip),
write serenia.td0 back to a double density (360K) 5.25"
diskette, and boot from this diskette. If your computer just
stops then, press Enter and the game should start.
shelbypc.zip The Light: Shelby's Addendum. Quest Adventure #3,
by Colm A. McCarthy. Version 2.1, release 19960901.
(a Macintosh executable of this game is in
games/mac/Shelby.sit.bin and in games/mac/Shelby.sit.hqx,
a system-independent TADS .gam file in games/tads/shelby.zip)
sherwood.zip Adventures in Sherwood, An Interactive Adventure Simulation
by Charles Williams. A D&D type adventure, complete with melee.
You, Robin Hood, must rescue Marion from the Sheriff of
Nottingham.
Honorable mention, 5th annual AGT game contest.
[file is linked to games/agt/sherwood.zip]
shifter.zip Shape Shifter Adventure! written by Eric Colomb.
(An archive containing just the AGT game files is in
games/agt/Shifter.zip)
shrapnel.exe Shrapnel, by Adam Cadre
Version 1.01 (12 February 2000) / Serial number 9504
(a machine-independent zcode game file is in
games/zcode/shrapnel.z5)
skiadven.zip Ski Adventure, written in TADS by John LaBonney.
skull.zip Skullduggery - Adventures in Horror version 3.1 (01oct89)
by David Jewett. Uploader's comment:
"A very nice adventure set around an old smuggler's mansion.
Basic verb-adj-noun-prep-adj-noun parser, but with a unique
on-screen mapping system. Worth a look."
skyland4.exe Skyland's Star version 4.0, by Daniel Leon Berke and
Matthew Engle, original concept by Jeremy Cavaterra
slackerx.zip Slacker X, a scatological breakthrough in adventure gaming,
by The Velvet Jester.
DOS executable of an Inform game.
Release 1 / Serial number 971009
(a machine-independent zcode game file is in
games/zcode/Slackerx.z5)
sleuth.zip Sleuth version 4.45, by Eric N. Miller.
You move around the map of the house with the cursor keys,
but you solve this murder mystery with conventional text
commands.
sngtn153.zip Songtan: The Next Morning, version 1.53.
softporn.zip Softporn Adventure version 2.5, rewritten by Gary Thompson
after the Apple II original by Chuck Benton.
Benton's original was the predecessor of Leisure Suit Larry I.
(The original is in games/appleII/softporn.zip, and
an Inform port is in games/zcode/softporn.zip)
softporp.zip Another version of Chuck Benton's Apple II SoftPorn Adventure
(which later became Leisure Suit Larry I), rewritten by
Paul Schlyter in Turbo Pascal 3.0 for CP/M and DOS.
DOS executable and Pascal source code.
(The original is in games/appleII/softporn.zip)
[file is linked to games/source/softporp.zip]
soggy.zip Shades of Gray, An Adventure in Black and White; 7 authors.
Winner of the 6th annual AGT game contest.
(pop-up hints are in solutions/pophints/sogpop.zip)
[file is linked to games/agt/soggy.zip]
soggy97.zip Shades of Gray, An Adventure in Black and White; 7 authors.
Written with AGT. The archive includes pop-up hints.
This is the final release of Shades of Gray (January 1997).
[file is linked to games/agt/soggy97.zip]
sos.zip Son of Stagefright - A Pleasant Day at the Theater in Three
Paranatural Acts, by Mike McCauley.
This game won the 3rd Annual AGT Game Writing Contest.
(A Macintosh executable is in games/mac/sos.sit,
AGT source code is in games/source/agt/sos-src.zip)
[file is linked to games/agt/sos.zip]
spatent.zip The Spatent Obstruction, version 2.55.
An Interactive Novel by Christopher Canavan.
[file is linked to games/agt/spatent.zip]
spy1_0.zip J.D. Spy, version 1.0, by Michael Jacobs.
Part puzzle game, part text adventure about an
international conspiracy.
squyn15.zip The Squynchia Adventure version 1.5, by M. & T. Frank,
converted from LADS to AGT by David Malmberg.
File contains compiled AGT game files, a DOS interpreter
(version 1.5 beta), and a walkthrough.
(source code of this game is in programming/agt/agtmastr.zip;
a different version is in games/source/agt/squynch.zip)
[file is linked to games/agt/squyn15.zip]
stag.zip Stellar Agent, by Robert Kraus. Originally available by
mail order, but now released as freeware by the author.
starship.zip Starship Columbus version 1.2, by Gary McGath.
Machine-independent AdvSys data file and DOS executable of
the interpreter AdvInt.
This game is Shareware; at some point it requires you to
send $10 to the author so you can continue playing the game.
[file is linked to games/advsys/starship.zip]
station.zip The NASA Orbital Observatory Adventure,
a mini-adventure by Tony Martin.
stiffy2.zip The Incredible Erotic Adventures of Stiffy Makane! version 2.0.
AGT adventure by Mark Ryan
[file is linked to games/agt/stiffy2.zip]
storms.zip Storms I, An Interactive Mystery by Ryan Burrus.
Release II / Version 5.50: Shareware Release.
Honorable mention, 4th annual AGT game contest.
(AGT source code is in games/source/agt/storms-s.zip)
[file is linked to games/agt/storms.zip]
stranded.zip Stranded version 1.0, written by Jim Bayers.
(a machine-independent TADS .gam file is in
games/tads/stranded.gam)
strykr10.zip Star Stryker, by Yang Liu.
DOS executable and Pascal source code.
stupid.zip Quest to Verona... When Stupidity Strikes!
Simple MS-DOS batch file adventure.
submarin.zip The Nuclear Submarine Adventure version 1.53
by Steven Neighorn
(a TRS-80 BASIC version is in games/trs80/nsub.ba)
susan.zip Susan (A Lustful Game), by Bill Larkins; R-rated by author.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/susan_s.zip)
[file is linked to games/agt/susan.zip]
t-zero.zip t-zero version 1.04, including the missing hint file,
by Dennis M. Cunningham.
tamoret.zip Tamoret, The Adventure to the Fourth Dimension,
by Michael J. Lyons.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/tamoret-s.zip)
[file is linked to games/agt/tamoret.zip]
tanis.zip Tanis v1.1, by "Bosskey Productions", a text and graphics
adventure.
tark.zip The Adventure of Tark Simmons, Priestess of the First Church,
in her battle against The Demon of Dark Desire,
by W.P. Kegelmeyer.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/tark_s.zip)
[file is linked to games/agt/tark.zip]
tempest.zip The Tempest, an Adventure Game by David R Grigg
based on The Tempest by William Shakespeare, version 21jul92.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/tempest.zip]
terror.zip Terror in the Ice Caves version 1.52, by Steven Neighorn
tess.zip Beyond the Tesseract version 2.0p, by David Lo.
(Source code is in games/source/tess.tar.gz)
the-game.zip "Whatever We Decide To Call This Game" by The Three Engineers:
Joel Finch, Glen Henville and little bits by Matthew Newbery.
Your first day at Tumbulgum University (must be in Australia).
Honorable mention, 4th annual AGT game contest.
(AGT source code is in games/source/agt/thegame-s.zip)
[file is linked to games/agt/the-game.zip]
thief.zip Thief's Adventure, by J Soft Co
thuria.zip The Dungeons of Thuria, version 1.0, by Brian Lingard.
Old style adventure using a simple parser. Archive
includes a console mode Windows executable as well as
Unix and Windows source code and cheat files.
[file is linked to games/source/thuria.zip]
thypt-se.exe THYPT - The Penultimate Adventure,
a text adventure written in QBasic by THYPT.
Self-extracting executable.
timetrav.zip Time Traveler version 2.0, recreational text adventure
by Conrad R. Button. Author's difficulty rating: Expert.
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if you encounter
"Illegal function call in line 29300 in module TIMETRAV at ..."
titanic.zip Beyond the Titanic, by Scott Miller (Apogee)
tja.zip The Jeweled Arena version 1.0, AGT adventure by David S. Raley
with pop-up hints.
Winner of the 7th annual AGT game contest.
[file is linked to games/agt/tja.zip]
toho.zip Toho Academy, an illustrated AGT adventure by Simon Barber.
Honorable mention, 7th annual AGT game contest.
[file is linked to games/agt/toho.zip]
tomb.zip The Tomb of the Ancient Pharaohs, version 3.1
by Anne T Brenner
tommanor.zip Tommy's Manor, a version of Stoneville Manor from Tommy's Toys
tossed.zip Tossed into Space: Dr. Schmidt Goes Home, by Graeme Cree,
short SF adventure for beginners.
DOS executable, AGT source code, and a complete walkthrough.
This version was slightly modified for widespread
circulation; the original was called Lost in Space
(see lostinsp.zip).
[file is linked to games/agt/tossed.zip and to
games/source/agt/tossed.zip]
treasure.zip Tales of Treasure 3.0; three text adventures featuring
a search for treasure, by John Olsen:
Perils of Darkest Africa
Revenge of the Moon Goddess
Eye of the Inca
trilogy.txt Description of trilogy.zip
trilogy.zip Three adventure games (Doppyworld, Asylum,
Doppy and Pru's Summer Holiday),
by A.J.Shepherd (The Doppelganger)
triune.zip Triune, by Papillon. HTML TADS Windows executable.
(the original competition entry is in
games/competition2001/tads/triune/triune.gam)
tsquared.zip TimeSquared, Chapter One: Centroplis, by Bert Lee.
Honorable mention, 6th annual AGT game contest.
(AGT source code is in games/source/agt/tsquar-s.zip)
[file is linked to games/agt/tsquared.zip]
underhill.zip Underhill version 2.2 (April 1988) by Ian Morton.
DOS executable.
underoos.zip The Underoos that ate New York! by Gerry Kevin Wilson
(a machine-independent TADS .gam file is in
games/tads/underoos.gam, a Macintosh executable is in
games/mac/underoos.sit)
unnk1v30.zip Unnkulian Underworld: The Unknown Unventure version 3.0
by D. A. Leary.
[file is linked to games/adventions/pc/unnk1v30.zip]
unnk2v30.zip Unnkulian Unventure II: The Secret of Acme version 3.0
by David M. Baggett.
[file is linked to games/adventions/pc/unnk2v30.zip]
unnkhz10.zip Unnkulia One-Half: The Salesman Triumphant, plus
a playable demo of Unnkulia Zero: The Search for Amanda.
Both are version 1.0, by D. A. Leary.
[file is linked to games/adventions/pc/unnkhz10.zip]
urban1.zip Urban Cleanup, a TADS Sci-Fi adventure by Philip Dearmore.
Machine-independent .gam file and DOS executable.
[file is linked to games/tads/urban1.zip]
uriquest.zip URI Quest, by Jeff Carroll. A text and graphics adventure.
v2.zip Virtua School, a Choose-Your-Own-Adventure (CYOA) type game
by Dana LoDico and Josh Noe. You play a student on his first
day at a new American high school.
valsharg.zip The Valshar's Lair, by Luis David Arranz Perez, in both
Spanish and English versions.
Escape from the Valshar prison cell in which you're
trapped, waiting to be sacrificed.
[file is linked to games/pc/spanish/valsharg.zip]
vgame.exe Varicella, by Adam Cadre
Version 1.14 (31 August 1999) / Serial number 9339
(an machine-independent zcode game file is in
games/zcode/vgame.z8)
voodoo.zip Voodoo Girl: Queen of the Darned, by Andrew Baker.
A text and graphics adventure.
wadewar3.zip The Wade Wars: Book III - nevertheless the first release
in the Wade Wars series, by Jim Fisher.
Rating: beginner to intermediate.
Originally released as shareware but now made freely
distributable by Jim.
(a Z-code version rewritten in 2000 is in
games/zcode/wadewar3.z5)
win-lock.zip Lock and Key, version 1.12, by Adam Cadre.
The archive includes the game, a Windows interpreter
for it, and a batch file to run the game.
winadv21.zip 550 points version of Colossal Cave by David Platt (1979).
Ported to Unix C by Ken C. Wellsch (1984), and then ported
to MS Windows by Wolfgang Strobl (1992).
Combined DOS and Windows executable version 2.1.
(source code by Ken C. Wellsch is in games/source/adv550s.zip)
wincow.zip Cow V: The Great Egg Quest, by Bovine Software.
Windows executable.
wizards-castle.zip
Wizard's Castle, published in the July/August 1980 issue
of Recreational Computing Magazine. Originally written
by Joseph R. Power, and updated for Microsoft BASIC by
J.F. Stetson.
(source code is in games/source/basic/wizard.zip)
wombat.zip The Golden Wombat of Destiny version 1.2, by Huw Collingbourne
world106.zip World version 1.06, by J. Doug McDonald.
This version displays a status line and can save to different
files, but cannot overwrite existing save files.
world107.zip World version 1.07, by J. Doug McDonald.
This version has no status line and always saves to file
WORLD.SAV, but it can overwrite it.
(Source code to this version is in games/source/worldsrc.zip;
an Archimedes port is in games/archimedes/world.spk;
an Amiga port is in games/amiga/World_1.07.lha;
a Macintosh port is in games/mac/World107.sit)
worlds.exe Worlds Apart, an Interactive Fugue,
Version 2.2, written by Suzanne Britton.
Windows self-extracting executable.
(a machine-independent TADS game file is in
games/tads/worlds.zip, and a Mac version is in
games/mac/worlds.hqx)
wormhole.zip Wormhole: The Beginning release 1.0, a TADS (and WorldClass)
introductory adventure by Philip Dearmore
(introductory meaning promotional, I think).
Machine-independent .gam file and DOS executable.
[file is linked to games/tads/wormhole.zip]
wraith.zip Wraith Blaster version 1.0, by Ken Dibble.
A text based space trader game: earn money, become master
trader, and find a place to retire.
Honorable mention, 6th annual AGT game contest.
(AGT source code is in games/source/agt/wraithsrc.zip)
[file is linked to games/agt/wraith.zip]
wuz.zip WUZ, by Wayne McWilliams.
WARNING: Contains adult content.
xanth.zip A Journey into Xanth version 1.2 by Neil Sorenson,
based on the works and characters of Piers Anthony.
Walkthrough and maps included.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/xanth.zip]
xfer.zip Xfer, by Serprex.
yastag.zip Yet Another Silly Text Adventure Game: Quest of Yogurt
by Robert Kwong, Burton Lee, and Dennis Ng.
Verily, verily! It's a text adventure insofar as it writes
out text, but your interaction is limited to answering
Y/N questions.
yoshi.zip Yoshi's Birthday, a text adventure written in QBASIC
by Chris Kugler. Version 4.0, compiled executable.
zan.zip Treasury of Zan, by Richard Murchy.
Originally available via mail order, now made freely
distributable by the game's author.
zanfar.zip Zanfar, an AGT adventure by YAK (Your Adventure Kreator)
[file is linked to games/agt/zanfar.zip]
zeroDOS.zip Zero Sum Game, an Exercise in Fantastic Futility,
Release 2, by Cody Sandifer, for MS-DOS.
(a machine-independent TADS .gam file is in
games/tads/zero.gam,
a Mac version is in games/mac/zero.sit.hqx,
a Windows version is in games/pc/zeroWin95.zip,
and the original competition entry is in
games/competition97/tads/zero/zero.gam)
zeroWin95.zip Zero Sum Game, an Exercise in Fantastic Futility,
Release 2, by Cody Sandifer, for Windows.
(a machine-independent TADS .gam file is in
games/tads/zero.gam,
a Mac version is in games/mac/zero.sit.hqx,
a DOS version is in games/pc/zeroDOS.zip,
and the original competition entry is in
games/competition97/tads/zero/zero.gam)
if-archive/games/pc/bbs:
------------------------
Index this file
aladdin.zip Brainex Aladdin Text Adventure BBS door. An Arabian Nights
text adventure.
aladdinw.zip Brainex Aladdin Text Adventure BBS door, Wildcat 5 version.
An Arabian Nights text adventure.
brainex.zip Brainex Door Manager: required installation and setup
front-end for Brainex BBS doors, including their three text
adventure doors.
dnd27a.zip DnDBBS, the Dungeons and Dragons Bulletin Board System
version 2.7a, by Erik J. Oredson.
A text only D&D game that can act as a BBS of its own,
run as a door program under another BBS, or just be played
through local login. DOS executable and documentation.
joyhouse.zip Brainex Joyhouse Text Adventure BBS door. An adult text
adventure.
planet.zip Brainex Forbidden Planet Text Adventure BBS door. A sci-fi
text adventure with unlockable hint mode.
if-archive/games/pc/dutch:
--------------------------
Index this file
dracula.zip Dracula, a Dutch adventure by R van Woensel. Originally
written for the Commodore PET circa 1980 and converted
to MS-DOS by the author.
farao.zip Farao release 2.6, a Dutch text adventure with music,
programmed by Siembo and Elmo,
music composed by Elmo/X-pression.
if-archive/games/pc/eamon:
--------------------------
This directory contains two DOS ports of The Wonderful World of Eamon,
a text role-playing game originally written for the Apple II by Donald Brown.
The executable files are self-extracting ARJ archives.
--------------------------------------------------------------------------------
Index this file
eamon.zip Documentation, Main Hall, and The Beginners Cave (executables)
(Eamon 2.0, 1988), ported by Jon Walker.
icecave.zip The 2nd adventure: The Ice Cave, ported by Jon Walker.
clonemas.zip The 3rd adventure: Assault on the Clone Master, ported by
Jon Walker.
trezore.zip The 4th adventure: The Quest for Trezore, ported by Jon Walker.
ddd.arc The Dungeon Designer's Disk:
Manual and GW-BASIC routines to create your own Eamon adventure
by Donald Brown and John Nelson, ported by Jon Walker.
emandsk1.zip Sanyo/IBM Eamon Main Hall and Beginners Cave, disk 1
(Eamon 1.1, 1984), ported by Jon Walker.
emandsk2.zip Sanyo/IBM Eamon Main Hall and Beginners Cave, disk 2
(Eamon 1.1, 1984), ported by Jon Walker.
main.exe The Main Hall program; call this to start a game.
Ported by Paul Francis Gilbert.
main_s.exe Turbo Pascal source code of the Main Hall, ported by
Paul Francis Gilbert.
eamon001.exe Eamon game #001: The Beginners Cave, ported by
Paul Francis Gilbert.
eamon002.exe Eamon game #002: The Lair of the Minotaur, ported by
Paul Francis Gilbert.
porting.exe Information and utilities for porting Eamon games to the PC,
by Paul Francis Gilbert.
if-archive/games/pc/education:
------------------------------
Index this file
agifg.zip Demo of the Adventure Game and Interactive Fiction Generator,
version 2.0, by Roger Kenner.
This is an authoring system for CALL (Computer-Aided Language
Learning); the demo consists of source code of a small sample
game and a DOS interpreter for that source code.
[file is linked to programming/agifg/agifg.zip]
asia.zip The Asian Challenge version 2.0, educational text adventure
by Conrad R. Button
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if you encounter
"Illegal function call in line 29300 in module ASIA at ..."
brainsca.zip BRAINSCAPE! An Adventure in Neuroanatomy, version 1.2
by W. Jeffrey Wilson and Lynne Ostergren.
Pascal source code and DOS executable.
(an AGT port of the source code is in
programming/agt/agtmastr.zip)
[file is linked to games/source/brainsca.zip]
cta_1b.zip Christian Text Adventure #1, by Bob Nance. Written with GAGS.
destiny.zip A simple text adventure game designed to teach Biblical truths
by Pete Koziar.
easter.arc Heather's Easter Egg Hunt version 0.91, AGT adventure for
children (age 7 - 12) by Tom and Ginnie Reynolds.
Honorable mention, 3rd Annual AGT game contest.
(AGT source code is in games/source/agt/easter.zip)
[file is linked to games/agt/easter.arc]
eighty.zip Around the World in Eighty Days, version 1.1
AGT adventure by Lloyd Holliday
[file is linked to games/agt/eighty.zip]
eli.zip Escape from the ELI, An Interactive Adventure Game for
Learners of English, by Lowell Riethmuller.
A simple AGT adventure, based on a foreign student's first day
at the English Language Institute of the University of
Delaware; written to demonstrate utility of text adventures to
teach English as a second language.
Honorable mention, 4th annual AGT game contest.
(AGT source code is in games/source/agt/eli-src.zip)
[file is linked to games/agt/eli.zip]
london.zip London version 1.1, an educational illustrated text
adventure, written in Sweden by Nils Eng for people
learning English. Requires EGA.
ovanpelt.zip Orientation to Van Pelt Library of the University of
Pennsylvania; AGT adventure by Richard Young
[file is linked to games/agt/ovanpelt.zip]
paul1.zip Paul's First Journey, an illustrated text adventure
by Rodney McAuley, based on the first journey of the
apostle Paul as described in the Book of Acts.
Contains two DOS executables, one for monochrome and EGA,
the other for VGA systems. The VGA version is somewhat buggy:
it conflicts with QEMM and ends with a "Subscript out of range"
message when you view "Info" or "Shareware".
samerica.zip South American Trek, educational text adventure
by Conrad R. Button.
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if some lines are
missing from your screen.
weekend.zip Weekend Survival, An Interactive Adventure Game for Learners
of English, by Lowell Riethmuller. Written to demonstrate
utility of text adventures to teach English as a second
language. Input is reduced to 1/2/3 choices.
Honorable mention, 4th annual AGT game contest.
(AGT source code is in games/source/agt/weeknd-s.zip)
[file is linked to games/agt/weekend.zip]
if-archive/games/pc/french:
---------------------------
Index this file
Jour.zip Jour pluvieux - le 8 mai 2006 par Benjamin Roux.
MS-DOS executable.
interra.zip Interra, L'autre monde, ecrit par Benjamin Roux.
MS-DOS executable.
if-archive/games/pc/german:
---------------------------
Index this file
Hortulus.zip Hortulus v1.0, a German text adventure
by Florian Edlbauer.
Archive includes game and MS-DOS interpreter.
[file is linked from games/tag/Hortulus.zip]
Stundenglas.zip Das Stundenglas, a German text/graphics adventure
released commercially in 1990 by
Weltenschmiede/Software 2000, and made freely
available in October 1998 by its author, Harald Evers.
Wolf.zip Der Wolf und das Maedchen, version 1.0. A German text
adventure by Rolf Lautenbach. Windows executable.
amulett.zip Das Amulett version 2.0, a German text adventure by
Martin Oehm. Written 1996 in Turbo Pascal 5.0 as the
author's first attempt to write a German text adventure
with a decent parser, so the game is rather easy.
MS-DOS executable.
anal_frustriert.exe Anal frustriert version 1.0 by Robin Haberkorn,
a German text adventure.
You managed to lock yourself into your toilet and must
find your way out. Not for children under 30! :)
The .exe file is a Windows installer, but the result is
an MS-DOS executable. Walkthrough included.
bann_tam.zip Im Bannkreis, Ein interaktiver Ausreissversuch.
A German text adventure with Enchanter-like magic
by Martin Oehm; version 20dec2000.
Archive includes game and MS-DOS interpreter.
[file is linked from games/tag/bann_tam.zip]
discworld-adventure.zip
Humor ist, wenn man trotzdem lacht. A German hybrid of
a text and a point-and-click adventure, based on Terry
Pratchett's Discworld novels.
Written by Raphael Kirschke, using Raphael's own
adventure authoring system.
hermet.zip Hermetisch verschlossen v1.1.1, a German mystery
by Uwe Pilz. ALAN game files and MS-DOS executable.
ALAN source code available on request from the author.
[file is linked from games/alan/german/hermet.zip]
hirsch.exe Unter Hirschen, version 1.0, written in German by
Florian Edlbauer. A visit to a Munich beer garden.
(a machine independent TAG game file is in games/tag/hirsch.zip)
karawane.zip Die Karawane der siebten Dynastie, an illustrated
German text adventure by Extase.
Playable demo (world 1 of 5) of a shareware game.
terra.zip Terra Incognita, version 1.0. A text adventure in
German by Rolf Lautenbach. MS-DOS executable.
zauber.zip Pacy-Face und seine Abenteuer in Zauberland.
A simple German text adventure by Philipp Koehn.
QBasic source code, ported from C64 BASIC by Bob Newell.
[file is linked to games/source/basic/german/zauber.zip]
(the C64 original is in games/c64/german/zauberland)
ztreise.exe Die Zeitreise, a German interactive story by PIVOT.
MS-DOS executable. Source code is available from the
primary author, Bernd Roehling.
if-archive/games/pc/italian:
----------------------------
Index this file
Beyond.exe Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi,
Paolo Lucchesi and Alessandro Peretti.
Windows executable installer version.
Release 5 / Serial number 100115
(an English version is in games/pc/Beyond.exe,
and the original competition entry is in
games/competition2005/glulx/beyond/)
VillaMorgana.exe Villa Morgana, una dimostrazione interattiva di
Paolo Lucchesi.
Versione 3 / Numero di serie 090404
(a Glulx version is in
games/glulx/italian/VillaMorgana_grx.zip,
a Z-code version is in
games/zcode/italian/VillaMorgana_txt.zip,
and source code is in
games/source/inform/italian/VillaMorgana_src.zip)
sfida.zip Sfida all'ignoto, an Italian text adventure
by Marco Vallarino.
Release 2.0 / Serial number 010503
if-archive/games/pc/paul-panks:
-------------------------------
This directory contains MS-DOS adventures written by Paul Panks.
--------------------------------------------------------------------------------
Index this file
5k.zip The Tiny BASIC 5K Adventure.
8kadv.zip Dunric's 8K Adventure, version 1.15.
amulvega.zip The Amulet of Vega, version 0.81.
apse.zip Westfront to Apse II 1.01, a port of the Commodore 64 game
by the same name.
bvent.zip B-Venture, version 1.26.
Included is an MS-DOS executable and a disk image for
the C64/C128/Vic20.
[file is linked to games/c64/paul-panks/bvent.zip]
chateu.zip Chateu Le Mont, version 5.81.
df2ub.zip Dark Forest 2 for UBASIC.
dforest.zip Dark Forest 1 and 2.
fairlcas.zip Fair Light Castle, version 1.04.
firefly.zip Ghost of the Fireflies.
(the original competition entry is in
games/competition2007/windows/firefly/)
frefry.zip The Golden French Fry, version 1.28.
halite.zip Halite, version 1.20.
hlaadv.zip HLA Adventure, version 3.40.
(a Linux version is in games/linux/hlaadvlx.tar.gz)
magicflu.zip The Magic Flute, version 1.30.
ninja.zip Ninja version 1.32.
(the original competition entry is in
games/competition2004/windows/ninja/ninja.exe)
pdp1.zip Space War!...and the PDP-1, Version 1.03B.
questomo.zip The Quest for Waitomo Cave, version 1.12.
redtag.zip Red Tag Clearance, version 1.50d.
Rated PG-13 by the author.
silver.zip Silver Gauntlet, alpha version 0.65
smurfen.zip One Smurfy Day, version 1.01.
wf38k.zip Mini-Westfront, version 1.01.
wfapse.zip The Quest for Apse 1.01, a port of the Commodore 128 game
by the same name.
wfpc.zip Westfront PC: The Trials of Guilder, version 20.00.
A text role-playing game.
if-archive/games/pc/penguin:
----------------------------
This directory contains games released commercially by a company called
Penguin (later known as Polarware). The current copyright holder,
Mark Pelczarski, has permitted their free distribution.
Mark has a web site at
--------------------------------------------------------------------------------
Index this file
crownpc.zip The Crimson Crown (Transylvania II), by Antonio Antiochia
ootopos.zip Oo-Topos, by Mike Berlyn and Muffy Berlyn
talisman.zip Talisman: Challenging the Sands of Time, by Bruce X. Hoffman
talispc.zip Talisman: Challenging the Sands of Time, by Bruce X. Hoffman,
patched to remove the copy protection
trans3d1.zip Transylvania III, by Antonio Antiochia, disk 1
trans3d2.zip Transylvania III, by Antonio Antiochia, disk 2
trans3d3.zip Transylvania III, by Antonio Antiochia, disk 3
trans3d4.zip Transylvania III, by Antonio Antiochia, disk 4
transpc.zip Transylvania, by Antonio Antiochia
if-archive/games/pc/portuguese:
-------------------------------
Index this file
Paranoia.sfx.exe Paranóia Aventura Solo, version 1.0, by Janos Biro.
A CYOA game implemented in Visual Basic, based on an
anonymous game from Dragon Magazine.
if-archive/games/pc/russian:
----------------------------
Index this file
advent_rus.zip A Russian port of Adventure / Colossal Cave for MS-DOS.
Ported from an earlier version from 1986 for the SM-4
with "Demos" OS.
ditchrexe.zip Mike Roberts' game "Ditch Day Drifter", translated into
Russian by Andrey Grankin.
(a machine-independent TADS game file is in
games/tads/russian/ditchr.zip)
zombie4.zip Zombie, Part 4, by Solitary Pilgrim.
if-archive/games/pc/spanish:
----------------------------
Index this file
Akbarr.zip Akbarr PC, a Spanish game for MS-DOS.
amnesia.exe AmnesiaRol, a Spanish text adventure in three parts,
created by Calendonyumt Software Corporation.
Self-extracting archive.
bquest.exe Barbarian Quest, a Spanish text and graphic adventure.
Your master has been killed by dark creatures, and you
must discover the tomb of Kenyamotep to free the
kingdom. Self-extracting executable.
casoc.zip Caso Cerrado by Papada Soft (Luis F. Morales, Jorge
Palencia and Miguel A. Segura). An illustrated Spanish
text adventure written with NMP.
chichen.exe Chichen Itza; book three (in two parts) of the trilogy
Leyendas de Ci-U-Than, an illustrated Spanish text adventure
by Aventuras AD. Self-extracting archive.
You enter the Mayan city of Chichen Itza, meet with their old
spirits, and travel to the Mayan underworld to break free
Kukulkan, the good Mayan god.
(An Amiga version of this game is in
games/amiga/spanish/chichen.zip, and
a Spectrum version is in
games/spectrum/spanish/Chichen_Itza.zip)
cirithUngol.zip Cirith Ungol, an experimental piece of IF created by dddddd.
(a Z-code version is in games/zcode/spanish/dddddd_crj.z5)
cozumel.exe La Diosa de Cozumel; book one (in two parts) of the trilogy
Leyendas de Ci-U-Than, an illustrated Spanish text adventure
by Aventuras AD. Self-extracting archive.
You are an archeologist, shipwrecked near the island of
Cozumel, and you must defeat its evil goddess Ix-Chell.
(An Amiga version of this game is in
games/amiga/spanish/cozumel.zip,
an Amstrad version is in games/amstrad/spanish/cozumel.zip, and
a C64 version is in games/c64/spanish/cozumel.zip)
elportal.exe El Portal magico, an adventure in Spanish.
You enter a strange land through a portal opened by an
old book. You must return, but you cannot use the portal
to do it. Self-extracting archive.
entierro17.zip El Entierro, a Spanish adventure by Enrique Pimpinela
Santos, version 1.7.
espacial.exe La Aventura Espacial (the Space Adventure), a menu driven
Spanish adventure created by Aventuras AD.
You must join an alien group to destroy a mad computer.
Self-extracting archive.
(An Amstrad version of this game is in
games/amstrad/spanish/espacial.zip,
a C64 version is in games/c64/spanish/espacial.zip, and
a Spectrum version is in
games/spectrum/spanish/Aventura_Espacial.zip, and
an MSX version is in games/msx/spanish/AventuraEspacial.zip)
eudoxio.zip El Poder de la Kinbreton, version 1.9 (31dec98),
a Spanish text adventure by Daniel Cardenas.
hernan.exe Hernan Cortes, an illustrated Spanish text adventure,
set on the first Spanish expedition to Mexico.
house_2.exe House II, an illustrated Spanish text adventure by
Act Software. Self-extracting archive.
jabato.exe El Jabato, an illustrated Spanish text adventure by
Manuel Gonzalez, Paco Zarco, Juan Antonio Darder
and Carlos Marques. Self-extracting archive.
(An Amiga version of this game is in games/amiga/spanish/jabato.zip,
an Amstrad version is in games/amstrad/spanish/jabato.zip,
an Atari ST version is in games/atari-ST/spanish/jabato.exe,
a C64 version is in games/c64/spanish/jabato.zip,
a Spectrum version is in games/spectrum/spanish/Jabato.zip, and
an MSX version is in games/msx/spanish/Jabato.zip)
kerulen.exe Ke rulen los petas, por Grendelkhan.
Remake creado en 2009 del original de 1989 por
Iber Soft. Obra ganadora de la Retrocomp 2009.
Revisión 1 / Número de serie 090720.
(Z-code and Glulx files are in games/glulx/spanish/kerulen.zip)
khurd.exe Khurdian, an illustrated Spanish text adventure by
Jorge Casares Aguayo. Self-extracting archive.
llaves.zip Las Llaves Del Tiempo (Time Keys), a Spanish text
adventure about time travel, version 1.02.
mundial.zip Me Marcho pa' Francia 98, a Spanish text adventure by
PapadaSoft (Luis Felipe Morales).
nanuk.exe Nanuk, an illustrated Spanish text adventure. Written by
MagoSoft (Cristobal Gonzalez and Miguel Fenech). In Nanuk,
you're an aviator whose plane has crashed into a high
mountain. Self-extracting archive.
noche.exe Negra Noche (Black Night), an illustrated Spanish text
adventure. You're a detective in investigating murders
in Harlem. Self-extracting executable.
opa-opa.exe La busqueda Opa-Opa, an adventure in Spanish.
You are the child of a lumberjack, and your aim is
to become a knight.
Requires QBasic; self-extracting archive.
original.exe La Aventura Original, an illustrated Spanish text adventure
by Andres Samudio, Manuel Gonzalez, and Carlos Marques,
based on Colossal Cave. Self-extracting archive.
(An Amiga version of this game is in
games/amiga/spanish/original.zip, and
a Spectrum version is in
games/spectrum/spanish/La_Aventura_Original.zip, and
an MSX version is in games/msx/spanish/AventuraOriginal.zip)
otrolado.zip Del Otro Lado, version 2.03, a Spanish game by Jarel.
ouija.exe Ouija, an illustrated Spanish text adventure. Written by
MagoSoft (Cristobal Gonzalez and Miguel Fenech). In Ouija,
you are in the role of a catholic priest, whose mission is
exorcise a haunted house. Self-extracting archive.
rim.zip Rimblenden, by Luis David Arranz Perez,
the second part of La Guarida Valshar (see valshar.zip below),
an adventure in Spanish.
After escaping from Valshar, you must return to Rimblenden.
shivani.exe Shivani, Ciudad del Mal, an illustrated Spanish text
adventure. The first part of the "Danger World" Trilogy.
Self-extracting archive.
siglo24.exe Aventura en el Siglo XXIV (24th Century Adventure),
an illustrated Spanish text adventure by Ricardo and
Elvira Villalba Martinez. Self-extracting archive.
You are an FBI agent, cryogenised by a criminal. You awake
four centuries later in a technified and automated world
about to be destroyed.
silvania.exe La Liberacion de Silvania (The Liberation of Silvania),
a Spanish text adventure by Adventuras FJAP. It is based
on the book "El Misterio de la Montana de Plata" (The
Mystery of Silver Mountain).
splh.exe Sacrificio por la Humanidad (Sacrifice for Mankind), an
illustrated Spanish text adventure. As a scientist you
must recover your memory to save the world.
Self-extracting executable.
templos.exe Tulum y Coba: Los Templos Sagrados; book two (in two parts) of
the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text
adventure by Aventuras AD. Self-extracting archive.
You are in the peninsula of Yucatan, near Cozumel, and you must
cross the Mayan temples of Tulum and Coba.
(An Atari ST version of this game is in
games/atari-ST/spanish/templos.exe, and
a Spectrum version is in
games/spectrum/spanish/Los_Templos_Sagrados.zip)
valsharg.zip The Valshar's Lair, by Luis David Arranz Perez, in both
Spanish and English versions.
Escape from the Valshar prison cell in which you're
trapped, waiting to be sacrificed.
[file is linked from games/pc/valsharg.zip]
if-archive/games/pc/swedish:
----------------------------
Index this file
GlulxDrakmagiVanyar.exe
A Windows installer containing the Swedish Glulx games
Drakmagi and Vanyar, both by Johan Berntsson, along with
the WinGlulxe interpreter. The installer was put
together by Fredrik Ramsberg.
(The Glulx Blorb file for Drakmagi is in
games/glulx/swedish/drakmagi.blb, and
the Glulx Blorb file for Vanyar is in
games/glulx/swedish/vanyar.blb)
bilbo.zip Bilbo version 2.1, a Swedish text adventure.
In spite of its name, this is actually an adaption of
Tolkien's The Lord of the Rings. It is a very different
adventure, trying to reproduce the feeling of reading a
book rather than playing a game. It doesn't quite succeed,
but it's an interesting attempt, nevertheless.
Requires EGA (for minor graphics). QuickBasic source
included. Programmed by Nils Eng.
[file is linked to games/source/basic/swedish/bilbo.zip]
lonewolf.zip Lone Wolf, by Thomas Lennerfors and Peeter Horm
a DOS adaptation of an old choose-your-own-adventure style
book in Swedish: Ensamma Vargen 1: Flykt undan morkret,
by Joe Devers.
swedish.zip Alcatraz and Grottor, two very simple Swedish text
adventures, supposed to show how to write adventures in
BASIC. Alcatraz requires CGA. Packaged by Nils Eng.
if-archive/games/pdf:
---------------------
Index this file
Mines.pdf Mines version 1.1, a randomly generated maze exploring
game, by James L. Dean, implemented as Javascript within
an Adobe PDF file.
(a C version is in games/pc/CMines.zip, and
a Java version is in games/java/JMines.zip)
if-archive/games/quest:
-----------------------
Index this file
AttemptedAssassination.zip Attempted Assassination v3.15, by Matt Slotnick.
Runs on Quest v3.53.
HauntedHorror.zip Haunted Horror v2.00, by Matt Slotnick.
Runs on Quest v3.53.
Magic.asl Magic World, by Maryssa.
redsaucemonday.asl Red Sauce Monday, by Tom Clark.
worldsend.zip World's End, version 1.0, by bloodbath.
if-archive/games/quill:
-----------------------
This directory contains games written with The Quill
and a Macintosh interpreter that can play these games.
The games have been extracted from the C64 disk images
in the mario-moeller directory by Pierre Tremblay.
--------------------------------------------------------------------------------
Index this file
DraculaII-1.cbm Dracula II - Part 1, by Mario Moeller
DraculaII-2.cbm Dracula II - Part 2, by Mario Moeller
EscapeToFreedom.cbm Escape to Freedom, by Mario Moeller
MyHouse.cbm My House, by Mario Moeller
Stowaway.cbm Stowaway!, by Mario Moeller
quill.txt a list of the 49 known games written with The Quill
by Pierre Tremblay
(Caution: 175 columns wide)
ticket.zip The Ticket, an example WinPaw game by
Douglas Harter.
(an interpreter is in programming/quill/)
if-archive/games/sinclair-ql:
-----------------------------
Index this file
aventuras_games.zip A collection of Spanish adventures, converted to a
format suitable for a Sinclair QL disk.
inform_games.zip A collection of Inform generated adventures, converted
to a format suitable for a Sinclair QL disk.
if-archive/games/sintac:
------------------------
This directory contains Visual Sintac game files.
To get the Visual Sintac interpreter, look in programming/sintac.
--------------------------------------------------------------------------------
Index this file
astral.zip Astral, version 1.3, by El Clerigo Urbatain.
Archive includes game file, solution and notes from
the author.
(source code is in games/source/sintac/astral.zip)
fuego_dragon.zip Fuego de Dragon, by Javier San Jose.
Archive includes game file and source code.
[file is linked to games/source/sintac/fuego_dragon.zip)
NOTE: Contains adult content.
la_puerta.zip La Puerta, by KRAC.
if-archive/games/source:
------------------------
Index this file
Adventure2.5.tar.gz generic C source code of Adventure 2.5 (430 points
version of Colossal Cave) by Donald R. Woods (1995)
(a DOS executable is in games/pc/advent25.zip)
Dungeon_source.sit C source code for Dungeon (the more or less public
domain version of the original MIT Zork) for the
Macintosh.
Hobbit_redux_dircut.zip Hobbit - The True Story - redux, Director's Cut
A small adventure written entirely in MS-DOS 5.0
batch procedures, by Fredrik Ramsberg and
Johan Berntsson.
[file is linked to games/pc/Hobbit_redux_dircut.zip]
IOCCC-1994-dodsond2.zip Winner of "Most Obfuscated Packaging" in the
11th International Obfuscated C Code Contest.
A version of Hunt the Wumpus, by Don Dodson.
IOCCC-1994-westley.zip Winner of "Worst Abuse of the C Preprocessor" in the
11th International Obfuscated C Code Contest.
A simple adventure implemented through the C
preprocessor, written by Brian Westley.
IOCCC-2001-jason.zip Winner of "Best Of Show" in the 16th International
Obfuscated C Code Contest.
An implementation of a simple maze in the style of
Colossal Cave, written by Jason Orendorff.
abermud2.tar.gz AberMUD II (Unix 1.12), a text based multi-user
dungeon game. Written by Alan Cox, Richard Acott and
Jim Finnis. This version was repaired from an
incomplete archive and updated for modern Unixes
by David Kinder.
adv350-pdp10.tar.gz The original Crowther and Woods PDP-10 FORTRAN source
code of the Colossal Cave Adventure (350 points).
(There is another version of the original source in
advent-original.tar.gz)
adv350-php.zip The original 350 points version of Colossal Cave,
converted to the web scripting language PHP by
Matt Cox. Requires PHP and a MySQL database.
adv350de.zip FORTRAN source code, DOS executable, and a walkthrough
of the 350 points version of Colossal Cave by Don Ekman
[file is linked to games/pc/adv350de.zip]
adv350jg.zip BSD Unix C source code of the 350 point version of
Colossal Cave, written by Jim Gillogly.
adv350kb-src.zip FORTRAN source code of the 350 points version of Colossal
Cave by Bob Supnik, ported to DOS by Kevin Black (both of
whom originally ported Adventure to the PDP-11 at DEC).
(The DOS executable of this version is in
games/pc/adv350kb.zip)
adv350kp.zip PDP-11 FORTRAN source code (DECUS 11-340),
modified source code for MS FORTRAN by Kenneth Plotkin,
and a DOS executable of the original 350 points version
of Colossal Cave.
[file is linked to games/pc/adv350kp.zip]
adv350r4.tar.gz FORTRAN source code of the 350 point version of Colossal
Cave. DECUS release 4 (February 1994), by Kent Blackett
and Bob Supnik.
adv350r4_f77.tar.gz FORTRAN source code of the 350 point version of Colossal
Cave. DECUS release 4 (February 1994), converted to
Fortran-77 by Linards Ticmanis.
adv350win.zip Windows console mode executable of the 350 points version
of Colossal Cave. Version 1.0.04 of the port, converted
to Microsoft Visual C 6.0 by Al Whinery. Also includes
source code.
[file is linked to games/pc/adv350win.zip]
adv370s.zip FORTRAN source code of a 370 points version of
Colossal Cave, version 16sep96.
Ported from Honeywell FORTRAN 77 to DOS PDS FORTRAN
by Paul Munoz-Colman; a DOS executable is in
games/source/adv370.zip
adv440.tgz Source code of the 440 point version of
Colossal Cave by Jack Pike and Peter Luckett,
31 December 1978.
Archive includes Fortran-77 source code created
from the original source by Mike Arnautov,
Jack Pike, Volker Blasius and Dave Picton.
Also included is the original Fortran-IV source
as well as various related programs and notes.
(a DOS executable is in games/pc/adv440.zip, and
a Linux executable is in games/linux/adv440-linux.tgz)
adv550s.zip C source code of 550 points version of Colossal Cave by
Ken C. Wellsch, August 1985, ported from the FORTRAN
version of David Platt.
(a combined DOS/Windows executable of this version is in
games/pc/winadv21.zip)
adv660.tar.Z C source code of 660 points version of Colossal Cave:
Adventure4+ version 10.06 (26jul95), by Mike Arnautov.
This version merges Adventure II by Peter Luckett and
Jack Pike with Adventure 3 (aka Adventure 550) by
Dave Platt.
(a compiled DOS version is in games/pc/adv660.zip)
adv770-1.87-C-src.tgz C source code of 770 points version of Colossal Cave:
Version 1.87 (9apr2008), by Mike Arnautov.
This is an extension of Mike's Adventure 4+.
(a DOS executable is in
games/pc/adv770-1.87-dos.zip,
a Windows executable is in
games/pc/adv770-1.87-win-glk.zip, and
a Linux executable is in
games/linux/adv770-1.87-linux-glk.tgz)
adv_crowther.zip The original (pre Don Woods) version of Colossal Cave
Adventure, written by Will Crowther. Long believed lost,
this was found from a backup of Don Wood's student
account thanks to the efforts of Dennis Jerz.
Included are three versions of the Fortran-IV source
code, along with two versions of the data file.
Also included are Fortran-77 versions of the source
code, converted to Fortran-77 by Matthew Russotto.
(Windows executables are in games/pc/adv_crowther_win.zip)
advbds.zip C source code and DOS executable of the BDS C version
of Adventure, ported to DOS by Bob Withers.
[file is linked to games/pc/advbds.zip]
advent-5.2.2-5.tar.gz FORTRAN source code of 501 points version of
Colossal Cave by David Long, version 5.2/2,
October 1979, converted to FORTRAN 77 by
Johann Gunnar Oskarsson.
advent-orig550.tar.gz The original source code for the 550 points version
of Colossal Cave by David Platt, written for the
Honeywell CP-6. Includes the A-Code game data as
well as PL-6 and FORTRAN source code, reconstructed
by Mike Arnautov.
advent-original.tar.gz The original Crowther and Woods PDP-10 FORTRAN source
code of the Colossal Cave Adventure (350 points).
Every other version can be tracked down to this one.
(There is another version of the original source in
adv350-pdp10.tar.gz)
advent.tar.Z FORTRAN-IV source code of 501 points version of
Colossal Cave by David Long, version 5.2/2,
October 1979.
advent_acode.tar.gz A-code sources of two versions of Colossal Cave:
David Platt's 550 point version (David's PL-6 release
of 9/18/84, which contains text and formatting missing
from Ken Wellsch's more widely available C version),
and Mike Arnautov's 660 point version (Adventure4+
10.07, 5/9/2001, which merges Luckett and Pike's
adv440 with Platt's adv550). Also included are C
sources of all the components of Mike Arnautov's
A-code system, required to build plain or Glk
executables and (unencrypted) databases from the
A-code sources.
(compiled Windows Glk executables are in
games/pc/adv550_glk.zip and games/pc/adv660_glk.zip,
compiled Linux Glk executables are in
games/linux/adv550_glk_linux.tar.gz and
games/linux/adv660_glk_linux.tar.gz,
and David Platt's original 550 point version is in
adventure-cp-6.tar.gz)
advent_forth.zip The 350 point version of Colossal Cave Adventure,
translated to Forth by Leo Wong.
Runs under Gforth, Win32Forth, bigFORTH, VFX Forth,
Swiftforth and PFE.
advent_unisys2200.zip A version of Colossal Cave Adventure converted to run
on the Mapper database on a Unisys 2200 mainframe.
advos2s.zip OS/2 2.x source code of Colossal Cave, by John W. Kennedy
based on Jerry D. Pohl's version giving separate values
for treasures, survival, and score.
(an OS/2 executable compiled from this version is in
games/os2/advos2.zip)
advqnx.tar.gz a Unix C version (?) of the source code in advtc2.zip
advsrc.zip portable FORTRAN source code for an extended 551
points version of Colossal Cave by Doug McDonald
Version 6.6 August 1990
(a compiled DOS executable is in games/pc/pcadvent.zip,
another one with support for multiple save files added
by Magnus Olsson is in games/pc/adv551.zip)
advtc2.zip DOS executable and Turbo C 2.0 source code for a version
of Colossal Cave by Jerry D. Pohl, which gives separate
values for treasures, survival, and score.
The "missing" header file (ADVTEXT.H, length 0) is
created by running ADVENT0.EXE on the text files.
[file is linked to games/pc/advtc2.zip]
(Jerry D. Pohl's original is in games/pc/adv.arc)
atomia.zoo Atomia Akorny, Magnus Olsson's first adventure game for
the Acorn Atom; C source code and DOS executable
[file is linked to games/pc/atomia.zoo]
batlstar.zip Battlestar 4.2, fall 1984, written the honorable
Admiral D.W. Riggle and ported to MS-DOS by
Brian Douglas Smith. DOS executable and C source
[file is linked to games/pc/batlstar.zip]
battlestar.tar.Z Battlestar version 1.2, a stellar-tropical adventure game
C source code and man page from BSD Unix
brainsca.zip BRAINSCAPE! An Adventure in Neuroanatomy, version 1.2
by W. Jeffrey Wilson and Lynne Ostergren.
Pascal source code and DOS executable
(an AGT port of the source code is in
programming/agt/agtmastr.zip)
[file is linked to games/pc/education/brainsca.zip]
cave.zoo Cave Adventure by Russell Wallace
C source code and DOS executable
[file is linked to games/pc/cave.zoo]
chimaera.tar.gz Chimaera, version C1.001, by Chris Newall.
A re-implementation in C of an early FORTRAN
adventure game, by the game's original author.
Chimaera is inspired by Colossal Cave, but differs in
that the game and text are generated algorithmically,
so that no two games are the same. C source code.
(an MS-DOS executable is in games/pc/chimaera.zip)
cpm-advent.zip CP/M ports of Colossal Cave Adventure, ported by
Mike Goetz. Included are version A02 (350 points)
with Fortran source, versions B00 and B01 (both
550 points), version A02 (580 points), and tools to
extract some approximation to A-code source from
the version B games.
[file is linked to games/cpm/cpm-advent.zip]
crystal.tar.gz C source code for Crystal Cave adventure, converted
from the original Fortran by Kevin O'Gorman, ported to
Linux and packaged by Glenn Hutchings.
(a Mac executable, though not compiled from this version,
is in games/mac/crystalcave2.2.sit.hqx)
dinkum-2.14.tar.gz Dinkum, the Australian Adventure Game version 2.14
C source code by Gary A. Allen, Jr.
(a DOS executable is in games/pc/dinkm214.zip)
dungeon-2.5.6.tar.gz FORTRAN source code of Dungeon, the more or less
public domain version of the original MIT Zork,
version 2.5A, 30-Aug-90. This version is Robert M.
Supnik's DECUS version 2.5A (18-Jul-80), ported to
Linux with f2c.
dungeon-3.2A.tar.Z Dungeon version 3.2A, 1-Oct-94; contains all the rooms
and puzzles of the original MIT Zork.
DEC FORTRAN source code by Robert M. Supnik; see
dungn32b.zip for a port to DOS.
dungeon-3.2B.patch Source code patch by Robert M. Supnik to upgrade Dungeon
version 3.2A to version 3.2B.
dungeon-3.2B.unidiff Same patch, converted to Larry Wall's 'patch' utility
format (unified diff) by David Bristow.
dungeon-glk.tar.Z Dungeon, the more or less public domain version of the
original MIT Zork, version 3.2B. Andrew Plotkin ported
this version to C and added the Glk interface.
dungeon-gdt-glk.tar.gz Dungeon, the more or less public domain version of the
original MIT Zork, version 3.2B. Andrew Plotkin ported
this version to C and added the Glk interface, and
Paul Goyette added support for the GDT debugger and
fixes for 64-bit compilation.
dungn26b-src.zip FORTRAN source code of Dungeon, the more or less
public domain version of the original MIT Zork,
version 2.6B, 07-Apr-88. This version is Robert M.
Supnik's DECUS version 2.6A (18-Oct-80), ported to
MS-DOS by Kevin Black.
(an MS-DOS executable of this version is in
games/pc/dungn26b.zip)
dungn27s.zip C source code of Dungeon, the more or less public
domain version of the original MIT Zork, version
2.7A, 11-Mar-91.
(an MS-DOS executable of this version is in
games/pc/dungn27a.zip)
dungn32b.zip Dungeon, the more or less public domain version of the
original MIT Zork, version 3.2B, 1-Oct-94.
DOS executable for 386+ only and FORTRAN source code,
ported from DEC FORTRAN to GNU G77 FORTRAN by
Volker Blasius and David Kinder.
The original source code is in dungeon-32A.tar.Z
[file is linked to games/pc/dungn32b.zip]
haunt.ops5 OPS5 source code of HAUNT, by John Laird.
This is an unfinished port of the game from OPS4 to OPS5,
but it is the only version that is available.
Archived here with the author's permission.
For more information on this game, see Adventureland:
island26.zip Island, version 2.6; a small textual adventure
C source code and DOS executable by CyberDaemon
[file is linked to games/pc/island26.zip]
mansion-19.2.tar.gz Mansion, a murder mystery text adventure.
Written originally around 1980 (or even earlier)
for the HP1000 and later the HP3000 in Fortran-IV,
now rewritten in C by James Garnett. Version 19.2
Windows executable plus C and Fortran source code
[file is linked to games/pc/mansion.tar.gz]
mecha.zip The Terror of Mecha Godzilla - The True Story!
a small adventure written entirely in MS-DOS 5.0 batch
procedures by Fredrik Ramsberg
[file is linked to games/pc/mecha.zip]
mercycomp.txt the code for the computer in Mercy, by Christopher Klimas
(the game is in games/zcode/Mercy.z5)
napoleon-1.02.tar.gz Napoleon version 1.02, by Pete Chown.
C source code; needs yacc or bison.
newfore.pas ForePlay, for both sexes. Pascal port of a REXX program.
Looks like an adolescent form of IF.
rcg-1.0.tar.gz Religious Computer Game 1.0, by the Servants of Wisdom.
softporp.zip Chuck Benton's Apple II SoftPorn Adventure (which
later became Leisure Suit Larry I), rewritten by
Paul Schlyter in Turbo Pascal 3.0 for CP/M and DOS.
DOS executable and Pascal source code.
(The original is in games/appleII/softporn.zip)
[file is linked to games/pc/softporp.zip]
tess.tar.gz Beyond the Tesseract version 2.0p, by David Lo.
(an Atari ST executable is in games/atari-ST/tess.arc,
and an MS-DOS executable is in games/pc/tess.zip)
thuria.zip The Dungeons of Thuria, version 1.0, by Brian Lingard.
Old style adventure using a simple parser. Archive
includes a console mode Windows executable as well as
Unix and Windows source code and cheat files.
[file is linked to games/pc/thuria.zip]
worldsrc.zip C source code for World version 1.07, by J. Doug McDonald
(A DOS executable compiled from this source is in
games/pc/world107.zip;
a Macintosh executable is in
games/mac/World107.sit)
if-archive/games/source/agt:
----------------------------
These games must be compiled and run with AGT from programming/agt.
---------------------------------------------------------------------
Index this file
alice-s.zip The Adventures of Alice Who Went Through the Looking-Glass
and Came Back Though Not Much Changed, by Douglas A. Asherman.
Written with GAGS, a predecessor of AGT.
Can be run with GAGS or compiled and run with AGT.
This game won the GAGS game writing contest 1986.
(a DOS executable is in games/pc/alice.zip and
games/agt/alice.zip)
[file is linked to games/source/gags/alice-s.zip]
aliens.zip Space Aliens Laughed at My Cardigan, by Andre M. Boyle.
Humorous game, a takeoff of Hitchhiker's Guide with some
Star Trek thrown in. AGT source code and a walkthrough.
Honorable mention, 6th annual AGT game contest.
(a DOS executable is in games/pc/cardigan.zip and
games/agt/cardigan.zip)
andkara.zip Andkara: Baby, the Rain Must Fall, by Randy H. Smith.
Classic fantasy of swords and sorcery.
Honorable mention, 4th annual AGT game contest.
appr-src.zip Apprentice - The Testing of a Magical Novice, by Bert Lee
Honorable mention, 5th annual AGT game contest.
(a DOS executable is in games/pc/apprenti.zip and
games/agt/apprenti.zip)
bigd-src.zip Betty Carlson's Big Date, by Betty Carlson
converted from a LADS adventure by David Malmberg
cave.zip 350 points Colossal Cave by Willie Crowther and Don Woods
AGT version by David Malmberg
cercla.zip CERCLA, Fanciful Fun With Superfund, by Jeffrey P. Robinson
Honorable mention, 7th annual AGT game contest (1993)
cla-src.zip Sanity Clause or, Why Santa Didn't Make It to YOUR House
that Year, version 1.11, by Mike McCauley.
Honorable mention, 5th annual AGT game contest.
(a DOS executable is in games/pc/clause.zip and
games/agt/clause.zip)
crusade.zip Crusade, by David Malmberg
(a DOS executable is in games/pc/crusade.zip and
games/agt/crusade.zip)
detectiv.zip The Detective, by Kit W. Carson
dsen-src.zip Disenchanted, a parody of Enchanter by Joseph S. Licari
(a DOS executable is in games/pc/dsenchnt.zip and
games/agt/dsenchnt.zip)
dudley_s.zip A Dudley Dilemma version 1.2, by Lane Barrow.
This game won the 2nd Annual AGT Game Writing Contest.
(a DOS executable is in games/pc/dudley.zip and
games/agt/dudley.zip, and a Macintosh version
is in games/mac/dudley.sit.hqx)
easter.zip Heather's Easter Egg Hunt version 0.97, by Tom and
Ginnie Reynolds. A game for children ages 7-12.
Honorable mention, 3rd Annual AGT game contest.
(a DOS executable v0.91 is in games/pc/education/easter.arc
and games/agt/easter.arc)
elf.zip The Elf's Christmas Adventure or God Bless Frosty the Snowman!
by Bruce McKay and Marlene Abriel,
converted to AGT by David Malmberg.
(The original game is in games/source/advsys/elves87.tar.Z and
games/source/advsys/elves87.zip; another version, written
with the Master's Edition of AGT, is in games/pc/elf20.zip
and games/agt/elf20.zip)
eli-src.zip Escape from the ELI, An Interactive Adventure Game for
Learners of English, by Lowell Riethmuller.
A simple AGT adventure, based on a foreign student's first day
at the English Language Institute of the University of
Delaware; written to demonstrate utility of text adventures to
teach English as a second language.
Honorable mention, 4th annual AGT game contest.
(a DOS executable is in games/pc/education/eli.zip and
games/agt/eli.zip)
fablesrc.zip A Fable, by Stan Heller
(a DOS executable is in games/pc/fable.zip and
games/agt/fable.zip)
fastlane.zip Fast Lane by Richard Baribault.
Find, enter, and win the Classic Car Show.
Honorable mention, 3rd Annual AGT game contest.
grail-s.zip The Misadventure of the Holy Grail v2.1, December 1989.
A silly entertainment (not a difficult game, actually)
from the Apple II Eamon FRP game by Evan Hodson.
Very loosely translated to AGT and expanded
by Michael Detlefsen.
(a DOS executable is in games/pc/grail.zip and
games/agt/grail.zip)
hobb-src.zip Sir Ramic Hobbs and the High Level Gorilla, by Gil Williamson.
Honorable mention, 3rd annual AGT game contest.
(a DOS executable is in games/pc/hobbs.zip and
games/agt/hobbs.zip)
house.zip The House of O's, by Wally O. and Pete D.
a game about the ordinary activities of an ordinary family
in Mosquito Heights, NJ. Includes a pop-up hint system.
Honorable mention, 3rd Annual AGT Game Contest.
hugecv-s.zip Adventure in Humongous Cave (Version 2.0) - 1000 points
version of Colossal Cave by David Malmberg,
based on the 550 points version
(this source code seems to be newer than the one in
programming/agt/agtmastr.zip; in addition it contains a
transcript of a complete game, annotated by David Malmberg)
lab-src.zip The Deadly Labyrinth, by Frank West (inspired by the
Death Gate Cycle by Margaret Weis and Tracy Hickman)
(a DOS executable is in games/pc/labyrint.zip and
games/agt/labyrint.zip)
lady.zip The Lady in Green by D. F. Stone.
Friday night at an 18th century hotel.
Honorable mention, 6th annual AGT game contest.
lib-src.zip Library - An Adventure Game Based on the Library of Guilford
College (or Something Like It) but with Added Puzzles and
Danger, by Frederick D. King
(a DOS executable is in games/pc/library.zip and
games/agt/library.zip)
mansion.zip Magic Mansion by Denise Sawicki.
Play the role of a young girl held captive by an evil wizard.
Honorable mention, 4th annual AGT game contest.
mdthf1-s.zip The Multi-Dimensional Thief, Release 1.5: Version 3.05
(text only) by Joel Finch. This game won the 5th Annual AGT
Game Writing Contest (together with CosmoServe).
(a DOS executable is in games/pc/mdthief1.zip and
games/agt/mdthief1.zip)
mm-src.zip Mop and Murder - a masterful mystery in one room -
by Brad Friedman. The game says, "Full Release v 1.0
(POP-UP HINTS INCLUDED)", but the hints are missing.
Honorable mention, 5th annual AGT game contest.
(a DOS executable is in games/pc/mmurder.zip and
games/agt/mmurder.zip)
mold.zip Mold: Deep Space Awakening version 1.1 by Declan Stanley.
You awaken from deep sleep to discover your crewmates were
killed by orange mold and the ship is damaged beyond repair.
Explore, find help, escape. Walkthrough included.
Honorable mention, 4th annual AGT game contest.
mule_s.zip Space Mule, an Unexpected Encounter with the Unknown,
written by Bruce David Loving.
Honorable mention, 7th annual AGT game contest (1993)
(a DOS executable is in games/pc/mule.zip and
games/agt/mule.zip)
muna.zip The Pyramid of Muna, An Interactive Fiction Adventure Based On
Elements of the Cosmology of the Builders, version 1.37,
by Alfred W. King II.
Explore an ancient Mexican pyramid and discover metaphysical
secrets. Honorable mention, 3rd Annual AGT game contest.
murder.zip The Murder of Jane Kranz, a detective adventure
by Christian Andersen. Solve a 1920's London murder mystery.
Honorable mention, 6th annual AGT game contest.
nmr2.zip Adventures in NMR II: The Adventure Continues,
by Douglas P. Burum. Stop the morphing invading aliens
by using Nuclear Magnetic Resonance.
Honorable mention, 4th annual AGT game contest.
oceana.zip Oceana, an adventure in a world of the future,
written Philip Boswell.
Honorable mention, 7th annual AGT game contest (1993)
[file is linked to games/agt/oceana.zip]
odieusrc.zip Odieus's Quest for the Magic Flingshot, author unknown,
converted from LADS to AGT and "embellished" by David Malmberg.
(a DOS executable is in games/pc/odieus.zip and
games/agt/odieus.zip, and an Inform port is in
games/zcode/odieus.zip)
oklib_src.zip Oklib's Revenge, by Sue Medley.
A quest to find the King's missing staff.
Honorable mention, 6th annual AGT game contest.
(a compiled version is in
games/pc/oklib.zip and games/agt/oklib.zip)
paranoia.zip Paranoia, by Sam Shirley
originally a paper solo adventure game ("If you do this
continue there"), adapted for AGT by David Malmberg
phil-src.zip The Battle of Philip against the Forces of Creation.
Honorable mention, 3nd annual AGT game contest.
(a DOS executable is in games/pc/philip.zip and
games/agt/philip.zip)
pilotsrc.zip The Pilot or A Flight into Fantasy, another exercise in
hyperactive hijinks from The Adventure Game Jockey.
(a playable demo for DOS (about 1/3 of the game) is in
games/pc/pilot.zip and games/agt/pilot.zip; I don't know
whether this source code is complete.)
pork-src.zip PORK I: The Great Underground Sewer System (version -4.26/1)
a parody of Zork I by David Malmberg, written with AGT
(a DOS executable is in games/pc/pork.zip and
games/agt/pork.zip)
pork2src.zip PORK II, The Gizzard of Showbiz
a parody of Zork II by Bill Larkins
(a DOS executable is in games/pc/pork2a.zip and
games/agt/pork2a.zip)
portal_s.zip The Star Portal, a science fiction adventure game suggested by
the Damon Knight short story "Ticket to Anywhere", version 1.01
by Michael Detlefsen.
(DOS executable version 1.03 is in games/pc/portal.zip
and games/agt/portal.zip)
pyramid.zip The Pyramid, An Interactive Fantasy version 2.1,
by Roland Goulsbra. Discover the secret of the
pharaoh's tomb. An interactive fantasy set in modern Egypt.
Win by doing the right things, not by collecting stuff, and
discover the meaning of liff [sic]. Walkthrough included.
Honorable mention, 4th annual AGT game contest.
rapture.zip Love's Fiery Rapture, The Torrid Tale of What Could Turn Out
to be THE Perfect Date; a "Choose Your Own Adventure"
by Natasha Mirage converted to AGT by Mike Ryan.
ring-src.zip Der Ring des Nibelungen, a text adventure based on the operas
of Richard Wagner, by Michael R. Harris.
Honorable mention, 2nd annual AGT game contest.
(a DOS executable is in games/pc/ring.zip and
games/agt/ring.zip)
sos-src.zip Son of Stagefright - A Pleasant Day at the Theater in Three
Paranatural Acts, by Mike McCauley.
This game won the 3rd Annual AGT Game Writing Contest.
(a DOS executable is in games/pc/sos.zip and
games/agt/sos.zip, and a Macintosh executable
is in games/mac/sos.sit)
squynch.zip The Squynchia Adventure, by M. & T. Frank,
converted from LADS to AGT by David Malmberg.
(a compiled version of this game (version 1.5), a DOS
interpreter (version 1.5 beta), and a walkthrough are in
games/pc/squyn15.zip and games/agt/squyn15.zip)
stcadv.zip The Spelunker's Tremendous Cave Adventure, a parody of Colossal
Cave, written by public school students and translated to
AGT by Douglas Harter.
storms-s.zip Storms I, by Ryan Burrus. Your dead uncle's will leaves $7.4
million to the person who first discovers his great invention.
Explore your uncle's house, lab, and neighborhood.
Honorable mention, 4th annual AGT game contest.
(a DOS executable is in games/pc/storms.zip and
games/agt/storms.zip)
susan_s.zip Susan (A Lustful Game), by Bill Larkins; R-rated by author.
Honorable mention, 2nd annual AGT game contest.
(a DOS executable is in games/pc/susan.zip and
games/agt/susan.zip)
tamoret-s.zip Tamoret, The Adventure to the Fourth Dimension,
by Michael J. Lyons.
Honorable mention, 2nd annual AGT game contest.
(a DOS executable is in games/pc/tamoret.zip and
games/agt/tamoret.zip)
tark_s.zip The Adventure of Tark Simmons, Priestess of the First Church,
in her battle against The Demon of Dark Desire,
by W.P. Kegelmeyer.
Honorable mention, 2nd annual AGT game contest.
(a DOS executable is in games/pc/tark.zip and
games/agt/tark.zip)
thegame-s.zip "Whatever We Decide To Call This Game" by The Three Engineers:
Joel Finch, Glen Henville and little bits by Matthew Newbery.
Your first day at Tumbulgum University (must be in Australia).
Honorable mention, 4th annual AGT game contest.
(a DOS executable is in games/pc/the-game.zip and
games/agt/the-game.zip)
tossed.zip Tossed into Space: Dr. Schmidt Goes Home, by Graeme Cree,
short SF adventure for beginners.
DOS executable, AGT source code, and a complete walkthrough.
This version was slightly modified for widespread circulation;
the original was called Lost in Space
(see games/agt/lostinsp.zip and games/pc/lostinsp.zip).
[file is linked to games/agt/tossed.zip and to
games/pc/tossed.zip]
tsquar-s.zip TimeSquared, Chapter One: Centroplis, by Bert Lee.
Honorable mention, 6th annual AGT game contest.
(a DOS executable is in games/pc/tsquared.zip and
games/agt/tsquared.zip)
twoways.zip Two Ways by Grant E. Metcalf. Christian text adventure. You
are a weary traveler who must choose between the quick and
easy path or one fraught with dangers. Evangelistic, with
biblical quotes. Walkthrough included.
Honorable mention, 4th annual AGT game contest.
undergnd.zip An Underground Adventure, by Mark J. Welch
vita.zip Murder at the Folkestone Inn, a Weekend Adventure with
Vita Sackville-West and Violet Trefusis, written by
Anne Laughlin.
Honorable mention, 7th annual AGT game contest (1993)
[file is linked to games/agt/vita.zip]
water.zip What? No Low Alcohol Mineral Water! by Andre M. Boyle.
You awake inside the data banks of a computer. Your life
depends on performing the herculean tasks assigned by the
computer. Honorable mention, 6th annual AGT game contest.
weeknd-s.zip Weekend Survival, An Interactive Adventure Game for Learners
of English, by Lowell Riethmuller. Written to demonstrate
utility of text adventures to teach English as a second
language. Input is reduced to 1/2/3 choices.
Honorable mention, 4th annual AGT game contest.
(a DOS executable is in games/pc/education/weekend.zip and
games/agt/weekend.zip)
wpc.zip What Personal Computer? by John Minson
Honorable mention, 6th annual AGT game contest.
wraithsrc.zip Wraith Blaster version 1.0, by Ken Dibble.
A text based space trader game: earn money, become master
trader, and find a place to retire.
Honorable mention, 6th annual AGT game contest.
(a DOS executable is in games/pc/wraith.zip and
games/agt/wraith.zip)
zimlab.zip Zim Greenleaf's Laboratory, by Melody Grandy.
He's a sorcerer-botanist, and his laboratory is full of
nasty things. Honorable mention, 6th annual AGT game contest.
if-archive/games/source/basic:
------------------------------
This directory contains source code for text adventures written in BASIC.
-------------------------------------------------------------------------------
Index this file
Miser.zip Miser, a conversion of a C64 BASIC text adventure
to MS-DOS, by Rene van Hasselaar. Archive includes
BASIC source code and an MS-DOS executable.
[file is linked from games/pc/Miser.zip]
alien.zip Alien version 2B, author unknown; play with CAPS LOCK
on. QBASIC source code, ported from BASICA by
Ambat Sasi.
atlant.zip Voyage to Atlantis, a TRS-80 adventure by Greg Hassett,
converted to QBasic by Nele Abels, with corrections by
Ambat Sasi. QBasic source code.
atlantis.zip Escape from Atlantis, a small QBasic adventure,
by Thomas Ally.
aztec.zip Aztec Tomb (Part 1), an illustrated C64 text adventure
by A.R. Crowther, ported to DOS and QBASIC by
D. Raisin. QBASIC source code.
bpsource.zip Breath Pirates, by Mike Snyder.
(a compiled MS-DOS version is in games/pc/breath12.zip)
beaten.zip Beaten: An Interactive Adventure by Eddie Tomayko
Serial/Release No. 708/348, QBASIC source code.
bunny.zip The Night of the Vampire Bunnies, by Jason Dyer.
A short game written in BASIC; somewhat a cross between
a black comedy and a B-movie. QBASIC source code.
Jason wrote this game at the age of 10.
(a port to Inform is in games/zcode/bunny.z5 (compiled
game) and in games/source/inform/bunny_s.zip (source
code))
cia.bas CIA adventure.
dogstar.bas Dog Star Adventure, by Lance Micklus, taken from
SoftSide May 1979 (a TRS-80 Software Magazine), and
modified for the Zenith Z-100 by Gern.
droganya.zip Castle Droganya, by Steve Chodes.
BASICA, GW-BASIC, and QBASIC source code,
conversion to GW-BASIC by Nathan Glasser.
eamonbas.zip GW-BASIC source code of The Wonderful World of Eamon
version 1.1, a text role playing game originally
written for the Apple II by Donald Brown,
ported to DOS by Jon Walker.
[See games/pc/eamon/ for compiled version 2 games.]
efh.zip Escape from Hiddenite, by Lester Schramm.
QBASIC source code.
elgon.bas The Treasure of Elgon, written by Keith Hawthorn and
converted for the Microbee by A. Laughton.
jamie.zip Lonely Jamie, by J. Mellish.
GW-BASIC source code of a very simple game that
prompts you for one-word responses.
lastcity.zip The Last City, by Roger M. Wilcox.
BASICA and QBASIC source code, conversion to QBASIC
by Ambat Sasi.
ltic_src.zip Lunatix: The Insanity Circle, by Mike Snyder.
(a compiled MS-DOS version is in games/pc/luntic11.zip)
magic.bas Magic Realm, written by Gemino Michael Smothers,
in QBasic.
mangle.zip So I Mangled My Mom, by Aaron Oldenburg.
DOS executable and QBasic source code.
[file is linked from games/pc/mangle.zip]
mcdooby.zip The Treasure of McDooby's Mansion version 2,
by Jason A. Wells. GW-BASIC source code.
melark.zip The Melarkian, version 1.01, by Paul Panks.
pirate.zip Pirate Island, by David Meny.
GW-BASIC source code and instructions plus QBASIC
source code, ported by Ambat Sasi.
quest.bas A GWBasic port of Quest, originally written by
Roger Chaffee.
quest.zip Secret Quest 2010, an illustrated text adventure by
Eric Iwasaki, after an idea of Wayne Tsuji's.
BASICA and GW-BASIC source code plus QBASIC
source code, ported by Ambat Sasi.
sceptre1.bas SceptreQuest I, first and only one of a series of
seven, a very early adventure by Sean Givan.
GW-BASIC source code.
(see games/hugo/squest.zip
for an embroidered port to Hugo)
shell.bas Adventure Shell by Tim Harnell. GWBasic source code.
NOTE: To move type go, followed by the compass
direction.
snafufun.bas "The Adventure" by Chris Kerton (his first try),
a fantasy role-playing game. GW-BASIC source code.
soviet.bas Escape from Soviet Science and Detention Base,
by David Meny.
survival.bas Survival, MBasic source code.
temple.zip The Temple of Loth, version 4.2 (25 July 1984),
by John Belew.
vial.zip The Vial of Doom, by Roger M. Wilcox.
QBASIC source code, converted from BASICA
by Ambat Sasi.
wizard.zip Wizard's Castle, published in the July/August 1980 issue
of Recreational Computing Magazine. Originally written
by Joseph R. Power, and updated for Microsoft BASIC by
J.F. Stetson.
(an MS-DOS executable is in games/pc/wizards-castle.zip)
wumpus.bas Hunt the Wumpus, the timeless cave-crawling classic.
GW-BASIC source.
if-archive/games/source/basic/german:
-------------------------------------
Index this file
zauber.zip Pacy-Face und seine Abenteur in Zauberland.
A simple German text adventure by Philipp Koehn.
QBASIC source code, ported from C64 BASIC
by Bob Newell.
[file is linked from games/pc/german/zauber.zip]
(the C64 original is in games/c64/german/zauberland)
if-archive/games/source/basic/portuguese:
-----------------------------------------
Index this file
Diacho.zip Diacho 1.0 a parody of the RPG Diablo in Portuguese,
written in QBasic by Janos Biro.
Overrun.zip Overrun 1.666, a simple RPG/Adventure game in Portuguese,
written in QBasic by Janos Biro.
if-archive/games/source/basic/swedish:
--------------------------------------
Index this file
bilbo.zip Bilbo version 2.1, a Swedish text adventure.
In spite of its name, this is actually an adaption of
Tolkien's The Lord of the Rings. It is a very different
adventure, trying to reproduce the feeling of reading a
book rather than playing a game. It doesn't quite
succeed, but it's an interesting attempt, nevertheless.
Requires EGA (for minor graphics). QuickBasic source
included. Programmed by Nils Eng.
[file is linked from games/pc/swedish/bilbo.zip]
swedish.zip Two games in Swedish, by Anders Hallzon: CAVE
and SPACE. QBASIC source code.
if-archive/games/source/gags:
-----------------------------
These games must be run with GAGS from programming/gags
or compiled and run with AGT from programming/agt.
-----------------------------------------------------------
Index this file
alice-s.zip The Adventures of Alice Who Went Through the Looking-Glass
and Came Back Though Not Much Changed, by Douglas A. Asherman.
This game won the GAGS game writing contest 1986.
(an AGT compiled version of this game is in
games/agt/alice.zip and games/pc/alice.zip)
[file is linked to games/source/agt/alice-s.zip]
deen-src.zip Deena of Kolini, an adventure game for WOMEN warriors,
by E. L. (Ev) Cheney
drag-src.zip Dragonslayer, by E. L. (Ev) Cheney.
ghos-src.zip Ghost Town, an adventure game by E. L. (Ev) Cheney.
(a DOS executable is in games/pc/ghosttwn.zip and
games/agt/ghosttwn.zip)
lottery.zip Lottery, by E. L. (Ev) Cheney
if-archive/games/source/hugo:
-----------------------------
Index this file
ScavHuntFull.zip Scavenger Hunt, a demonstration Hugo game and resource
files, along with an HTML tutorial which gives the source
code and discusses its structure. By Gilles Duchesne.
(this file is linked to programming/hugo/examples)
Scourge.hug Source code for A Crimson Spring, by Robb Sherwin. This game
was Robb's entry into the 2000 IF Competition.
(the original competition entry is in
games/competition2000/hugo/scourge/
and an updated compiled version is in
games/hugo/scourge.zip)
anne.hug Anne, a short joke game by Jonathan Blask.
colossal.hug Colossal Hugo, the original 350 points ADVENT ported to Hugo,
by Kent Tessman (revised version for Hugo 2.5.03a)
based on Graham Nelson's Inform port of David Baggett's 1993
TADS reconstruction 'Colossal Cave Revisited' of the 1977
original by Willie Crowther and Don Woods
(a compiled game file is in games/hugo/colossal.hex)
dist_src.zip Hugo source code for Distress version 7, by Mike Snyder.
This game was Mike's entry in the 2005 IF Competition.
(the original competition entry is in
games/competition2005/hugo/distress/)
down_source.zip Hugo source code for Down, release 4, by Kent Tessman.
(a compiled game file is in games/hugo/down.hex)
gbsource.zip Hugo source code for Guilty Bastards, version 2.08,
by Kent Tessman.
(a compiled version is in games/hugo/)
hammurabi.zip Hammurabi, ported to Hugo by Robb Sherwin.
Archive includes Hugo game file and source code.
[file is linked to games/source/hammurabi.zip]
hugozork.hug Zork I, ported to Hugo by John Menichelli and updated for
Hugo 2.5 by Kent Tessman.
(a compiled version is in games/hugo/hugozork.hex)
pirate_src.zip Pirate Adventure, the classic Scott Adams game, ported to
Hugo 2.4 by Julian Arnold. Version 1.1.0 of the Hugo port.
Archive contains documentation, source and a walkthrough.
(a compiled game file is in games/hugo/pirate.hex, and
there are original C64 versions in games/c64)
spur_src.zip Spur, A Western Misadventure by Kent Tessman
Release 9 (4dec99), Hugo v2.5
(a compiled game file is in games/hugo/spur.hex)
tetris_source.zip
Tetris for Hugo 2.5, implemented by Kent Tessman, based on
Andrew Plotkin's Inform version "Freefall".
This version makes use of colour, graphics, sound and music.
(a compiled version is in /games/hugo/tetris.zip)
tpsource.zip Trading Punches, version 1.9, by Sidney Merk.
(a compiled game file is in games/hugo/trading.zip)
tts_src.zip Tales of the Traveling Swordsman, version 1.3,
by Mike Snyder.
(a compiled game file is in games/competition2006/hugo/tales_ts/tales_ts.hex)
if-archive/games/source/inform:
-------------------------------
Unless noted otherwise, compiled versions of these games are in either
games/zcode/ or games/glulx/.
-------------------------------------------------------------------------------
Index this file
69105Keys.inf 69,105 Keys, a one room game by David Welbourn.
Release 1 / Serial number 090302
Advent.inf Adventure aka Colossal Cave, the original 350 points
version ported to Inform by Graham Nelson, based on Dave
Baggett's TADS reconstruction "Colossal Cave Revisited".
Release 9 / Serial number 060321
[file is linked to
infocom/compilers/inform6/examples/Advent.inf]
Adventureland.inf Scott Adams' Adventureland, ported to Inform by
Graham Nelson
Release 1 / Serial number 961111
[file is linked to
infocom/compilers/inform6/examples/Adventureland.inf]
Alpha.inf Journey to Alpha Centauri (In Real Time), an Interactive
Waste of Time, by Julian Fleetwood. Release 3
Arid_and_Pale.txt Arid and Pale, version 2, by Michael R. Bacon.
AtroxSrc.zip Source code for Cattus Atrox, David Cornelson's entry into
the 1998 IF Competition. The archive contains the game
source plus a customized version of the Inform library and
several include files required to build the game.
(the compiled game is in games/competition98/inform/atrox/)
Aug4Source.zip Source code for Augmented Fourth, an Interactive
Performance, written by Brian Uri.
Balances.inf Balances: An Exercise in Parsing, by Graham Nelson
Release 5 / Serial number 961216
[file is linked to
infocom/compilers/inform6/examples/Balances.inf]
CaveGlulx.zip Cave, by William Stott.
A demonstration game, based on Dragon Adventure, showing
how to put sounds and pictures into a Glulx game.
Archive includes commented source code and compiled
Glulx game file.
[file is linked to games/glulx/CaveGlulx.zip]
ChildsPlay.txt Inform 7 source code for Child's Play, by Stephen Granade.
Release 4 / Serial number 080129
Comp99.zip Source code for the 'front-end' game for the 1999
competition, providing information on all the games
and systems used to run them, plus the ability to
sort the games you can play into a random list.
Written by Lucian Paul Smith.
(a compiled version is in games/competition99/)
Deadline.zip Complete source code for an Inform port of Infocom's
Deadline, 17dec2000, by Volker Lanz.
Detectivesrc.zip Detective, originally by Matt Barringer. This is a
straight port to Inform, by Stuart Moore.
DragonTroll.inf The Dragon and the Troll, originally written for the C64
in Swedish by Johan Berntsson, and translated to English
and ported to Inform by Fredrik Ramsberg.
Fablesrc.zip A Fable, originally by Stan Heller. This is a
straight port to Inform, by Stuart Moore.
Fate-source.zip Fate, an Interactive Fiction by Victor Gijsbers.
Figaro-source.zip Figaro, a co-authored revenge by Victor Gijsbers.
Innovation Comp Entry, released under the GPL v3.
FragileShells.txt Inform 7 source code for Fragile Shells, by Stephen Granade.
Release 4 / Serial number 100401
Frobozzi.inf The Encyclopedia Frobozzica (Abridged Edition),
edited by Nino Ruffini and ported to the Inform
format by Digby McWiggle
HLAinform.zip HLA Inform: A Classic Quest. Originally written by
Paul Panks and converted to Inform by "Roger Pepitone".
IraqiInvasion.zip Iraqi Invasion: A Text Misadventure,
Interactive Propaganda by Anonymous.
Release 88 / Serial number 080131
[file is linked to games/zcode/IraqiInvasion.zip]
LMS_TVG.txt LMS The Video Game, an Action Interactive Fiction Game
by John Goettle. Release 7.
MST3K1src.zip Detective, An Interactive MiSTing (Mystery Science
Theater 3000) of Matt Barringer's AGT game "Detective",
by Christopher E. Forman, updated by Stuart Moore.
MST3K2src.zip A Fable, an interactive MiSTing-up of Stan Heller's
GAGS game "A Fable". Original AGT MiST-ed version
by Graeme Cree, ported to Inform by Stuart Moore.
Ralph.inf Ralph, An Interactive Sniffing by Miron Schmidt
Release 9 / Serial number 040309
SameGame.inf SameGame, another episode in the Z-Machine abuse
saga, by Kevin Bracey. SameGame is an implementation
of a simple arcade game and is also a stress test
of Z-Machine interpreters.
Release 1 / Serial number 980731
Snafufun.zip SNAFUFUN, a simple hypertext adventure
originally written in BASIC by Chris Kerton
and converted to Inform by Duncan Cross.
Archive contains z-code game file, Inform
source code and the original BASIC source code.
[file is linked to games/zcode/Snafufun.zip]
SpAdventure.inf SpAdventure by Jay Walton. The original Adventure
with a twist - you play as an Enchanter with spells.
Release 2 / Serial number 971030
Time.inf Time and Dwarves, a small demonstration of how to use
the real time functions from within Inform, written
by Graham Nelson.
ZorkI7Source.txt Zork: A Computerized Fantasy Simulation Game.
This is the more or less public domain version of the
original MIT Zork, ported to Inform 7 by Dean Menezes.
Release 3 / Serial number 080504
atssrc.tar.gz A Tight Spot, A Z-machine Sokoban by Quim K. Holland.
Release 1 / Serial number 000001
awaken.inf The Awakening, by Dennis Matheson.
A horror game based loosely on the work of
H.P. Lovecraft.
Release 1 / Serial number 980726
back2wakeup.zip Back to WakeUp, a Backpacker Tale by Daniel Roperto.
Release 1 / Serial number 080313.
Created as a part of Lab2, Computer Game Design course,
UTS, Australia. Archive includes game file, source and
a walkthrough.
[file is linked to games/zcode/back2wakeup.zip]
bad-day-src.zip Rachel has a bad day, by Sly Old Dog. Originally written
with ADRIFT and ported to Inform by Roger Pepitone.
bazic-0.1.tar.gz baZic version 0.1, an implementation of BASIC for the
Z-Machine, by David Given. The Z-Code file includes the
interpreter and several example BASIC programs.
beneath.inf Beneath: a Transformation, by Graham Lowther.
(a compiled Z-code game file is in
games/competition2007/zcode/beneath/Beneath.z5)
beyond_zork_sample.inf
The sample transcript from the packaging of Beyond
Zork, implemented in Inform by Allen Garvin
bigmama.inf The Big Mama, by Brendan Barnwell.
bishoes.zip Buried In Shoes, by Kazuki Mishima.
Release 4 / Serial number 090513
bomber.inf The Mad Bomber - a Z-Machine version of the classic
Bomber game, by Neil James Brown. Needs an interpreter
that supports timed input, and an interpreter
supporting colour is recommended.
Release 3 / Serial number 971123
boothdye.inf Pick up the Phone Booth and Dye, by Eric Schmidt.
Release 2 / Serial number 345678
bunny_s.zip The Night of the Vampire Bunnies by Jason Dyer,
somewhat a cross between a black comedy and a B-movie,
ported from QBASIC to Inform by Patrick Kellum
Release 4 / Serial number 971205
(The original BASIC program is in
games/source/basic/bunny.zip)
castles-1.1.tar.gz Silicon Castles, an Interactive Board Game.
"Nearly Working" Version 1.1, by David Given.
Release 112 / Serial number 011119
caverns.zip Caverns of Chaos, a multiple-choice adventure. Original
written by Paul Martinez and Alison Castro, ported
to Inform by Lemonhead. Version 1.6792
Archive includes z-code game file and Inform source.
[file is linked to games/zcode/caverns.zip]
chix.inf Source code for Chicks Dig Jerks, Release 2,
written by Robb Sherwin.
cia.inf CIA Adventure by Hugh Lampert, ported to Inform by
J. Kevin Thomas, based on a GWBASIC version by Pete Wohlmut
Release 1 / Serial number 961218
This game was originally published by CLOAD Magazine.
devours.inf All Things Devours, by "half sick of shadows" (Toby Ord).
Release 3 / Serial number 050325
ditch.inf Ditch Day Drifter, Michael J. Roberts' example TADS game,
translated to Inform 5.5 by Chris Markwyn.
The translation is only partial, with most of the surface
rooms and objects done, but none of the major puzzles.
dogslife.inf It's a Dog's Life, an interactive Heeling,
by "Mr. WiggleButt". Release 1
eliza.zip Eliza, a version of the well known program which
simulates a conversation with a psychiatrist, ported
to Inform by Ricardo Dague.
The archive contains the zcode file, Inform source,
Basic source on which this version is based, and a
sample transcript.
[file is linked to games/zcode/eliza.zip]
fractalz.inf Source code for a Mandelbrot fractal zoomer, written
by Peter De Wachter.
freefall.inf Free Fall, An, uh, Interactive Z-Code Demonstration
by Andrew C. Plotkin. Release 2 / Serial number 951111
glkchess_src.zip Glk Chess, by Simon Baldwin. A port of the chess playing
program MSCP 1.2 (by Marcel van Kervinck) to Glulx.
glkebook_src.zip GlkeBook, a PalmOS pdb DOC format eBook reader,
by Simon Baldwin.
huntdark-src.tar.Z Source code for Hunter, in Darkness, by "Dave Ahl Jr.",
aka Andrew Plotkin.
identity.zip Identity, an interactive science fiction short story
by Dave Bernazzani.
Release 7 / Serial number 041121
iditchs.zip Ditch Day Drifter, Michael J. Roberts' example TADS
game, translated to Inform 6 by, Neil Cerutti, based
on an earlier partial port by Chris Markwyn.
iditchs-html.zip HTML version of the contents of iditchs.zip.
killing.zip Killing the Doctor, by Victor Verbitsky.
Release 1 / Serial number 010221
Archive contains z-code game file, Inform source code
and a walkthrough.
[file is linked to games/zcode/killing.zip]
kitten.inf robotfindskitten, a Zen Simulation. Originally written
by Leonard Richardson, and converted to Inform by
David Griffith.
Release 6 / Serial number 031116
life.zip Life or Death, an interactive biological diversion,
by David S. Glasser. The archive includes a
Z-Machine game file and Inform source code
Release 1 / Serial number 980702
[file is linked to games/zcode/life.zip]
lists.tar.Z Lists and Lists, an Interactive Tutorial by Andrew Plotkin
Release 3 / Serial number 960823
(The game file compiled from this source is in
games/zcode/lists.z5,
the original competition entry is in
games/competition96/lists.z5)
magic-toyshop.inf The Magic Toyshop, a fun game for all the family
by Gareth Rees. Release 1, serial number 951018.
(The game file compiled from this source is in
games/zcode/magic-toyshop.z5,
the original competition entry is in
games/competition95/magic-toyshop.z5)
medusa.inf Medusa, an Example in NPC Conversations, by Jim Fisher.
Release 106 / Serial number 030314
The source code requires the ORLibrary from
infocom/compilers/inform6/library/contributions/ORLibrary.zip
to compile.
(The game file compiled from this source is in
games/zcode/medusa.z5)
mhpquest.inf Quest for the Magic Healing Plant, by Adam Crutchlow.
Release 2 / Serial number 960613
Ported by the author from AGT to Inform.
(the AGT original is in games/pc/mhpquest.zip and
games/agt/mhpquest.zip)
mimesis.zip Sins Against Mimesis: An Interactive Theosophy,
by Adam Thornton. Release 3.
Includes Inform source and makefile.
(The game file compiled from this source is in
games/zcode/mimesis.z5,
the original competition entry is in
games/competition97/inform/mimesis/mimesis.z5)
minster.tar.gz Christminster, An Interactive Conspiracy by Gareth Rees
release 4, serial number 961117
mst3k1.inf Detective, An Interactive MiSTing (Mystery Science
Theater 3000) of Matt Barringer's AGT game "Detective",
by Christopher E. Forman.
Silver Screen Edition, release 101, serial number 960831
(The game file compiled from this source is in
games/zcode/mst3k1.z5,
the original competition entry is in
games/competition95/mst3k1.zip)
multistub.inf Multiplayer Inform stub file for use with ifMUD's
interpreter-bot Floyd, by Adam Cadre.
This file is a starting point for coding multi-
player Inform games.
night.tgz Night at the Computer Center, An Interactive Nocturnal
Chase, by Bonni Mierzejewska
Release 1 / Serial number 961118
noroom.inf No Room, by Ben Heaton.
Release 2 / Serial number 040117
(the original competition entry is in
games/competition2003/inform/noroom/noroom.z5
and the game file compiled from this source is in
games/zcode/noroom.z5)
odieus.inf Odieus's Quest for the Magic Flingshot
an AGT adventure ported to Inform by Teo Kwang Liak
omniquest.inf OMNIQuest, originally written in 1988 in Commodore 64
BASIC by Chris Barden and Chris Ethridge, and adapted
for Inform by Chris Barden.
Release 2 / Serial number 040127
once.inf Once: A Fable for the Lost, a TextFire demo by Chris Klimas
(branch.h, which is used here, can be found in
infocom/compilers/inform6/library/contributions;
a compiled game file is in games/demos/textfire/12pack.zip)
paperchase.inf Paper Chase release 2, An Interactive Education
by Chris Skapura.
This game was originally published as a TRS-80 BASIC
listing titled "Collegiate Capers" in '80 Micro' magazine,
August 1983.
paranoia.zip Paranoia, a not-very-interactive future.
Originally from an article by Sam Shirley, implemented in
C on a Vax 11/780 by Tim Lister and converted to Inform
by Glenn Hutchings.
Release 1 / Serial number 981208
Archive contains a Z-Code game file, Inform source and
the original C source on which the game is based.
[file is linked to games/zcode/paranoia.zip]
phlegm.inf Phlegm, an Interactive Interactive by Adjacent Drooler,
(aka Jason Dyer). Release 3 / Serial number 970804
permagic.inf Perilous Magic, a really short interactive comic
tragedy, by David Fillmore.
Release 10 / Serial number 990821
puerto.inf The board game Puerto Rico, ported to Inform by
J. Robinson Wheeler.
Release 1.1 / Serial number 20050101
puzzle.inf Puzzle, an Interactive Quickie by Andrew Schepler.
A short game containing a single logic puzzle.
reser.inf Rock'Em Sock'Em Robots, an Interactive Boxing Match
by Benjamin Mullins.
reverzi.inf Reverzi, Version 1.0, a port of Reversi to the
Z-Machine by John Menichelli
risorg_src.zip Risorgimento Represso, an Interactive Invigoration,
written by Michael Coyne.
Release 4 / Serial number 060308
robots.inf Robots - Another Abuse of the Z-Machine -
A Nostalgic Diversion by Torbjorn Andersson
Release 6 / Serial number 980115
scary.inf Rippled Flesh, by Rybread Celsius
schooldays.inf Schooldays, an Interactive Story by Andrew MacKinnon.
Release 3 / Serial number 092800
sensory.inf Sensory Jam, a demo Glulx game with graphics
and sound.
(a compiled version and resources are in games/glulx/)
sgate.tar.gz Shadowgate, originally implemented on the NES by ICOM
(1989) and reimplemented in Inform by David Griffith.
Release 8 / Serial number 040616
shade-src.tar.Z Shade, by Ampe R. Sand (Andrew Plotkin). Release 3.
sittmsrc.zip Stick it to the Man, by Brendan Barnwell.
(a compiled game file is in games/glulx/sittm.ulx)
spacest2.zip Space Station, a science fiction story based on the